Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
179 FPS
Ultra 1080p Measured
88 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
57 FPS

4K (Ultra HD)

Low 4K Measured
62 FPS
Ultra 4K Measured
30 FPS
8.7ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 70,879
Graphics Card
Required 27,663
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 48 62
1440p QHD 57 74 88 116
1080p Full HD 88 115 137 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 115
1920x1080 Low 179
1920x1080 Medium 137
1920x1080 Ultra 88
2560x1440 High 74
2560x1440 Low 116
2560x1440 Medium 88
2560x1440 Ultra 57
3840x2160 High 40
3840x2160 Low 62
3840x2160 Medium 48
3840x2160 Ultra 30

Performance Analysis: Minimum on Your System

The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 5050 delivers a performance profile that is heavily influenced by resolution and graphics preset, with the data showing a clear ceiling at 4K. This combination is a capable 1080p and 1440p performer for Minimum, but it falls short of the 60 FPS playable threshold at 4K Ultra settings. The benchmark results, derived from measured data, indicate that the system’s strengths are best utilized at lower resolutions where the CPU’s high core count and the GPU’s modern architecture can fully express themselves.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of this combo’s capabilities across three resolutions and four settings presets. At 1920x1080, the system performs exceptionally well, with the Low preset delivering an average of 179 FPS, which is the highest recorded score in the dataset. Moving up to Medium, the average drops to 137 FPS, with a minimum of 117 FPS and a maximum of 158 FPS, indicating a smooth experience with minimal frame pacing issues. The High preset at 1080p yields 115 FPS average, while the most demanding Ultra preset still maintains a strong 88 FPS average, comfortably above the 60 FPS playable threshold.

At 2560x1440, the performance scales down as expected. The Low preset achieves an average of 116 FPS, while Medium produces 88 FPS average, with a minimum of 75 FPS and a maximum of 102 FPS. The High preset at 1440p delivers 74 FPS average, which is still playable, but the Ultra preset drops to 57 FPS average, just below the 60 FPS threshold. This marks the first point in the resolution scaling where the combo cannot maintain a consistent 60 FPS at the highest settings.

The 3840x2160 results show a significant performance drop. At 4K, the Low preset is the only one that clears the 60 FPS mark, with an average of 62 FPS. The Medium preset averages 48 FPS, with a minimum of 41 FPS and a maximum of 55 FPS, indicating noticeable stutter in demanding scenes. High settings at 4K reduce the average to 40 FPS, and Ultra drops further to 30 FPS, making these presets unsuitable for smooth gameplay. The data shows a steep decline in performance as resolution increases, with the gap between Low and Ultra widening from 91 FPS at 1080p to 32 FPS at 4K.

How This Combo Ranks

In the broader context of all tested combinations for Minimum, this specific pairing of the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5050 ranks 2274 out of 3712 combos. This places it in the 61st percentile of all tested systems, indicating that while it is not a top-tier performer, it sits above the median. The ranking reflects a balanced system that is capable in most scenarios but is limited by the GPU’s 8 GB memory and 128-bit bus at higher resolutions. The combo’s rank suggests that it outperforms roughly 61% of other tested hardware configurations in this game, but it also means that a significant portion of systems deliver better frame rates, particularly at 4K. The data implies that the RTX 5050 is the limiting factor in this pairing, as the CPU’s performance percentile of 94 versus all CPUs is significantly higher than the GPU’s percentile of 66 versus all GPUs.

CPU and GPU Roles

The benchmark results indicate a clear shift in component importance as resolution changes. At 1920x1080, the CPU’s role is more pronounced due to lower pixel count, allowing the GPU to render frames quickly. The data shows that the difference between Low and Ultra presets at 1080p is 91 FPS, which is a substantial gap driven by the GPU’s workload. However, the CPU’s 20 cores and 20 threads, with a boost clock of 5.50 GHz, ensure that there is no bottleneck at this resolution, as evidenced by the high average FPS across all presets. The scaling from Low to Ultra at 1080p is 51%, meaning the Ultra preset is about 51% slower than Low, which is a typical GPU-bound scaling pattern.

At 2560x1440, the GPU begins to take a more dominant role. The scaling from Low to Ultra at 1440p is 51%, identical to 1080p, but the absolute FPS values are lower, indicating that the GPU is working harder. The CPU still provides enough headroom, but the RTX 5050’s 13.17 TFLOPS FP32 performance and 320.0 GB/s memory bandwidth are becoming more critical. The data shows that the gap between Medium and High at 1440p is 14 FPS, which is smaller than the 22 FPS gap at 1080p, suggesting that the GPU is nearing its limits.

At 3840x2160, the GPU is unequivocally the bottleneck. The scaling from Low to Ultra at 4K is 52%, but the absolute FPS values are much lower, with Ultra averaging only 30 FPS. The CPU’s contribution is negligible at this resolution, as the GPU’s 8 GB GDDR6 memory and 128-bit bus are insufficient for the high pixel count. The data shows that the RTX 5050’s pixel rate of 82.30 GPixel/s is not enough to maintain high frame rates at 4K, and the system is heavily GPU-bound. The recommendation is that users should prioritize GPU settings over CPU settings at 4K, as the CPU is not the limiting factor.

FAQ

Q: What is the best preset for 1080p gaming with this combo?

A: The Ultra preset is the best choice at 1920x1080, as it delivers an average of 88 FPS, which is well above the 60 FPS playable threshold and provides the highest visual quality without sacrificing smoothness.

Q: Can this system handle 1440p at maximum settings?

A: No, the Ultra preset at 2560x1440 averages 57 FPS, which is below the 60 FPS playable threshold. The High preset is the most demanding option that maintains playable performance, averaging 74 FPS.

Q: Is the RTX 5050 the limiting factor at 4K?

A: Yes, benchmark results show that at 3840x2160, only the Low preset achieves an average of 62 FPS. The Medium, High, and Ultra presets all fall below 60 FPS, with averages of 48, 40, and 30 FPS respectively, indicating a clear GPU bottleneck.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 7 265K has an average benchmark score of 70879, which is 1% higher than the Intel Core i7-14700KF and 1.3% higher than the AMD Ryzen 7 9700F. It is 0.2% lower than the Intel Xeon 6511P and 0.7% lower than the Intel Xeon Platinum 8270.

Q: What is the minimum FPS recorded for this combo?

A: The lowest minimum FPS recorded is 41 FPS at 3840x2160 with Medium settings. At 2560x1440 Medium, the minimum is 75 FPS, and at 1920x1080 Medium, the minimum is 117 FPS.

Q: Does the GPU have any rivals with similar performance?

A: The nearest rival to the RTX 5050 is the AMD Radeon RX Vega M GL, which has an average score 0.6% lower. The AMD Radeon HD 8970M is 1% lower, and the NVIDIA RTX A4000 Mobile is 1.6% lower. The AMD Radeon RX 5600 XT is 1.6% higher in average score.

Similar Performance Alternatives

For the CPU, the Intel Core Ultra 7 265K’s nearest rivals offer similar multi-threaded performance. The Intel Xeon 6511P has an average score of 71051, which is 0.2% lower than the 265K’s 70879, indicating near-identical performance. The Intel Xeon Platinum 8270 scores 71370, 0.7% lower, while the Intel Core i7-14700KF scores 70163, 1% higher, and the AMD Ryzen 7 9700F scores 69996, 1.3% higher. These CPUs would behave similarly in Minimum, providing comparable frame rates at all resolutions, as the game is not highly CPU-intensive.

For the GPU, the RTX 5050’s nearest rivals are a mix of older and newer cards. The AMD Radeon RX Vega M GL has an average score of 21153, which is 0.6% lower than the RTX 5050’s 17326 in the Passmark G3D test, though the overall average benchmark score differs. The AMD Radeon HD 8970M scores 21237, 1% lower, and the NVIDIA RTX A4000 Mobile scores 21379, 1.6% lower. The AMD Radeon RX 5600 XT scores 20713, 1.6% higher. In practice, these GPUs would deliver similar FPS in Minimum, with the RX 5600 XT potentially offering a slight edge at 4K due to its higher memory bandwidth, though the RTX 5050’s newer architecture may provide better driver optimization.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the most demanding option that stays at or above 60 FPS, with an average of 88 FPS. This provides the highest visual quality without compromising playability. At 2560x1440, the High preset is the best choice, averaging 74 FPS, as the Ultra preset drops to 57 FPS, below the threshold. At 3840x2160, the Low preset is the only playable option, averaging 62 FPS. The Medium preset at 4K averages 48 FPS, which is not smooth enough for a third-person shooter. The data shows that users should select presets based on resolution, with Ultra being viable only at 1080p.

The Verdict

This PC can run Minimum at 1920x1080 and 2560x1440 with playable frame rates, but it is not suitable for 4K gaming at high settings. At 1080p, all presets, including Ultra, clear the 60 FPS threshold, with the Ultra preset averaging 88 FPS. At 1440p, the High preset is the most demanding playable option, averaging 74 FPS, while Ultra falls short at 57 FPS. At 4K, only the Low preset achieves an average of 62 FPS, barely above the 60 FPS threshold, while Medium, High, and Ultra all fail to maintain playable performance. The verdict is clear: for 1080p and 1440p gaming, this combo is a strong performer, but for 4K, users must significantly lower settings to achieve smooth gameplay. The data indicates that the RTX 5050 is the limiting factor at higher resolutions, and the CPU’s high performance cannot compensate for the GPU’s memory bandwidth constraints.