Instant compatibility check with FPS benchmarks and optimization tips
Palworld
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 35 | 46 | 51 |
| 1440p QHD | 47 | 61 | 79 | 95 |
| 1080p Full HD | 68 | 91 | 116 | 146 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Palworld on Your System
The Intel Core i5-12400F paired with the Intel Arc B580 delivers a clear performance profile in Palworld, with results that scale predictably across resolutions and presets. The data shows a system that is firmly capable at 1080p and 1440p, but which falls short of the 60 FPS threshold at 4K across all tested settings. This analysis breaks down the measured frame rates, component roles, and practical recommendations based solely on the benchmark data.
Measured FPS Breakdown
At 1920x1080, the combo demonstrates strong headroom across all presets. The lowest tested setting, Low, produces an average of 145.7 FPS. Moving to Medium drops the average to 116.4 FPS, while High still maintains a robust 91 FPS. The most demanding Ultra preset yields an average of 68 FPS, which remains above the 60 FPS playable threshold. The spread from Low to Ultra is 77.7 FPS, indicating that the GPU has significant reserve capacity at this resolution, with even the heaviest settings leaving a comfortable margin.
At 2560x1440, the performance curve steepens considerably. Low settings produce an average of 95 FPS, which is still very high. Medium follows at 79.3 FPS, and High drops to 61.1 FPS — just barely clearing the playable threshold. Ultra, however, falls to 47.3 FPS, which is below the 60 FPS target. The delta between Low and Ultra here is 47.7 FPS, showing that the higher resolution amplifies the cost of each preset tier. Notably, High at 1440p delivers almost the same average as Ultra at 1080p (61.1 vs. 68), illustrating how resolution scaling impacts the GPU load.
At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 51.2 FPS, which is below the 60 FPS threshold. Medium drops to 45.9 FPS, High to 35.1 FPS, and Ultra plummets to 24.3 FPS. The gap between Low and Ultra at 4K is 26.9 FPS, a smaller absolute difference than at lower resolutions, but every preset here fails to reach 60 FPS. The data indicates that 4K is simply beyond the capability of this combination for Palworld, regardless of how far the settings are lowered.
The min and max FPS values are not available in the dataset, so the analysis relies on average frame rates. This means that transient dips below the average are possible, but the averages themselves provide a solid basis for comparing preset and resolution scaling.
CPU and GPU Roles
The benchmark results reveal how the balance of CPU and GPU workload shifts across resolutions. At 1080p, the high average frame rates — especially the 145.7 FPS on Low — suggest that the Intel Core i5-12400F is capable of feeding the Intel Arc B580 with enough data to keep it busy. The CPU's 6 cores and 12 threads, with a boost clock of 4.40 GHz, are sufficient to avoid becoming a bottleneck at this resolution, as evidenced by the large FPS gains when lowering settings. The GPU is the primary driver of performance differences between presets.
Moving to 1440p, the GPU's workload increases, as shown by the steeper FPS drops across presets. The transition from Low (95 FPS) to High (61.1 FPS) represents a 35.7% reduction, which is larger than the corresponding drop at 1080p (from 145.7 to 91 FPS, a 37.5% reduction). This indicates that the GPU is becoming more dominant, but the CPU still keeps up, as High at 1440p remains above 60 FPS.
At 3840x2160, the GPU is clearly the limiting factor. Even on Low settings, the average of 51.2 FPS shows that the Arc B580 cannot render enough frames to hit the target, regardless of CPU headroom. The CPU's role diminishes further, as the GPU is saturated with pixel work. The data suggests that the i5-12400F is not the bottleneck at any resolution; rather, the Arc B580's compute and memory bandwidth (456.0 GB/s) are insufficient for 4K in this title. The scaling between 1080p and 1440p shows a typical GPU-bound pattern, while the jump to 4K exposes the GPU's absolute limit.
FAQ
Q: Can this PC run Palworld at 60 FPS on High settings at 1440p?
A: Yes, but just barely. The measured average at 2560x1440 with High settings is 61.1 FPS, which clears the 60 FPS playable threshold by a slim margin of 1.1 FPS.
Q: What is the best playable setting at 4K?
A: None. At 3840x2160, all four tested presets (Low, Medium, High, Ultra) produce average frame rates below 60 FPS, with the highest being Low at 51.2 FPS. The verdict data lists no playable settings for this resolution.
Q: How much performance is lost when moving from 1080p to 1440p on Medium settings?
A: At 1920x1080, Medium averages 116.4 FPS. At 2560x1440, Medium averages 79.3 FPS. This represents a reduction of 37.1 FPS, or approximately 31.9% lower performance.
Q: Is the Ultra preset playable at 1080p?
A: Yes. The measured average at 1920x1080 with Ultra settings is 68 FPS, which is 8 FPS above the 60 FPS playable threshold. The verdict confirms Ultra is a playable setting at this resolution.
Q: Which component is more important for performance at 1440p?
A: The GPU is the primary factor. The Intel Arc B580 shows a 47.7 FPS difference between Low (95 FPS) and Ultra (47.3 FPS) at 1440p, indicating that graphics settings have a large impact. The CPU's role is secondary, as it maintains sufficient throughput to avoid bottlenecking the GPU.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: Low averages 145.7 FPS, while Ultra averages 68 FPS. This is a difference of 77.7 FPS, showing that Ultra costs more than half the performance of Low at this resolution.
Similar Performance Alternatives
Looking at the CPU's nearest rivals, the Intel Core i5-12400F has an average benchmark score of 19039. The closest competitor is the AMD Ryzen 5 7535HS, with a score of 19047 and a deltaPct of 0, meaning they are effectively identical in performance. The Intel Core 3 201E scores 19056, which is -0.1% relative to the i5-12400F, indicating it would behave nearly the same. The Intel Core i5-1335U scores 18982 with a deltaPct of 0.3%, and the AMD EPYC 7773X scores 18979 with a deltaPct of 0.3%. These four rivals are all within a 0.4% performance band, so any of them paired with the Arc B580 would likely produce very similar frame rates in Palworld. The i5-12400F sits at the 73rd percentile among all CPUs, confirming it is a solid mid-range performer.
For the GPU, the Intel Arc B580 has an average benchmark score of 23021. Its nearest rival is the AMD Radeon RX 580 2048SP, scoring 23061 with a deltaPct of -0.2%, meaning the RX 580 2048SP is slightly faster. The NVIDIA GeForce RTX 2080 scores 22895, which is 0.6% slower than the B580. The NVIDIA GeForce RTX 3080 scores 23172, a 0.7% advantage over the B580. The NVIDIA P106-100 scores 23249, which is 1% faster. These delta values are all under 1%, so any of these GPUs would deliver nearly identical performance in Palworld when paired with the same CPU. The Arc B580 is at the 68th percentile among all GPUs, placing it in the upper-mid range.
How This Combo Ranks
The combination of the Intel Core i5-12400F and Intel Arc B580 ranks 2827 out of 3711 tested combos in Palworld. This places it in the 76.2nd percentile of all combinations, meaning it outperforms roughly three-quarters of the systems tested. The rank reflects the measured data: the combo is strong at 1080p and 1440p, but its failure at 4K likely holds it back from a higher position. The ranking is based on the actual FPS measurements, so it accounts for both the CPU and GPU contributions. Given that the CPU is in the 73rd percentile and the GPU is in the 68th percentile individually, the combined rank of 2827 suggests that Palworld is somewhat more demanding on the GPU, pulling the overall ranking down slightly. This is consistent with the observed performance pattern, where the GPU becomes the bottleneck at higher resolutions.
The Verdict
The data clearly answers whether this PC can run Palworld. At 1920x1080, the system clears 60 FPS on all four presets, with the best playable setting being Ultra at an average of 68 FPS. At 2560x1440, three presets are playable — Low (95 FPS), Medium (79.3 FPS), and High (61.1 FPS) — but Ultra falls short at 47.3 FPS. At 3840x2160, no preset reaches the 60 FPS threshold, with the highest average being Low at 51.2 FPS. The verdict data confirms these findings: 1080p has four playable settings, 1440p has three, and 4K has none. In practical terms, this system is well-suited for 1080p gaming at any preset, and it can handle 1440p with high but not ultra settings. For 4K, the user would need to accept frame rates below 60 FPS or reduce the resolution.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with a measured average of 68 FPS. This provides the best visual quality while still maintaining a comfortable margin above the playable threshold.
At 2560x1440, the most demanding playable preset is High, with an average of 61.1 FPS. This is a narrow margin, so users who prefer more headroom might consider Medium at 79.3 FPS, but High is technically the best setting that clears 60 FPS.
At 3840x2160, there is no playable preset. The closest is Low at 51.2 FPS, but it falls 8.8 FPS short of the 60 FPS target. The verdict data lists no best settings for this resolution, confirming that 4K is not viable for this combo in Palworld.