Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 73 | 96 | 114 | 149 |
| 1440p QHD | 136 | 178 | 212 | 277 |
| 1080p Full HD | 210 | 276 | 329 | 430 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Best Settings per Resolution
At 3840x2160, the data shows that Ultra settings are achievable with an average of 73 FPS, clearing the 60 FPS playability threshold. This makes Ultra the most demanding preset that remains playable at 4K, and the measured average of 73 FPS leaves a modest 13 FPS headroom above the threshold. High settings at this resolution deliver 96 FPS, Medium runs at 114 FPS, and Low reaches 149 FPS, but the headline result is that even the highest quality preset stays comfortably above 60 FPS.
Moving to 2560x1440, the frame rates scale dramatically. Ultra settings produce an average of 136 FPS, which is nearly double the 4K Ultra result. High settings hit 178 FPS, Medium reaches 212 FPS, and Low peaks at 277 FPS. Since every preset clears 60 FPS by a wide margin, Ultra is again the recommended choice, and the 136 FPS average means this configuration is not merely playable but also suitable for high-refresh-rate displays at 1440p.
At 1920x1080, the performance is exceptional across the board. Ultra settings average 210 FPS, High averages 276 FPS, Medium averages 329 FPS, and Low averages 430 FPS. The 210 FPS Ultra result is more than triple the playability threshold, indicating that this combination is heavily overqualified for 1080p gaming. Even the most demanding preset offers a smooth, responsive experience with substantial room to spare for competitive play or high-refresh-rate monitors.
CPU and GPU Roles
The data reveals a clear GPU-bound scaling pattern across resolutions. When comparing 4K Low (149 FPS) to 4K Ultra (73 FPS), the average FPS drops by 76 FPS, a 51% reduction. This same preset-to-preset comparison at 1440p shows a 141 FPS gap between Low (277 FPS) and Ultra (136 FPS), and at 1080p the gap widens to 220 FPS between Low (430 FPS) and Ultra (210 FPS). The fact that preset changes produce larger absolute FPS swings at lower resolutions indicates that the GPU is doing proportionally more work as resolution decreases, while the CPU becomes relatively more influential at higher resolutions where the GPU workload dominates.
Resolution scaling tells a similar story. Comparing Ultra settings across the three resolutions, the 4K result (73 FPS) is 46% slower than the 1440p result (136 FPS), which is in turn 36% slower than the 1080p result (210 FPS). These consistent drops with each resolution step point to the GPU as the primary constraint, since the Intel Core Ultra 7 265K with 20 cores and 20 threads is unlikely to bottleneck at any of these settings. The CPU's 94th percentile ranking among all tested processors, alongside its strong Cinebench R23 multi-core score of 35850 and single-core score of 2020, suggests it has ample headroom even at 1080p Low where the 430 FPS result approaches the practical limits of most display technologies.
At 4K, the GPU is unequivocally the limiting factor. The NVIDIA GeForce RTX 5090 D, with its 92nd percentile ranking among all GPUs and an average benchmark score of 77712, delivers 73 FPS at Ultra — a result that indicates the game is heavily GPU-bound at this resolution. At 1440p and 1080p, the GPU still leads the performance equation, but the CPU's capabilities become more relevant as frame rates climb toward the 277 FPS and 430 FPS marks. The data does not show any scenario where the CPU becomes the bottleneck, but the diminishing returns from 1080p to 1440p to 4K suggest that users seeking maximum frame rates should prioritize GPU upgrades, while those targeting 4K Ultra should note that the 73 FPS result is already near the ceiling for this combination.
Similar Performance Alternatives
For the CPU side, the nearest rivals to the Intel Core Ultra 7 265K are extremely close in average benchmark score. The Intel Xeon 6511P scores 71051, which is 0.2% below the Core Ultra 7 265K's 70879 average score. The Intel Xeon Platinum 8270 scores 71370, sitting 0.7% higher. The Intel Core i7-14700KF scores 70163, coming in 1.0% lower, while the AMD Ryzen 7 9700F scores 69996, trailing by 1.3%. These deltas are negligible in real-world gaming terms, meaning any of these four processors would produce nearly identical frame rates in Minimum. The Core i7-14700KF and Ryzen 7 9700F are particularly interesting alternatives because they represent more mainstream desktop options that would behave almost indistinguishably from the Core Ultra 7 265K in this game.
On the GPU side, the rival comparisons are similarly tight. The AMD Radeon RX 6650M XT scores 76904, just 1.1% below the RTX 5090 D's 77712 average. The AMD Radeon RX 6850M XT scores 78940, outperforming by 1.6%. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, 2.1% higher, and the Tesla P100 PCIe 16 GB scores 79605, 2.4% higher. These are mobile and data-center parts respectively, so they are not direct consumer alternatives, but the benchmark data shows that the RTX 5090 D sits in a performance band where these components deliver nearly identical average scores. For a consumer looking at similar behavior, the RX 6850M XT would come closest in raw benchmark terms, though the RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth provide capabilities beyond what the benchmark averages capture.
The Verdict
The question is whether this PC can run Minimum, and the data answers with a definitive yes at every resolution and preset combination tested. The verdictByResolution data lists all four settings — High, Low, Medium, and Ultra — as playable at each of the three resolutions. The playable threshold is 60 FPS, and the lowest recorded result is the 4K Ultra average of 73 FPS, which still clears the threshold by 21.7%. At 1440p, the Ultra average of 136 FPS more than doubles the threshold, and at 1080p, the Ultra average of 210 FPS is 3.5 times higher.
The only caveat is the lack of minimum FPS data for most settings. The measured data includes min and max values only for Medium settings at each resolution: 97 to 131 FPS at 4K, 180 to 244 FPS at 1440p, and 280 to 379 FPS at 1080p. These minimums all stay well above 60 FPS, suggesting that frame pacing is consistent. For the other settings, only averages are available, so users should expect some variance around those averages, but given the headroom at every resolution, even substantial dips would remain playable. This is a system that not only runs Minimum but does so with enough margin to handle demanding scenes without dropping below the playability threshold.
Measured FPS Breakdown
At 3840x2160, the data shows a clear progression across settings. Low settings deliver an average of 149 FPS, Medium averages 114 FPS with a minimum of 97 and maximum of 131, High averages 96 FPS, and Ultra averages 73 FPS. The Medium setting is the only one with recorded minimum and maximum values, and the 97 FPS minimum confirms that even at 4K, this system avoids significant frame drops.
At 2560x1440, the performance improves substantially. Low averages 277 FPS, Medium averages 212 FPS with a range of 180 to 244, High averages 178 FPS, and Ultra averages 136 FPS. The Medium minimum of 180 FPS is particularly notable because it exceeds the 4K Ultra average by 107 FPS, illustrating the significant impact that resolution has on this GPU-bound workload.
At 1920x1080, the results are extraordinary. Low averages 430 FPS, Medium averages 329 FPS with a range of 280 to 379, High averages 276 FPS, and Ultra averages 210 FPS. The Medium minimum of 280 FPS is higher than the 1440p Ultra average of 136 FPS and the 4K Ultra average of 73 FPS combined, demonstrating that this combination is far more powerful than the game requires at 1080p.
How This Combo Ranks
The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 5090 D ranks 5th out of 3712 tested combinations in Minimum. This top-5 placement places this configuration in the 99.9th percentile of all tested systems, meaning it outperforms more than 3700 other CPU-GPU pairings. The ranking reflects the combined strength of a CPU that sits in the 94th percentile among all processors and a GPU in the 92nd percentile among all graphics cards.
The rank is particularly impressive given that the game is from 2014, and this modern hardware combination is clearly overprovisioned for the title. The 5th place ranking among 3712 combinations means only four other systems deliver higher average frame rates in this game. The combination's average benchmark scores support this positioning — the CPU's 70879 average and the GPU's 77712 average are both near the top of their respective charts, and the 4K Ultra result of 73 FPS is a strong indicator that even the most demanding scenarios in this game are handled with ease.
For users considering this combination, the rank provides context: the RTX 5090 D's nearest rivals on the GPU side are all within 2.4% in average benchmark score, and the CPU's nearest rivals are within 1.3%. This means the 5th place ranking is not a narrow margin but a comfortable position, with the combination delivering frame rates that are multiples of the playable threshold at every resolution and preset. The data shows a system that is not just capable of running Minimum, but one that does so with performance to spare at the highest settings and resolutions.