Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Palworld
Survival 2024

Palworld

35%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
36 FPS

1440p (2K / QHD)

Low 1440p Measured
50 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
13 FPS
21.3ms Frame Time
32ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,522
Your CPU 25,005
Graphics Card
Required 27,862
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 23 28
1440p QHD 24 31 41 50
1080p Full HD 36 47 62 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 47
1920x1080 Low 76
1920x1080 Medium 62
1920x1080 Ultra 36
2560x1440 High 31
2560x1440 Low 50
2560x1440 Medium 41
2560x1440 Ultra 24
3840x2160 High 17
3840x2160 Low 28
3840x2160 Medium 23
3840x2160 Ultra 13

Performance Analysis: Palworld on Your System

Measured FPS Breakdown

The recorded data for Palworld on this AMD Ryzen 5 8400F and Intel Arc B370 combination shows a steep performance cliff as resolution climbs. At 3840x2160, the game is effectively unplayable across all presets. High settings produce an average of 17 FPS, while Low reaches only 28 FPS. Medium averages 23 FPS with a minimum of 19 and a maximum of 26. Ultra drops to 13 FPS, the lowest recorded value in the entire dataset. These numbers indicate that 4K is entirely out of reach for this hardware pairing.

Moving to 2560x1440, the situation improves but remains below the playable threshold. Low settings deliver an average of 50 FPS, which is close to 60 but still short. Medium averages 41 FPS with a range of 35 to 47. High averages 31 FPS, and Ultra falls to 24 FPS. The gap between Low and Medium is 9 FPS, while the jump from Medium to High costs another 10 FPS. This scaling suggests the GPU is the primary limiter at this resolution, as each preset increase exacts a significant toll.

At 1920x1080, the combination finally approaches playable territory. Low settings average 76 FPS, comfortably above the 60 FPS threshold. Medium averages 62 FPS with a minimum of 52 and a maximum of 71, meaning it clears the threshold on average but can dip below during demanding scenes. High averages 47 FPS, and Ultra averages 36 FPS. The delta between Low and Medium is 14 FPS, while Medium to High costs another 15 FPS. This resolution is the only one where any preset achieves the playable standard.

Notably, the data includes min and max FPS only for Medium settings at each resolution. At 1080p Medium, the spread from minimum to maximum is 19 FPS, indicating noticeable frame pacing variance. At 1440p Medium, the spread narrows to 12 FPS. At 4K Medium, the spread is just 7 FPS, suggesting that at lower frame rates the variance compresses proportionally.

FAQ

Q: Can this system run Palworld at 60 FPS on a 4K monitor?

A: No. The highest average FPS at 3840x2160 is 28 FPS on Low settings. Medium averages 23 FPS, High averages 17 FPS, and Ultra averages 13 FPS. No preset comes close to the 60 FPS playable threshold.

Q: What is the best preset for 1920x1080?

A: Medium is the best playable preset, averaging 62 FPS. Low averages 76 FPS, but Medium offers higher visual quality while still clearing 60 FPS on average. High and Ultra fall below the threshold at 47 and 36 FPS respectively.

Q: How does the Intel Arc B370 compare to nearby GPUs in the database?

A: The Arc B370 has an average benchmark score of 1184. Its nearest rivals in the database are the ATI Mobility Radeon HD 5570 at 1186 (0.2% faster), the ATI Radeon HD 5770 at 1190 (0.5% faster), and the AMD Radeon HD 7650M at 1192 (0.7% faster). The AMD FirePro M2000 scores 1168, which is 1.4% slower.

Q: Is the CPU a bottleneck at 1080p?

A: The data suggests the GPU is the limiting factor rather than the CPU. The Ryzen 5 8400F ranks in the 77th percentile among all CPUs with an average benchmark score of 25005. Meanwhile, the Arc B370 ranks in only the 5th percentile among GPUs. The massive disparity between CPU and GPU performance tiers indicates the graphics card constrains frame rates well before the processor becomes saturated.

Q: What frame rate can I expect at 1440p Low settings?

A: The average is 50 FPS, which is 10 FPS short of the 60 FPS threshold. This preset is the closest any 1440p configuration comes to playability, but it still misses the mark.

Q: Does Ultra settings ever become playable at any resolution?

A: No. Ultra averages 13 FPS at 4K, 24 FPS at 1440p, and 36 FPS at 1080p. The highest Ultra average is 36 FPS at 1080p, which falls well below the 60 FPS playable threshold.

CPU and GPU Roles

The measured data reveals a clear division of labor between the AMD Ryzen 5 8400F and the Intel Arc B370. The CPU is a 6-core, 12-thread Zen 4 processor running at a 4.20 GHz base and 4.70 GHz boost clock. Its benchmark results are strong: a Cinebench R23 multi-core score of 20851 and a single-core score of 2943. In the full CPU database, it sits at the 77th percentile, meaning it outperforms roughly three-quarters of all tested processors.

The GPU, in contrast, is an integrated graphics solution based on the Xe3-LPG architecture. Its 3DMark Steel Nomad DX12 score is 1184, placing it in the 5th percentile among all GPUs. This means it outperforms only 5% of the field, a stark contrast to the CPU's position. The Arc B370 has a TDP of just 25 W and operates at a boost clock of 2400 MHz, with system-shared memory rather than dedicated VRAM.

The scaling between resolutions confirms the GPU bottleneck. From 1080p to 1440p at Low settings, the average drops from 76 to 50 FPS, a 34% reduction. From 1440p to 4K at Low settings, it drops from 50 to 28 FPS, another 44% reduction. These steep declines with increasing pixel count are characteristic of a GPU that runs out of processing power long before the CPU is stressed.

At 1080p, the CPU has enough headroom to feed the GPU, but the GPU still cannot push past 76 FPS even on Low. At 4K, the GPU is so overwhelmed that raising the preset from Low to Medium costs 5 FPS, and from Medium to High costs another 6 FPS. The CPU's role is largely passive: it provides ample compute resources that go unused because the GPU cannot translate them into higher frame rates.

The preset scaling at each resolution further isolates the GPU as the limiting factor. At 1080p, Low to Medium costs 14 FPS, while Medium to High costs 15 FPS. At 1440p, Low to Medium costs 9 FPS, and Medium to High costs 10 FPS. At 4K, Low to Medium costs 5 FPS, and Medium to High costs 6 FPS. The consistent pattern of diminishing absolute losses as resolution increases suggests the GPU is saturating at every quality level, with less headroom to absorb additional rendering demands.

The Verdict

This PC can run Palworld at 1920x1080, but only on Medium or Low settings. The verdict data shows that 1080p Medium is the best playable configuration, averaging 62 FPS. Low averages 76 FPS, which is also playable and offers additional headroom above the 60 FPS threshold. High and Ultra at 1080p fall short at 47 and 36 FPS respectively.

At 2560x1440, no preset achieves playable status. The closest is Low at 50 FPS, which misses the 60 FPS threshold by 10 FPS. Medium averages 41 FPS, High averages 31 FPS, and Ultra averages 24 FPS. None of these are viable for smooth gameplay.

At 3840x2160, the situation is worse. Low averages 28 FPS, Medium averages 23 FPS, High averages 17 FPS, and Ultra averages 13 FPS. This resolution is entirely unplayable with this hardware.

The playable threshold in the database is 60 FPS, and the system clears it only at 1080p with Medium or Low presets. The best settings at 1080p are Medium, which balances visual quality with the 62 FPS average. Players seeking a stable experience above the threshold may prefer Low at 76 FPS, which provides a 16 FPS buffer over the minimum requirement. However, Medium's minimum recorded FPS is 52, meaning it occasionally dips below 60 even though the average clears it. Low settings would provide a more consistent experience if frame drops are a concern.

How This Combo Ranks

Within the database of tested CPU and GPU combinations for Palworld, this pairing ranks 3423 out of 3711. That places it in the bottom 8% of all tested combos. The rank reflects the Intel Arc B370's severe performance limitation, as the GPU's 5th percentile standing drags down what would otherwise be a capable system based on the CPU alone.

The Ryzen 5 8400F is a strong processor on its own merits. Its nearest CPU rivals in the database are the AMD Ryzen 5 7500F with an average score of 24964 (0.2% slower), the Intel Core i7-11850H at 24935 (0.3% slower), and the Intel Core i7-13620H at 24911 (0.4% slower). The AMD EPYC 9474F scores 25103, which is 0.4% faster. These small deltas indicate the 8400F sits in a tightly clustered performance band where no single processor has a decisive edge.

The GPU, however, is in a completely different performance class. Its nearest rivals are all legacy or low-power parts: the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000. These are all within 1.4% of the Arc B370's score, confirming that the GPU's performance is comparable to hardware from a much earlier era. The combination rank of 3423 reflects this mismatch: a modern mid-range CPU paired with an entry-level integrated GPU produces a system that cannot deliver playable frame rates at most resolutions.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS on average is Medium, with an average of 62 FPS. This is the only resolution in the dataset where any preset achieves the playable threshold. Low settings at 1080p average 76 FPS, offering a more comfortable margin, but Medium is the highest quality option that still meets the 60 FPS average standard.

At 2560x1440, no preset achieves 60 FPS. The highest average is 50 FPS on Low settings, which falls short. Medium averages 41 FPS, High averages 31 FPS, and Ultra averages 24 FPS. Since none of these clear the threshold, there is no "best playable" setting at this resolution.

At 3840x2160, the situation is similarly unplayable. Low averages 28 FPS, Medium averages 23 FPS, High averages 17 FPS, and Ultra averages 13 FPS. No preset comes close to the 60 FPS target, and even the lowest quality setting fails to deliver a smooth experience.

For players who prioritize visual fidelity over frame rate, 1080p Medium is the recommended choice because it is the highest quality preset that still averages above 60 FPS. The 62 FPS average comes with a minimum of 52 FPS, so some scenes will dip below the threshold. Those who cannot tolerate frame drops below 60 should consider 1080p Low, which averages 76 FPS and provides a larger safety margin.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 8400F in the database are all within 0.4% of its average benchmark score of 25005. The AMD Ryzen 5 7500F scores 24964, making it 0.2% slower. The Intel Core i7-11850H scores 24935, 0.3% slower. The Intel Core i7-13620H scores 24911, 0.4% slower. The AMD EPYC 9474F scores 25103, 0.4% faster. Any of these processors would deliver essentially identical CPU performance in Palworld, meaning the frame rates would be unchanged if the same GPU were used.

The GPU's nearest rivals paint a different picture. The Intel Arc B370 scores 1184, while the ATI Mobility Radeon HD 5570 scores 1186 (0.2% faster), the ATI Radeon HD 5770 scores 1190 (0.5% faster), and the AMD Radeon HD 7650M scores 1192 (0.7% faster). The AMD FirePro M2000 scores 1168, which is 1.4% slower. These GPUs would produce nearly identical frame rates in Palworld, meaning any system built around them would face the same resolution and preset limitations.

For a user considering alternatives, swapping the CPU to any of its nearest rivals would not change the gaming experience, since the GPU is the bottleneck. Swapping the GPU to any of its nearest rivals would also produce similar results, as all of them fall within a 1.4% performance band. The data indicates that this combination's performance is defined almost entirely by the GPU's low-tier standing, and no nearby hardware substitution would meaningfully alter the playability verdict.