Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 32 | 39 | 50 |
| 1440p QHD | 46 | 60 | 72 | 94 |
| 1080p Full HD | 71 | 93 | 111 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The Intel Core Ultra 7 265K paired with the Intel Arc B570 delivers a playable experience in Minimum at 1440p and 1080p, but it falls short of the 60 FPS threshold at 4K. The data shows a clear performance ceiling at 3840x2160, where even the lowest settings cannot maintain a consistent 60 frames per second, while the 1080p results indicate substantial headroom for high-refresh-rate monitors.
Measured FPS Breakdown
At 3840x2160, the combo's performance is strictly below the playable threshold across all tested presets. The High preset averages 32 FPS, while the Medium preset averages 39 FPS with a minimum of 33 FPS and a maximum of 44 FPS. Dropping to Low improves the average to 50 FPS, but this still leaves a 10 FPS gap to the 60 FPS target. The most demanding Ultra preset averages just 25 FPS, which is less than half of the required frame rate for smooth gameplay.
The 2560x1440 results show a dramatic improvement over 4K, with all but the Ultra preset clearing the 60 FPS mark. The Medium preset averages 72 FPS, with a minimum of 61 FPS and a maximum of 82 FPS, indicating that frame times remain relatively stable. The High preset lands exactly at 60 FPS on average, which is the bare minimum for playability but still technically passes the threshold. Low settings produce a comfortable 94 FPS average, while Ultra drops to 46 FPS, making it the only unplayable option at this resolution.
At 1920x1080, the hardware demonstrates its strongest performance. The Ultra preset averages 71 FPS, which is 11 FPS above the playable threshold and represents the best visual quality achievable at a playable frame rate. The Medium preset averages 111 FPS with a minimum of 95 FPS and a maximum of 128 FPS, showing excellent consistency. The High preset reaches 93 FPS, while the Low preset delivers a very high 145 FPS average, making it suitable for high-refresh-rate displays.
The scaling between resolutions is steep. Moving from 1080p Ultra at 71 FPS to 1440p High at 60 FPS represents a 15% performance drop for one resolution step up, and the gap widens considerably at 4K. The 4K Low result of 50 FPS is 30% slower than the 1440p Low result of 94 FPS, highlighting the GPU's memory bandwidth and shading limitations at higher pixel counts.
How This Combo Ranks
The Intel Core Ultra 7 265K and Intel Arc B570 combination ranks 2984 out of 3712 tested combos in this game, placing it in the lower third of all tested configurations. This rank reflects the GPU's mid-range positioning rather than the CPU's strength, as the Core Ultra 7 265K sits in the 94th percentile among all CPUs. The GPU, however, only reaches the 65th percentile among all GPUs, which explains the overall modest ranking.
When compared to the GPU's direct rivals, the Arc B570's average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile at 20534 (0.1% difference) and the Intel Arc A750 at 20582 (-0.1% difference). This means the B570 trades blows with these cards in synthetic tests, but the measured FPS in Minimum suggests the game's workload favors the B570's architecture in specific scenarios. The CPU side shows the Core Ultra 7 265K with an average benchmark score of 70879, which is 1% ahead of the Intel Core i7-14700KF at 70163 and 1.3% ahead of the AMD Ryzen 7 9700F at 69996.
The ranking position indicates that while the CPU is a top-tier component, the GPU holds back the overall system in this title. The 20-core, 20-thread Arrow Lake processor with a 5.50 GHz boost clock provides ample computational headroom, but the Arc B570's 10 GB of GDDR6 memory on a 160-bit bus and 380.0 GB/s bandwidth becomes the limiting factor at higher resolutions. The 2304 shading units and 80 ROPs are sufficient for 1080p gaming but struggle to maintain throughput when pixel count increases.
Best Settings per Resolution
At 3840x2160, no settings preset achieves the 60 FPS playable threshold. The best-performing option is the Low preset with an average of 50 FPS, but this is still 10 FPS short of playability. The verdict data confirms there are no playable settings at this resolution, meaning users must either reduce resolution or accept sub-60 FPS performance.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is High, which averages exactly 60 FPS. This is the optimal balance of visual quality and performance, as the Medium preset averages 72 FPS but offers lower graphical fidelity. The Low preset at 94 FPS is available for users prioritizing frame rate, but High provides the best visual experience while meeting the threshold.
At 1920x1080, the most demanding playable preset is Ultra at 71 FPS. This is the clear recommendation for 1080p users, as it delivers the full visual experience with an 11 FPS margin above the playable threshold. The Medium preset at 111 FPS is suitable for high-refresh-rate monitors, while the Low preset at 145 FPS would support displays up to 144 Hz.
FAQ
*Q: Can this PC run Minimum at 4K resolution?*
A: No. The data shows no playable settings at 3840x2160. The best result is the Low preset at 50 FPS average, which is below the 60 FPS playable threshold.
Q: What is the highest quality setting available at 1440p?
A: The High preset averages 60 FPS at 2560x1440, making it the most demanding preset that stays at or above the playable threshold. Ultra settings at this resolution average only 46 FPS.
Q: How does the Arc B570 compare to its nearest rivals?
A: The Arc B570's average benchmark score of 20556 is 0.1% behind the Intel Arc A750 (20582) and 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534), indicating near-identical synthetic performance.
Q: Is the CPU or GPU more important for this game?
A: The GPU is the limiting factor at higher resolutions. The Core Ultra 7 265K ranks in the 94th percentile among CPUs, while the Arc B570 ranks in the 65th percentile among GPUs, and the FPS scaling between resolutions reflects the GPU's constraints.
Q: What frame rates can I expect at 1080p with Ultra settings?
A: The Ultra preset at 1920x1080 averages 71 FPS, which is 11 FPS above the playable threshold. The Medium preset averages 111 FPS with a minimum of 95 FPS for even smoother performance.
Q: Does the 4K performance improve significantly with lower settings?
A: Yes, but not enough. Moving from Ultra (25 FPS) to Low (50 FPS) at 3840x2160 doubles the frame rate, yet the Low preset still falls 10 FPS short of the 60 FPS playable threshold.
CPU and GPU Roles
The performance data reveals a clear division of labor between the CPU and GPU across resolutions. At 1920x1080, the system achieves 145 FPS on Low settings, indicating that the Core Ultra 7 265K's 20 cores and 5.50 GHz boost clock can feed the GPU efficiently without becoming a bottleneck. The jump from Low to Medium at 1080p costs 34 FPS (from 145 to 111), while the jump from Medium to Ultra costs 40 FPS (from 111 to 71), demonstrating that the GPU's shading units and texture units are the primary constraint as settings increase.
The scaling from 1080p to 1440p shows the GPU becoming more dominant. At Low settings, 1440p delivers 94 FPS versus 145 FPS at 1080p, a 35% reduction that correlates with the pixel count increase from 2.07 million to 3.68 million. The Arc B570's 380.0 GB/s memory bandwidth and 160-bit bus width are sufficient for 1080p but begin to strain at 1440p. The 4K results confirm this trend, with Low settings dropping to 50 FPS, which is a 47% reduction from the 1440p Low result.
The CPU's role is most evident in the minimum FPS values. At 1440p Medium, the minimum of 61 FPS is close to the 60 FPS threshold, suggesting that frame pacing is stable and the CPU is delivering consistent data to the GPU. At 1080p Medium, the minimum of 95 FPS indicates substantial CPU headroom, as the processor can maintain high frame rates without becoming a bottleneck. The Core Ultra 7 265K's single-core performance, evidenced by its Cinebench R23 single-core score of 2020, is more than sufficient for this third-person shooter's engine.
The GPU's 10 GB of VRAM and 18 ray tracing cores play a secondary role in this title, as the measured FPS data does not show any VRAM-related stuttering or texture pop-in. The primary limitation is raw rasterization throughput, as the 11.52 TFLOPS FP32 performance is adequate for 1080p but insufficient for 4K at high settings. The 4K High result of 32 FPS and 4K Ultra result of 25 FPS indicate that the GPU is overwhelmed by the pixel count, regardless of the CPU's capabilities.
The Verdict
This PC can run Minimum at 1920x1080 with all settings presets playable, and at 2560x1440 with High, Medium, or Low settings playable. The verdict data confirms that 3840x2160 is not playable at any settings preset, with the best result being 50 FPS on Low settings.
For 1080p users, the system is fully capable, with Ultra settings averaging 71 FPS and Medium settings averaging 111 FPS. This makes the combo suitable for both high-quality gaming and high-refresh-rate displays up to 144 Hz. For 1440p users, the High preset at exactly 60 FPS is the recommended choice, though those seeking smoother gameplay should use Medium at 72 FPS. At 4K, the system falls short of the playable threshold, and users should either lower their resolution or consider that this game cannot be played at 60 FPS at that resolution with this hardware.