Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 19 | 23 | 30 |
| 1440p QHD | 27 | 35 | 42 | 55 |
| 1080p Full HD | 42 | 55 | 65 | 85 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
FAQ
Q: What is the overall performance classification of this CPU-GPU combination?
A: The Intel Core Ultra 7 270K Plus and Intel Arc B370 combination ranks 3425 out of 3712 tested combos in the database for this game. The CPU sits in the 96th percentile among all tested processors, while the GPU ranks in the 5th percentile among all tested graphics cards. This massive gap between CPU and GPU performance is the defining characteristic of this pairing.
Q: How does the Intel Core Ultra 7 270K Plus compare to its closest rivals?
A: The CPU scores 93,785 in the average benchmark score, which is nearly identical to the Intel Xeon 6520P at 93,786 (a 0% difference). It trails the AMD EPYC 4564P by 1.5%, the AMD EPYC 9175F by 1.9%, and the AMD EPYC 4565P by 2.1%. The processor's multi-threaded performance is strong, with a Cinebench R23 multi-core score of 44,253 and a single-core score of 2,439.
Q: How does the Intel Arc B370 compare to its nearest rivals?
A: The GPU's average benchmark score is 1,184, based on the 3DMark Steel Nomad DX12 test. This puts it within 0.2% of the ATI Mobility Radeon HD 5570 (1,186) and 0.5% of the ATI Radeon HD 5770 (1,190). The AMD Radeon HD 7650M scores 0.7% higher at 1,192, while the AMD FirePro M2000 is 1.4% lower at 1,168. These are all legacy or low-power graphics solutions.
Q: What resolutions and settings achieve 60 FPS or higher?
A: According to the verdict data, only 1920x1080 with Low or Medium settings reaches the 60 FPS playable threshold. At 1080p Low, the average is 85 FPS, and at 1080p Medium, the average is 65 FPS. No settings at 2560x1440 or 3840x2160 achieve playable frame rates.
Q: What is the best playable setting at 1080p?
A: The best playable setting at 1920x1080 is Medium, which delivers an average of 65 FPS. This is the highest quality preset that maintains at least 60 FPS on average. The minimum recorded frame rate at this setting is 56 FPS, slightly below the threshold but within acceptable variance.
Q: Is this system capable of running the game at 1440p or 4K?
A: No. At 2560x1440, even Low settings only produce 55 FPS on average, which falls below the 60 FPS threshold. At 3840x2160, Low settings yield just 30 FPS. The verdict data lists no playable settings at either resolution. The GPU is the limiting factor at these resolutions.
Best Settings per Resolution
At 3840x2160, no preset achieves playable performance. The highest average frame rate is 30 FPS at Low settings, with Medium at 23 FPS, High at 19 FPS, and Ultra at 15 FPS. All fall far below the 60 FPS threshold.
At 2560x1440, no preset achieves playable performance either. Low settings produce 55 FPS, Medium produces 42 FPS, High produces 35 FPS, and Ultra produces 27 FPS. The closest to playable is Low at 55 FPS, but this still misses the target.
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 65 FPS. The minimum recorded frame rate is 56 FPS, and the maximum is 75 FPS. Low settings deliver 85 FPS on average, but Medium represents the best visual quality while maintaining the 60 FPS average threshold. High settings drop to 55 FPS average, and Ultra falls to 42 FPS.
CPU and GPU Roles
The data reveals a stark imbalance between the CPU and GPU in this pairing. The CPU is a top-tier desktop processor with 24 cores and 24 threads, capable of impressive compute performance. The GPU, however, is an integrated-class solution that ranks in the 5th percentile of all tested graphics cards. This means the GPU becomes the overwhelming bottleneck at every resolution.
Looking at the scaling between resolutions, the frame rate drops follow a pattern consistent with GPU limitation rather than CPU limitation. At Low settings, moving from 1080p to 1440p reduces average FPS from 85 to 55, a 35% decrease. Moving from 1440p to 4K reduces it from 55 to 30, a 45% decrease. These are large proportional drops that indicate the GPU is saturated.
The CPU's role becomes more apparent at lower resolutions and lower settings. At 1080p Low, the system achieves 85 FPS, which is the highest frame rate recorded. This suggests the CPU can feed the GPU adequately at this resolution. However, even at 1080p, the CPU is not the primary constraint: the GPU's raw throughput limits higher settings.
At 1440p and 4K, the CPU's performance headroom is irrelevant because the GPU cannot produce enough frames. The minimal differences between settings at 4K (30 FPS at Low versus 19 FPS at High) further confirm that the rendering pipeline is GPU-bound across the board.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are all server or workstation processors. The Intel Xeon 6520P matches the Ultra 7 270K Plus almost exactly, with a delta of 0%. The AMD EPYC 4564P is 1.5% faster, the AMD EPYC 9175F is 1.9% faster, and the AMD EPYC 4565P is 2.1% faster. Any of these would provide nearly identical CPU-side performance in this game, meaning the frame rates would remain essentially unchanged.
For the GPU, the nearest rivals are dramatically older or lower-powered parts. The ATI Mobility Radeon HD 5570 is within 0.2% of the Arc B370's score, the ATI Radeon HD 5770 is 0.5% faster, the AMD Radeon HD 7650M is 0.7% faster, and the AMD FirePro M2000 is 1.4% slower. These comparisons place the Arc B370's performance in context: it is roughly equivalent to a decade-old mid-range discrete GPU or a modest integrated solution.
If a user were to pair the Ultra 7 270K Plus with any of these rival GPUs, the in-game performance would be nearly identical to what is recorded here. The GPU's low absolute performance means that even the closest rival, the Radeon HD 5770, would not meaningfully change the playable resolutions or settings. Conversely, pairing the Arc B370 with a much weaker CPU would likely produce similar results at 1080p, since the GPU is the bottleneck.
How This Combo Ranks
The combination ranks 3425 out of 3712 tested combos. This places it in the bottom 8% of all tested systems, despite the CPU being in the 96th percentile. The rank is almost entirely determined by the GPU's performance, which drags the entire system down.
The database suggests that this pairing is fundamentally mismatched. A processor with this level of compute capability, 44,253 in Cinebench R23 multi-core, is wasted when paired with a GPU that produces only 1,184 in 3DMark Steel Nomad. The CPU has enough headroom to drive far more powerful graphics hardware, but the GPU cannot translate that headroom into frame rate.
In practical terms, this rank means the system will struggle with any modern game at standard resolutions. For a game like Minimum, a third-person shooter from 2014, the combination barely achieves playable performance at 1080p with reduced settings. The recorded data shows that even this older title pushes the GPU to its limits.
The Verdict
This PC can run Minimum, but only under specific conditions. The verdict by resolution data is clear: at 1920x1080, both Low and Medium settings are playable, with Medium being the best playable setting at an average of 65 FPS. At 2560x1440 and 3840x2160, no settings are playable.
The system meets the 60 FPS threshold at 1080p Medium, which is the recommended configuration. The minimum frame rate of 56 FPS at this setting is slightly below the threshold, but the average comfortably exceeds it. For a smoother experience, Low settings at 1080p deliver 85 FPS on average with no reported minimum below 60.
At 1440p, the system falls just short: Low settings produce 55 FPS on average, missing the threshold by 5 FPS. This is the closest to playable at higher resolutions. At 4K, the system is far from playable, with Low settings yielding only 30 FPS.
The verdict is conditional: this system can run the game at 1080p with Medium or Lower settings, but it cannot maintain playable performance at higher resolutions. Users seeking 1440p or 4K gameplay would need a substantially more powerful GPU.
Measured FPS Breakdown
3840x2160 (4K):
- Ultra: 15 FPS average, no minimum or maximum recorded
- High: 19 FPS average, no minimum or maximum recorded
- Medium: 23 FPS average, 19 FPS minimum, 26 FPS maximum
- Low: 30 FPS average, no minimum or maximum recorded
2560x1440 (1440p):
- Ultra: 27 FPS average, no minimum or maximum recorded
- High: 35 FPS average, no minimum or maximum recorded
- Medium: 42 FPS average, 36 FPS minimum, 48 FPS maximum
- Low: 55 FPS average, no minimum or maximum recorded
1920x1080 (1080p):
- Ultra: 42 FPS average, no minimum or maximum recorded
- High: 55 FPS average, no minimum or maximum recorded
- Medium: 65 FPS average, 56 FPS minimum, 75 FPS maximum
- Low: 85 FPS average, no minimum or maximum recorded
The pattern across all resolutions and settings is consistent: the GPU's limited throughput creates a hard ceiling on frame rates. At 1080p Low, the system reaches 85 FPS, which is the highest recorded value. At 4K Ultra, it drops to 15 FPS. The frame time variance, where recorded, shows moderate stability: the 1080p Medium run spans from 56 to 75 FPS, a spread of 19 FPS, while the 4K Medium run spans from 19 to 26 FPS, a spread of 7 FPS.
The data suggests that for this game, the Intel Arc B370 is the decisive factor. The CPU's extensive headroom, evidenced by its 96th percentile ranking and strong multi-threaded benchmarks, does not translate into higher frame rates because the GPU cannot process frames fast enough. This is a textbook case of GPU-bound performance, where the weakest link determines the outcome.