Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 45 | 57 | 73 |
| 1440p QHD | 69 | 86 | 104 | 140 |
| 1080p Full HD | 105 | 135 | 166 | 212 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 5060 delivers a decisive performance profile in Minimum, with the data showing that this combination is overwhelmingly a 1080p and 1440p powerhouse, while 4K remains a compromise between resolution and visual fidelity. At 1920x1080, the combo never drops below 104.5 FPS on average, even at the Ultra preset, making it a flawless choice for high-refresh-rate monitors. At 2560x1440, the system maintains an average of 69.2 FPS on Ultra, which clears the 60 FPS playability threshold with headroom, but the margin is thinner than at 1080p. The 3840x2160 results reveal a clear limiter: only the Low preset averages above 60 FPS (73.1), while Medium dips to 56.6 and High falls to 45.3, indicating that the GPU’s 8 GB VRAM and 128-bit memory bus are the primary constraints at 4K.
Measured FPS Breakdown
The measured FPS data provides a complete picture of how the Core i7-14700F and RTX 5060 scale across three resolutions and four presets. All figures below are average FPS, as the dataset does not include min or max framerate values. The playability threshold is set at 60 FPS, and the results are unambiguous: 1080p and 1440p are fully playable at every preset, while 4K is only playable at Low.
At 1920x1080, the performance is exceptional across the board. The Low preset delivers an average of 212.2 FPS, which is more than triple the 60 FPS threshold and ideal for competitive play. Medium follows at 165.7 FPS, High at 134.5 FPS, and Ultra at 104.5 FPS. The scaling from Low to Ultra shows a 50.7% reduction in average FPS (from 212.2 to 104.5), which is a moderate cost for the visual uplift. Even at the most demanding preset, the average FPS remains 74% above the playability threshold, meaning there is substantial headroom for background tasks or streaming overhead.
Moving to 2560x1440, the performance remains strong but the gap between presets widens. Low averages 139.9 FPS, which is still more than double the threshold. Medium drops to 104.2 FPS, High to 85.9 FPS, and Ultra to 69.2 FPS. The Ultra preset at 1440p is the closest this combo comes to the 60 FPS line at non-4K resolutions, finishing 15.3% above it. The step from High (85.9) to Ultra (69.2) represents a 19.4% performance loss, which is significant but expected for the highest quality settings. The data suggests that 1440p Ultra is playable but not with the same margin of comfort as 1080p Ultra.
At 3840x2160, the picture changes dramatically. Low is the only preset that averages above 60 FPS, hitting 73.1. Medium falls to 56.6 FPS, which is 5.7% below the threshold. High drops to 45.3 FPS, and Ultra plummets to 35.9 FPS. The scaling from Low to Ultra at 4K shows a 50.9% performance reduction (73.1 to 35.9), nearly identical to the percentage drop seen at 1080p, but the absolute numbers are far lower. The data indicates that the RTX 5060’s 8 GB GDDR7 memory and 448.0 GB/s bandwidth are insufficient to maintain smooth framerates at 4K with higher presets, leading to a hard cap on visual quality.
The resolution scaling reveals a clear pattern: moving from 1080p to 1440p costs roughly 34-38% of average FPS across presets, while moving from 1440p to 4K costs another 43-48%. This non-linear drop suggests that the GPU’s memory bandwidth and pixel throughput (119.9 GPixel/s) become limiting factors as pixel count increases.
FAQ
*Q: Can this PC run Minimum at 60 FPS on a 4K monitor?*
A: Only at the Low preset, which averages 73.1 FPS. Medium (56.6 FPS), High (45.3 FPS), and Ultra (35.9 FPS) all fall below the 60 FPS playability threshold at 3840x2160.
Q: What is the best preset to use at 2560x1440 for maximum visual quality while staying above 60 FPS?
A: Ultra is the best choice, as it averages 69.2 FPS and is the highest preset that clears the 60 FPS threshold. High (85.9 FPS) and Medium (104.2 FPS) also qualify, but Ultra offers the highest fidelity within playable limits.
Q: How much performance headroom does the combo have at 1920x1080 Ultra?
A: The average FPS at 1080p Ultra is 104.5, which is 74.2% above the 60 FPS threshold. This provides ample headroom for framerate dips, though the dataset does not include min FPS figures to quantify the worst-case drops.
Q: Is there a preset at 3840x2160 that comes close to 60 FPS without being playable?
A: Yes, the Medium preset averages 56.6 FPS, which is 5.7% below the threshold. This is the closest miss, as High (45.3) and Ultra (35.9) are substantially further away.
Q: Does the CPU or GPU limit performance more at 4K?
A: The data suggests the GPU is the primary limiter at 4K. The CPU is a 20-core, 28-thread part with a 5.40 GHz boost clock, and its benchmark scores (e.g., 35122 in Cinebench R23 multi-core) are far above what Minimum requires. The steep FPS drops from Low to Ultra at 4K align with the GPU’s memory bandwidth ceiling of 448.0 GB/s.
*Q: How does the combo rank among all tested configurations for Minimum?*
A: It ranks 1818 out of 3712 tested combos, placing it in the 49th percentile overall. This mid-pack ranking reflects the strong 1080p/1440p performance but weaker 4K showing.
CPU and GPU Roles
The benchmark data reveals a clear division of labor between the Intel Core i7-14700F and the NVIDIA GeForce RTX 5060, with the GPU taking on the dominant role at higher resolutions while the CPU provides a stable foundation across all settings. At 1920x1080, the CPU’s high single-thread performance (4958 in Cinebench R23 single-core) ensures that even the 212.2 FPS average at Low settings is not bottlenecked by processor limitations. The 20-core, 28-thread design with a 5.40 GHz boost clock is overkill for a 2014 third-person shooter, meaning the CPU is unlikely to constrain framerates at any preset.
The GPU’s influence becomes more pronounced as resolution increases. At 1440p, the RTX 5060’s 19.18 TFLOPS of FP32 performance and 3840 shading units handle the pixel load effectively, but the gap between Low (139.9 FPS) and Ultra (69.2 FPS) indicates that shading complexity and texture memory pressure are significant factors. The 8 GB GDDR7 memory is sufficient for 1440p, but the 128-bit bus width (448.0 GB/s bandwidth) means that higher presets with larger texture sets begin to tax the memory subsystem.
At 4K, the GPU is unequivocally the bottleneck. The CPU’s performance does not change with resolution, yet the average FPS drops from 73.1 at Low to 35.9 at Ultra. This 37.2 FPS swing is entirely attributable to the GPU’s inability to maintain throughput when pixel count quadruples from 1080p. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are insufficient for 3840x2160 at high presets, leading to the observed degradation. The CPU’s 65 W TDP and 10 nm process node are irrelevant to this outcome; the data shows that the RTX 5060’s 145 W TDP and 5 nm process node are the defining hardware characteristics for 4K performance.
The Verdict
The data is unambiguous: this PC can run Minimum at 60 FPS or above for 1080p and 1440p at every preset, but 4K requires significant compromises. At 1920x1080, all four presets—Low (212.2 FPS), Medium (165.7), High (134.5), and Ultra (104.5)—easily clear the 60 FPS threshold, making this a flawless 1080p machine for the game. The Ultra preset at 1080p is the recommended configuration for maximum visual quality, as it still provides 74% headroom above the playability line.
At 2560x1440, the system remains fully playable across all settings, with Ultra averaging 69.2 FPS. This is the highest preset that maintains a comfortable margin above 60 FPS, though players who prefer higher framerates can drop to High (85.9) or Medium (104.2). The 1440p Ultra result is the most demanding scenario that still passes the threshold, and the 9.2 FPS of headroom is adequate but not generous.
At 3840x2160, the verdict is more restrictive. The data shows that only the Low preset (73.1 FPS) is playable. Medium (56.6), High (45.3), and Ultra (35.9) all fail to reach 60 FPS, meaning 4K players must accept low visual settings or reduce resolution. The verdictByResolution data confirms this: the best playable settings at 4K are Low, with an average FPS of 73.1. For the best overall experience, 1440p Ultra provides the highest fidelity within playable limits, while 1080p Ultra offers the safest margin for consistent performance.
Similar Performance Alternatives
For the CPU, the nearest rivals based on average benchmark scores are all within a tight performance band. The Intel Xeon 6505P scores 53701, which is 0.2% higher than the i7-14700F’s 53620 average. The Intel Xeon Phi 7290 scores 53469, a 0.3% deficit. The AMD Ryzen 9 7900X scores 53288, trailing by 0.6%, and the AMD EPYC 7313P scores 53206, a 0.8% gap. These four processors would deliver virtually identical frame pacing in Minimum, since the game’s CPU demands are easily met by any of them. The Ryzen 9 7900X is the most likely consumer alternative, offering comparable multi-threaded performance (14751 in Cinebench R20 multi-core) without the server-oriented features of the Xeon or EPYC parts.
For the GPU, the nearest rivals show a similarly narrow spread. The AMD Radeon 860M scores 26401, just 0.3% above the RTX 5060’s 26331 average. The NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% above, while the AMD Radeon RX 6750 XT scores 26011, 1.2% below. In practical terms, any of these GPUs would produce nearly identical average FPS in Minimum at the same settings and resolution. The RX 6750 XT, with its 1.2% lower score, would perform marginally worse, while the RX 5700 XT 50th Anniversary would be marginally better. None of these differences would be perceptible in gameplay, as they fall within a 2% performance band.
How This Combo Ranks
The Intel Core i7-14700F + NVIDIA GeForce RTX 5060 combination ranks 1818 out of 3712 tested combos in Minimum, placing it in the 49.0th percentile (calculated from 1818/3712). This mid-pack ranking is somewhat surprising given the strong 1080p and 1440p results, but it reflects the fact that many other tested configurations likely include higher-end GPUs that excel at 4K. The combo’s rank is dragged down by the 4K performance, where only the Low preset is playable, whereas higher-ranked combos would likely handle 4K Ultra with ease.
The percentile positioning tells a nuanced story. At 1080p Ultra (104.5 FPS), this combo outperforms the vast majority of systems, but at 4K Ultra (35.9 FPS), it falls well below the median for tested combos. The rank of 1818 suggests that roughly half of all tested configurations deliver better overall performance, primarily due to superior 4K capability. For players targeting 1080p or 1440p, this combo’s effective rank would be much higher, as the data shows it clears 60 FPS at every preset in those resolutions. The 4K limitation is the single factor that prevents this from being a top-tier combination, and it is directly attributable to the RTX 5060’s 8 GB memory capacity and 128-bit bus width rather than any CPU deficiency.