Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 61 | 73 | 95 |
| 1440p QHD | 87 | 114 | 135 | 177 |
| 1080p Full HD | 134 | 176 | 210 | 274 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
This PC combination comfortably runs Minimum, a 2014 third-person shooter, at high frame rates across all tested resolutions. The data shows that the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5080 Mobile pair delivers playable performance above the 60 FPS threshold in nearly every configuration, with only the most demanding 4K Ultra preset falling short.
Measured FPS Breakdown
At 1920x1080, the system delivers exceptional performance. The Low preset reaches an average of 274 FPS, which is the highest measured frame rate in the entire dataset. The Medium preset averages 210 FPS with a minimum of 178 FPS and a maximum of 241 FPS, indicating very stable frame pacing. High settings produce 176 FPS on average, while the Ultra preset still maintains a strong 134 FPS average. Every 1080p configuration clears the 60 FPS threshold by a wide margin, with even the lowest recorded minimum (178 FPS at Medium) more than tripling the playability standard.
Moving to 2560x1440, performance remains robust but scales predictably with the increased pixel count. The Low preset averages 177 FPS, nearly matching the 1080p High result. Medium settings deliver 135 FPS average with a minimum of 115 FPS and a maximum of 156 FPS, showing only a modest decline from the 1080p Medium figures. High settings hold at 114 FPS average, while the Ultra preset drops to 87 FPS average. All 1440p configurations remain well above the 60 FPS threshold, with the Ultra preset still offering a comfortable 45% headroom over the playability limit.
At 3840x2160, the system begins to show its limits under maximum load. The Low preset averages 95 FPS, still a very playable result. Medium settings produce 73 FPS average with a minimum of 62 FPS and a maximum of 84 FPS, keeping the frame rate just above the 60 FPS floor even in the worst-case scenario. High settings average exactly 61 FPS, which technically meets the playability threshold but leaves virtually no margin for frame time spikes. The Ultra preset falls to 47 FPS average, which fails to maintain 60 FPS and represents the only non-playable configuration in the entire test matrix.
CPU and GPU Roles
The benchmark data reveals a clear GPU-bound scenario at higher resolutions, with the CPU becoming relatively less important as pixel count increases. The scaling from 1080p to 1440p shows an average frame rate reduction of approximately 35-40% across presets, while the jump from 1440p to 4K reduces performance by roughly 45-50% further. This consistent degradation pattern indicates that the rendering workload is scaling directly with resolution, which is characteristic of GPU-limited performance.
At 1080p, the extremely high frame rates (up to 274 FPS at Low) suggest that the CPU is still capable of feeding the GPU efficiently, but the GPU is clearly the dominant factor in determining final output. The Intel Core Ultra 7 155H, with its 16 cores and 22 threads, demonstrates sufficient processing power to avoid becoming a bottleneck even at the highest frame rates measured. The Cinebench R23 multi-core score of 15028 and single-core score of 1743 indicate a balanced processor that can handle both the game logic and draw call submission without limiting the RTX 5080 Mobile.
The RTX 5080 Mobile's specifications reinforce its role as the primary performance driver. With 7680 shading units, 240 texture mapping units, and 96 raster operation pipelines, the GPU has substantial raw throughput for a game from 2014. The 23.04 TFLOPS FP32 compute capability and 896.0 GB/s memory bandwidth provide ample resources for Minimum's graphics workload, which explains why the system only struggles at 4K Ultra where the pixel fill rate demands become extreme. The GPU's 3DMark Steel Nomad score of 4952 and PassMark G3D score of 27711 position it as a high-end mobile solution that pairs well with the Ultra 7 155H's mid-range mobile CPU performance.
FAQ
*Q: Can this PC run Minimum at 4K resolution?*
A: Yes, but not at the Ultra preset. The data shows playable performance at 4K with High (61 FPS average), Medium (73 FPS average), and Low (95 FPS average) settings. The Ultra preset averages only 47 FPS, which fails to meet the 60 FPS playability threshold.
Q: What is the best settings preset for 1440p gaming?
A: The Ultra preset delivers 87 FPS average at 2560x1440, making it the recommended choice. All four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold at this resolution, with the Medium preset showing a minimum of 115 FPS for added stability.
Q: How does the RTX 5080 Mobile compare to the RTX 4080 Mobile?
A: According to the nearestRivals data, the RTX 5080 Mobile has an average benchmark score of 38349, while the RTX 4080 Mobile scores 38135. This puts the RTX 5080 Mobile approximately 0.6% ahead of its predecessor, indicating very similar performance levels.
Q: Is the Intel Core Ultra 7 155H a bottleneck for this game?
A: The benchmark results suggest no significant CPU bottleneck. At 1080p Low, the system achieves 274 FPS, and the CPU's PassMark multithread score of 24873 and Cinebench R23 multi-core score of 15028 indicate ample processing headroom for a 2014 title.
Q: What frame rates can I expect at 1080p with High settings?
A: The measured data shows 176 FPS average at 1920x1080 with High settings. This provides substantial headroom above the 60 FPS threshold, ensuring smooth gameplay even during intense action sequences.
Q: Does the Medium preset at 4K maintain stable frame times?
A: The 3840x2160 Medium preset shows a minimum of 62 FPS and a maximum of 84 FPS, with an average of 73 FPS. The 22 FPS spread between minimum and maximum indicates generally stable performance, though the 62 FPS minimum sits close to the 60 FPS playability threshold.
Similar Performance Alternatives
The CPU's nearest rivals show that the Intel Core Ultra 7 155H delivers performance on par with several other processors. The Intel Core i5-14600T has an average benchmark score of 32707 compared to the Ultra 7 155H's 32697, representing a 0% difference. The AMD Ryzen AI 7 PRO 360 scores 32662, which is 0.1% lower, while the AMD Ryzen 5 7400F scores 32750, coming in 0.2% higher. The AMD Ryzen 7 PRO 6850H leads this group with a score of 32812, approximately 0.4% ahead of the Ultra 7 155H. These results indicate that any of these four processors would deliver nearly identical gaming performance in Minimum, with differences well within the margin of measurement error.
On the GPU side, the nearestRivals data presents an interesting comparison. The NVIDIA GeForce MX570 has an average benchmark score of 38299, just 0.1% below the RTX 5080 Mobile's 38349. The NVIDIA GeForce RTX 4080 Mobile scores 38135, which is 0.6% lower. The NVIDIA GeForce MX570 A scores 38691, putting it 0.9% above the RTX 5080 Mobile, while the AMD Radeon Pro 580X scores 38706, also 0.9% higher. These small deltas suggest that all four GPUs would produce very similar frame rates in Minimum, though the MX570 and MX570 A are likely more comparable in terms of actual gaming capability despite the similar aggregate scores.
For users considering alternative configurations, pairing any of the listed rival CPUs with the RTX 5080 Mobile would yield nearly identical results in this game. Similarly, swapping the GPU for an RTX 4080 Mobile would produce frame rates within 1% of the measured values, making it a practical alternative for systems where the newer Blackwell GPU is unavailable.
The Verdict
This PC can absolutely run Minimum, and it does so with authority at most settings. The verdict by resolution shows that at 1920x1080, all four presets are playable, with the Ultra preset delivering 134 FPS average. At 2560x1440, the system again achieves playable performance across all presets, with Ultra hitting 87 FPS average. At 3840x2160, the High, Medium, and Low presets all clear the 60 FPS threshold, with High being the best playable setting at 61 FPS average.
The single non-playable configuration is 4K Ultra, which averages 47 FPS and falls below the playability threshold. The data suggests that 4K users should stick with High settings for the best balance of visual quality and smooth gameplay, since the 61 FPS average at High barely meets the standard while the 73 FPS at Medium provides more safety margin. At 1440p and below, users can confidently enable Ultra settings and enjoy frame rates that far exceed the 60 FPS requirement, with the 1080p Ultra result of 134 FPS representing a particularly strong showing for a mobile gaming configuration.
How This Combo Ranks
The Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5080 Mobile combination ranks 1022nd out of 3712 tested combos for Minimum, placing it in the top 27.5% of all configurations in the database. This percentile ranking reflects the system's ability to handle the game at high resolutions and settings, though the 4K Ultra shortfall prevents it from climbing higher. The CPU's 83rd percentile ranking among all processors and the GPU's 81st percentile ranking among all GPUs indicate that this combo sits comfortably in the upper tier of gaming hardware, with the combined score being pulled down slightly by the CPU's mid-range mobile positioning relative to the GPU's high-end status. For a 2014 title, this hardware is more than sufficient, and the ranking confirms that the system provides a strong gaming experience without requiring the absolute fastest components available.