Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

95%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
204 FPS
Ultra 1080p Measured
100 FPS

1440p (2K / QHD)

Low 1440p Measured
132 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
71 FPS
Ultra 4K Measured
35 FPS
7.6ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 53,620
Graphics Card
Required 27,663
Your GPU 27,425

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 46 54 71
1440p QHD 64 85 101 132
1080p Full HD 100 131 156 204

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 131
1920x1080 Low 204
1920x1080 Medium 156
1920x1080 Ultra 100
2560x1440 High 85
2560x1440 Low 132
2560x1440 Medium 101
2560x1440 Ultra 64
3840x2160 High 46
3840x2160 Low 71
3840x2160 Medium 54
3840x2160 Ultra 35

Performance Analysis: Minimum on Your System

The Intel Core i7-14700F paired with the AMD Radeon RX 6700 XT delivers a versatile experience in Minimum, a third-person shooter from 2014. Benchmark data shows the combination ranks 1935th out of 3712 tested hardware combos for this title, placing it in the upper half of all systems. Across the three tested resolutions and four quality presets, the system consistently produces playable frame rates, with the only significant caveat appearing at 4K with higher graphics settings. The data indicates the hardware scales predictably with resolution, and the CPU's substantial multi-threaded performance provides ample headroom for the GPU to operate as the primary bottleneck in most scenarios.

Measured FPS Breakdown

The measured frame rate data covers three resolutions—1920x1080, 2560x1440, and 3840x2160—each tested at Low, Medium, High, and Ultra settings. The dataset provides average frame rates for all configurations, with minimum and maximum values recorded only for the Medium preset at each resolution.

At 1920x1080, the system operates at extremely high frame rates. The Low preset achieves an average of 204 FPS, the highest recorded in the entire dataset. Moving to Medium, the average drops to 156 FPS, with a minimum of 133 FPS and a maximum of 180 FPS. The High preset produces an average of 131 FPS, while the Ultra preset delivers 100 FPS on average. These figures show a consistent step-down as graphical demands increase, with the gap between Low and Ultra representing a 104 FPS difference.

At 2560x1440, performance remains strong but scales downward from the 1080p results. The Low preset averages 132 FPS, which is 72 FPS lower than the same preset at 1080p. Medium follows at 101 FPS, with a recorded minimum of 86 FPS and a maximum of 116 FPS. The High preset averages 85 FPS, and the Ultra preset maintains an average of 64 FPS. The frame rate deltas between consecutive presets are roughly 31 FPS from Low to Medium, 16 FPS from Medium to High, and 21 FPS from High to Ultra.

At 3840x2160, the system begins to show its limits. The Low preset still achieves an average of 71 FPS, which clears the 60 FPS playability threshold. Medium averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS, showing noticeable variance. High drops to 46 FPS on average, and Ultra falls to 35 FPS. This resolution presents a steep performance cliff, where the difference between Low and Ultra is 36 FPS, and only the Low preset remains comfortably above the playability line.

The min/max data for Medium presets reveals that at 1080p, the frame rate varies by 47 FPS between minimum and maximum, while at 1440p the variance narrows to 30 FPS, and at 4K it widens slightly to 16 FPS. These figures suggest the game exhibits more frame pacing stability at higher resolutions, likely due to the GPU becoming the consistent bottleneck.

Best Settings per Resolution

Determining the best settings requires identifying the most demanding preset that maintains an average of at least 60 FPS, the established playability threshold. The data shows that at each resolution, the system can handle different maximum quality levels.

At 1920x1080, all four presets exceed the 60 FPS threshold. The Ultra preset, the most demanding option, averages 100 FPS, which is 40 FPS above the playability line. This makes Ultra the best settings choice for 1080p, as it provides the maximum visual quality while retaining substantial performance headroom.

At 2560x1440, the Ultra preset averages 64 FPS, which clears the threshold by a slim margin of 4 FPS. This is the most demanding preset that remains playable at this resolution. The High preset, averaging 85 FPS, offers more comfort, but the data confirms Ultra is viable. The 64 FPS average suggests that in less demanding scenes the frame rate will rise, but players should expect occasional dips near the threshold.

At 3840x2160, the situation changes dramatically. The Low preset is the only option that stays at or above 60 FPS, averaging exactly 71 FPS. The Medium preset falls short at 54 FPS, which is 6 FPS below the threshold. The High and Ultra presets, at 46 FPS and 35 FPS respectively, are not viable for smooth gameplay. Therefore, the best settings for 4K are Low, which sacrifices most visual enhancements to maintain fluid motion.

The verdict data confirms these choices, listing Low as the best setting at 4K with 71 FPS, Ultra at 1440p with 64 FPS, and Ultra at 1080p with 100 FPS. The system's performance at 1440p Ultra is particularly notable, as it demonstrates the hardware can handle near-maximum quality at a high resolution without dropping below playable levels.

CPU and GPU Roles

The measured data reveals how the Intel Core i7-14700F and AMD Radeon RX 6700 XT share the workload across resolutions. The CPU, with 20 cores and 28 threads, delivers a Cinebench R23 multi-core score of 35122 and a single-core score of 4958, placing it in the 91st percentile of all CPUs. The GPU, based on the RDNA 2.0 architecture with 2560 shading units, achieves a Passmark G3D score of 19786, placing it in the 72nd percentile of all GPUs.

At 1920x1080, the system exhibits CPU-bound behavior at lower presets. The Low preset averages 204 FPS, which is extraordinarily high and likely limited by the CPU's ability to feed the GPU with draw calls. The scaling from Low to Ultra reduces performance by 104 FPS, a 51% drop, indicating that the GPU becomes more involved as graphical settings increase. However, even at Ultra with 100 FPS, the CPU's strong single-thread performance—evidenced by its 4958 Cinebench R23 single-core score—keeps the system from becoming fully GPU-limited.

At 2560x1440, the balance shifts toward the GPU. The frame rate at Low drops to 132 FPS, a 35% decrease from 1080p Low, which suggests the GPU is now handling more pixel throughput. The scaling from Low to Ultra at 1440p is 68 FPS, a 52% drop, similar in proportion to 1080p. This indicates the CPU still has headroom, but the GPU's workload is increasing. The GPU's 12 GB of GDDR6 memory and 384.0 GB/s bandwidth provide sufficient resources for this resolution.

At 3840x2160, the GPU becomes the clear bottleneck. The Low preset averages 71 FPS, which is 61 FPS lower than 1440p Low, demonstrating the massive pixel count impact. The Ultra preset at 4K drops to 35 FPS, a performance level that indicates the GPU is saturated. The CPU's role diminishes significantly at this resolution, as the frame rate is primarily dictated by the GPU's pixel rate of 165.2 GPixel/s and texture rate of 413.0 GTexel/s.

The data indicates that at 1080p, the CPU's capabilities are more influential, particularly at lower presets where high frame rates approach the CPU's limits. At 1440p, the system reaches a balance where both components contribute meaningfully. At 4K, the GPU dominates performance, and the CPU's 20-core configuration provides no additional benefit. The GPU's average benchmark score of 27425, which is nearly identical to the NVIDIA GeForce RTX 4070 Mobile, supports its role as the primary performance limiter at higher resolutions.

Similar Performance Alternatives

The nearest rivals for the Intel Core i7-14700F include several processors that would deliver nearly identical performance in Minimum. The Intel Xeon 6505P has an average benchmark score of 53701, which is 0.2% higher than the i7-14700F's score of 53620. The AMD Ryzen 9 7900X scores 53288, a 0.6% difference, while the AMD EPYC 7313P scores 53206, an 0.8% difference. The Intel Xeon Phi 7290 scores 53469, 0.3% lower. In practice, any of these CPUs would produce frame rates within a few percent of the i7-14700F in CPU-limited scenarios at 1080p.

For the AMD Radeon RX 6700 XT, the nearest rivals include the NVIDIA GeForce RTX 4070 Mobile, which has an identical average score of 27435, representing a 0% delta. The NVIDIA GeForce RTX 3090 scores 27565, 0.5% higher, while the AMD Radeon Pro Vega 20 scores 27839, 1.5% higher. The NVIDIA RTX PRO 4000 Blackwell scores 27135, 1.1% lower. These GPUs would exhibit nearly identical frame rates at all resolutions, particularly at 4K where the GPU is the limiting factor.

The data suggests that a system with the AMD Ryzen 9 7900X and NVIDIA GeForce RTX 3090 would perform within 1% of the tested configuration across all presets and resolutions. The RTX 4070 Mobile, despite being a mobile part, matches the RX 6700 XT's performance almost exactly, which is notable for users comparing desktop and laptop options. The close clustering of these rival scores—all within 1.5% of each other—indicates that the tested system sits in a well-populated performance tier where component swapping yields minimal observable differences.

FAQ

*Q: Can this PC run Minimum at 60 FPS on Ultra settings at 1080p?*

A: Yes. The measured data shows the system averages 100 FPS at 1920x1080 with Ultra settings, which is 40 FPS above the 60 FPS playability threshold.

Q: What is the best setting for 4K gaming with this hardware?

A: The Low preset is the only playable option at 3840x2160, averaging 71 FPS. Medium drops to 54 FPS, which falls below the threshold, and High and Ultra average 46 FPS and 35 FPS respectively.

Q: How does the CPU influence performance at 1440p?

A: At 2560x1440, the CPU still provides sufficient headroom, as evidenced by the Ultra preset averaging 64 FPS. The 20-core, 28-thread i7-14700F with a 35122 Cinebench R23 multi-core score ensures the GPU is not starved of data.

Q: Is the RX 6700 XT comparable to the RTX 3090 in this game?

A: Yes. The RX 6700 XT has an average benchmark score of 27425, while the RTX 3090 scores 27565, a 0.5% difference. This translates to nearly identical frame rates in Minimum.

Q: What frame rate can I expect at 1440p Medium settings?

A: The average FPS is 101, with a minimum of 86 and a maximum of 116. This provides a smooth experience well above the 60 FPS threshold.

Q: Does the system maintain 60 FPS at 4K High settings?

A: No. At 3840x2160 with High settings, the average FPS is 46, which is 14 FPS below the playability threshold. The Low preset is required for 60 FPS at 4K.

The Verdict

The Intel Core i7-14700F and AMD Radeon RX 6700 XT can run Minimum effectively across most configurations, but the 4K resolution requires significant compromises. At 1920x1080, the system excels, with the Ultra preset averaging 100 FPS, providing a flawless experience for high-refresh-rate displays. At 2560x1440, the Ultra preset still clears the 60 FPS threshold with an average of 64 FPS, making this the sweet spot for quality and performance. The data confirms all four presets are playable at 1440p, with High averaging 85 FPS and Medium at 101 FPS.

The 3840x2160 resolution tells a different story. Only the Low preset achieves playable performance, averaging 71 FPS. The Medium preset's 54 FPS average and its recorded minimum of 46 FPS introduce noticeable stutter, while High and Ultra are effectively unplayable at 46 FPS and 35 FPS respectively. For 4K users, the recommendation is to use Low settings, which still delivers smooth gameplay, or to drop to 1440p for significantly better visual quality.

The system's overall rank of 1935th out of 3712 combos indicates it sits in the upper half of tested configurations for this game. The GPU's 72nd percentile ranking and the CPU's 91st percentile ranking suggest a well-matched pairing, with the CPU providing ample performance for all scenarios and the GPU acting as the limiting factor only at 4K. For users targeting 1080p or 1440p, this system is more than capable of delivering high frame rates at maximum settings. For 4K enthusiasts, it requires accepting Low settings to maintain smooth gameplay. The verdict is clear: this PC runs Minimum exceptionally well at mainstream resolutions, with 4K being the only area where the hardware shows its limits.