Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 73 | 96 | 114 | 149 |
| 1440p QHD | 136 | 178 | 212 | 277 |
| 1080p Full HD | 210 | 276 | 329 | 425 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 5090 D produces a striking performance profile in Minimum, a third-person shooter from 2014. The measured frame rates reveal a system that is not merely playable but overwhelmingly powerful, with average FPS figures that exceed the 60 FPS playable threshold by a wide margin at every resolution and preset combination tested. The data indicates a configuration where the GPU, ranking in the 92nd percentile among all GPUs, is allowed to operate at its full potential, unconstrained by the CPU, which itself sits in the 85th percentile. This combination yields a top-tier experience, placing the combo at rank 32 out of 3712 tested configurations. The following sections break down the measured FPS data, analyze component roles, and provide clear guidance on how to get the most out of this hardware in this specific title.
Measured FPS Breakdown
The benchmark data for Minimum provides a clear picture of performance across three resolutions and four quality presets. The figures show a consistent and substantial headroom above the 60 FPS playable threshold, with average frame rates scaling predictably as resolution and graphical demands increase.
At 1920x1080, the system delivers exceptional performance. With the Low preset, the average frame rate reaches 425 FPS. Stepping up to Medium yields an average of 329 FPS, with a minimum of 280 FPS and a maximum of 379 FPS. The High preset still produces an average of 276 FPS. Even at the most demanding Ultra preset, the average frame rate remains at a very high 210 FPS. This data suggests that at 1080p, the system is heavily GPU-bound in a good way, with the RTX 5090 D having ample headroom to push frame rates to extreme levels, likely limited more by CPU draw-call throughput than by its own capabilities.
Moving to 2560x1440, performance remains exceptionally strong. The Low preset records an average of 277 FPS. The Medium preset follows with an average of 212 FPS, a minimum of 180 FPS, and a maximum of 244 FPS. The High preset delivers an average of 178 FPS. At Ultra, the average is still a very smooth 136 FPS. The scaling from 1080p to 1440p shows a predictable drop in performance, but the system retains massive headroom, with even the most demanding settings comfortably exceeding the 60 FPS target by more than double.
At the highest tested resolution, 3840x2160, performance is still excellent. The Low preset achieves an average of 149 FPS. The Medium preset records an average of 114 FPS, with a minimum of 97 FPS and a maximum of 131 FPS. The High preset produces an average of 96 FPS. Finally, the Ultra preset, which is the most demanding configuration, still manages an average of 73 FPS. This is the only resolution and setting combination where the frame rate approaches the 60 FPS threshold, but it does not cross it. The data shows a clear resolution scaling trend: each step down in resolution yields a significant increase in average FPS, demonstrating the GPU's dominant role in determining performance.
FAQ
Q: Does the system maintain an average frame rate above 60 FPS at 4K with the Ultra preset?
A: Yes. At 3840x2160 with the Ultra settings, the average FPS is 73, which is above the 60 FPS playable threshold. This indicates the system can handle the most demanding settings at 4K without dropping below the playable threshold on average.
Q: What is the most demanding settings preset that still delivers an average FPS above 60 at 1440p?
A: The data shows that all four presets (Low, Medium, High, and Ultra) at 2560x1440 produce average frame rates well above 60 FPS. The highest preset, Ultra, yields an average of 136 FPS.
Q: How much performance is lost when moving from 1080p to 4K at the Ultra preset?
A: At 1920x1080 Ultra, the average FPS is 210. At 3840x2160 Ultra, the average FPS is 73. This represents a significant reduction in frame rate, but the 4K figure still remains comfortably above the 60 FPS threshold.
Q: Is the frame rate at 1080p with the Low preset the highest recorded across all tests?
A: Yes. The 425 FPS average recorded at 1920x1080 with the Low preset is the highest average FPS figure in the measured data. This suggests the game becomes increasingly CPU-limited at this resolution and low settings, where the GPU can render frames quickly but the CPU must keep up with the game simulation.
Q: What is the lowest average FPS recorded in the entire dataset?
A: The lowest average FPS is 73, which is found at 3840x2160 with the Ultra preset. Even at this most demanding configuration, the system produces a frame rate that is 13 FPS above the 60 FPS playable threshold.
Q: Are the minimum FPS figures recorded for every setting combination?
A: No. The data includes minimum and maximum FPS values only for the Medium preset at each resolution. The other presets only list average FPS. For example, at 2560x1440 Medium, the minimum is 180 FPS, but no minima are provided for the High or Ultra presets at that resolution.
CPU and GPU Roles
The performance data in Minimum clearly indicates that the NVIDIA GeForce RTX 5090 D is the primary driver of frame rates, with the Intel Core i7-12700KF providing sufficient support to avoid becoming a bottleneck. This is evident from the scaling of FPS across resolutions. When the resolution increases from 1920x1080 to 3840x2160, the average FPS at the High preset drops from 276 to 96. This significant reduction demonstrates that the GPU's workload increases substantially with pixel count, directly impacting the frame rate. If the CPU were the limiting factor, the frame rates would remain relatively flat across resolutions, as the CPU's workload would not change with resolution.
The role of the CPU becomes more apparent at lower resolutions and settings. At 1920x1080 with the Low preset, the average FPS is 425. This is an exceptionally high frame rate that likely approaches the upper limit of what the game's engine and the CPU can process. The fact that the frame rate does not scale proportionally with the GPU's capability suggests a CPU limit is being reached at this extreme. In contrast, at 3840x2160 Ultra, the average FPS is 73, which is a far lower number and indicates the GPU is now the primary constraint. The CPU, with its 12 cores and 20 threads and a strong single-thread score of 4071 in Cinebench R23, has more than enough headroom to feed the GPU at higher resolutions and more demanding settings.
The data suggests a well-balanced pairing. At 1080p and 1440p, the GPU is the dominant factor, but the CPU is powerful enough to ensure it is not holding back performance. At 4K, the GPU's workload becomes so heavy that any CPU limitation is completely overshadowed. This means that the system's performance is consistently high, and the frame rates are dictated by the resolution and preset, with the GPU being the component that determines the final output.
Similar Performance Alternatives
Based on the average benchmark scores, the components in this system have near-identical performance counterparts. For the CPU, the Intel Core i7-12700KF has an average benchmark score of 35365. Its nearest rivals are extremely close in performance. The Intel Core i7-13700T has an average score of 35403, a delta of -0.1%, making it virtually indistinguishable in synthetic tests. The Intel Core 5 213PE scores 35428, a delta of -0.2%. The Intel Core i5-13600T scores 35305, a delta of 0.2%, and the Intel Core i7-12700K scores 35287, a delta of 0.2%. In practical terms, any of these CPUs would produce nearly identical frame rates in Minimum.
For the GPU, the NVIDIA GeForce RTX 5090 D has an average benchmark score of 77712. Its nearest rivals are also close, though the deltas are slightly larger. The AMD Radeon RX 6650M XT has an average score of 76904, which is 1.1% lower. The AMD Radeon RX 6850M XT scores 78940, which is 1.6% higher. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, a 2.1% increase, and the NVIDIA Tesla P100 PCIe 16 GB scores 79605, a 2.4% increase. While these are not identical performance levels, the differences are small enough that a user switching to one of these GPUs would see very similar frame rates, likely within the margin of error for game testing.
This information is useful for understanding the performance envelope of the system. A user with a configuration featuring one of these rival CPUs or GPUs can expect gameplay in Minimum that is very close to what is measured here, with variations of only a few percentage points in average FPS.
How This Combo Ranks
Within the benchmark database, this specific combination of the Intel Core i7-12700KF and NVIDIA GeForce RTX 5090 D is ranked 32nd out of 3712 tested combos for Minimum. This places the system in the top 1% of all recorded configurations for this game. This high ranking is a direct result of the extremely high performance of both the CPU and GPU. The GPU's 92nd percentile ranking among all GPUs and the CPU's 85th percentile ranking among all CPUs suggest that this is a top-tier component pairing. The fact that the combo achieves a rank of 32 out of 3712 indicates that very few other tested systems can match its performance in Minimum. This confirms the system's capability, particularly at higher resolutions and settings, where the GPU's power is fully utilized.
The Verdict
The question of whether this PC can run Minimum is answered with an emphatic yes. The measured data shows that the system clears the 60 FPS playable threshold with substantial margin at every single resolution and preset combination tested. According to the `verdictByResolution` data, all four settings presets at all three resolutions are classified as `playable`. At 1920x1080, the system is exceptionally capable, with the most demanding Ultra preset achieving an average of 210 FPS. At 2560x1440, performance remains stellar, with Ultra settings averaging 136 FPS. Even at the highest resolution of 3840x2160, the system can run the Ultra preset with an average of 73 FPS. The data indicates that this combination of CPU and GPU is more than sufficient to run the game at maximum settings and high resolutions. The only point of note is that the 4K Ultra average of 73 FPS, while playable, has less headroom compared to other settings, suggesting that this is the most demanding scenario the system will encounter.
Best Settings per Resolution
For users who wish to maximize graphical fidelity while maintaining an average FPS at or above the 60 FPS playable threshold, the data points to the Ultra preset as the optimal choice at all three resolutions.
- 3840x2160: The Ultra preset is the most demanding option that remains playable, yielding an average FPS of 73. This provides a high-quality visual experience while still maintaining a comfortable margin above the 60 FPS target.
- 2560x1440: The Ultra preset is also the best choice here, delivering an average FPS of 136. This offers an excellent balance of high visual fidelity and very high frame rates.
- 1920x1080: The Ultra preset provides the highest settings available, and the system achieves an average FPS of 210. This is an exceptional result, offering the maximum visual quality at a frame rate that far exceeds the playable threshold.
In summary, the data shows that the system is so powerful that users can select the highest quality settings at any resolution without needing to worry about falling below the 60 FPS threshold.