Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
326 FPS
Ultra 1080p Measured
160 FPS

1440p (2K / QHD)

Low 1440p Measured
211 FPS
Ultra 1440p Measured
103 FPS

4K (Ultra HD)

Low 4K Measured
113 FPS
Ultra 4K Measured
56 FPS
4.8ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 69,355
Graphics Card
Required 27,663
Your GPU 44,795

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 73 87 113
1440p QHD 103 135 161 211
1080p Full HD 160 210 250 326

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 210
1920x1080 Low 326
1920x1080 Medium 250
1920x1080 Ultra 160
2560x1440 High 135
2560x1440 Low 211
2560x1440 Medium 161
2560x1440 Ultra 103
3840x2160 High 73
3840x2160 Low 113
3840x2160 Medium 87
3840x2160 Ultra 56

Performance Analysis: Minimum on Your System

The Intel Core i7-14700K and NVIDIA GeForce RTX 4070 Ti combination delivers a decisive performance class for Minimum, a Third-Person Shooter released on 2014-06-25. The measured data shows this combo handles the game’s highest settings with substantial headroom at standard resolutions, while 4K Ultra remains the only configuration that dips below the 60 FPS playable threshold. The benchmark scores place the CPU in the 94th percentile and the GPU in the 84th percentile, indicating a pairing of top-tier components that collectively rank 511th out of 3712 tested combos in this specific title.

Measured FPS Breakdown

The measured FPS data is organized by resolution and preset, with average, minimum, and maximum figures where recorded. At 1920x1080, the combo produces exceptional frame rates across all settings: Low averages 326 FPS, Medium averages 250 FPS with a minimum of 212 FPS and maximum of 287 FPS, High averages 210 FPS, and Ultra averages 160 FPS. The gap between Low and Ultra is roughly 166 FPS, which represents a 51% reduction in average frame rate, yet even at Ultra the system maintains over 2.6x the 60 FPS playable threshold.

Moving to 2560x1440, the results remain strong but show the expected scaling cost. Low averages 211 FPS, Medium averages 161 FPS with a minimum of 137 FPS and maximum of 185 FPS, High averages 135 FPS, and Ultra averages 103 FPS. The transition from 1080p to 1440p reduces performance by roughly 35-39% across comparable settings; for instance, High drops from 210 FPS to 135 FPS, and Ultra drops from 160 FPS to 103 FPS. This scaling is consistent with the increased pixel count of 1440p, which is approximately 78% more pixels than 1080p.

At 3840x2160, the performance curve tightens considerably. Low averages 113 FPS, Medium averages 87 FPS with a minimum of 74 FPS and maximum of 100 FPS, High averages 73 FPS, and Ultra drops to 56 FPS average. The 4K Ultra result is the only measured configuration that falls below the 60 FPS playable threshold, with the average sitting 4 FPS under the target. The Medium preset at 4K maintains a comfortable margin, with its minimum of 74 FPS still clearing the playable threshold by 14 FPS. Notably, the min/max data is only provided for the Medium preset at each resolution, which means the variance analysis is limited to those data points; at 4K Medium the spread is 26 FPS, at 1440p Medium it is 48 FPS, and at 1080p Medium it is 75 FPS.

How This Combo Ranks

The combo’s rank within Minimum is 511 out of 3712 tested combinations, placing it in the top 13.8% of all configurations tested for this game. This ranking reflects the strength of both the CPU and GPU individually; the i7-14700K scores in the 94th percentile against all CPUs, while the RTX 4070 Ti scores in the 84th percentile against all GPUs. The gap between these percentile ranks suggests that the CPU has more relative headroom than the GPU, but in practice the GPU becomes the limiting factor at higher resolutions due to the increased pixel workload.

The benchmark scores for the CPU are substantial: Cinebench R23 multi-core reaches 33440.5, Geekbench multi-core hits 20767, and Passmark multi-thread scores 52392. For the GPU, 3DMark Steel Nomad DX12 scores 5024, Geekbench Vulkan reaches 213808, and Passmark G3D scores 31624. These raw numbers, combined with the measured FPS data, indicate a system that is well-balanced for this title, with no single component acting as a severe bottleneck at any tested resolution or preset.

CPU and GPU Roles

The data reveals a clear division of labor between the CPU and GPU in Minimum, with the CPU dominating at lower resolutions and the GPU becoming the primary constraint as resolution increases. At 1920x1080, the average FPS ranges from 160 to 326, which is far beyond what the GPU alone would typically deliver at this resolution for a 2014 title, suggesting the CPU’s 20 cores and 28 threads provide ample instruction throughput to feed the GPU. The 326 FPS Low preset result is particularly telling; this is a CPU-bound scenario where the RTX 4070 Ti’s 40.09 TFLOPS FP32 compute is not the limiting factor.

At 2560x1440, the scaling from 1080p shows a 35-39% reduction in average FPS across presets, which is close to the theoretical pixel-count scaling of 78% additional pixels. This suggests the system is transitioning from CPU-bound to GPU-bound behavior; the GPU’s 504.2 GB/s memory bandwidth and 192-bit bus width are now more engaged, but the CPU still has sufficient single-thread performance, evidenced by a Geekbench single-core score of 2569, to avoid bottlenecking.

At 3840x2160, the GPU is clearly the dominant component. The average FPS drops to 56 at Ultra and 73 at High, which aligns with the GPU’s 80 ROPs and 208.8 GPixel/s pixel rate. The CPU’s influence is minimal here; even with the i7-14700K’s Passmark single-thread score of 4472, the frame rate is dictated by the GPU’s ability to render 4K pixels. The scaling from 1440p to 4K is steeper than from 1080p to 1440p: High drops from 135 to 73 FPS (46% reduction), and Ultra drops from 103 to 56 FPS (46% reduction). This indicates that the GPU is operating near its fill-rate ceiling at 4K, while the CPU has spare capacity.

FAQ

Q: Can this combo maintain 60 FPS at 4K with Ultra settings?

A: No. The measured average FPS at 3840x2160 Ultra is 56, which is 4 FPS below the 60 FPS playable threshold. The High preset at 4K averages 73 FPS and is the highest playable setting at that resolution.

Q: What is the maximum FPS achievable at 1080p?

A: The highest measured average is 326 FPS at the Low preset. The Ultra preset at 1080p averages 160 FPS, which is still 2.7x the playable threshold.

Q: How does the combo rank against other tested configurations?

A: It ranks 511th out of 3712 combos, placing it in the top 13.8% of all tested systems for Minimum.

Q: Is the CPU or GPU more limiting at 1440p?

A: At 1440p, the system exhibits balanced behavior; the FPS scaling from 1080p is roughly proportional to pixel count increases, indicating neither component is a severe bottleneck. The CPU’s 94th percentile rank versus the GPU’s 84th percentile suggests the GPU is closer to its limit.

Q: Which preset provides the best balance of visual quality and frame rate at 4K?

A: The High preset averages 73 FPS and is the most demanding setting that clears the 60 FPS threshold. The Medium preset averages 87 FPS with a minimum of 74 FPS, offering additional headroom for frame-time spikes.

Q: Are there any measured minimum FPS data points that fall below 60 FPS?

A: The only recorded minimum FPS values are for the Medium preset at each resolution; the lowest is 74 FPS at 4K, which is above the threshold. No min FPS data is provided for Low, High, or Ultra presets, so their frame-time stability cannot be assessed from the pack.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with a measured average of 73 FPS. The Medium preset offers 87 FPS average with a 74 FPS minimum, which is a safer choice for consistent frame delivery, but High is the maximum playable setting. Low averages 113 FPS, and Ultra falls short at 56 FPS.

At 2560x1440, all four presets clear the 60 FPS threshold. The best setting is Ultra, averaging 103 FPS. The next tier down, High, averages 135 FPS, and Medium averages 161 FPS with a minimum of 137 FPS. Even the most demanding preset at this resolution provides nearly double the playable threshold.

At 1920x1080, the Ultra preset averages 160 FPS, making it the best playable setting. This is followed by High at 210 FPS, Medium at 250 FPS with a minimum of 212 FPS, and Low at 326 FPS. The 1080p Ultra result demonstrates that the combo has significant performance reserves, with the average FPS more than 2.5x the playable threshold.

The Verdict

Yes, this PC runs Minimum effectively. The verdict by resolution is unambiguous: at 3840x2160, the playable settings are High, Low, and Medium, with High being the best setting at 73 FPS average. At 2560x1440, all settings including Ultra are playable, with Ultra averaging 103 FPS. At 1920x1080, all settings are playable, with Ultra averaging 160 FPS. The only configuration that fails the 60 FPS criterion is 4K Ultra, which averages 56 FPS. This means the system is fully capable of running the game at its highest visual quality at 1080p and 1440p, and at High settings for 4K. The data indicates that the system’s performance headroom is substantial; even at 4K High, the average FPS is 13 FPS above the playable threshold, providing a comfortable margin for demanding scenes.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, are all within a 1% delta. The AMD EPYC 9115 scores 69288, which is 0.1% higher than the i7-14700K’s average of 69355. The AMD Ryzen 9 7950X scores 69515, which is 0.2% lower. The AMD Ryzen 9 7940HX scores 69875, 0.7% lower, and the AMD Ryzen 7 9700F scores 69996, 0.9% lower. These CPUs would behave nearly identically in Minimum, given the game’s moderate CPU demands at higher resolutions where the GPU becomes the primary constraint.

For the GPU, the nearest rivals show similar performance deltas. The NVIDIA GeForce RTX 5090 Mobile scores 45152, which is 0.8% higher than the RTX 4070 Ti’s average of 44795. The AMD Radeon Pro 5500 XT scores 45384, 1.3% higher, and the Intel Arc A730M scores 45592, 1.7% higher. The NVIDIA RTX A6000 scores 44075, which is 1.6% lower. These GPUs would generate frame rates within a few percent of the RTX 4070 Ti in Minimum, meaning users with these alternatives would see nearly identical FPS at the same settings and resolutions. Notably, the RTX 5090 Mobile is a laptop part, but its benchmark score places it within the same performance envelope for this game.