Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 17 | 23 | 30 |
| 1440p QHD | 28 | 34 | 38 | 52 |
| 1080p Full HD | 37 | 53 | 64 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Measured FPS Breakdown
The recorded data for this configuration, pairing an Intel Core i7-14700F with an NVIDIA GeForce GTX 1650, shows a clear performance ceiling defined by the graphics card. At 4K, the system struggles to maintain playable frame rates across all presets. The High preset averages 17 FPS, which is marginal for a third-person shooter. Dropping to Medium yields 23.1 FPS, still far below the 60 FPS threshold. The Low preset improves the situation to 29.6 FPS, but this remains a slideshow-like experience for fast-paced action. The Ultra preset is the worst, producing an average of just 14.9 FPS, making the game effectively unplayable at this resolution.
At 1440p, the numbers improve but remain below the playable threshold. The High preset averages 34 FPS, while Medium reaches 38.1 FPS. The Low preset pushes further to 51.6 FPS, which is the best result at this resolution, yet it still falls short of the 60 FPS mark. The Ultra preset averages 28.1 FPS, confirming that this configuration cannot sustain smooth gameplay at 1440p under any setting combination.
The 1080p results tell a more positive story. At the Low preset, the system achieves an average of 82.6 FPS, comfortably exceeding the 60 FPS threshold. The Medium preset follows at 63.8 FPS, still playable and the highest quality setting that maintains a playable average. The High preset drops to 52.7 FPS, which is below the threshold but close enough to be borderline. The Ultra preset falls to 37.4 FPS, indicating that the highest quality settings are too demanding. The data shows a clear scaling pattern: as resolution increases, the gap between presets narrows because the GPU becomes the dominant bottleneck, whereas at 1080p the CPU has more headroom to push higher frame rates at lower settings.
Similar Performance Alternatives
The database places this CPU and GPU combination at rank 3570 out of 3712 combos for this game, indicating that the pairing is far below the median in gaming performance. This is primarily due to the GPU, which sits at the 40th percentile among all GPUs. Its nearest rivals in the database include the AMD Radeon HD 8850M, which scores 7447 versus the GTX 1650's 7472 average, a difference of only 0.3%. The Intel UHD Graphics 750 is another close competitor at 7441, just 0.4% behind. The AMD Radeon R7 350 scores 7425, trailing by 0.6%. On the other side, the Intel Arc A310 scores 7550, which is 1% ahead of the GTX 1650. In practical terms, the GTX 1650 performs almost identically to these integrated and low-end discrete solutions, meaning that swapping to any of them would yield nearly indistinguishable frame rates in this game.
The CPU, by contrast, is a high-end part. The Core i7-14700F is at the 91st percentile among all CPUs, with an average benchmark score of 53620. Its nearest rivals include the Intel Xeon 6505P at 53701, a negligible 0.2% difference. The Intel Xeon Phi 7290 scores 53469, just 0.3% lower. The AMD Ryzen 9 7900X scores 53288, which is 0.6% behind, while the AMD EPYC 7313P scores 53206, a 0.8% deficit. This means the i7-14700F is not the limiting factor in this game; any of these rival CPUs would produce similar results when paired with the GTX 1650. The bottleneck is squarely on the GPU, and the data confirms that the CPU has substantial headroom for this title.
CPU and GPU Roles
The measured FPS scaling across resolutions reveals which component matters more for this game. At 4K, the GPU is the overwhelming bottleneck. The difference between Low and Ultra presets at 3840x2160 is only 14.7 FPS (from 29.6 down to 14.9), showing that even massive quality reductions cannot rescue performance because the GPU is already maxed out. The CPU, despite its 20 cores and 28 threads, has little influence on the outcome at this resolution. The i7-14700F can easily feed frames to the GTX 1650, but the GPU cannot render them fast enough.
At 1440p, the pattern shifts slightly. The Low preset reaches 51.6 FPS, which is close to the playable threshold, while Medium and High stay in the 34-38 FPS range. The improved performance at Low suggests that the GPU is still the primary constraint, but the CPU is beginning to matter more as the resolution decreases. At 1080p, the CPU's role becomes more pronounced. The Low preset hits 82.6 FPS, which is a 60% increase over the 4K Low result. This scaling indicates that the i7-14700F can push much higher frame rates when the GPU is less burdened. The Medium preset at 63.8 FPS shows that the system can maintain playable performance with moderate quality settings, but High at 52.7 FPS and Ultra at 37.4 FPS demonstrate the GPU's limitations.
The resolution scaling between 1440p and 1080p at the Low preset is particularly telling: from 51.6 to 82.6 FPS, a 60% improvement. This is far larger than the resolution pixel count difference, confirming that the CPU is capable of driving higher frame rates while the GPU becomes the limiting factor. In contrast, the scaling from 4K Low to 1440p Low (29.6 to 51.6 FPS) is a 74% improvement, which is closer to the pixel count reduction, indicating a more balanced load. The data supports the conclusion that the CPU is not a bottleneck at any resolution up to 1080p, but the GPU prevents the system from exceeding the 60 FPS threshold at higher resolutions.
FAQ
Q: Can this PC run Minimum at 1080p with playable frame rates?
A: Yes. The database shows two playable presets at 1920x1080: Low at 82.6 FPS and Medium at 63.8 FPS. Both exceed the 60 FPS playable threshold.
Q: What is the best playable settings preset at 1080p?
A: Medium is the best preset that stays at or above 60 FPS at 1920x1080, with an average of 63.8 FPS. High and Ultra fall below the threshold at 52.7 and 37.4 FPS respectively.
Q: Is this PC capable of running the game at 1440p?
A: No. At 2560x1440, the best result is 51.6 FPS at the Low preset, which is below the 60 FPS threshold. All other presets score lower, with High at 34 FPS, Medium at 38.1 FPS, and Ultra at 28.1 FPS.
Q: How does the GTX 1650 compare to its nearest GPU rivals?
A: The GTX 1650 has an average benchmark score of 7472. The AMD Radeon HD 8850M scores 7447 (0.3% lower), the Intel UHD Graphics 750 scores 7441 (0.4% lower), and the AMD Radeon R7 350 scores 7425 (0.6% lower). The Intel Arc A310 scores 7550, which is 1% higher.
Q: Does the CPU hold back performance in this game?
A: No. The Intel Core i7-14700F is at the 91st percentile among CPUs with an average score of 53620. Its nearest rival, the Intel Xeon 6505P, scores 53701, a mere 0.2% difference. The CPU has ample headroom; the GPU is the limiting factor in all measured scenarios.
Q: What is the frame rate at 4K with the highest settings?
A: At 3840x2160 with the Ultra preset, the average FPS is 14.9. The High preset averages 17 FPS, Medium averages 23.1 FPS, and Low averages 29.6 FPS. None of these are playable.
The Verdict
The data is clear: this PC can run Minimum, but only at 1080p with reduced settings. The verdict by resolution shows that at 3840x2160 and 2560x1440, there are no playable settings, meaning every preset falls below the 60 FPS threshold. At 1920x1080, the system clears the bar with two options: Low at 82.6 FPS and Medium at 63.8 FPS.
For a third-person shooter, maintaining a steady frame rate is critical for aiming and responsiveness. The Medium preset at 1080p delivers 63.8 FPS on average, which is just above the threshold and should feel reasonably smooth. The Low preset at 82.6 FPS provides a comfortable margin and is the safer choice for consistent performance, especially in hectic scenes where frame rates can dip. The High preset at 52.7 FPS is playable in a casual sense, but it risks dropping below the smoothness threshold during intense combat. The Ultra preset at 37.4 FPS is not recommended for any serious gameplay.
The GPU's 4 GB of GDDR5 memory and 128-bit bus width are clearly insufficient for higher resolutions in this title. The CPU, with its 20 cores and 28 threads, is overqualified for this workload, but that does not compensate for the GPU's limitations. This system is best suited for 1080p gaming with medium or lower quality settings. Owners who prioritize visual fidelity should consider upgrading the graphics card, but for those who simply want a playable experience, the Medium preset at 1080p is the sweet spot.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS threshold. The closest is Low at 29.6 FPS, which is less than half the playable target. The database records no best settings for this resolution, as the system cannot reach a playable state under any quality level.
At 2560x1440, the situation is similar. No preset clears 60 FPS, with Low being the best option at 51.6 FPS. This is close but still below the threshold, and the database does not list a best setting for this resolution.
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 63.8 FPS. This is the recommended choice for players who want a balance between visual quality and smooth performance. The Low preset at 82.6 FPS is the alternative for those who prefer a larger frame rate buffer. The High preset at 52.7 FPS and Ultra at 37.4 FPS are both below the threshold, so they are not recommended if consistent 60 FPS gameplay is the goal. The data confirms that Medium at 1080p is the highest quality setting this configuration can sustain while maintaining playable performance.