Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 48 | 62 |
| 1440p QHD | 57 | 74 | 88 | 116 |
| 1080p Full HD | 88 | 115 | 137 | 179 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
This Intel Core i7-12700KF paired with an NVIDIA GeForce RTX 5050 is a capable 1080p and 1440p machine for Minimum, but it hits a hard wall at 4K. The data shows a clear tiered performance structure: Ultra settings are only viable at 1080p, High settings work at 1440p, and 4K demands Low settings to stay smooth. Here is the full breakdown.
Best Settings per Resolution
1920x1080 (1080p): The most demanding preset that holds 60 FPS is Ultra, which delivers an average of 88 FPS. This is the only resolution where the full visual experience is available. The GPU has enough headroom that even the heaviest preset stays well above the playable threshold.
2560x1440 (1440p): The best playable preset is High, averaging 74 FPS. Ultra drops to 57 FPS, just under the 60 FPS target, so High is the sweet spot for image quality without sacrificing smoothness. Medium runs at 88 FPS and Low at 116 FPS if you prefer higher frame rates over visual fidelity.
3840x2160 (4K): Only Low settings keep the game above 60 FPS, with an average of 62 FPS. High drops to 40 FPS, Medium to 48 FPS, and Ultra falls to 30 FPS. At 4K, the RTX 5050 simply lacks the pixel-pushing power for higher presets.
CPU and GPU Roles
The performance scaling across resolutions reveals that the GPU is the dominant constraint at higher pixel counts, while the CPU is more than sufficient across the board.
At 1080p, the gap between Low (179 FPS) and Ultra (88 FPS) is a 2.03x difference. This large spread indicates the GPU is doing most of the heavy lifting; the Core i7-12700KF's 12 cores and 20 threads provide ample headroom, as evidenced by its strong multi-threaded scores (e.g., 28,838 in Cinebench R23 multicore). The CPU is not the bottleneck here.
Moving to 1440p, the spread from Low (116 FPS) to Ultra (57 FPS) is a 2.04x difference, which is nearly identical to 1080p. This consistency shows that the GPU workload scales linearly with resolution, and the CPU's role remains secondary. The fact that 1440p Ultra only drops to 57 FPS, compared to 88 FPS at 1080p Ultra, confirms the GPU is the limiting factor.
At 4K, the situation becomes extreme. The difference between Low (62 FPS) and Ultra (30 FPS) is a 2.07x gap, again mirroring the lower resolutions. However, the absolute numbers collapse, with even High settings halving the 1080p result (40 FPS vs 115 FPS). This is a pure GPU limitation—the RTX 5050's 8 GB GDDR6 memory and 320.0 GB/s bandwidth are overwhelmed by the 3840x2160 pixel count. The CPU's performance at 4K is essentially irrelevant; no amount of processor headroom can compensate for the GPU's fill-rate ceiling.
In short: at 1080p and 1440p, the system is balanced, with the GPU scaling predictably. At 4K, the GPU becomes the sole limiting factor, and the CPU's high single-thread score (4,071 in Cinebench R23) does not help.
Similar Performance Alternatives
For the CPU, benchmark data places the Core i7-12700KF at the 85th percentile among all CPUs, with an average score of 35,365. The closest rivals are nearly identical in performance:
- Intel Core i7-13700T (avg score 35,403, delta -0.1%)
- Intel Core i5-13600T (avg score 35,305, delta 0.2%)
- Intel Core 5 213PE (avg score 35,428, delta -0.2%)
- Intel Core i7-12700K (avg score 35,287, delta 0.2%)
In practice, any of these would deliver indistinguishable frame rates in Minimum. The 12700KF and 12700K are the same chip with different power limits, so expect identical gaming behavior.
For the GPU, the RTX 5050 sits at the 66th percentile among all GPUs, with an average score of 21,035. Its nearest rivals are a mixed bag:
- AMD Radeon RX Vega M GL (avg score 21,153, delta -0.6%)
- AMD Radeon HD 8970M (avg score 21,237, delta -1%)
- AMD Radeon RX 5600 XT (avg score 20,713, delta 1.6%)
- NVIDIA RTX A4000 Mobile (avg score 21,379, delta -1.6%)
The RX 5600 XT is the most relevant desktop comparison, being only 1.6% slower on average. That means a system with an RX 5600 XT would produce nearly identical FPS numbers in Minimum at all resolutions. The Vega M GL and HD 8970M are older mobile/embedded parts, but their scores indicate they would behave similarly in this game, though driver support for a 2013-era card like the HD 8970M could be a practical concern.
The Verdict
This PC can absolutely run Minimum, but the experience depends heavily on your target resolution.
- 1920x1080: Fully playable at Ultra with 88 FPS average. This is the recommended way to play—you get maximum visual quality and still have a 28 FPS margin above the 60 FPS threshold. All four presets (Low 179 FPS, Medium 137 FPS, High 115 FPS, Ultra 88 FPS) clear 60 FPS easily.
- 2560x1440: Playable at High (74 FPS), Medium (88 FPS), and Low (116 FPS). Ultra falls just short at 57 FPS, so avoid it if you demand 60 FPS. High is the best balance of quality and performance.
- 3840x2160: Only Low settings (62 FPS) clear the 60 FPS bar. Medium (48 FPS), High (40 FPS), and Ultra (30 FPS) are all unplayable by the 60 FPS standard. If 4K is your goal, you must accept Low presets.
The overall combo rank is 2,274 out of 3,712 combinations, placing this system in the upper half of tested configurations. The verdict is clear: this is a strong 1080p and good 1440p machine for Minimum, but a marginal 4K performer.
Measured FPS Breakdown
3840x2160 (4K):
- Ultra: 30 FPS average
- High: 40 FPS average
- Medium: 48 FPS average (min 41, max 55)
- Low: 62 FPS average
2560x1440 (1440p):
- Ultra: 57 FPS average
- High: 74 FPS average
- Medium: 88 FPS average (min 75, max 102)
- Low: 116 FPS average
1920x1080 (1080p):
- Ultra: 88 FPS average
- High: 115 FPS average
- Medium: 137 FPS average (min 117, max 158)
- Low: 179 FPS average
The frame time data for Medium presets shows consistent performance: at 1080p the range is 117-158 FPS, at 1440p it is 75-102 FPS, and at 4K it tightens to 41-55 FPS. This indicates the RTX 5050 maintains stable frame pacing until it hits its memory bandwidth ceiling at 4K.
FAQ
*Q: Can this system run Minimum at 60 FPS on a 1440p monitor?*
A: Yes, but not on Ultra. The data shows High settings average 74 FPS, Medium 88 FPS, and Low 116 FPS. Ultra drops to 57 FPS, which is below the 60 FPS threshold.
Q: Is the CPU or GPU the limiting factor at 4K?
A: The GPU is the clear bottleneck. At 4K, even High settings only produce 40 FPS, while the CPU's performance (85th percentile, with a Cinebench R23 multicore score of 28,838) is far above what this game requires. The RTX 5050's 8 GB memory and 320.0 GB/s bandwidth cannot keep up with the 3840x2160 pixel workload.
Q: How does the RTX 5050 compare to an RX 5600 XT in this game?
A: The benchmark data shows the RX 5600 XT is only 1.6% slower on average (avg score 20,713 vs 21,035 for the RTX 5050). In Minimum, you would expect nearly identical frame rates at every resolution and preset.
Q: What is the best preset for 1080p gaming if I want max quality?
A: Ultra, which averages 88 FPS. This is the most demanding preset and still leaves a 28 FPS margin above the 60 FPS playable threshold. High runs at 115 FPS, Medium at 137 FPS, and Low at 179 FPS, but Ultra is the only one that uses the full visual feature set.
Q: Does the i7-12700KF bottleneck the RTX 5050 at any resolution?
A: No. The CPU's single-thread score of 4,071 in Cinebench R23 and its 85th percentile ranking indicate it has more than enough headroom. The frame rate drops from 1080p to 4K are consistent with GPU-bound scaling, not CPU limitations.
*Q: Is this system suitable for 4K gaming in Minimum?*
A: Only with Low settings, which average 62 FPS. Medium (48 FPS), High (40 FPS), and Ultra (30 FPS) all fall below the 60 FPS threshold. If you insist on 4K, you must sacrifice all visual detail.