Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Outriders
Looter Shooter 2021

Outriders

20%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
104 FPS
Ultra 1080p Measured
41 FPS

1440p (2K / QHD)

Low 1440p Measured
65 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
13 FPS
17.5ms Frame Time
26ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,511
Your CPU 13,494
Graphics Card
Required 27,687
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 25 34
1440p QHD 26 36 48 65
1080p Full HD 41 57 75 104

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 57
1920x1080 Low 104
1920x1080 Medium 75
1920x1080 Ultra 41
2560x1440 High 36
2560x1440 Low 65
2560x1440 Medium 48
2560x1440 Ultra 26
3840x2160 High 19
3840x2160 Low 34
3840x2160 Medium 25
3840x2160 Ultra 13

Performance Analysis: Outriders on Your System

Measured FPS Breakdown

The recorded data for Outriders with the Intel Core i3-12100F and Intel Arc B370 shows a clear performance ceiling that scales predictably with resolution and preset. At 4K, the combination struggles across every setting tier. The High preset delivers an average of 19 FPS, while Low reaches 34 FPS. Medium sits between them at 25 FPS, with a minimum of 21 FPS and a maximum of 29 FPS. Ultra drops to 13 FPS, the lowest recorded figure in the entire dataset. None of these 4K results approach the 60 FPS playability threshold, and the gap is substantial: even the best 4K preset, Low, falls 26 FPS short of that mark.

At 1440p, the picture improves but remains constrained. Low settings produce an average of 65 FPS, which clears the 60 FPS line by a modest margin. Medium averages 48 FPS, with a recorded range of 40 to 55 FPS, meaning even the peak frame rate stays below the playability threshold. High drops to 36 FPS, and Ultra falls to 26 FPS. The progression from Low to Ultra at this resolution shows a steady erosion of performance, with each preset tier costing roughly 10 to 12 FPS on average.

At 1080p, the combination finally finds consistent playability. Low settings deliver 104 FPS on average, a strong result that gives ample headroom. Medium averages 75 FPS, with a minimum of 64 FPS and a maximum of 87 FPS, so even the lowest recorded frame rate stays above 60 FPS. High drops to 57 FPS, just under the threshold, and Ultra falls to 41 FPS. The data shows that this system can handle 1080p gaming comfortably at Low and Medium presets, but High and Ultra require compromises that push frame rates below the playable line.

The scaling between resolutions is steep. Moving from 1080p Low at 104 FPS to 1440p Low at 65 FPS represents a 37.5% drop in average frame rate. From 1440p Low to 4K Low, the average falls from 65 FPS to 34 FPS, a further 47.7% reduction. This suggests the Intel Arc B370, with its system-shared memory and integrated graphics design, is heavily taxed by pixel count increases. The GPU's 5th percentile ranking among all tested GPUs, coupled with a 3DMark Steel Nomad DX12 score of 1184, reinforces that this is entry-level graphics hardware.

Similar Performance Alternatives

The nearest rivals for the Intel Core i3-12100F, based on average benchmark scores, include the Intel Core 3 N355 with an average score of 13492 and a 0% delta, making it essentially identical in CPU performance. The Intel Core i5-9500 scores 13452, a 0.3% delta, so it would behave nearly indistinguishably in CPU-bound scenarios. The Intel Core 5 120UL scores 13594, a -0.7% delta, meaning it is marginally faster. The Intel Core i7-1250U scores 13351, a 1.1% delta, placing it slightly behind. For gaming at 1080p Medium, where the CPU has more influence, any of these processors would likely produce similar frame rates within a few percentage points.

The GPU side tells a more sobering story. The Intel Arc B370's nearest rivals in the database are all legacy components: the ATI Mobility Radeon HD 5570 scores 1186 with a -0.2% delta, the ATI Radeon HD 5770 scores 1190 with a -0.5% delta, the AMD Radeon HD 7650M scores 1192 with a -0.7% delta, and the AMD FirePro M2000 scores 1168 with a 1.4% delta. This places the Arc B370 in the company of graphics hardware from over a decade ago in terms of raw benchmark performance. For Outriders specifically, users considering this combo should expect frame rates consistent with those older GPUs, meaning 1080p Low or Medium is the realistic ceiling.

The CPU's 68th percentile ranking among all tested CPUs indicates it is a mid-pack performer, while the GPU's 5th percentile ranking indicates it sits near the bottom of the GPU distribution. This mismatch means the CPU is rarely the limiting factor; the GPU dictates performance in almost every scenario. The CPU's single-thread score of 893 in 3DMark and 1674 in Cinebench R23 single-core shows adequate strength for gaming workloads, but the GPU cannot capitalize on it at higher resolutions.

CPU and GPU Roles

The division of labor between the Intel Core i3-12100F and the Intel Arc B370 shifts as resolution changes. At 4K, the GPU is overwhelmingly the bottleneck. The average frame rates across presets range from 13 FPS at Ultra to 34 FPS at Low, and the CPU's performance headroom, demonstrated by its 4-core, 8-thread configuration and 12 MB of shared L3 cache, is irrelevant when the GPU cannot render frames fast enough.

At 1440p, the GPU remains dominant but the CPU begins to matter more. The jump from Low at 65 FPS to Medium at 48 FPS is 17 FPS, a 26.2% reduction. This preset sensitivity suggests the GPU is still the primary constraint, since a stronger GPU would likely maintain higher frame rates across both presets. The CPU's 3DMark 4-thread score of 2859 and 8-thread score of 4026 indicate it can feed frames at this level, but the GPU's limited pixel throughput caps the output.

At 1080p, the roles become more balanced. Low settings hit 104 FPS, which is high enough that the CPU's single-thread performance (893 in 3DMark single-thread, 3444 in Passmark single-thread) could start to influence frame pacing. Medium at 75 FPS with a 64 FPS minimum shows the GPU still handles the workload, but the CPU is no longer idle. High at 57 FPS and Ultra at 41 FPS demonstrate that as settings increase, the GPU's fill rate and shading capacity become the limiting factors once again. The recorded data implies that at 1080p Low, this combo is roughly balanced, but at every other setting and resolution, the GPU is the clear bottleneck.

The resolution scaling data reinforces this. From 1080p Medium at 75 FPS to 1440p Medium at 48 FPS, the drop is 36%. From 1440p Medium to 4K Medium, the drop is 48%. These are GPU-bound scaling patterns, consistent with a graphics processor that has only 1280 shading units, 40 texture mapping units, and 20 raster output units. The CPU's 10 nm process node and 58 W TDP provide adequate compute for gaming, but the GPU's 25 W TDP and system-shared memory architecture limit its ability to handle higher pixel loads.

FAQ

Q: Can this PC run Outriders at 1080p with playable frame rates?

A: Yes, at 1080p with Low settings, the average frame rate is 104 FPS, and with Medium settings it is 75 FPS with a minimum of 64 FPS. Both presets exceed the 60 FPS playability threshold.

Q: What is the best preset at 1440p for this combination?

A: The only preset that stays at or above 60 FPS at 1440p is Low, which produces an average of 65 FPS. Medium falls to 48 FPS, High to 36 FPS, and Ultra to 26 FPS.

Q: Is the Intel Core i3-12100F or the Intel Arc B370 the limiting factor in Outriders?

A: The data indicates the GPU is the primary bottleneck at all resolutions above 1080p Low. The CPU's nearest rival, the Intel Core 3 N355, has nearly identical average benchmark scores, while the GPU's nearest rivals are legacy ATI and AMD parts, confirming the GPU holds back overall performance.

Q: How does this combo rank among all tested systems in Outriders?

A: It ranks 3424 out of 3710 tested combos, placing it in the bottom 8% of all recorded configurations for this game.

Q: What frame rates can be expected at 4K with this hardware?

A: All 4K presets fall well below 60 FPS. Low averages 34 FPS, Medium averages 25 FPS with a range of 21 to 29 FPS, High averages 19 FPS, and Ultra averages 13 FPS.

Q: Does the CPU's performance vary significantly from its nearest rivals?

A: No. The Intel Core 3 N355 scores 13492 versus 13494 for the i3-12100F, a 0% delta. The Intel Core i5-9500 is 0.3% slower, the Intel Core 5 120UL is 0.7% faster, and the Intel Core i7-1250U is 1.1% slower. Any of these CPUs would produce nearly identical results.

Best Settings per Resolution

At 3840x2160, no preset clears the 60 FPS threshold. The highest average frame rate recorded is 34 FPS at Low settings, which is 26 FPS below the playability line. No recommended settings can be given for 4K, as every option from Low to Ultra produces an unplayable experience.

At 2560x1440, the best playable preset is Low, with an average of 65 FPS. This is the only setting that meets the 60 FPS requirement. Medium at 48 FPS, High at 36 FPS, and Ultra at 26 FPS all fall short. For users who prioritize visual quality over frame rate, Medium at 48 FPS is the highest preset that remains somewhat playable, but it does not meet the defined threshold.

At 1920x1080, the best playable preset is Medium, with an average of 75 FPS and a minimum of 64 FPS. This provides both a comfortable average and a floor that stays above 60 FPS. Low at 104 FPS is also playable and offers higher frame rates, but Medium is the most demanding preset that remains at or above the threshold. High at 57 FPS and Ultra at 41 FPS are not recommended if consistent 60 FPS is the goal.

How This Combo Ranks

The combination of the Intel Core i3-12100F and Intel Arc B370 ranks 3424 out of 3710 tested combos in Outriders. This places it in the bottom 7.7% of all recorded configurations. The ranking reflects the GPU's weak benchmark position, as the Arc B370 sits at the 5th percentile among all GPUs, while the CPU sits at the 68th percentile among all CPUs. The CPU is not the issue; the GPU drags the overall combo ranking down significantly.

For context, the GPU's average benchmark score of 1184 in 3DMark Steel Nomad DX12 is nearly identical to the ATI Mobility Radeon HD 5570 at 1186 and the ATI Radeon HD 5770 at 1190. These are decades-old discrete GPUs, and the Arc B370's integrated design with system-shared memory cannot compete with modern discrete graphics solutions. The CPU, by contrast, performs like a modern mid-range part, with a Passmark multithread score of 14015 and a Geekbench multicore score of 7252.

The ranking implies that most other tested combos, including those with older mid-range GPUs, would outperform this setup in Outriders. The only systems this combo would likely beat are those with even weaker integrated graphics or severely outdated discrete GPUs. The data suggests that users seeking a playable Outriders experience should look elsewhere, or prepare to run the game at 1080p with reduced settings.

The Verdict

Can this PC run Outriders? The answer depends heavily on resolution and settings. At 1920x1080, yes. The system clears the 60 FPS playability threshold on both Low (104 FPS) and Medium (75 FPS) presets. Medium is the highest recommended setting, with a minimum recorded frame rate of 64 FPS, ensuring smooth gameplay even in demanding scenes.

At 2560x1440, the system can run the game, but only just. Low settings produce 65 FPS on average, which passes the threshold, but any higher preset drops below 60 FPS. Users at this resolution must accept Low settings to maintain playability. Medium at 48 FPS may be tolerable for some, but it does not meet the defined threshold.

At 3840x2160, the system cannot run the game at any preset. The best result, Low at 34 FPS, is less than 60% of the required frame rate. Ultra at 13 FPS is effectively a slideshow. The verdict by resolution is clear: this combo is a 1080p machine for Outriders, with limited 1440p capability at the lowest settings, and no 4K viability whatsoever.

The Intel Core i3-12100F provides sufficient processing power, as evidenced by its 68th percentile ranking and competitive scores against rivals like the Intel Core i5-9500. The Intel Arc B370, however, is the decisive weakness. Its 5th percentile GPU ranking and benchmark scores comparable to legacy ATI parts mean it cannot handle modern games at high resolutions or presets. For Outriders, the data shows that 1080p Medium is the practical ceiling for this combination, and users should not expect more.