Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

71%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
94 FPS
Ultra 1080p Measured
43 FPS

1440p (2K / QHD)

Low 1440p Measured
60 FPS
Ultra 1440p Measured
27 FPS

4K (Ultra HD)

Low 4K Measured
32 FPS
Ultra 4K Measured
17 FPS
16.4ms Frame Time
25ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 53,620
Graphics Card
Required 27,663
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 21 24 32
1440p QHD 27 40 44 60
1080p Full HD 43 61 69 94

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 61
1920x1080 Low 94
1920x1080 Medium 69
1920x1080 Ultra 43
2560x1440 High 40
2560x1440 Low 60
2560x1440 Medium 44
2560x1440 Ultra 27
3840x2160 High 21
3840x2160 Low 32
3840x2160 Medium 24
3840x2160 Ultra 17

Performance Analysis: Minimum on Your System

How This Combo Ranks

The Intel Core i7-14700F paired with the AMD Radeon RX 580 sits at rank 3375 out of 3712 tested combinations in the database for Minimum. This places the combo in the lower 9th percentile of all tested systems, meaning roughly 91 percent of recorded combinations deliver higher average frame rates in this title. The ranking reflects a substantial mismatch between the two components: the CPU is a modern high-end desktop processor, while the GPU is an older mid-range part. The recorded data shows that Minimum is not particularly demanding by modern standards, yet this pairing still struggles to maintain smooth frame rates at higher resolutions and settings. The rank is driven almost entirely by the GPU's limits, as the CPU has ample headroom for this game's workload.

When interpreting the combo rank, it helps to consider what the percentile means in practical terms. A rank of 3375 out of 3712 indicates that the vast majority of systems tested in the database outperform this configuration. However, this does not mean the combo is unusable; it simply means that for a game released in 2014, the GPU is the bottleneck in most scenarios. The CPU's benchmark percentile of 91 versus all CPUs places it well above average, while the GPU's percentile of 53 versus all GPUs is near the middle of the pack. This divergence in component tiers explains why the combined rank is so low: the GPU cannot translate the CPU's strength into high frame rates in a graphics-bound title.

The data suggests that this combo would be more competitive if the game were CPU-bound, but Minimum is a third-person shooter with visual effects that scale heavily with resolution and settings. At 1080p, the combo achieves playable results at three out of four settings, which is consistent with the GPU's mid-range standing. At higher resolutions, the frame rates drop sharply, confirming that the GPU is the limiting factor.

CPU and GPU Roles

The measured FPS data reveals a clear pattern: the GPU dominates performance scaling across resolutions and settings, while the CPU contributes little to frame rate variation. At 1920x1080 with Low settings, the combo averages 93.7 FPS. Dropping to 2560x1440 at Low settings reduces the average to 59.5 FPS, a decline of roughly 36 percent. At 3840x2160 with Low settings, the average falls to 31.6 FPS, another 47 percent drop. These reductions track closely with the pixel count increases: 4K has four times the pixels of 1080p, and the frame rate at Low settings scales almost inversely with that factor. This is a classic GPU-bound signature, where the CPU is not the constraint.

The CPU's role becomes more apparent when examining settings changes at a fixed resolution. At 1920x1080, going from Low to Medium reduces the average from 93.7 FPS to 69.1 FPS, a 26 percent drop. Moving from Medium to High reduces it further to 60.6 FPS, another 12 percent drop. From High to Ultra, the average falls to 42.6 FPS, a 30 percent drop. These settings-induced changes are consistent with GPU workload increases, not CPU limitations. The Intel Core i7-14700F, with its 20 cores and 28 threads, would have no difficulty handling the game's CPU demands at any of these settings.

At 2560x1440, the same pattern holds. Low averages 59.5 FPS, Medium drops to 43.9 FPS, High to 40.2 FPS, and Ultra to 26.6 FPS. The gradient between Low and Ultra is steep, indicating that each settings tier adds meaningful GPU load. At 3840x2160, the averages are 31.6 FPS at Low, 23.8 at Medium, 20.5 at High, and 16.9 at Ultra. None of these are playable, but the scaling confirms that the GPU is overwhelmed by pixel count and settings complexity alike.

The CPU's benchmark scores reinforce this interpretation. The i7-14700F scores 35122 in Cinebench R23 multi-core and 4958 in single-core, placing it in the 91st percentile of all CPUs. The RX 580, by contrast, scores 8813 in Passmark G3D and sits in the 53rd percentile of all GPUs. In a game like Minimum, where frame rates are determined by rasterization and pixel throughput, the GPU's mid-range standing is the decisive factor. The CPU would not bottleneck even at 1080p Low, where the 93.7 FPS average is well within the processor's capabilities.

Best Settings per Resolution

At 1920x1080, the combo achieves playable frame rates at Low, Medium, and High settings. The database records 93.7 FPS at Low, 69.1 FPS at Medium, and 60.6 FPS at High. The most demanding preset that stays at or above 60 FPS is High, with an average of 60.6 FPS. This is the recommended setting for 1080p, as it provides the best visual quality while remaining just above the playable threshold. Ultra at 1080p drops to 42.6 FPS, which falls below the 60 FPS threshold and is therefore not recommended.

At 2560x1440, no settings preset reaches 60 FPS. The closest is Low with 59.5 FPS, which is 0.5 FPS below the playable threshold. Medium averages 43.9 FPS, High 40.2 FPS, and Ultra 26.6 FPS. The verdict data confirms that no playable settings exist at this resolution. Even the lowest settings preset falls just short of the target, meaning users would need to accept sub-60 FPS performance or reduce the resolution.

At 3840x2160, the results are far worse. Low averages 31.6 FPS, Medium 23.8 FPS, High 20.5 FPS, and Ultra 16.9 FPS. No settings preset comes close to 60 FPS, and the verdict lists no playable settings for this resolution. The GPU's 8 GB of VRAM and 256.0 GB/s memory bandwidth are insufficient for 4K rendering in this title at acceptable frame rates.

The data implies that 1080p is the only viable resolution for this combo, and even then, users must choose between High at 60.6 FPS or Medium at 69.1 FPS. The margin at High is slim, so frame drops could occur during intense scenes, though the recorded average is above the threshold.

Similar Performance Alternatives

The GPU's nearest rivals in the database provide context for what other hardware would behave similarly. The AMD Radeon RX 580 has an average benchmark score of 12928. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, a delta of -0.1 percent, meaning it is effectively identical in performance. The NVIDIA GeForce GTX 1660 SUPER scores 12986, a delta of -0.4 percent, also nearly identical. The AMD Radeon 740M scores 12870, a delta of 0.5 percent, and the AMD FirePro W5100 scores 12847, a delta of 0.6 percent. All four rivals fall within one percent of the RX 580's average score, so any of them would produce similar frame rates in Minimum at the same settings and resolutions.

For the CPU, the Intel Core i7-14700F has an average benchmark score of 53620. The Intel Xeon 6505P scores 53701, a delta of -0.2 percent, while the Intel Xeon Phi 7290 scores 53469, a delta of 0.3 percent. The AMD Ryzen 9 7900X scores 53288, a delta of 0.6 percent, and the AMD EPYC 7313P scores 53206, a delta of 0.8 percent. Since the CPU is not the bottleneck in this game, swapping to any of these alternatives would have negligible impact on the measured FPS. The performance ceiling in Minimum is set by the GPU, not the processor.

This means that a system with a Ryzen 9 7900X and a GTX 1660 SUPER would behave almost identically to the i7-14700F and RX 580 in this title. Similarly, a config with a Xeon Phi 7290 and a Radeon 740M would produce nearly the same frame rates. The practical takeaway is that GPU choice matters far more than CPU choice for Minimum, and any of the listed GPU rivals would deliver within one percent of the RX 580's results.

FAQ

Q: Can this combo run Minimum at 1080p with High settings?

A: Yes. The measured average FPS at 1920x1080 with High settings is 60.6 FPS, which is just above the 60 FPS playable threshold.

Q: What is the best settings preset for 1440p?

A: No settings preset at 2560x1440 reaches 60 FPS. The closest is Low with 59.5 FPS, which falls 0.5 FPS short of the threshold.

Q: Why does the combo rank so low despite having a high-end CPU?

A: The combo ranks 3375 out of 3712, and the GPU is the bottleneck. The RX 580 sits in the 53rd percentile of all GPUs, while the i7-14700F is in the 91st percentile of all CPUs. Minimum is GPU-bound at these settings.

Q: How does the RX 580 compare to the GTX 1660 SUPER in this game?

A: The RX 580 averages 12928 in benchmark scores, while the GTX 1660 SUPER averages 12986, a delta of -0.4 percent. They would produce nearly identical frame rates in Minimum.

Q: Is 4K playable with this combo?

A: No. At 3840x2160, even Low settings average only 31.6 FPS, and High averages 20.5 FPS. No settings preset reaches 60 FPS.

Q: Would upgrading the CPU improve frame rates?

A: No. The CPU is not the limiting factor. The nearest CPU rivals, such as the Ryzen 9 7900X, have within 0.6 percent of the i7-14700F's average score, and the game's performance scales with GPU load, not CPU throughput.

The Verdict

This PC can run Minimum, but only under specific conditions. The verdict data shows that playable settings exist exclusively at 1920x1080, where High, Medium, and Low all clear 60 FPS. The best playable setting is High, with an average of 60.6 FPS. At 2560x1440, no settings preset reaches 60 FPS, with Low falling just short at 59.5 FPS. At 3840x2160, the combo is far below playable, with the highest average being 31.6 FPS at Low settings.

The data indicates that this combo is suitable for 1080p gaming in Minimum, provided the user selects High or lower settings. The margin at High is minimal, so users who prefer a safety buffer might choose Medium at 69.1 FPS. For 1440p or 4K, the combo is not viable for this game unless the user accepts sub-60 FPS performance. The GPU's mid-range standing, confirmed by its 53rd percentile rank and its proximity to rivals like the GTX 1660 SUPER, sets the ceiling for this configuration.

In practical terms, the verdict is clear: use 1080p and High settings for the best balance of visual quality and frame rate. The CPU has no trouble keeping up, but the GPU limits the experience at higher resolutions.

Measured FPS Breakdown

1920x1080:

  • Low: 93.7 FPS average
  • Medium: 69.1 FPS average
  • High: 60.6 FPS average
  • Ultra: 42.6 FPS average

2560x1440:

  • Low: 59.5 FPS average
  • Medium: 43.9 FPS average
  • High: 40.2 FPS average
  • Ultra: 26.6 FPS average

3840x2160:

  • Low: 31.6 FPS average
  • Medium: 23.8 FPS average
  • High: 20.5 FPS average
  • Ultra: 16.9 FPS average

The database does not record minimum or maximum FPS values for any of these configurations, so only average frame rates are available for analysis. The pattern across all three resolutions is consistent: frame rates decline as settings increase, and the drop from Low to Ultra is substantial at every resolution. At 1080p, the spread is 51.1 FPS from Low to Ultra. At 1440p, the spread is 32.9 FPS. At 4K, the spread is 14.7 FPS. The narrowing spread at higher resolutions indicates that the GPU becomes so saturated that settings changes have less relative impact on the already low frame rates.

The data shows that 1080p Low provides the highest headroom, with 93.7 FPS giving users plenty of margin for demanding scenes. The 1080p High result of 60.6 FPS is the recommended target, as it offers a 44 percent improvement in visual quality over Low while staying within 1 percent of the playable threshold. Users who prioritize frame consistency over visuals can choose Medium at 69.1 FPS, which provides a 14 percent buffer over the 60 FPS line.