Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 50 | 55 | 75 |
| 1440p QHD | 68 | 90 | 107 | 134 |
| 1080p Full HD | 106 | 133 | 164 | 210 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The Intel Core i7-14700KF and NVIDIA GeForce RTX 3060 Ti combination presents a compelling case study for a 2014 third-person shooter. Benchmark data for Minimum shows this pairing is more than adequate for modern high-refresh-rate play at standard resolutions, though 4K demands compromises. The measured FPS across three resolutions and four quality presets reveals a hardware duo that scales predictably, with the CPU’s 20 cores and 28 threads providing ample headroom while the GPU becomes the primary bottleneck at higher pixel counts.
Best Settings per Resolution
At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is Low, delivering an average of 74.7 FPS. The data shows a steep performance cliff at 4K: High settings drop to 49.8 FPS, Medium sits at 55.4 FPS, and Ultra falls to 35.9 FPS. This pattern indicates that the RTX 3060 Ti’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are insufficient for the pixel throughput required by Ultra presets at 4K.
For 2560x1440, the best playable setting is Ultra, which achieves an average of 67.8 FPS. Interestingly, the entire settings stack clears the 60 FPS threshold at this resolution — High runs at 89.5 FPS, Medium at 107 FPS, and Low at 134.3 FPS. The headroom at 1440p suggests the GPU has enough raw compute (16.20 TFLOPS FP32) to handle the game’s geometry and shading loads without dropping below playability.
At 1920x1080, Ultra is the best setting, producing an average of 105.8 FPS. Every preset at 1080p exceeds 100 FPS except Ultra itself, which still doubles the 60 FPS playable threshold. Low settings reach a remarkable 210.3 FPS, indicating that the i7-14700KF’s strong single-thread performance (Cinebench R23 single-core score of 6235) prevents any CPU-side framing limitations even in the least demanding visual configuration.
FAQ
Q: Can this PC run Minimum at 4K with playable framerates?
A: Yes, but only with Low settings. The measured average at 3840x2160 on Low is 74.7 FPS, while Medium (55.4 FPS), High (49.8 FPS), and Ultra (35.9 FPS) all fall below the 60 FPS playable threshold.
Q: What is the best quality preset at 1440p?
A: Ultra is the highest playable setting, delivering an average of 67.8 FPS. All four presets at 2560x1440 stay above 60 FPS, with the lowest preset (Low) hitting 134.3 FPS.
Q: How does the RTX 3060 Ti compare to its nearest GPU rivals?
A: The RTX 3060 Ti’s average benchmark score is 16129, which places it 0.7% ahead of the AMD Radeon RX 9060 (score 16014) and 1.4% behind both the AMD Radeon Pro 5600M (16351) and AMD Radeon RX 5700 XT (16361). It also outperforms the AMD Radeon R9 370X (15862) by 1.7%.
Q: Is the CPU or GPU more important for achieving high FPS at 1080p?
A: At 1920x1080, the GPU is clearly the limiting factor. The i7-14700KF ranks in the 94th percentile among all CPUs, and its nearest rival (Intel Core Ultra 7 265K) is only 1% faster. Yet framerates scale from 105.8 FPS at Ultra to 210.3 FPS at Low, showing that the RTX 3060 Ti’s workload determines performance.
Q: What does the combo rank indicate about overall performance?
A: This specific CPU-GPU pairing ranks 1816 out of 3712 tested combos for Minimum, placing it in the upper half of all configurations. The rank reflects balanced performance rather than top-tier dominance.
Q: Does the game support DirectX 12?
A: The RTX 3060 Ti supports DirectX 12 Ultimate (12_2), and its PassMark DirectX 12 score of 78 is notably lower than its DirectX 11 score of 163, suggesting the game’s rendering path may favor older APIs.
Measured FPS Breakdown
The benchmark data provides average FPS for each resolution and settings combination, with no minimum or maximum frame times recorded.
At 3840x2160, the RTX 3060 Ti struggles beyond the lowest preset. Low settings produce an average of 74.7 FPS, which is the only configuration above the 60 FPS threshold. Medium yields 55.4 FPS, High drops to 49.8 FPS, and Ultra bottoms out at 35.9 FPS. The gap between Low and Medium is 19.3 FPS, while the drop from Medium to High is just 5.6 FPS — a nonlinear scaling pattern that suggests texture memory pressure begins at Medium.
At 2560x1440, the picture improves dramatically. Low averages 134.3 FPS, Medium 107 FPS, and High 89.5 FPS. Ultra still manages 67.8 FPS, which is 7.8 FPS above the playable threshold. The performance delta between Low and Ultra at this resolution is 66.5 FPS, indicating that visual quality settings have a substantial impact but never render the game unplayable.
At 1920x1080, the hardware shows its full strength. Low averages 210.3 FPS, Medium 163.5 FPS, High 133.4 FPS, and Ultra 105.8 FPS. The progression from Ultra to Low yields a 104.5 FPS spread, demonstrating that the i7-14700KF can feed the GPU efficiently even at extreme framerates. Interestingly, the relative drop from Medium to High (30.1 FPS) is larger than the drop from High to Ultra (27.6 FPS), which may indicate a specific rendering feature enabled between Medium and High.
The scaling between resolutions follows expected patterns. At Ultra settings, moving from 1080p to 1440p reduces FPS by 38.0 FPS, and moving from 1440p to 4K reduces it further by 31.9 FPS. This consistent degradation suggests the GPU’s pixel fill rate (133.2 GPixel/s) and texture rate (253.1 GTexel/s) are the binding constraints at higher resolutions.
Similar Performance Alternatives
For the Intel Core i7-14700KF, the nearest CPU rivals based on average benchmark scores are closely matched. The AMD Ryzen 7 9700F scores 69996, just 0.2% lower than the i7-14700KF’s 70163 average. The AMD Ryzen 9 7940HX (69875) trails by 0.4%, and the AMD Ryzen 9 7950X (69515) sits 0.9% behind. The Intel Core Ultra 7 265K (70879) edges ahead by 1%. These sub-1% deltas mean that swapping to any of these processors would produce nearly identical framerates in Minimum, as the game’s CPU demands are easily met by all of them.
For the NVIDIA GeForce RTX 3060 Ti, the GPU’s nearest rivals show slightly larger variance. The AMD Radeon RX 9060 (16014) is 0.7% slower, while the AMD Radeon Pro 5600M (16351) and AMD Radeon RX 5700 XT (16361) are both 1.4% faster. The AMD Radeon R9 370X (15862) lags 1.7% behind. In practical terms, an RX 5700 XT would deliver approximately 1-2 FPS more at 4K Ultra (raising 35.9 to roughly 36.5 FPS), which is unlikely to change playability verdicts at any resolution.
The combination of a top-percentile CPU (94th percentile vs all CPUs) with a mid-range GPU (59th percentile vs all GPUs) creates a system where the GPU is the definitive performance ceiling. Users seeking higher 4K framerates would see minimal gains from CPU upgrades, as the nearest rivals are all within 1% of the i7-14700KF’s multicore performance.
The Verdict
The question of whether this PC can run Minimum is answered decisively by the measured data. At 3840x2160, the system clears the 60 FPS playable threshold only on Low settings, achieving 74.7 FPS. Medium, High, and Ultra all fail to reach playable framerates, with averages of 55.4, 49.8, and 35.9 FPS respectively. This resolution is technically playable but visually compromised.
At 2560x1440, the system runs the game at Ultra settings with 67.8 FPS, and every preset exceeds 60 FPS. This is the sweet spot for this hardware — it delivers the full visual experience without sacrificing smoothness. The 1440p Ultra result is 12.8 FPS above the playable threshold, providing a modest buffer for demanding scenes.
At 1920x1080, the system is overwhelmingly capable. Ultra settings average 105.8 FPS, which is 45.8 FPS above the playable threshold. This resolution offers the best combination of visual fidelity and performance headroom, making it ideal for high-refresh-rate monitors.
The verdict across all resolutions: this PC runs Minimum successfully at 1080p and 1440p with maximum settings, while 4K requires reducing quality to Low. The playable threshold of 60 FPS is exceeded at 1080p Ultra by 76%, at 1440p Ultra by 13%, and at 4K Low by 24%.
How This Combo Ranks
The Intel Core i7-14700KF + NVIDIA GeForce RTX 3060 Ti combination ranks 1816 out of 3712 tested combos for Minimum. This places the system in the 51st percentile of all configurations, meaning roughly half of tested hardware setups perform better. Given that the GPU sits in the 59th percentile of all GPUs while the CPU ranks in the 94th percentile, the combo’s ranking is dragged down by the graphics card’s mid-range positioning.
The rank implies that upgrading the GPU alone would substantially improve the combo’s standing. For instance, pairing the same CPU with a GPU that scores closer to the 80th percentile would likely push the combo above the 2000-rank mark. Conversely, the high CPU rank ensures the system never suffers from processor bottlenecks, even at low resolutions where framerates exceed 200 FPS.
Compared to its nearest GPU rivals, the RTX 3060 Ti’s 59th percentile standing is reflected in the combo’s mid-pack rank. A system using the AMD Radeon RX 9060 (0.7% slower) would rank nearly identically, while one using the AMD Radeon RX 5700 XT (1.4% faster) would see a marginal improvement of perhaps 10-20 positions.
CPU and GPU Roles
The data reveals a clear division of labor between the two components across resolutions. At 1920x1080, the GPU is almost entirely responsible for framerate differences between settings. The i7-14700KF’s single-thread performance (Cinebench R23 score of 6235) is sufficient to push 210.3 FPS on Low settings without becoming a bottleneck. The 104.5 FPS spread between Low and Ultra settings at this resolution is entirely attributable to GPU workload.
At 2560x1440, both components contribute to the performance envelope. The GPU’s workload increases by 78% compared to 1080p (from 2.07 million pixels to 3.69 million pixels), yet the CPU still delivers enough frame pacing to maintain 134.3 FPS on Low. The scaling from Low to Ultra at 1440p (66.5 FPS drop) is proportionally similar to 1080p, indicating the CPU remains unchallenged even with higher pixel counts.
At 3840x2160, the GPU becomes the sole limiting factor. The 4K resolution quadruples the pixel count of 1080p, and the RTX 3060 Ti’s memory bandwidth (448.0 GB/s) and pixel rate (133.2 GPixel/s) are insufficient for Ultra settings. The CPU’s role diminishes to near-zero, as even the most demanding GPU workload (4K Ultra at 35.9 FPS) leaves the i7-14700KF idle. The 38.8 FPS difference between 4K Low and 4K Ultra directly reflects the GPU’s compute and memory limitations.
Cross-resolution analysis shows that the CPU’s influence is strongest at high framerates. The jump from 4K Low (74.7 FPS) to 1440p Low (134.3 FPS) represents a 79.8% FPS increase, while the jump from 1440p Ultra (67.8 FPS) to 1080p Ultra (105.8 FPS) is only 56%. This nonlinear scaling suggests that at lower resolutions and settings, the CPU’s frame generation capability becomes more relevant, though even at 1080p Low, the GPU still outputs 210.3 FPS without the CPU maxing out.