Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 58 | 74 | 95 |
| 1440p QHD | 82 | 109 | 132 | 174 |
| 1080p Full HD | 131 | 169 | 202 | 265 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 3080 delivers a performance profile in Minimum that is heavily resolution-dependent, with the data showing a clear transition from playable to demanding as pixel count rises. At 1920x1080, this combination is overwhelmingly powerful, producing frame rates that exceed the 60 FPS threshold by a wide margin across all settings. At 2560x1440, the combo remains comfortably above the playable line at every preset, while at 3840x2160, the Ultra preset dips below the 60 FPS threshold, making Medium the highest playable option. The measured data, drawn from actual benchmarking, reveals a system that is well-suited for high-refresh-rate 1080p and 1440p gaming but requires settings adjustments for 4K.
Measured FPS Breakdown
The measured FPS data for this combination shows a consistent pattern: performance scales predictably with resolution and preset level. At 1920x1080, the lowest preset tested produces an average of 265.4 FPS, while the Medium preset delivers 201.8 FPS. The High preset at 1080p reaches 169.4 FPS, and the most demanding Ultra preset still maintains an average of 131.1 FPS. All four settings at this resolution exceed the 60 FPS playable threshold by more than double, indicating that the CPU and GPU combination is never the limiting factor at 1080p. The gap between Low and Ultra at 1080p is considerable—a drop of 134.3 FPS—but even the worst case remains highly playable.
Moving to 2560x1440, the same settings hierarchy persists, but with lower absolute numbers. The Low preset averages 173.5 FPS, which is a 34.6% decrease from the 1080p Low result. Medium at 1440p produces 131.6 FPS, while High yields 108.6 FPS. The Ultra preset at 1440p records an average of 82.2 FPS, which still clears the 60 FPS threshold with a 22.2 FPS margin. The scaling from 1080p to 1440p is not uniform across presets; for instance, the High preset drops by 35.9% (from 169.4 to 108.6), while the Ultra preset drops by 37.3% (from 131.1 to 82.2). This suggests that the GPU is becoming more stressed as resolution increases, though the CPU still provides enough headroom.
At 3840x2160, the performance curve becomes steeper. The Low preset averages 95 FPS, which is a 45.3% reduction from the 1440p Low result. Medium at 4K delivers 74.1 FPS, still above the 60 FPS threshold. High drops to 58.4 FPS, falling just 1.6 FPS short of the playable line. The Ultra preset at 4K averages only 45.2 FPS, representing a 45% decrease from the 1440p Ultra figure. The difference between Low and Ultra at 4K is 49.8 FPS, showing that the GPU's rendering load at this resolution is substantial. Notably, the min and max FPS values are not provided in the data, so the analysis relies solely on average frame rates, which still paint a clear picture of the system's capabilities.
Similar Performance Alternatives
Benchmark data places the Intel Core i7-12700KF in the 85th percentile among all CPUs, with an average benchmark score of 35,365. Its nearest rivals, based on aggregate performance scores, include the Intel Core i7-13700T, which scores 35,403 (a 0.1% difference), the Intel Core i5-13600T at 35,305 (0.2% higher), and the Intel Core 5 213PE at 35,428 (0.2% lower). The Intel Core i7-12700K scores 35,287, which is 0.2% below the 12700KF. These small deltas mean that in Minimum, a system with any of these CPUs would produce nearly identical frame rates, provided the GPU remains the same. The 12700KF's 12 cores and 20 threads, along with its 3.60 GHz base and 5.00 GHz boost clocks, are sufficient to avoid bottlenecking the RTX 3080 at any tested resolution, so swapping to a rival CPU would change FPS by less than a fraction of a percent.
For the GPU, the NVIDIA GeForce RTX 3080 sits in the 68th percentile among all GPUs, with an average benchmark score of 23,172. Its nearest rivals, according to the data, are the NVIDIA P106-100 (score 23,249, 0.3% lower), the AMD Radeon Pro Vega 16 (score 23,250, 0.3% lower), and the AMD Radeon RX 6600M (score 23,273, 0.4% lower). The AMD Radeon R9 M290X also appears with a score of 23,276 (0.4% lower). These rival GPUs are within a fraction of a percent of the RTX 3080's aggregate score, implying that in Minimum, they would deliver virtually identical average FPS at each resolution and preset. However, the RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth, along with 8,704 shading units, provide the raw throughput necessary for the high frame rates observed. The deltaPct values are so small that the choice among these GPUs would not meaningfully alter the playability verdicts.
FAQ
*Q: Can this PC run Minimum at 1920x1080 with the highest settings?*
A: Yes. At 1920x1080 with Ultra settings, the measured average FPS is 131.1, which is well above the 60 FPS playable threshold. The High preset also performs strongly at 169.4 FPS.
Q: What is the best playable setting at 3840x2160?
A: The Medium preset is the highest playable option at 4K, delivering an average of 74.1 FPS. The High preset drops to 58.4 FPS, which falls below the 60 FPS threshold, and Ultra is even lower at 45.2 FPS.
Q: How does the performance at 2560x1440 compare to 1920x1080?
A: At 1440p, the Ultra preset averages 82.2 FPS, which is 48.9 FPS lower than the 1080p Ultra result of 131.1 FPS. All four presets at 1440p remain above 60 FPS, with Low reaching 173.5 FPS.
Q: Is the CPU or GPU more likely to limit performance in this game?
A: The data shows that performance scales significantly with resolution, suggesting the GPU is the primary bottleneck at higher settings. For example, the 4K Ultra preset drops to 45.2 FPS, while the 1080p Ultra stays at 131.1 FPS, indicating the GPU's rendering load is the limiting factor.
Q: What FPS can be expected at 1920x1080 with Low settings?
A: The Low preset at 1080p produces an average of 265.4 FPS, which is the highest measured result for this combination. This suggests the CPU is not holding back performance at lower resolutions.
Q: Does the RTX 3080's performance fall behind its rivals in this game?
A: Benchmark scores show the RTX 3080 is within 0.4% of its nearest rivals, such as the NVIDIA P106-100 and AMD Radeon RX 6600M. In practical terms, frame rates in Minimum would be nearly identical with any of these GPUs.
How This Combo Ranks
The combination of the Intel Core i7-12700KF and NVIDIA GeForce RTX 3080 ranks 1087th out of 3,712 tested combos in Minimum, placing it in the top 29.3% of all configurations tested. This rank reflects the system's ability to handle the game's demands, but the specific placement indicates that many other combinations produce higher frame rates, likely due to more powerful GPUs. The combo's rank is driven primarily by the GPU's 68th percentile standing, as the CPU's 85th percentile score is not a limiting factor. The data shows that this pairing is above average, but not in the top tier, for this particular title. The rank of 1087 out of 3,712 means that roughly 2,625 other tested combos perform better, which aligns with the RTX 3080 being a mid-to-high-range card rather than a flagship. In direct terms, the system clears the 60 FPS threshold at 1080p and 1440p with all presets, but at 4K, it only manages this on Low and Medium, which likely contributes to its mid-pack ranking.
The Verdict
The verdict by resolution is clear from the measured data. At 1920x1080, the system is fully playable at all four presets—Low (265.4 FPS), Medium (201.8 FPS), High (169.4 FPS), and Ultra (131.1 FPS)—all exceeding the 60 FPS playable threshold. At 2560x1440, all settings also remain playable, with Low at 173.5 FPS, Medium at 131.6 FPS, High at 108.6 FPS, and Ultra at 82.2 FPS. At 3840x2160, only Low (95 FPS) and Medium (74.1 FPS) clear the 60 FPS line, while High (58.4 FPS) and Ultra (45.2 FPS) do not. Therefore, this PC can run Minimum with a smooth experience at 1080p and 1440p regardless of settings, but at 4K, users must stick to Medium or lower to maintain 60 FPS. The data indicates that the best playable setting at 4K is Medium with an average of 74.1 FPS, while at 1440p and 1080p, Ultra is the best setting with averages of 82.2 and 131.1 FPS, respectively.
Best Settings per Resolution
For each resolution, the most demanding preset that remains at or above 60 FPS is as follows: at 1920x1080, the Ultra preset achieves 131.1 FPS, making it the optimal choice for maximum visual quality without sacrificing playability. At 2560x1440, the Ultra preset also clears the threshold with 82.2 FPS, so it is the recommended setting. At 3840x2160, the Medium preset delivers 74.1 FPS and is the highest playable option; the High preset at 58.4 FPS falls short of the 60 FPS target. These figures confirm that the system has ample headroom at lower resolutions, allowing for full graphics settings, while at 4K, a compromise is necessary to maintain smooth performance. The data does not provide min or max FPS values, so the averages above are the sole basis for these recommendations.
CPU and GPU Roles
The measured FPS scaling across resolutions and presets reveals the division of labor between the CPU and GPU in Minimum. At 1920x1080, the Low preset yields 265.4 FPS, which drops to 173.5 FPS at 1440p and 95 FPS at 4K—a reduction of 34.6% and 64.2% from the 1080p figure, respectively. This steep decline as resolution increases points to the GPU becoming the primary bottleneck, as the rendering workload grows with pixel count. The CPU, with its high single-thread performance (3dmark single-thread score of 1,043 and passmark single-thread score of 3,984), has enough capacity to feed the GPU at lower resolutions, but at 4K Ultra (45.2 FPS), the GPU's 8,704 shading units are clearly saturated.
Conversely, the CPU's role is more evident in the difference between Low and Ultra presets at a fixed resolution. At 1080p, the gap between Low (265.4 FPS) and Ultra (131.1 FPS) is 134.3 FPS, which is a 50.6% reduction. At 1440p, the drop from Low (173.5 FPS) to Ultra (82.2 FPS) is 91.3 FPS (52.6%), and at 4K, the drop is 49.8 FPS (52.4%). This consistent percentage reduction across resolutions suggests that the preset level—which affects draw distance, shadows, and effects—loads the GPU more heavily, while the CPU's frame pacing remains stable. The CPU's 12 cores and 20 threads are likely underutilized in this game, as the frame rates are high enough that even a slower CPU would not change the verdict. In summary, the GPU is the dominant factor at higher resolutions and presets, while the CPU provides sufficient headroom to avoid limiting performance at any tested setting.