Instant compatibility check with FPS benchmarks and optimization tips
Palworld
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 23 | 28 |
| 1440p QHD | 24 | 31 | 41 | 50 |
| 1080p Full HD | 36 | 47 | 62 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Palworld on Your System
Measured FPS Breakdown
The recorded data for Palworld with the Intel Core i5-12600KF and Intel Arc B370 shows a clear progression across resolutions and presets. At 3840x2160, the combination produces an average of 17 FPS on High settings, 28 FPS on Low, 23 FPS on Medium, and 13 FPS on Ultra. The Medium preset at 4K is the only one with complete frame time data, showing a minimum of 19 FPS and a maximum of 26 FPS, which indicates significant frame pacing variability even within an already low average.
Moving to 2560x1440, the averages improve substantially but remain below the 60 FPS playable threshold. High settings deliver 31 FPS, Low settings reach 50 FPS, Medium sits at 41 FPS, and Ultra drops to 24 FPS. The Medium preset again provides the only full range of data, with a minimum of 35 FPS and a maximum of 47 FPS. This resolution shows a 47% improvement over 4K at Medium settings, but the absolute numbers still place the experience firmly in slideshow territory for fast-paced gameplay.
At 1920x1080, the picture changes meaningfully. Low settings average 76 FPS, which clears the 60 FPS threshold with a comfortable margin. Medium settings average 62 FPS with a minimum of 52 FPS and a maximum of 71 FPS, placing the average just above the playable line while the minimum dips below it. High settings average 47 FPS, and Ultra falls to 36 FPS. The scaling from 1440p to 1080p at Low settings is a 52% increase, while Medium improves by 51%, showing that resolution scaling is nearly linear for this hardware combination.
The frame time data at Medium settings across all three resolutions reveals an important pattern. At 1080p, the gap between minimum and maximum is 19 FPS, at 1440p it is 12 FPS, and at 4K it is 7 FPS. While the absolute values are low, the relative spread narrows as resolution increases, suggesting that at higher resolutions the GPU becomes the consistent bottleneck, whereas at 1080p CPU or driver overhead may introduce more variability.
How This Combo Ranks
The database places this combination at rank 3423 out of 3711 tested combos for Palworld. That puts it in the bottom 8% of all recorded configurations, which aligns with the measured frame rates. The GPU sits at the 5th percentile among all tested graphics cards, a very low position that dominates the overall ranking outcome. The CPU, by contrast, performs far better in isolation, sitting at the 79th percentile among all processors.
This ranking means that the overwhelming majority of tested system configurations achieve higher frame rates in Palworld. The bottleneck is not the processor, which demonstrates strong synthetic benchmark results, but the graphics solution. The Intel Arc B370, being an integrated-class part with a 25 W TDP and system-shared memory, cannot feed frames fast enough to leverage the CPU's capabilities. The combination's rank reflects this imbalance, as the GPU's 5th percentile standing drags the overall result down despite the CPU's respectable 79th percentile position.
The delta between the two components' standings is stark. A CPU in the top quarter of all processors paired with a GPU in the bottom 5% creates a configuration where the processor is effectively waiting on the graphics pipeline at every resolution and preset. The measured data confirms this, as even at 1080p Low, the 76 FPS average is likely CPU-limited in some scenes, but the GPU still cannot sustain higher settings without dropping below playable levels.
FAQ
Q: Can this PC run Palworld at 1080p with Medium settings?
A: Yes, the measured average at 1920x1080 with Medium settings is 62 FPS, which clears the 60 FPS playable threshold. However, the minimum recorded frame rate is 52 FPS, so there will be occasional dips below the target.
Q: What is the best playable preset at 4K?
A: There is no playable preset at 3840x2160. The highest average across all settings is 28 FPS on Low, which falls far below the 60 FPS threshold. All 4K presets are unplayable by the database standard.
Q: How does the CPU compare to nearby processors?
A: The Intel Core i5-12600KF has an average benchmark score of 27799. Its nearest rival, the Intel Core i9-10900K, scores 27872, a difference of 0.3%. The AMD Ryzen 7 5800X3D scores 27896, also 0.3% higher, while the AMD Ryzen 5 8500GE scores 27712, 0.3% lower.
Q: Does the GPU have any comparable rivals?
A: The Intel Arc B370's average benchmark score is 1184. The ATI Mobility Radeon HD 5570 scores 1186, 0.2% higher, and the ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M is 0.7% higher at 1192, while the AMD FirePro M2000 scores 1168, 1.4% lower.
Q: What frame rate can I expect at 1440p on Low settings?
A: The measured average at 2560x1440 with Low settings is 50 FPS. This is below the 60 FPS playable threshold, so while the game will run, it will not maintain the target frame rate.
Q: Is the Ultra preset playable at any resolution?
A: No. At 1080p Ultra, the average is 36 FPS. At 1440p Ultra, it drops to 24 FPS, and at 4K Ultra, it falls to 13 FPS. None of these approach the 60 FPS threshold.
The Verdict
The data answers the question directly: this combination cannot run Palworld at 60 FPS at 3840x2160 or 2560x1440 at any preset. The verdict by resolution lists no playable settings for either resolution, meaning every preset at 4K and 1440p falls below the 60 FPS threshold. The best 4K result is 28 FPS on Low, and the best 1440p result is 50 FPS on Low, both insufficient.
At 1920x1080, the situation improves. The database records Low and Medium as playable settings, with Medium being the best playable preset at 62 FPS average. Low settings average 76 FPS, providing a more comfortable margin above the threshold. High settings at 47 FPS and Ultra at 36 FPS are not playable by the 60 FPS standard.
For users who accept lower frame rates, the 1440p Low setting at 50 FPS may be tolerable for slower-paced exploration, but the minimum frame data at Medium settings shows dips to 35 FPS, which would be noticeable. The 1080p Medium preset is the highest visual quality that maintains an average above 60 FPS, although its 52 FPS minimum means the experience is not perfectly smooth throughout.
Similar Performance Alternatives
The CPU's nearest rivals in the database provide context for what other processors would behave similarly when paired with this GPU. The Intel Core i9-10900K has an average score of 27872, which is 0.3% below the i5-12600KF's 27799. The AMD Ryzen 7 5800X3D scores 27896, 0.3% higher, and the AMD Ryzen 7 6800U scores 27887, also 0.3% higher. The AMD Ryzen 5 8500GE scores 27712, 0.3% lower. These deltas are all within rounding error, meaning any of these processors would produce nearly identical frame rates in Palworld when paired with the same GPU, since the graphics card is the limiting factor.
For the GPU side, the Intel Arc B370's nearest rivals are all older discrete and mobile parts. The ATI Mobility Radeon HD 5570 scores 1186, 0.2% higher, the ATI Radeon HD 5770 scores 1190, 0.5% higher, and the AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. All of these GPUs would deliver essentially the same Palworld performance, meaning a system with any of these graphics solutions would also struggle to reach 60 FPS at 1080p on Medium or above.
Best Settings per Resolution
At 3840x2160, no preset achieves 60 FPS, so there is no recommended setting. The database records no playable settings for this resolution. Users would need to accept 28 FPS on Low as the best available average, though this is far below the playable threshold.
At 2560x1440, the situation is the same. No preset clears 60 FPS, and the best average is 50 FPS on Low settings. The verdict lists no playable settings, so the recommendation is to avoid this resolution for Palworld with this hardware.
At 1920x1080, the best playable preset is Medium, which averages 62 FPS with a minimum of 52 FPS and a maximum of 71 FPS. This is the highest visual quality that maintains an average at or above 60 FPS. Low settings average 76 FPS and would provide a more consistent experience above the threshold, but Medium offers the best balance of visual quality and playability according to the recorded data.
CPU and GPU Roles
The division of labor between the Intel Core i5-12600KF and the Intel Arc B370 in Palworld is heavily skewed toward the GPU being the limiting factor. The CPU's synthetic benchmarks place it at the 79th percentile among all processors, with a Cinebench R23 multi-core score of 23391 and a single-core score of 3302. These are strong results that suggest ample headroom for gaming workloads. The GPU, by contrast, sits at the 5th percentile with a 3DMark Steel Nomad score of 1184, indicating a fundamental inability to process graphics workloads at competitive levels.
The scaling between resolutions confirms the GPU bottleneck. From 1080p to 1440p at Medium settings, the average drops from 62 FPS to 41 FPS, a 34% reduction. From 1440p to 4K, it drops from 41 FPS to 23 FPS, a 44% reduction. This steep scaling with resolution is characteristic of a GPU-limited scenario, where increasing pixel count directly impacts the graphics pipeline's throughput. A CPU-limited scenario would show much flatter scaling across resolutions.
The preset scaling at a fixed resolution tells the same story. At 1080p, moving from Low to Ultra reduces the average from 76 FPS to 36 FPS, a 53% drop. The CPU has the headroom to handle the increased draw calls and physics calculations, but the GPU cannot translate those into higher frame rates at elevated settings. The system-shared memory and 6.144 TFLOPS of FP32 performance are simply insufficient for Palworld's rendering demands at higher quality presets.
At 4K, the GPU is completely overwhelmed, with all presets falling between 13 and 28 FPS. Even at Low settings, the 28 FPS average indicates that the graphics pipeline cannot keep up with the pixel throughput required. The CPU's role becomes secondary at this resolution, as the GPU's rendering limits dominate the experience entirely. The data suggests that upgrading the GPU would yield dramatic improvements at all resolutions, while upgrading the CPU would produce negligible gains given the current graphics bottleneck.