Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 38 | 45 | 59 |
| 1440p QHD | 54 | 71 | 84 | 110 |
| 1080p Full HD | 84 | 110 | 131 | 171 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The Intel Core Ultra 7 265 paired with the AMD Radeon RX 7600 runs Minimum at 1080p on every preset and at 1440p up to High, but cannot sustain 60 FPS at 4K on any setting. Measured frame data places this combo at rank 2549 out of 3712 tested combinations, with the GPU acting as the limiting component as resolution climbs. The game, a third-person shooter released in 2014, demands a 60 FPS threshold that this pairing meets across most of the tested resolution spectrum.
Similar Performance Alternatives
The CPU's average benchmark score of 64640 places it in the 93rd percentile of all tested CPUs. Its nearest rivals, all within 0.7% of its score, are the AMD EPYC 4464P (64823, -0.3%), Intel Core Ultra 7 265F (64438, +0.3%), AMD EPYC 7343 (64202, +0.7%), and AMD EPYC 9124 (65104, -0.7%). In practice, a system built with any of these four processors would deliver nearly identical CPU-bound performance in Minimum. The 265F is particularly notable — it is the same Arrow Lake architecture with a 0.3% score delta, meaning the only meaningful difference is the absence of integrated graphics, which has no impact on this game's rendering. The three EPYC parts are server-class chips, yet their benchmark scores cluster so tightly around the 265 that swapping between them would change frame rates by less than a single percent.
On the GPU side, the Radeon RX 7600 averages 15171 in the benchmark suite and sits at the 57th percentile. Its nearest rivals are the NVIDIA GeForce RTX 3050 OEM (15199, -0.2%), AMD Radeon Pro 560X (15082, +0.6%), AMD Radeon 680M (15270, -0.7%), and NVIDIA GeForce GTX 660 Ti (15063, +0.7%). The RTX 3050 OEM is the closest competitor at -0.2%, and the GTX 660 Ti — a card from a much older generation — is only 0.7% behind, which underscores how the RX 7600's raw benchmark profile lands in a crowded mid-range band. For Minimum, any of these GPUs would produce frame rates within a fraction of the RX 7600's measured results, assuming the CPU remains constant.
The combination of a 93rd-percentile CPU with a 57th-percentile GPU means that, for this game, the GPU is the component that defines the experience. A user considering alternatives should look at the GPU tier first — swapping the RX 7600 for the RTX 3050 OEM would yield nearly identical results, while moving to a higher-tier GPU would be the only way to meaningfully change the 4K outcome.
CPU and GPU Roles
Benchmark results indicate that the CPU plays a supporting role in Minimum, while the GPU dominates performance scaling. The evidence is in the resolution scaling. At Low settings, the combo produces 171 FPS at 1920x1080, 110 FPS at 2560x1440, and 59 FPS at 3840x2160. The frame rate drops substantially at each higher resolution. If the CPU were the bottleneck, frame rates would stay flat as resolution increased, because the CPU work per frame is roughly constant. Instead, the steep declines show that the GPU is being pushed harder at each higher resolution.
At Ultra settings, the pattern repeats: 84 FPS at 1080p, 54 FPS at 1440p, and 29 FPS at 4K. The RX 7600's 8 GB of GDDR6 memory and 128-bit bus (288.0 GB/s bandwidth) become increasingly stressed as pixel count rises, particularly with the higher texture and shading demands of Ultra presets.
The CPU's credentials support this interpretation. The Core Ultra 7 265 has 20 cores and 20 threads, a 5.30 GHz boost clock, and a 93rd percentile ranking. Its Cinebench R23 multi-core score of 42216 and single-core score of 5960, along with a PassMark multithread score of 49682 and single-thread score of 4689, indicate ample headroom for a 2014 third-person shooter. Even at 1080p Low, where the CPU would be most likely to bottleneck, the combo reaches 171 FPS — far above the 60 FPS threshold. The GPU, by contrast, sits at the 57th percentile, meaning nearly half of all tested GPUs outperform it. In Minimum, the RX 7600 is the component that determines whether each resolution and preset combination clears 60 FPS.
The preset scaling reinforces this. At 1080p, moving from Low to Medium drops average FPS from 171 to 131, Medium to High drops to 110, and High to Ultra drops to 84. These are large, consistent penalties that track with GPU workload increases. The CPU's role is effectively static — it feeds frames well above the GPU's capacity to render them at every resolution tested.
How This Combo Ranks
In the database of tested CPU-GPU combinations, this pairing ranks 2549th out of 3712. That places it in the lower portion of the field. The gap between the CPU's 93rd percentile and the GPU's 57th percentile explains this middling rank: the processor is a top-tier part, but the graphics card anchors the overall result. In a game like Minimum, which is GPU-bound at the resolutions tested, the combo's rank is effectively set by the RX 7600's performance class.
The rank of 2549 out of 3712 means that a majority of tested combos outperform it. This is not a reflection of the CPU, which rivals server-class EPYC parts within 0.7%, but rather of the GPU tier. Combos pairing the Core Ultra 7 265 with a stronger GPU would climb substantially in the rankings, while combos with the RX 7600 and a weaker CPU would likely stay in the same region because the GPU remains the limiting factor. The data shows that for this specific game, the GPU choice matters more for the combo rank than the CPU.
The Verdict
This PC can run Minimum at 60 FPS or higher at 1920x1080 on every preset, and at 2560x1440 on High, Medium, and Low presets. At 3840x2160, it cannot reach 60 FPS on any setting. The verdict by resolution is unambiguous: 1080p is fully playable with the best preset being Ultra at 84 FPS average; 1440p is playable up to High at 71 FPS average; 4K has no playable settings, with even Low falling to 59 FPS — just below the 60 FPS threshold.
The playable threshold is defined as 60 FPS, and the measured data shows this combo clearing it comfortably at 1080p and 1440p. At 1080p, Ultra runs at 84 FPS, which is above the threshold. At 1440p, High runs at 71 FPS, also above the threshold. At 4K, the best result is Low at 59 FPS, a shortfall of just below the threshold. For users targeting 4K, this combo is not sufficient; for 1080p and 1440p gaming, it meets the requirement with headroom.
Measured FPS Breakdown
The following measurements were recorded across three resolutions and four settings presets.
At 3840x2160, the combo averages 38 FPS on High, 59 FPS on Low, 45 FPS on Medium, and 29 FPS on Ultra. The Medium preset includes frame range data: a minimum of 39 FPS and a maximum of 52 FPS. This means even the best 4K result (Low at 59 FPS) sits below the 60 FPS threshold, and the Ultra preset at 29 FPS is well below what the threshold requires. The Medium range of 39 to 52 FPS shows that frame pacing is also inconsistent at 4K, with the minimum dipping below the average.
At 2560x1440, the averages are 71 FPS on High, 110 FPS on Low, 84 FPS on Medium, and 54 FPS on Ultra. The Medium preset shows a minimum of 72 FPS and a maximum of 97 FPS. The High preset at 71 FPS clears the threshold, while Low at 110 FPS and Medium at 84 FPS provide comfortable headroom. Ultra at 54 FPS misses the threshold, making it the only non-playable preset at this resolution.
At 1920x1080, the averages are 110 FPS on High, 171 FPS on Low, 131 FPS on Medium, and 84 FPS on Ultra. The Medium preset shows a minimum of 111 FPS and a maximum of 150 FPS. Every preset clears 60 FPS — the lowest is Ultra at 84 FPS, which is still above the threshold. The Low preset at 171 FPS demonstrates the combo's ceiling when GPU load is minimal, and the Medium range of 111 to 150 FPS indicates consistent frame delivery without severe dips.
The data reveals a consistent pattern: each step up in resolution reduces the average FPS, and each step up in preset does the same. The Medium preset is the only one with recorded min/max values, and at every resolution, the minimum stays within a reasonable band of the average — 39 vs 45 at 4K, 72 vs 84 at 1440p, and 111 vs 131 at 1080p — suggesting that the combo does not suffer from catastrophic frame spikes, only from the overall GPU performance ceiling.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which runs at an average of 84 FPS. This is the most demanding preset that stays at or above 60 FPS, and it does so with a clear margin. Since all four presets at 1080p clear the threshold, Ultra is the recommended choice for maximum visual quality.
At 2560x1440, the best settings are High, at an average of 71 FPS. High is the most demanding preset that clears 60 FPS at this resolution. Medium at 84 FPS and Low at 110 FPS also clear the threshold, but High offers the best visual quality among playable options. Ultra at 54 FPS is not playable, so users at 1440p should not select it.
At 3840x2160, there are no playable settings. The closest is Low at 59 FPS, which misses the 60 FPS threshold. Medium at 45 FPS, High at 38 FPS, and Ultra at 29 FPS are all well below the threshold. Users targeting 4K must either reduce resolution or accept frame rates below the playable threshold.
In summary, the Intel Core Ultra 7 265 and AMD Radeon RX 7600 combination delivers a fully playable experience at 1080p with all presets, a playable experience at 1440p up to High settings, and no playable options at 4K. The GPU is the limiting factor throughout, and the CPU's substantial headroom means that upgrading the graphics card would be the only path to 4K playability.