Instant compatibility check with FPS benchmarks and optimization tips
Palworld
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 57 | 73 | 87 |
| 1440p QHD | 74 | 99 | 126 | 156 |
| 1080p Full HD | 116 | 151 | 191 | 239 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Palworld on Your System
The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 3080 delivers a wide spread of performance across Palworld’s four quality presets, with the most striking observation being that the combination is entirely playable at 1080p and 1440p even on the Ultra preset, while 4K demands a step down to Medium for a stable experience. The measured data, captured as average FPS across three resolutions and four settings, reveals a system that is heavily GPU-bound at higher resolutions but still shows the CPU’s limitations at lower ones, where frame rates climb to levels that suggest the i3-12100F is keeping pace but not necessarily leading.
Measured FPS Breakdown
At 1920x1080, the RTX 3080 stretches its legs, producing an average of 238.5 FPS on Low, 190.9 FPS on Medium, 150.6 FPS on High, and 115.7 FPS on Ultra. The gap between Low and Ultra is a substantial 122.8 FPS, which is a 51.5% drop from the peak, indicating that the Ultra preset’s additional effects and draw distances exact a heavy toll even on a flagship-class GPU. The jump from Medium to High is a more modest 40.3 FPS, while the High-to-Ultra step costs 34.9 FPS, suggesting diminishing returns as settings climb.
Moving to 2560x1440, the pattern shifts downward but remains smooth: Low averages 155.6 FPS, Medium 125.6 FPS, High 98.9 FPS, and Ultra 74.3 FPS. The resolution increase from 1080p to 1440p reduces the Low preset by 82.9 FPS, a 34.8% penalty, while Ultra loses 41.4 FPS, a 35.8% penalty. This near-uniform percentage drop across presets is a classic sign of pixel-bound rendering, where the GPU’s fill rate and memory bandwidth become the limiting factors rather than the CPU’s thread scheduling.
At 3840x2160, the RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth begin to feel the strain: Low produces 86.6 FPS, Medium 72.7 FPS, High 56.5 FPS, and Ultra falls to 42.5 FPS. The 4K-to-1440p scaling is severe — Low drops by 69 FPS (44.3%), Medium by 52.9 FPS (42.1%), High by 42.4 FPS (42.9%), and Ultra by 31.8 FPS (42.8%). These figures underscore that 4K is a different beast entirely, with the GPU’s compute resources — 29.77 TFLOPS FP32 and 164.2 GPixel/s pixel rate — being saturated at the higher preset.
Best Settings per Resolution
For 3840x2160, the verdict is clear: Medium is the highest preset that clears the 60 FPS threshold, with an average of 72.7 FPS. The High preset misses the mark at 56.5 FPS, which is 3.5 FPS short of playable, and Ultra is well below at 42.5 FPS. The data suggests that 4K users should stick to Medium unless they are willing to accept sub-60 frame rates, as the gap between Medium and High is 16.2 FPS — a significant margin that indicates the High preset’s additional shading work is too costly at this resolution.
At 2560x1440, every preset clears 60 FPS, so the best setting is Ultra with an average of 74.3 FPS. This leaves a comfortable 14.3 FPS headroom above the playable threshold, meaning the system can handle the game’s maximum visual fidelity without compromising smoothness. The High preset at 98.9 FPS offers a more conservative alternative, but the data shows that the Ultra preset’s 74.3 FPS is still well within the range of a fluid experience for most titles.
For 1920x1080, the best setting is also Ultra, averaging 115.7 FPS. This is the strongest result across all resolutions, with a 55.7 FPS margin above the 60 FPS playable line. Even the most demanding preset cannot push this combination below playable territory at 1080p, which positions the i3-12100F and RTX 3080 as a high-refresh-rate pairing for Palworld at this resolution, capable of driving 144 Hz monitors on Ultra settings.
CPU and GPU Roles
The scaling between resolutions exposes a clear division of labor. At 1920x1080, the CPU’s influence is most pronounced: the i3-12100F, with its 4 cores and 8 threads, produces a 3DMark 4-thread score of 2859 and a single-thread score of 893. These scores suggest the processor can feed the RTX 3080 adequately at lower pixel counts, where the GPU is not yet saturated. The 238.5 FPS at Low is a strong indicator that the CPU is not the primary bottleneck, though it is likely contributing to the frame ceiling.
As resolution climbs to 2560x1440 and then 3840x2160, the GPU becomes the dominant factor. The RTX 3080’s average benchmark score of 23172 and its 68th percentile ranking among all GPUs place it well above the CPU’s 68th percentile among all CPUs, but the frame rate drops are more proportional to the pixel count increase than to any CPU limitation. The fact that the percentage drop from 1080p to 1440p (roughly 35% across presets) is nearly identical to the drop from 1440p to 4K (roughly 43%) points to the GPU’s rendering pipeline being the limiting factor, not the CPU’s thread management.
The data implies that for Palworld, the i3-12100F’s 12 MB of shared L3 cache and 4.30 GHz boost clock are sufficient to avoid becoming a bottleneck until frame rates exceed roughly 200 FPS. At 1080p Low, the 238.5 FPS average hints that the CPU may be nearing its limit, as the RTX 3080’s raw power could theoretically push higher, but the 4-core design caps out. At 4K, however, the GPU is so heavily loaded that the CPU’s role diminishes to almost pure overhead, with the RTX 3080’s 28,300 million transistors doing the heavy lifting.
The Verdict
Yes, this PC can run Palworld, but the playable envelope depends on resolution. At 1920x1080, all four presets clear 60 FPS, with Ultra achieving 115.7 FPS — a definitive pass. At 2560x1440, all presets also clear 60 FPS, with Ultra at 74.3 FPS, providing a comfortable margin for high-refresh gaming. At 3840x2160, only Low and Medium are playable, with Medium being the best at 72.7 FPS; High falls short at 56.5 FPS and Ultra is not viable at 42.5 FPS.
The verdictByResolution data confirms this: 1080p and 1440p list all four settings as playable, while 4K restricts playable settings to Low and Medium. The RTX 3080’s 10 GB memory capacity is likely a factor at 4K Ultra, where the game’s asset streaming may exceed available VRAM, but the measured averages suggest it is the GPU’s compute throughput that fails first, not memory allocation. For users with 4K displays, Medium is the sweet spot — it delivers 72.7 FPS, which is 12.7 FPS above the playable threshold and preserves enough visual quality to be enjoyable.
FAQ
Q: Can the Intel Core i3-12100F + RTX 3080 run Palworld at 4K Ultra settings?
A: No. The measured average FPS at 3840x2160 Ultra is 42.5 FPS, which is 17.5 FPS below the 60 FPS playable threshold. The High preset also fails at 56.5 FPS, so 4K users are limited to Medium (72.7 FPS) or Low (86.6 FPS).
Q: What is the best settings preset for 1440p gaming on this combo?
A: Ultra is the best preset, averaging 74.3 FPS. This is 14.3 FPS above the playable threshold, and it is the highest quality setting that maintains smooth performance at 2560x1440.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: The Low preset averages 238.5 FPS, which is 122.8 FPS faster than Ultra’s 115.7 FPS. This represents a 51.5% performance gain from dropping to the lowest settings.
Q: Is the CPU or GPU more important for Palworld at 4K?
A: The GPU is the dominant factor at 4K. The frame rate drops from 1440p to 4K are roughly 43% across all presets, which aligns with the increased pixel count, indicating the RTX 3080 is the bottleneck. The i3-12100F’s influence is minimal at this resolution.
Q: Does the combo have enough headroom for high-refresh 1080p monitors?
A: Yes. At 1080p, even the Ultra preset averages 115.7 FPS, which is sufficient for 100+ Hz displays. The Low preset reaches 238.5 FPS, making it suitable for 240 Hz monitors in less demanding scenes.
Q: What is the performance difference between Medium and High at 4K?
A: Medium averages 72.7 FPS, while High drops to 56.5 FPS. This is a 16.2 FPS difference, and it is the only settings gap at 4K that crosses the 60 FPS playable line.
How This Combo Ranks
Among the 3711 tested combos in the database, this i3-12100F + RTX 3080 pairing ranks 1040th for Palworld. This places it in the top 28% of all tested configurations, which is a strong showing given the CPU’s modest 4-core design. The rank reflects the GPU’s dominance in this title — the RTX 3080’s 68th percentile ranking among all GPUs pulls the overall combo upward, while the CPU’s 68th percentile ranking is slightly below the GPU’s relative standing. The combination is not a top-tier pairing for this game, but it sits comfortably ahead of the median tested system, with the GPU providing the bulk of the playable performance headroom.
Similar Performance Alternatives
The CPU’s nearest rivals, based on average benchmark scores, include the Intel Core 3 N355 (score 13492, delta 0%), Intel Core i5-9500 (score 13452, delta 0.3%), Intel Core 5 120UL (score 13594, delta -0.7%), and Intel Core i7-1250U (score 13351, delta 1.1%). These processors would behave similarly to the i3-12100F in Palworld, meaning the RTX 3080 would still be the primary performance driver, and the frame rates at 1080p and 1440p would be nearly identical. The Core 5 120UL is the closest match in raw score, while the Core i5-9500 offers a slightly higher score, suggesting it might provide a marginal boost in CPU-bound scenarios at very high frame rates.
For the GPU, the nearest rivals are the NVIDIA P106-100 (score 23249, delta -0.3%), AMD Radeon Pro Vega 16 (score 23250, delta -0.3%), AMD Radeon RX 6600M (score 23273, delta -0.4%), and AMD Radeon R9 M290X (score 23276, delta -0.4%). These GPUs would deliver nearly identical FPS in Palworld when paired with the i3-12100F, though the RTX 3080’s specific features — such as its 10 GB GDDR6X memory and 68 RT cores — could influence performance in other games or with ray tracing enabled. Within Palworld’s measured data, these alternatives would sit within 0.4% of the RTX 3080’s average score of 23172, making them functionally equivalent for this title.