Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 57 | 68 | 89 |
| 1440p QHD | 81 | 106 | 126 | 165 |
| 1080p Full HD | 125 | 164 | 196 | 256 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The Intel Core Ultra 7 155H and NVIDIA GeForce RTX 4080 Mobile combination delivers a strong performance profile in Minimum, a third-person shooter released in 2014. Benchmark data shows this pairing handles even demanding 1440p Ultra settings comfortably, though 4K Ultra falls below the 60 FPS playability threshold. The following analysis breaks down the measured performance data, comparing this combo to similar hardware, examining settings per resolution, and detailing the CPU/GPU dynamic across the tested configurations.
Similar Performance Alternatives
The CPU and GPU in this combo each sit near specific rival hardware based on aggregate benchmark scores, which helps contextualize where this system stands.
For the Intel Core Ultra 7 155H, the nearest rival is the Intel Core i5-14600T, with an average score of 32,707 versus the Ultra 7's 32,697 — a negligible 0% delta. The AMD Ryzen AI 7 PRO 360 scores 32,662 (0.1% higher), while the AMD Ryzen 5 7400F scores 32,750 (0.2% lower), and the AMD Ryzen 7 PRO 6850H scores 32,812 (0.4% lower). These deltas are all under half a percent, meaning the Ultra 7 155H's processing power is effectively interchangeable with these four rivals in synthetic workloads. In gaming, this suggests users upgrading from one of these CPUs to the Ultra 7 would see virtually no CPU-bound performance change.
On the GPU side, the RTX 4080 Mobile shows a more curious clustering. Its nearest rival is the NVIDIA GeForce MX570, which scores 38,299 versus the RTX 4080 Mobile's 38,135 — a 0.4% edge for the MX570. The RTX 5080 Mobile scores 38,349 (0.6% higher), while the RTX 4070 scores 37,648 (1.3% lower) and the Tesla P4 scores 37,628 (1.3% lower). The fact that a lower-tier MX570 matches the RTX 4080 Mobile in aggregate benchmarks suggests these scores reflect compute-heavy workloads rather than pure rasterization, since the 4080 Mobile's 12 GB GDDR6 memory and 432.0 GB/s bandwidth would normally separate it from entry-level parts. For gameplay, the RTX 4080 Mobile's nearest true performance peer is the RTX 4070, which trails by just 1.3% in the aggregate score.
When considering the combo as a whole, the CPU and GPU are well-balanced — neither component is dramatically stronger or weaker than its direct rivals. A system with the Core i5-14600T and RTX 4070 would likely produce nearly identical frame rates in Minimum, as would a Ryzen AI 7 PRO 360 + RTX 5080 Mobile pairing, based on the deltaPct values shown here.
Best Settings per Resolution
The data identifies the most demanding preset that maintains at least 60 FPS average at each resolution.
At 1920x1080, the best playable setting is Ultra, with an average of 125 FPS. The lower presets all exceed this comfortably — High averages 164 FPS, Medium averages 196 FPS, and Low averages 256 FPS. The Ultra preset at 1080p leaves substantial headroom above the 60 FPS threshold, so users could even consider higher refresh rate displays without concern.
At 2560x1440, Ultra again is the best playable setting, delivering an average of 81 FPS. High averages 106 FPS, Medium averages 126 FPS, and Low averages 165 FPS. The 81 FPS average at Ultra is still 21 FPS above the playability threshold, indicating the GPU has enough compute headroom for this resolution even at maximum quality.
At 3840x2160, the situation changes. Ultra drops to 43 FPS average, which fails the 60 FPS requirement. The best playable setting is Medium, which averages 68 FPS and has a minimum of 58 FPS. Low averages 89 FPS, while High averages 57 FPS — just missing the threshold. For 4K, the verdict recommends Medium as the highest playable preset, with Low as a fallback for more consistent performance.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component limits performance in Minimum.
Looking at the 1080p to 1440p transition, the frame rate drops are moderate across all presets. At Ultra, the average falls from 125 FPS at 1080p to 81 FPS at 1440p, a 35% reduction. At High, it falls from 164 to 106 (35% reduction). At Medium, from 196 to 126 (36% reduction). At Low, from 256 to 165 (36% reduction). This consistent ~35% scaling across all presets indicates the GPU is the primary bottleneck — if the CPU were limiting, the gap between Low and Ultra presets would shrink at higher resolutions, since lower settings reduce GPU load and expose CPU limitations.
The 1440p to 4K transition tells a similar story but with larger drops. At Ultra, the average falls from 81 to 43 (47% reduction). At High, from 106 to 57 (46% reduction). At Medium, from 126 to 68 (46% reduction). At Low, from 165 to 89 (46% reduction). The consistent ~46% drop across all settings at this transition reinforces that the GPU is the dominant factor — the RTX 4080 Mobile's 24.72 TFLOPS FP32 compute and 133.2 GPixel/s pixel rate define the ceiling, while the CPU's 16 cores and 22 threads are sufficient to feed the GPU at every resolution.
However, the CPU's role becomes more apparent at low resolutions with high frame rates. At 1080p Low, the system produces 256 FPS average, which requires significant CPU throughput to maintain. The Core Ultra 7 155H's Cinebench R23 multi-core score of 15,028 and single-core score of 1,743 indicates it can handle this workload, but the fact that 1080p Low (256 FPS) is only 56% faster than 1080p Ultra (125 FPS) suggests the CPU begins to exert some influence at very high frame rates — the theoretical GPU scaling would be larger if purely GPU-bound.
The Verdict
This PC can run Minimum across all tested resolutions, but not at every preset. Benchmark results indicate the system clears the 60 FPS threshold at the following configurations:
- 1920x1080: Playable at High, Low, Medium, and Ultra. The best playable setting is Ultra with an average of 125 FPS.
- 2560x1440: Playable at High, Low, Medium, and Ultra. The best playable setting is Ultra with an average of 81 FPS.
- 3840x2160: Playable at Low and Medium only. The best playable setting is Medium with an average of 68 FPS, though the minimum recorded FPS is 58, which dips below the threshold. Ultra at 4K averages 43 FPS and is not playable, and High averages 57 FPS, just missing the 60 FPS requirement.
For users targeting a consistent 60 FPS floor, the 4K Medium preset's 58 FPS minimum is a slight concern. The 1440p Ultra preset, with its 81 FPS average and no reported minimum below 60, provides a more comfortable experience. At 1080p, every preset offers well over 60 FPS, making this resolution the safest choice for maximum quality with no performance worries.
FAQ
Q: What is the best preset for 4K gaming?
A: Medium is the highest playable setting at 3840x2160, averaging 68 FPS. Ultra averages 43 FPS and High averages 57 FPS, both below the 60 FPS threshold.
Q: How much faster is 1080p Ultra compared to 1440p Ultra?
A: The 1080p Ultra preset averages 125 FPS, while 1440p Ultra averages 81 FPS — the lower resolution is 54% faster.
Q: Does the CPU bottleneck the GPU at any point?
A: At 1080p Low, the system reaches 256 FPS average, which suggests the CPU's 22 threads and 3.80 GHz base clock are sufficient. The consistent ~35-46% scaling between resolutions indicates the GPU is the primary performance limiter.
Q: Is the RTX 4080 Mobile faster than the RTX 4070 in aggregate benchmarks?
A: The RTX 4080 Mobile scores 38,135, while the RTX 4070 scores 37,648 — a 1.3% advantage for the 4080 Mobile. The nearest rival is the MX570 with a score of 38,299.
Q: What is the minimum FPS at 1440p Medium?
A: The minimum recorded FPS at 2560x1440 Medium is 107, with a maximum of 145 and an average of 126.
Q: How does this combo rank among all tested systems for this game?
A: This combo ranks 1,228th out of 3,712 tested combinations, placing it in the top third of all systems tested for Minimum.
How This Combo Ranks
The Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4080 Mobile combination ranks 1,228th out of 3,712 tested combos for Minimum, placing it in the 67th percentile of all systems tested. This ranking reflects the GPU's 81st percentile score among all GPUs and the CPU's 83rd percentile among all CPUs.
The rank suggests this combo outperforms roughly two-thirds of all tested systems for this game. Given the game's 2014 release date and the relatively modest demands of a third-person shooter from that era, this ranking indicates the hardware is well above average for this title. The CPU's percentile (83) is slightly higher than the GPU's (81), aligning with the analysis that the GPU is the limiting factor in most scenarios — a stronger GPU would push the combo higher in the rankings, while a stronger CPU would yield diminishing returns.
For context, the 3,712 total combos include a wide range of hardware, from entry-level integrated graphics to flagship desktop parts. A rank of 1,228 means this mobile combo outperforms the majority of systems, including many desktop configurations, which is notable given the power constraints of a mobile platform.
Measured FPS Breakdown
The following table presents the exact measured frame rates for each resolution and settings combination. The data includes average FPS for all configurations, with minimum and maximum values provided only for Medium presets.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 57 | — | — |
| 3840x2160 | Low | 89 | — | — |
| 3840x2160 | Medium | 68 | 58 | 78 |
| 3840x2160 | Ultra | 43 | — | — |
| 2560x1440 | High | 106 | — | — |
| 2560x1440 | Low | 165 | — | — |
| 2560x1440 | Medium | 126 | 107 | 145 |
| 2560x1440 | Ultra | 81 | — | — |
| 1920x1080 | High | 164 | — | — |
| 1920x1080 | Low | 256 | — | — |
| 1920x1080 | Medium | 196 | 166 | 225 |
| 1920x1080 | Ultra | 125 | — | — |
At 4K, the jump from Medium (68 FPS) to High (57 FPS) represents a 19% performance penalty for the quality increase, while the jump from High to Ultra (43 FPS) costs another 33%. At 1440p, all presets stay comfortably above 60 FPS, with the gap between Low (165) and Ultra (81) indicating the GPU's scaling across quality levels. At 1080p, even Ultra (125 FPS) provides more than double the playability threshold, and Low (256 FPS) approaches refresh rates that would benefit from a high-refresh display.
The Medium preset is the only one with min/max data, showing tight frame time distributions at each resolution: 166-225 FPS at 1080p, 107-145 FPS at 1440p, and 58-78 FPS at 4K. The 4K Medium minimum of 58 FPS is the only recorded dip below 60 FPS across all playable configurations, suggesting that users prioritizing a strict 60 FPS floor should drop to Low at 4K (89 FPS average) or reduce to 1440p Ultra (81 FPS average).