Instant compatibility check with FPS benchmarks and optimization tips
Outriders
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 36 | 47 | 67 |
| 1440p QHD | 51 | 67 | 91 | 126 |
| 1080p Full HD | 77 | 107 | 146 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Outriders on Your System
The Intel Core i3-12100F paired with the Intel Arc B580 delivers a playable experience in Outriders, but the margin of safety depends heavily on resolution and preset. At 1920x1080, this combo clears the 60 FPS threshold at every settings tier, including Ultra. At 2560x1440, it remains playable through High settings, but falls below 60 FPS at Ultra. At 3840x2160, only the Low preset stays above 60 FPS, with Medium and High dropping below the threshold. Benchmark results show a clear performance hierarchy: the combo ranks 2755th out of 3710 tested combinations, placing it in the lower-middle portion of the database.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, with average FPS values recorded for each combination. No minimum or maximum FPS figures are available in the dataset, so the analysis relies on average frame rates.
At 1920x1080, the performance envelope is broad. The Low preset delivers 199.8 FPS average, which is the highest recorded value across all tested configurations. Medium drops to 145.7 FPS, while High settles at 107.2 FPS. The Ultra preset remains comfortably above the 60 FPS threshold at 77.3 FPS average. The scaling from Low to Ultra shows a reduction of roughly 61% in average frame rate, which is significant but leaves headroom even at the most demanding preset.
Moving to 2560x1440, the same pattern emerges but with lower absolute values. Low preset yields 125.7 FPS, Medium reaches 91 FPS, and High produces 67.4 FPS. The Ultra preset falls to 51.3 FPS, which is below the 60 FPS playable threshold. The gap between Low and Ultra at this resolution is approximately 59%, similar to the 1080p scaling but with a less favorable starting point.
At 3840x2160, the performance ceiling drops substantially. Low preset averages 67.2 FPS, which barely clears the playable threshold. Medium falls to 46.6 FPS, High drops further to 35.5 FPS, and Ultra bottoms out at 27.9 FPS. The delta between Low and Ultra at 4K is around 58%, consistent with the other resolutions, but the absolute values mean that only the Low preset is viable for smooth gameplay.
The data shows a consistent performance drop as resolution increases. Comparing the same preset across resolutions, High at 1080p (107.2 FPS) is 59% faster than High at 1440p (67.4 FPS), and High at 1440p is 90% faster than High at 4K (35.5 FPS). This scaling indicates that the GPU becomes the dominant bottleneck at higher resolutions, which is expected given the Arc B580's 12 GB GDDR6 memory and 456.0 GB/s bandwidth.
How This Combo Ranks
Within the database of tested combinations for Outriders, this specific CPU-GPU pairing holds the rank of 2755 out of 3710, placing it in the 74th percentile of all tested combos. This means roughly a quarter of tested configurations perform worse, while nearly three-quarters perform better. The rank reflects the combination's overall capability across all resolution and settings tests, not just the playable configurations.
The Intel Core i3-12100F itself sits at the 68th percentile among all CPUs in the database, with an average benchmark score of 13494. Its nearest rivals include the Intel Core 3 N355 (13492, 0% delta), the Intel Core i5-9500 (13452, 0.3% faster), the Intel Core 5 120UL (13594, 0.7% slower), and the Intel Core i7-1250U (13351, 1.1% faster). These deltas are all within 1.1%, indicating that the i3-12100F's compute performance is tightly clustered with these competitors.
The Intel Arc B580 also ranks at the 68th percentile among all GPUs, with an average benchmark score of 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP (23061, 0.2% faster), the NVIDIA GeForce RTX 2080 (22895, 0.6% slower), the NVIDIA GeForce RTX 3080 (23172, 0.7% faster), and the NVIDIA P106-100 (23249, 1% faster). The GPU's performance is essentially on par with an RTX 2080, which is notable for a modern Intel Arc product.
The combination of a mid-tier CPU and a GPU that performs near an RTX 2080 results in a system that handles Outriders well at lower resolutions but struggles at 4K. The combo rank of 2755 out of 3710 suggests that while this is not a top-tier configuration, it is far from the bottom of the pack. Many users with higher-end CPUs or GPUs will achieve better results, but this pairing remains viable for 1080p and 1440p gaming.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 77.3 FPS. This is the highest quality setting tested, and it clears the playable threshold with a comfortable 28.8% margin. Since Ultra is the maximum preset in the dataset, there is no higher settings tier to test or recommend.
At 2560x1440, the best playable preset is High, averaging 67.4 FPS. This is 12.3% above the 60 FPS threshold. The Ultra preset at this resolution averages 51.3 FPS, which is 14.5% below the threshold, making it unsuitable for smooth gameplay. Medium at 91 FPS and Low at 125.7 FPS are also playable, but High offers the best visual quality while maintaining the required frame rate.
At 3840x2160, the only playable preset is Low, averaging 67.2 FPS. This is 12% above the 60 FPS threshold, but it is a narrow margin. Medium at 46.6 FPS, High at 35.5 FPS, and Ultra at 27.9 FPS are all significantly below the playable threshold, with reductions of 22.3%, 40.8%, and 53.5% respectively relative to the Low preset.
The data indicates that this combo can handle Ultra settings at 1080p, High settings at 1440p, and only Low settings at 4K. Users prioritizing visual fidelity should play at 1080p Ultra, while those with 1440p displays will need to compromise on settings to stay above 60 FPS. At 4K, the experience is limited to the lowest preset, which may not be acceptable for all players.
FAQ
Q: Can this PC run Outriders at 60 FPS on a 1080p monitor?
A: Yes. All four presets at 1920x1080 exceed 60 FPS, with Low at 199.8 FPS, Medium at 145.7 FPS, High at 107.2 FPS, and Ultra at 77.3 FPS.
Q: What is the best visual preset I can use at 1440p while staying above 60 FPS?
A: High is the most demanding preset that stays above 60 FPS at 2560x1440, averaging 67.4 FPS. Ultra drops to 51.3 FPS and is not playable at this threshold.
Q: Is this combo playable at 4K?
A: Only with the Low preset, which averages 67.2 FPS at 3840x2160. Medium (46.6 FPS), High (35.5 FPS), and Ultra (27.9 FPS) all fall below the 60 FPS threshold.
Q: How does the Arc B580 compare to an RTX 2080 in terms of average benchmark score?
A: The Arc B580 has an average benchmark score of 23021, while the RTX 2080 scores 22895, making the Arc B580 0.6% faster in this metric. The RTX 3080 scores 23172, which is 0.7% faster than the Arc B580.
Q: How many tested combinations does this CPU-GPU pair beat in Outriders?
A: This combo ranks 2755th out of 3710 tested combinations, meaning it outperforms 955 configurations, or approximately 25.7% of the tested field.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: Low presets at 1920x1080 average 199.8 FPS, while Ultra averages 77.3 FPS. The Ultra preset is 61.3% slower than Low, representing a significant visual quality trade-off.
CPU and GPU Roles
The performance scaling across resolutions and presets reveals which component dominates in Outriders with this pairing. The CPU, Intel Core i3-12100F, has 4 cores and 8 threads with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. The GPU, Intel Arc B580, has 2560 shading units, 160 texture mapping units, and 80 raster output units, with a memory bus width of 192 bits and 456.0 GB/s bandwidth.
At 1920x1080, the CPU's influence is more apparent. The frame rates are high across all presets, from 199.8 FPS at Low to 77.3 FPS at Ultra. The i3-12100F's single-thread performance, as indicated by its 3dmark_single_thread score of 893 and cinebench_r23_singlecore score of 1674, is sufficient to keep up with the GPU at this resolution. The fact that Ultra still delivers 77.3 FPS suggests that neither component is severely bottlenecked at 1080p, though the GPU is doing most of the heavy lifting as settings increase.
At 2560x1440, the GPU's role becomes more significant. The frame rates drop by approximately 37-42% compared to 1080p at the same preset. For example, High drops from 107.2 FPS at 1080p to 67.4 FPS at 1440p, a 37.1% reduction. This scaling aligns with the pixel count increase from 1920x1080 (2.07 million pixels) to 2560x1440 (3.69 million pixels), which is a 78% increase. The GPU's memory bandwidth and fill rate are the limiting factors here, as the CPU remains capable of feeding frames at these rates.
At 3840x2160, the GPU is clearly the dominant bottleneck. The pixel count jumps to 8.29 million, which is 4 times the 1080p pixel count and 2.25 times the 1440p pixel count. However, frame rates do not scale linearly with pixel count. For instance, High at 4K (35.5 FPS) is 66.9% slower than High at 1440p (67.4 FPS), despite the 2.25x pixel increase. This sub-linear scaling indicates that the Arc B580's raw compute and memory bandwidth are insufficient to maintain performance at this resolution, regardless of the CPU's capability.
The settings scaling further confirms the GPU bottleneck at higher resolutions. At 1080p, moving from Low to Ultra reduces performance by 61.3%. At 1440p, the same settings change reduces performance by 59.2%. At 4K, the reduction is 58.5%. The consistency of these percentages across resolutions suggests that the GPU's performance characteristics are the primary driver of settings scaling, rather than the CPU.
The CPU's role is most evident at 1080p Low, where the frame rate reaches 199.8 FPS. This high value indicates that the i3-12100F can push frames quickly when the GPU is not heavily loaded. However, as resolution increases and settings rise, the GPU's workload grows disproportionately, and the CPU's contribution diminishes. The data supports a conclusion that for this game, the Arc B580 is the performance-limiting factor at 1440p and 4K, while the i3-12100F is adequate at 1080p but not the primary constraint.
The Verdict
This PC can run Outriders, but the playable resolutions and presets are clearly defined by the measured data. At 1920x1080, the system achieves playable frame rates at all settings, with Ultra averaging 77.3 FPS. This is the recommended configuration for users seeking maximum visual quality, as it provides a 28.8% buffer above the 60 FPS threshold.
At 2560x1440, the combo remains playable at High settings with 67.4 FPS, but Ultra drops to 51.3 FPS, which is below the playable threshold. Users with 1440p displays should use High settings for the best balance of visual fidelity and smooth gameplay. The Medium preset at 91 FPS offers a more comfortable margin for those prioritizing frame rate stability.
At 3840x2160, the system is only playable at Low settings, averaging 67.2 FPS. This is a narrow margin above 60 FPS, and any demanding scene could push it below. The Medium preset at 46.6 FPS, High at 35.5 FPS, and Ultra at 27.9 FPS are not recommended for 4K gaming. For 4K users, this configuration requires significant settings compromises and may not deliver a satisfying experience.
The data indicates that this pairing is best suited for 1080p gaming, where it can run the game at maximum settings with headroom to spare. At 1440p, it is a capable performer with settings adjusted to High. At 4K, it falls short of the 60 FPS target except at the lowest preset. Users with 4K displays should consider a more powerful GPU, while those at 1080p will find this combo fully adequate for Outriders.