Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 37 | 39 | 53 |
| 1440p QHD | 49 | 62 | 75 | 101 |
| 1080p Full HD | 76 | 99 | 121 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
This combo pairs the Intel Core i7-14700K, a 20-core, 28-thread Raptor Lake refresh desktop processor, with the AMD Radeon RX 6600, an 8 GB RDNA 2.0 graphics card. Measured data for Minimum, a 2014 third-person shooter, shows this combination ranks 2924 out of 3712 tested combos, placing it in the lower-middle portion of the database. The RX 6600 sits in the 63rd percentile among all GPUs, while the i7-14700K ranks in the 94th percentile among all CPUs, indicating a substantial performance gap between the two components. Benchmark results reveal that the CPU is far more capable than the GPU, making the graphics card the definitive limiting factor for this game.
How This Combo Ranks
The combo’s rank of 2924 out of 3712 tested combinations places it in roughly the 21st percentile of all tested systems for Minimum. This is a surprisingly low position considering the CPU’s strength; the i7-14700K alone sits in the 94th percentile of all CPUs, with an average benchmark score of 69355. The bottleneck is clearly the GPU. The RX 6600’s average benchmark score of 19036 places it in only the 63rd percentile of all GPUs. This creates a system where the processor has significant headroom, but the graphics card caps the actual gaming performance.
The data implies that this pairing is heavily unbalanced for Minimum. The game, being a third-person shooter from 2014, is likely more dependent on raw GPU rasterization than on multi-core CPU throughput. The i7-14700K’s excellent synthetic scores—such as a Cinebench R23 multi-core score of 33440.5 and a Geekbench single-core score of 2569—contribute little when the GPU is unable to keep up. The 2924th rank suggests that many other combinations, likely with more balanced pairings or stronger GPUs, achieve better frame rates in this specific title. The rank is a reflection of the whole system, and here, the weakest link drags the overall standing down.
Similar Performance Alternatives
Looking at the nearest rivals for each component reveals what other hardware would behave similarly. The i7-14700K’s closest performance neighbors include the AMD EPYC 9115, which has an average score of 69288 and is only 0.1% slower, and the AMD Ryzen 9 7950X, scoring 69515 and being 0.2% faster. Also nearby are the AMD Ryzen 9 7940HX (69875, 0.7% faster) and the AMD Ryzen 7 9700F (69996, 0.9% faster). These processors would all offer nearly identical compute performance in Minimum, meaning if a user swapped the i7-14700K for any of these, the frame rates would remain essentially unchanged because the GPU would still be the limiting factor.
On the graphics side, the RX 6600’s nearest rivals are remarkably close in score. The NVIDIA Quadro K6000 matches it exactly with a 0% delta, scoring 19030. The NVIDIA GeForce RTX 4050 Mobile is 0.1% faster at 19049, while the NVIDIA Tesla K20m is 0.3% faster at 19089. The NVIDIA RTX 2000 Ada Generation is 0.4% slower at 18954. These four cards would produce nearly identical FPS results in Minimum when paired with the i7-14700K. The data suggests that a system with an RTX 4050 Mobile or a Quadro K6000 would land in the same performance tier, yielding similar average frame rates across all resolutions and settings. This reinforces the idea that the GPU is the performance ceiling, and any of these alternatives would behave almost identically.
CPU and GPU Roles
The measured FPS data clearly delineates the roles of each component. Across all resolutions, the scaling from Low to Ultra settings shows that the GPU is the dominant factor. At 1920x1080, the average FPS drops from 156.2 on Low to 76.2 on Ultra, a reduction of 80 FPS (51%). Similarly, at 2560x1440, the drop is from 101.3 on Low to 49.2 on Ultra, a reduction of 52.1 FPS (also roughly 51%). This consistent halving of performance from Low to Ultra indicates that the GPU’s fill rate and shading capacity are being taxed heavily at higher presets.
Resolution scaling further confirms the GPU bottleneck. At Ultra settings, moving from 1920x1080 (76.2 FPS) to 2560x1440 (49.2 FPS) results in a 35% performance loss. Moving further to 3840x2160 (27.3 FPS) another 45% loss. These are massive drops that point directly at the RX 6600’s 224.0 GB/s memory bandwidth and 8 GB VRAM being insufficient for the higher pixel counts. The CPU, by contrast, shows its strength in the High preset at 2560x1440, where the system still achieves 62.1 FPS. Since the i7-14700K has 28 threads and a 5.60 GHz boost clock, it is unlikely to be the limiting factor at any resolution tested. The data implies that the CPU’s role is to ensure the frame rate never dips due to physics or draw calls, but the GPU’s role is to determine the absolute ceiling. At 3840x2160, even Low settings only reach 53.1 FPS, proving that no amount of CPU power can overcome the GPU’s limitations.
The Verdict
Yes, this PC can run Minimum, but the playable resolutions are limited. According to the verdict data, at 1920x1080, all four settings—Low, Medium, High, and Ultra—are playable, with Ultra averaging 76.2 FPS. At 2560x1440, the playable settings are Low (101.3 FPS), Medium (75.3 FPS), and High (62.1 FPS); Ultra falls below the 60 FPS threshold at 49.2 FPS. At 3840x2160, no settings are playable, as even Low only averages 53.1 FPS, below the 60 FPS threshold.
The verdict is clear: for a smooth 60+ FPS experience, the user must stay at 2560x1440 or lower. At 1080p, the system has plenty of headroom, allowing maximum settings. At 1440p, the user must dial back to High to stay above 60 FPS. 4K is not viable for this game with this GPU, as the best settings yield only 53.1 FPS on Low. The data shows that the system is well-suited for 1080p gaming and capable of 1440p with some graphical compromises, but it is not a 4K solution for this title.
Measured FPS Breakdown
1920x1080: The best performance is on Low settings, where the average FPS is 156.2. Medium settings deliver 121 FPS, High settings drop to 99.3 FPS, and Ultra settings still maintain a solid 76.2 FPS. All presets exceed the 60 FPS threshold, making 1080p fully playable.
2560x1440: Low settings provide the highest average at 101.3 FPS. Medium settings produce 75.3 FPS, and High settings just barely clear the threshold at 62.1 FPS. Ultra settings fall below playable at 49.2 FPS, indicating that the GPU’s 8 GB VRAM and 128-bit memory bus are stressed at this resolution with maximum quality.
3840x2160: Low settings average 53.1 FPS, Medium 39.2 FPS, High 37.1 FPS, and Ultra 27.3 FPS. None of these reach the 60 FPS playable threshold. The data shows a steep decline from 1440p, with even the lowest settings losing nearly half the frame rate compared to 1440p Low.
FAQ
*Q: Can this system run Minimum at 4K resolution?*
A: No. Measured data shows that at 3840x2160, even the Low preset averages only 53.1 FPS, which is below the 60 FPS playable threshold. Ultra averages 27.3 FPS.
Q: What is the best settings preset at 1440p to maintain 60 FPS?
A: The High preset is the most demanding that stays above 60 FPS, averaging 62.1 FPS. Ultra drops to 49.2 FPS and is not playable.
Q: How much faster is 1080p Ultra compared to 1440p Ultra?
A: At 1080p Ultra, the average FPS is 76.2, while at 1440p Ultra it is 49.2. This represents a 27 FPS advantage (approximately 55% higher) at the lower resolution.
Q: Is the Intel Core i7-14700K the bottleneck in this combo?
A: No. The CPU ranks in the 94th percentile of all CPUs, with an average benchmark score of 69355. The GPU ranks in the 63rd percentile with a score of 19036, indicating the RX 6600 is the limiting component.
Q: What GPU is closest in performance to the RX 6600?
A: The NVIDIA Quadro K6000 has an average score of 19030, which is a 0% delta from the RX 6600’s 19036. The NVIDIA GeForce RTX 4050 Mobile is also very close, scoring 19049 (0.1% faster).
Q: Does the game run better on Low settings at 1440p than on Ultra at 1080p?
A: Yes. 1440p Low averages 101.3 FPS, which is higher than 1080p Ultra’s 76.2 FPS. This suggests that lower settings at a higher resolution can provide a better frame rate than higher settings at a lower resolution.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 76.2 FPS. This provides the highest visual quality while maintaining a comfortable frame rate.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is High, with an average of 62.1 FPS. This is a narrow margin above the 60 FPS threshold, so users may prefer Medium (75.3 FPS) for added headroom.
At 3840x2160, no preset reaches the 60 FPS threshold. The best option is Low, which averages 53.1 FPS, but this still falls short of the playable standard. Users are advised to lower the resolution to achieve a stable 60 FPS experience.