Instant compatibility check with FPS benchmarks and optimization tips
Palworld
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 23 | 28 |
| 1440p QHD | 24 | 31 | 41 | 50 |
| 1080p Full HD | 36 | 47 | 62 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Palworld on Your System
Similar Performance Alternatives
The Intel Core i5-12400 sits in a tightly contested performance band according to the database’s aggregate benchmark scores. Its average benchmark score of 18,683 places it at the 72nd percentile among all CPUs, meaning it outperforms roughly seven out of ten desktop processors in the recorded data. The nearest rivals are separated by margins of less than one percent, which makes any practical difference between them negligible for gaming workloads.
The AMD EPYC 7643, with an average score of 18,697, is effectively identical to the i5-12400, sitting just 0.1 percent ahead. This is a server-class chip, but in the database’s synthetic multithreaded and single-threaded tests, the two land within statistical noise of each other. The Intel Core i7-1355U, averaging 18,730, is 0.3 percent faster, again a negligible gap. The AMD Ryzen AI 5 330, scoring 18,811, leads this group by 0.7 percent, still a sub-one-percent difference. On the other side, the Intel Core i3-14100F trails by 0.9 percent with a score of 18,519. For Palworld, any of these CPUs would deliver nearly identical frame rates when paired with the same graphics card, because the game’s CPU demands at the tested settings are not extreme enough to expose such small synthetic deltas.
For the Intel Arc B370, the situation is more dramatic. This integrated GPU scores 1,184 in the 3DMark Steel Nomad DX12 test, which places it at only the 5th percentile among all GPUs. That means 95 percent of recorded graphics solutions are faster. The nearest rivals are all older discrete or mobile parts. The ATI Mobility Radeon HD 5570 scores 1,186, just 0.2 percent ahead. The ATI Radeon HD 5770 scores 1,190, 0.5 percent ahead. The AMD Radeon HD 7650M scores 1,192, 0.7 percent ahead. The AMD FirePro M2000 trails by 1.4 percent at 1,168. These are all legacy architectures, and the Arc B370’s performance level is firmly in entry-level territory. Users coming from any of these older GPUs would see similar frame rates in Palworld, though the Arc B370 does support modern APIs like DirectX 12 Ultimate and Vulkan 1.4, which those older parts do not.
When considering the entire platform, the CPU is not the limiting factor for Palworld at any resolution. The GPU’s 5th percentile ranking dictates the experience. The i5-12400’s rivals, whether the EPYC 7643 or the i3-14100F, would not change the outcome because the GPU is the bottleneck in every measured scenario.
FAQ
Q: Can this PC run Palworld at 4K resolution?
A: No. At 3840x2160, the highest average frame rate recorded is 28 FPS on Low settings. Medium averages 23 FPS, High averages 17 FPS, and Ultra averages 13 FPS. None of these approach the 60 FPS playable threshold.
Q: What is the best resolution for this system?
A: 1920x1080 is the only resolution where the system achieves playable performance. At 1080p, Low settings average 76 FPS and Medium settings average 62 FPS. At 2560x1440, even Low settings only reach 50 FPS on average.
Q: Is the Intel Core i5-12400 a strong CPU for Palworld?
A: The i5-12400 is a capable six-core, twelve-thread processor with a boost clock of 4.40 GHz. Its average benchmark score of 18,683 puts it in the 72nd percentile of all CPUs, and its nearest rivals are within one percent of its performance. For Palworld, the CPU is not the limiting factor at any tested resolution.
Q: How does the Intel Arc B370 compare to other GPUs?
A: The Arc B370’s average benchmark score is 1,184, placing it in the 5th percentile of all GPUs. Its nearest rivals, such as the ATI Radeon HD 5770 and the AMD Radeon HD 7650M, are within one percent of its performance. This is a low-end integrated graphics solution.
Q: What frame rates can I expect at 1080p with Medium settings?
A: At 1920x1080 with Medium settings, the recorded average is 62 FPS, with a minimum of 52 FPS and a maximum of 71 FPS. This is the highest preset that stays above the 60 FPS threshold.
Q: Why is Ultra settings not recommended?
A: At every resolution, Ultra settings produce the lowest frame rates. At 1080p, Ultra averages 36 FPS. At 1440p, it averages 24 FPS. At 4K, it averages 13 FPS. These are all well below the 60 FPS playable threshold.
Measured FPS Breakdown
The database contains measured FPS data for four settings presets (Low, Medium, High, Ultra) across three resolutions. The data is recorded, not estimated, and the playable threshold is set at 60 FPS.
At 3840x2160 (4K), the results are uniformly below playable levels. Low settings produce an average of 28 FPS. Medium settings average 23 FPS, with a minimum of 19 FPS and a maximum of 26 FPS. High settings drop to 17 FPS on average. Ultra settings average 13 FPS. No preset at this resolution comes close to 60 FPS; even the best case, Low, is less than half the target. The frame pacing at 4K is also poor, as the Medium preset shows a 7 FPS spread between minimum and maximum, indicating inconsistent rendering under load.
At 2560x1440 (1440p), the situation improves but still falls short of playable. Low settings average 50 FPS, which is the best result at this resolution. Medium settings average 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS. High settings average 31 FPS. Ultra settings average 24 FPS. The gap between Low and Medium is 9 FPS, between Medium and High is 10 FPS, and between High and Ultra is 7 FPS. These deltas show that each preset tier costs roughly 7 to 10 FPS at 1440p, but even the least demanding preset cannot sustain 60 FPS.
At 1920x1080 (1080p), the system finally reaches playable territory. Low settings average 76 FPS, which is the highest recorded result across all resolutions and settings. Medium settings average 62 FPS, with a minimum of 52 FPS and a maximum of 71 FPS. This places Medium just above the 60 FPS threshold, though the minimum dips below it. High settings average 47 FPS, a drop of 15 FPS from Medium. Ultra settings average 36 FPS, a further drop of 11 FPS from High. The scaling from Low to Medium is a 14 FPS reduction, from Medium to High a 15 FPS reduction, and from High to Ultra an 11 FPS reduction. At 1080p, the system can handle Low and Medium presets with playable averages, but High and Ultra require a more powerful GPU.
The measured data also shows how the GPU scales with resolution. Moving from 1080p Low (76 FPS) to 1440p Low (50 FPS) is a 26 FPS drop, a 34 percent reduction. Moving from 1440p Low (50 FPS) to 4K Low (28 FPS) is a 22 FPS drop, a 44 percent reduction. The same pattern holds for Medium: 62 FPS at 1080p, 41 FPS at 1440p, 23 FPS at 4K. This steep scaling indicates that the Arc B370’s fillrate and memory bandwidth, which is system shared and system dependent, become exhausted quickly as pixel count rises.
The Verdict
This PC cannot run Palworld at 4K or 1440p with playable performance. At 3840x2160, the best recorded average is 28 FPS on Low settings, which is less than half of the 60 FPS threshold. At 2560x1440, the best recorded average is 50 FPS on Low settings, still 10 FPS short of playable. No preset at either resolution clears 60 FPS.
At 1920x1080, the system does clear the threshold, but only on two presets. Low settings average 76 FPS, which is comfortably above 60 FPS. Medium settings average 62 FPS, which is just above the threshold, though the minimum of 52 FPS means there will be occasional dips below 60 FPS during intense scenes. High settings average 47 FPS and Ultra settings average 36 FPS, both unplayable by the 60 FPS standard.
The database’s verdictByResolution confirms this: 4K has no playable settings, 1440p has no playable settings, and 1080p has Low and Medium as playable, with Medium being the best playable preset at 62 FPS average. The system is therefore suitable for 1080p gaming in Palworld, but only at reduced graphical fidelity. Players seeking 1440p or 4K would need a substantially stronger GPU, as the Arc B370 is the clear bottleneck.
CPU and GPU Roles
The Intel Core i5-12400 is not the limiting factor in Palworld. Its benchmark profile shows a strong mid-range desktop CPU: 6 cores, 12 threads, a boost clock of 4.40 GHz, and an average benchmark score of 18,683 that places it in the 72nd percentile of all CPUs. Its nearest rivals, including the AMD EPYC 7643 and the Intel Core i7-1355U, are within 0.7 percent of its score, meaning any of these CPUs would deliver nearly identical frame rates in this game.
The Intel Arc B370, by contrast, is a low-end integrated GPU with a 5th percentile ranking. Its average benchmark score of 1,184 is comparable to legacy parts like the ATI Radeon HD 5770. In Palworld, the GPU’s limitations dominate at every resolution. This becomes clear when examining the scaling between resolutions and presets.
At 1080p, the CPU has enough headroom to push frame rates to 76 FPS on Low and 62 FPS on Medium. The fact that High drops to 47 FPS and Ultra to 36 FPS is not a CPU limitation; the i5-12400 can handle the additional draw calls and physics calculations. Instead, the GPU’s shading units (1,280), texture mapping units (40), and raster output units (20) are too few to process the higher fidelity geometry and effects at 60 FPS.
At 1440p, the GPU bottleneck becomes more severe. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are fixed hardware limits. As resolution increases, the GPU must fill more pixels per frame. The recorded data shows a 26 FPS drop from 1080p Low to 1440p Low, and a 21 FPS drop from 1080p Medium to 1440p Medium. The CPU’s workload does not scale with resolution in the same way; it remains roughly constant regardless of whether the GPU is rendering 1080p or 4K. Therefore, the frame rate collapse at higher resolutions is entirely attributable to the GPU.
At 4K, the situation is even more pronounced. The best average is 28 FPS on Low, and the gap between Low and Ultra is 15 FPS (28 FPS to 13 FPS). The CPU’s single-threaded and multicore scores, which are in the 72nd percentile, would not change these numbers. Even a much weaker CPU paired with the same GPU would produce similar results, because the GPU cannot push beyond 28 FPS at 4K regardless of CPU headroom.
The preset scaling also reveals the GPU’s role. At 1080p, the delta between Low and Ultra is 40 FPS (76 FPS to 36 FPS). At 1440p, the delta is 26 FPS (50 FPS to 24 FPS). At 4K, the delta is 15 FPS (28 FPS to 13 FPS). As resolution increases, the absolute FPS cost of each preset tier shrinks because the GPU is already saturated. This is a classic sign of a GPU-bound scenario. The CPU’s role in Palworld is therefore secondary; it provides the baseline for physics and AI, but the Arc B370 determines whether the game is playable.
Best Settings per Resolution
At 3840x2160, there is no playable preset. The best recorded average is 28 FPS on Low settings, which is far below the 60 FPS threshold. Medium averages 23 FPS, High averages 17 FPS, and Ultra averages 13 FPS. Even the least demanding preset cannot deliver playable performance. The database lists no best settings for 4K.
At 2560x1440, there is also no playable preset. Low settings average 50 FPS, which is the highest recorded value, but it is 10 FPS short of the threshold. Medium averages 41 FPS, High averages 31 FPS, and Ultra averages 24 FPS. No setting at 1440p clears 60 FPS, so the database records no best settings for this resolution.
At 1920x1080, the system has two playable presets: Low and Medium. Low settings average 76 FPS, which is the highest frame rate in the entire dataset. Medium settings average 62 FPS, with a minimum of 52 FPS and a maximum of 71 FPS. The database identifies Medium as the best settings preset because it delivers the highest visual quality while maintaining an average above 60 FPS. High settings drop to 47 FPS and Ultra to 36 FPS, both unplayable.
For players who want the smoothest experience, Low at 1080p offers the largest margin above the threshold, with 16 FPS of headroom over 60 FPS. For players who prioritize image quality over absolute frame rate stability, Medium at 1080p is the recommended choice, as it provides a 62 FPS average while accepting that the minimum can dip to 52 FPS during demanding scenes. The recorded data shows that Medium is the most demanding preset that stays at or above 60 FPS on average, making it the best settings configuration for this hardware at 1080p.