Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
380 FPS
Ultra 1080p Measured
183 FPS

1440p (2K / QHD)

Low 1440p Measured
241 FPS
Ultra 1440p Measured
118 FPS

4K (Ultra HD)

Low 4K Measured
130 FPS
Ultra 4K Measured
66 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 70,879
Graphics Card
Required 27,663
Your GPU 56,083

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 82 101 130
1440p QHD 118 153 186 241
1080p Full HD 183 244 287 380

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 244
1920x1080 Low 380
1920x1080 Medium 287
1920x1080 Ultra 183
2560x1440 High 153
2560x1440 Low 241
2560x1440 Medium 186
2560x1440 Ultra 118
3840x2160 High 82
3840x2160 Low 130
3840x2160 Medium 101
3840x2160 Ultra 66

Performance Analysis: Minimum on Your System

The Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5080 combination delivers exceptionally high frame rates in Minimum, a 2014 third-person shooter. Across all tested resolutions and settings, the measured average FPS never drops below 60, with the most demanding 4K Ultra preset still clearing 66 FPS. This places the combo at rank 193 out of 3,712 tested configurations, indicating that it sits comfortably among the top 5% of systems for this title.

Similar Performance Alternatives

The CPU and GPU each have close competitors based on aggregate benchmark scores. For the Intel Core Ultra 7 265K, which holds a 94th percentile ranking among all CPUs, the nearest rivals show deltas within roughly one percent. The Intel Xeon 6511P scores 71,051, just 0.2% lower than the Core Ultra 7’s 70,879 average, while the Intel Xeon Platinum 8270 scores 71,370, a 0.7% margin. On the other side, the Intel Core i7-14700KF scores 70,163, which is 1% ahead of the 265K, and the AMD Ryzen 7 9700F scores 69,996, representing a 1.3% advantage. In practice, these differences are negligible for a game like Minimum, meaning a system with any of these CPUs would produce nearly identical frame rates.

For the GPU, the RTX 5080 sits at the 87th percentile of all graphics cards with an average benchmark score of 56,083. Its nearest rival is the AMD Radeon 8060S, which scores 55,757 — only 0.6% lower. The AMD Radeon RX 6750 GRE 12 GB trails by 0.7% with a score of 55,698, while the AMD Radeon Pro W5700X is 2.3% behind at 54,828. Interestingly, the AMD Radeon RX 9070 GRE scores 57,367, which puts it 2.2% ahead of the RTX 5080. None of these delta values would meaningfully alter the Minimum experience, as the game is not demanding enough to expose such small performance gaps. Users who own any of these rival components can expect equivalent playability, with all variations falling well above the 60 FPS threshold.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which delivers an average of 182.8 FPS. The scaling is steep: Low runs at 379.7 FPS, Medium at 287.1 FPS, and High at 243.7 FPS. All presets clear the playable threshold by a wide margin, so there is no reason to compromise on visual quality at this resolution.

At 2560x1440, Ultra again remains the best choice, averaging 118.4 FPS. Lower presets offer diminishing returns in terms of smoothness: High produces 153.4 FPS, Medium 186 FPS, and Low 241.2 FPS. The drop from Low to Ultra is roughly 51%, but the absolute numbers remain so high that the visual upgrade from Ultra is essentially free in performance terms.

At 3840x2160, the situation tightens but remains fully playable. Ultra still holds an average of 66.2 FPS, which is just above the 60 FPS threshold. High runs at 81.8 FPS, Medium at 100.6 FPS, and Low at 129.5 FPS. While Ultra is technically viable, the 15% headroom above the threshold means that demanding scenes could occasionally dip closer to 60 FPS, so users with 4K displays might prefer High for a safety margin. Still, the data lists all four settings as playable at 4K.

CPU and GPU Roles

The performance scaling across resolutions reveals that the GPU is the dominant constraint in Minimum, though the CPU is powerful enough to keep up even at low settings. At 1080p, the difference between Low and Ultra is 196.9 FPS (379.7 vs. 182.8), a 52% reduction in frame rate as settings increase. This is a purely GPU-driven change, since the resolution is low enough that the CPU can feed frames at even the highest rates.

Moving to 1440p, the same preset range shows a smaller absolute gap: Low runs at 241.2 FPS and Ultra at 118.4 FPS, a difference of 122.8 FPS. The reduction from 1080p Low to 1440p Low is 138.5 FPS, while the reduction from 1080p Ultra to 1440p Ultra is 64.4 FPS. This suggests that at lower presets, the CPU becomes relatively more important because the GPU is less stressed, but even at Low settings the 265K has ample headroom — the frame rates are still more than quadruple the playable threshold.

At 4K, the GPU load increases further. Low drops to 129.5 FPS and Ultra to 66.2 FPS. The delta between Low and Ultra is 63.3 FPS, which is proportionally smaller than at lower resolutions, indicating that the GPU is saturating as resolution climbs. The scaling from 1440p Low to 4K Low is 111.7 FPS, while from 1440p Ultra to 4K Ultra it is 52.2 FPS. This pattern confirms that resolution increases impact the GPU more than the CPU. The Core Ultra 7 265K, with its 20 cores and 20 threads, never appears to bottleneck — even the lowest preset at 1080p, which demands the highest frame rate of 379.7 FPS, is sustained. The RTX 5080 is therefore the component that determines playability, and it has ample performance for every tested scenario.

The Verdict

This PC can run Minimum at every resolution and preset tested, with all configurations exceeding the 60 FPS playable threshold. At 1920x1080, the best settings are Ultra at 182.8 FPS, which is roughly triple the required frame rate. At 2560x1440, Ultra delivers 118.4 FPS, nearly double the threshold. Even at 3840x2160, Ultra averages 66.2 FPS, providing a comfortable margin above 60 FPS. The verdict data confirms that all four settings — Low, Medium, High, and Ultra — are playable at each resolution. This is a definitive pass with no caveats. The only consideration is that 4K Ultra sits at 66.2 FPS, so users who prefer a larger buffer above the threshold might select High at 81.8 FPS, but strictly speaking, Ultra meets the playability criterion.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four quality presets, with average frame rates but no recorded minimum or maximum values. At 1920x1080, the results are: Low 379.7 FPS, Medium 287.1 FPS, High 243.7 FPS, and Ultra 182.8 FPS. The progression from Low to Ultra represents a 51.9% decrease in frame rate, with each step consuming roughly 15-20% of the remaining performance.

At 2560x1440, the averages are: Low 241.2 FPS, Medium 186 FPS, High 153.4 FPS, and Ultra 118.4 FPS. The drop from Low to Ultra is 50.9%, nearly identical to the 1080p scaling. However, the absolute values are lower across the board, reflecting the increased pixel count. The gap between Medium and High is 32.6 FPS, while the gap between High and Ultra is 35 FPS, showing a consistent per-step reduction.

At 3840x2160, the averages are: Low 129.5 FPS, Medium 100.6 FPS, High 81.8 FPS, and Ultra 66.2 FPS. The reduction from Low to Ultra is 48.9%, slightly smaller than at lower resolutions, which indicates that the GPU is approaching its throughput limits. The most important data point is that even the lowest average — Ultra at 4K — remains above the 60 FPS threshold. The absence of min/max values means that transient dips cannot be assessed, but the high averages suggest that even worst-case scenarios would likely stay playable.

FAQ

*Q: Can this system run Minimum at 4K Ultra settings?*

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 66.2 FPS, which exceeds the 60 FPS playable threshold. All four presets at 4K are listed as playable.

Q: What is the highest frame rate this combo achieves?

A: At 1920x1080 with Low settings, the average FPS is 379.7. This is the fastest measured result across all resolutions and presets.

Q: How does the RTX 5080 compare to its closest GPU rival?

A: The RTX 5080 has an average benchmark score of 56,083. Its nearest rival, the AMD Radeon 8060S, scores 55,757, a 0.6% difference. The AMD Radeon RX 9070 GRE is 2.2% faster with a score of 57,367.

Q: Is the CPU or GPU more important for this game?

A: The GPU is the primary constraint. The frame rate drops more steeply with resolution increases than with preset changes, and the Core Ultra 7 265K sustains even the highest frame rate of 379.7 FPS without apparent bottlenecking.

*Q: What is the performance ranking of this CPU+GPU combo in Minimum?*

A: The combination ranks 193 out of 3,712 tested configurations. This places it within the top 5% of all tested systems for this game.

Q: Does the 1440p Ultra preset maintain a safe margin above 60 FPS?

A: Yes. At 2560x1440 with Ultra settings, the average FPS is 118.4, which is nearly double the playable threshold. This leaves substantial headroom for any scene complexity variations.