Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

83%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
188 FPS
Ultra 1080p Measured
92 FPS

1440p (2K / QHD)

Low 1440p Measured
121 FPS
Ultra 1440p Measured
59 FPS

4K (Ultra HD)

Low 4K Measured
65 FPS
Ultra 4K Measured
32 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 36,938
Graphics Card
Required 27,663
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 42 50 65
1440p QHD 59 78 93 121
1080p Full HD 92 121 144 188

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 188
1920x1080 Medium 144
1920x1080 Ultra 92
2560x1440 High 78
2560x1440 Low 121
2560x1440 Medium 93
2560x1440 Ultra 59
3840x2160 High 42
3840x2160 Low 65
3840x2160 Medium 50
3840x2160 Ultra 32

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

The benchmark data for Minimum, a Third-Person Shooter released in 2014, shows a clear performance hierarchy across the three tested resolutions. At 1920x1080, the Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 2070 SUPER delivers exceptional headroom. The Low preset averages 188 FPS, which is the highest recorded figure in the entire dataset. Medium drops to 144 FPS on average, with a minimum of 122 FPS and a maximum of 165 FPS. High averages 121 FPS, while Ultra, the most demanding preset, still maintains a robust 92 FPS average. No minimum or maximum values were recorded for Low, High, or Ultra at this resolution, but the Medium preset provides the only complete frame time range.

Moving to 2560x1440, the performance scaling is predictable but the margins tighten considerably. Low preset averages 121 FPS, which matches the 1080p High result exactly. Medium averages 93 FPS with a range of 79 to 106 FPS. High averages 78 FPS, while Ultra dips to 59 FPS on average. This last figure is notable because it sits just one frame below the 60 FPS playable threshold, meaning the Ultra preset at 1440p is technically not playable by the database standard. The gap between Low and Ultra at this resolution is 62 FPS, showing a significant performance cost for maximum visual fidelity.

At 3840x2160, the RTX 2070 SUPER begins to show its age. Low preset averages 65 FPS, which clears the 60 FPS threshold but leaves little margin. Medium averages 50 FPS with a range of 42 to 57 FPS. High averages 42 FPS, and Ultra falls to 32 FPS. The 4K data reveals a steep drop-off: the difference between Low and Ultra at this resolution is 33 FPS, and even the Medium preset's maximum of 57 FPS falls short of the playable threshold. The recorded data indicates that 4K gaming with this combination is only viable at the lowest settings.

The resolution scaling follows a consistent pattern. From 1080p to 1440p, average FPS drops by roughly 35 percent across most presets. From 1440p to 4K, the drop is more severe, reflecting the increased pixel count and the GPU's memory bandwidth limitations. The RTX 2070 SUPER's 8 GB GDDR6 memory and 448.0 GB/s bandwidth are sufficient for 1080p and 1440p, but the 4K results suggest the card is operating near its limits.

Similar Performance Alternatives

The database's nearest rival data places the Intel Core Ultra 5 225 in a tight cluster of CPUs. The AMD Ryzen 5 5600F scores 36945, a delta of 0 percent compared to the Ultra 5 225's average score of 36938. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2 percent higher. The AMD Ryzen AI 7 PRO 450 scores 37093, 0.4 percent higher, and the Intel Core i9-12900T scores 37112, 0.5 percent higher. In practical terms, these four processors are interchangeable for Minimum, as the largest delta among them is less than one percent. A system builder swapping between these CPUs would see no measurable difference in frame rates.

On the GPU side, the NVIDIA GeForce RTX 2070 SUPER has an average benchmark score of 20282. Its nearest rival is the NVIDIA Quadro M4000M with a score of 20480, which is 1 percent higher. The NVIDIA GeForce RTX 3070 Mobile scores 20534, 1.2 percent higher. The Intel Arc B570 scores 20556, 1.3 percent higher, and the Intel Arc A750 scores 20582, 1.5 percent higher. The delta percentages are small, but the direction is consistent: the RTX 2070 SUPER sits at the bottom of this group. The Arc A750, in particular, is worth noting as a modern alternative that would deliver nearly identical performance in Minimum, though the driver maturity and feature set would differ.

The percentile rankings reinforce this picture. The Ultra 5 225 sits in the 85th percentile among all CPUs, which is a strong position. The RTX 2070 SUPER sits in the 65th percentile among all GPUs, a more modest standing. The combination ranks 2142 out of 3712 tested combos for this game, placing it in the upper-middle portion of the database's combo rankings.

FAQ

Q: Can this system run Minimum at 1080p with Ultra settings?

A: Yes. The recorded data shows a 92 FPS average at 1920x1080 with the Ultra preset, which clears the 60 FPS playable threshold by a comfortable margin.

Q: What is the best playable preset at 1440p?

A: The High preset is the most demanding option that stays playable at 2560x1440, averaging 78 FPS. The Ultra preset averages 59 FPS, just below the 60 FPS threshold.

Q: Is 4K gaming possible with this hardware?

A: Only at the Low preset. The 3840x2160 Low setting averages 65 FPS. All other 4K presets fall below 60 FPS: Medium averages 50 FPS, High averages 42 FPS, and Ultra averages 32 FPS.

Q: How does the RTX 2070 SUPER compare to the Intel Arc A750?

A: The Arc A750 has an average benchmark score of 20582, which is 1.5 percent higher than the RTX 2070 SUPER's 20282. In Minimum, the performance difference would be negligible.

Q: How does the Ultra 5 225 compare to the Ryzen 5 5600F?

A: The two CPUs have nearly identical average benchmark scores: 36938 for the Ultra 5 225 and 36945 for the Ryzen 5 5600F, a delta of 0 percent. They would perform the same in this game.

Q: What frame rate can I expect at 1080p Medium?

A: The Medium preset at 1920x1080 averages 144 FPS, with a minimum of 122 FPS and a maximum of 165 FPS. This is well above the playable threshold.

The Verdict

The verdict by resolution is clear from the recorded data. At 1920x1080, the system clears the 60 FPS threshold at every preset, including Ultra at 92 FPS. This is the resolution where the combination performs without compromise. At 2560x1440, the system remains playable at High, Low, and Medium presets. The High preset averages 78 FPS, providing a good balance of visual quality and performance. The Ultra preset at 1440p averages 59 FPS, one frame short of the threshold, so it is not considered playable by the database standard.

At 3840x2160, only the Low preset is playable, averaging 65 FPS. Medium falls to 50 FPS, High to 42 FPS, and Ultra to 32 FPS. The 4K results indicate that this hardware combination is not suited for high-fidelity gaming at that resolution. The GPU is the limiting factor here, as the CPU's 85th percentile ranking suggests it has ample headroom. The RTX 2070 SUPER's 65th percentile GPU ranking and its 8 GB memory capacity are simply insufficient for demanding 4K presets in Minimum.

The overall picture is that this system is a strong 1080p performer, a capable 1440p machine with preset limitations, and a marginal 4K option restricted to minimal settings. The playable threshold of 60 FPS is met or exceeded in seven of the twelve tested configurations.

Best Settings per Resolution

At 3840x2160, the Low preset is the only option that maintains 60 FPS. The recorded average is 65 FPS, which provides a small buffer above the threshold. The Medium preset's average of 50 FPS and its maximum of 57 FPS confirm that even a best-case scenario falls short.

At 2560x1440, the High preset is the best choice, averaging 78 FPS. This is the most demanding preset that stays at or above 60 FPS. The Medium preset averages 93 FPS and the Low preset averages 121 FPS, both playable, but High offers the best visual quality without sacrificing the threshold.

At 1920x1080, the Ultra preset averages 92 FPS, making it the clear recommendation. The entire preset range is playable, from Low at 188 FPS to Ultra at 92 FPS, so there is no reason to reduce settings at this resolution unless aiming for very high refresh rates.

How This Combo Ranks

The Intel Core Ultra 5 225 and NVIDIA GeForce RTX 2070 SUPER combination ranks 2142 out of 3712 tested combos for Minimum. This places it in the upper-middle range of the database's tested configurations. The rank reflects the GPU's age and its 65th percentile standing among all GPUs. The CPU, by contrast, ranks in the 85th percentile among all CPUs, indicating that the processor is not the bottleneck in this pairing.

The rank of 2142 out of 3712 means roughly 57 percent of tested combos perform better in this game. This is consistent with the GPU's mid-range positioning. The RTX 2070 SUPER was released in 2019 with a launch MSRP of 499 USD, and its performance in Minimum reflects its Turing architecture and 12 nm process node. The CPU, released in 2025 on the Arrow Lake architecture with a 3 nm process node, brings substantial processing power to the pairing, but the GPU limits the overall result.

For a game released in 2014, this combination is more than adequate for mainstream resolutions. The rank is dragged down by the 4K results, where the GPU's limitations are most apparent. At 1080p, the system would rank much higher against the full combo list.

CPU and GPU Roles

The data shows that the GPU is the dominant factor in Minimum's performance, particularly at higher resolutions. The RTX 2070 SUPER's 8 GB GDDR6 memory and 448.0 GB/s bandwidth are sufficient for 1080p, where even the Ultra preset averages 92 FPS. At 1440p, the GPU begins to strain, with Ultra dropping to 59 FPS. At 4K, the GPU is clearly overwhelmed, with only the Low preset clearing 60 FPS.

The CPU's role is secondary but not irrelevant. The Ultra 5 225's strong single-thread performance, indicated by its Cinebench R23 single-core score of 3655 and PassMark single-thread score of 4412, ensures that Minimum's game logic and draw calls are handled without introducing CPU bottlenecks. The CPU's 10 cores and 10 threads are more than sufficient for a 2014 title, and its 85th percentile ranking among all CPUs confirms it is not the limiting factor.

The scaling between resolutions confirms this analysis. From 1080p to 1440p, average FPS drops by approximately 35 percent across presets. From 1440p to 4K, the drop is even steeper, with the Low preset falling from 121 FPS to 65 FPS, a 46 percent reduction. This scaling pattern is characteristic of a GPU-bound scenario: as pixel count increases, the GPU's fill rate and memory bandwidth become the constraints. The CPU's performance remains constant across resolutions, so the frame rate differences are attributable almost entirely to the GPU.

The preset scaling tells a similar story. At 1080p, the difference between Low and Ultra is 96 FPS. At 1440p, that difference narrows to 62 FPS. At 4K, it narrows further to 33 FPS. This compression of the preset range at higher resolutions is another sign of GPU limitation. The GPU cannot fully exploit the visual headroom of lower presets at 4K because it is already saturated. In contrast, at 1080p, the GPU has enough headroom to render Ultra settings while still maintaining a high frame rate, and the CPU's strong single-thread performance ensures no stall in frame delivery.

For users considering this combination, the practical takeaway is that the RTX 2070 SUPER should be the focus of any future upgrade. The Ultra 5 225 has the processing headroom to support a faster GPU at all tested resolutions. The recorded data shows that the CPU's role is to enable the GPU's maximum performance, and it does so without becoming a bottleneck in Minimum.