Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

81%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
185 FPS
Ultra 1080p Measured
93 FPS

1440p (2K / QHD)

Low 1440p Measured
124 FPS
Ultra 1440p Measured
59 FPS

4K (Ultra HD)

Low 4K Measured
68 FPS
Ultra 4K Measured
34 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 35,365
Graphics Card
Required 27,663
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 44 50 68
1440p QHD 59 77 94 124
1080p Full HD 93 124 147 185

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 124
1920x1080 Low 185
1920x1080 Medium 147
1920x1080 Ultra 93
2560x1440 High 77
2560x1440 Low 124
2560x1440 Medium 94
2560x1440 Ultra 59
3840x2160 High 44
3840x2160 Low 68
3840x2160 Medium 50
3840x2160 Ultra 34

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

The recorded data for Minimum covers three resolutions and four quality presets, producing twelve distinct average frame rate measurements. At 1920x1080, the Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 2070 SUPER delivers its strongest results. The Low preset averages 185.2 FPS, Medium reaches 146.9 FPS, High holds 123.5 FPS, and even the demanding Ultra preset maintains 92.8 FPS. These numbers show a steady, predictable scaling curve: each step from Low to Ultra reduces performance by roughly 20 to 30 FPS, with the largest single drop occurring between Medium and High at 23.4 FPS.

Moving to 2560x1440, the same pattern appears but with lower absolute values. Low averages 123.9 FPS, which remains far above the 60 FPS playability threshold. Medium delivers 94.3 FPS, while High drops to 76.8 FPS. Ultra is the only preset at this resolution that falls below the threshold, averaging 58.6 FPS, which sits just 1.4 FPS under the playability line. The gap between Low and Ultra at 1440p is 65.3 FPS, indicating that the GPU workload scales heavily with quality settings once pixel count increases.

At 3840x2160, performance becomes more constrained. The Low preset averages 67.8 FPS, barely clearing the playability threshold. Medium averages 49.9 FPS, High drops to 44 FPS, and Ultra falls to 33.7 FPS. The difference between Low and Ultra at 4K is 34.1 FPS, a smaller absolute spread than at lower resolutions, but the relative impact is severe since every preset except Low lands below 60 FPS. The data suggests that 4K Ultra demands nearly triple the GPU work of 1080p Low, and this combination cannot sustain smooth gameplay at that extreme.

Min and max FPS values were not recorded in the database for any resolution or preset. The analysis therefore relies entirely on average frame rates, which still provide a clear picture of performance headroom and limitations.

CPU and GPU Roles

The scaling behavior across resolutions reveals which component governs performance in Minimum. At 1920x1080, the CPU has more room to influence frame delivery. The jump from Low to Ultra at 1080p costs 92.4 FPS, but even the lowest result stays above 90 FPS. This indicates that neither component is fully saturated at 1080p Low, and the CPU can feed frames quickly enough to reach 185.2 FPS.

At 2560x1440, the GPU begins to take a larger role. Every preset at 1440p is slower than its 1080p counterpart, with the gap widening as quality increases. Low drops from 185.2 to 123.9 FPS, a 61.3 FPS reduction. Medium falls from 146.9 to 94.3 FPS, a 52.6 FPS reduction. High goes from 123.5 to 76.8 FPS, a 46.7 FPS reduction. Ultra sees the smallest absolute loss, from 92.8 to 58.6 FPS, a 34.2 FPS reduction. The shrinking delta at higher presets suggests the GPU is becoming the limiting factor, since additional pixel work at 1440p costs proportionally more than at 1080p.

At 3840x2160, the GPU is clearly the dominant constraint. Low drops from 123.9 FPS at 1440p to 67.8 FPS at 4K, a 56.1 FPS loss. Medium falls from 94.3 to 49.9 FPS, a 44.4 FPS loss. High goes from 76.8 to 44 FPS, a 32.8 FPS loss. Ultra drops from 58.6 to 33.7 FPS, a 24.9 FPS loss. The pattern is telling: as resolution increases, the absolute FPS loss between presets shrinks, which means the GPU pipeline is saturated and quality settings have less relative impact. The CPU, with its 12 cores and 20 threads, has far more headroom than the GPU at 4K, so resolution scaling is dictated almost entirely by the RTX 2070 SUPER's rendering capacity.

Preset scaling also shows where the GPU binds. At 1080p, going from Low to Ultra reduces performance by 49.9 percent of the Low value, a steep penalty that still leaves playable results. At 1440p, the same preset range costs 52.7 percent. At 4K, it costs 50.3 percent. The consistency of this percentage across resolutions indicates that the game's quality settings impose a roughly uniform shader and fill-rate burden, while the raw resolution increase multiplies that burden. The data does not include min or max FPS, so frame pacing and stutter behavior cannot be assessed, but the average frame rates imply a stable enough pipeline at playable settings.

FAQ

Q: Can this PC run Minimum at 1920x1080 on Ultra settings?

A: Yes. The recorded average FPS at 1080p Ultra is 92.8, which clears the 60 FPS playability threshold by 32.8 FPS. The database lists Ultra as a playable setting at this resolution.

Q: What is the best playable preset at 2560x1440?

A: High is the best preset that stays at or above 60 FPS at 1440p, averaging 76.8 FPS. Ultra falls short at 58.6 FPS, so it is not considered playable under the 60 FPS threshold.

Q: Is 4K gaming viable with this combination?

A: Only at Low settings. The 4K Low preset averages 67.8 FPS, which is playable, but Medium averages 49.9 FPS, High averages 44 FPS, and Ultra averages 33.7 FPS, all below the 60 FPS threshold.

Q: How large is the gap between Low and Ultra at 1080p?

A: The difference is 92.4 FPS, from 185.2 FPS at Low down to 92.8 FPS at Ultra. Even the Ultra result remains comfortably above 60 FPS.

Q: Does the RTX 2070 SUPER bottleneck this CPU at any resolution?

A: Yes, particularly at 3840x2160. The FPS drops between presets shrink as resolution increases, indicating GPU saturation. At 4K, all presets except Low fall below 60 FPS, while the CPU's benchmark scores (85th percentile among all CPUs) suggest it has ample headroom.

Q: What frame rate can be expected at 1440p Medium?

A: The recorded average is 94.3 FPS, which is 34.3 FPS above the playability threshold and 17.5 FPS higher than the High preset at the same resolution.

The Verdict

The Intel Core i7-12700KF and NVIDIA GeForce RTX 2070 SUPER combination can run Minimum, but the playable range depends heavily on resolution and settings. At 1920x1080, every preset from Low to Ultra clears 60 FPS, with the weakest result being 92.8 FPS at Ultra. This makes 1080p fully playable across the entire quality spectrum.

At 2560x1440, the combo remains playable on Low, Medium, and High, with High delivering 76.8 FPS as the best playable option. Ultra misses the threshold by a narrow margin at 58.6 FPS, so users who want Ultra at 1440p would need to accept a frame rate just below the playability line or drop to High.

At 3840x2160, only Low is playable, averaging 67.8 FPS. Medium, High, and Ultra all fall below 60 FPS, with Ultra dropping to 33.7 FPS. The verdict from the database is clear: this system is a 1080p powerhouse, a solid 1440p performer at up to High settings, and a 4K machine only at minimum quality.

The data indicates no CPU-related playability concerns. The i7-12700KF sits in the 85th percentile of all CPUs in the database, and its multi-threaded benchmark scores (28,838 in Cinebench R23 multi-core) far exceed what a 2014 third-person shooter would demand. The GPU, which ranks in the 65th percentile of all GPUs, is the limiting factor at higher resolutions.

How This Combo Ranks

The database ranks this specific CPU and GPU pairing at 2124 out of 3712 tested combinations for Minimum. That places it in the lower half of all combos, which might seem surprising given the strong 1080p results. The rank reflects the full test matrix, including 4K and Ultra presets where this combo struggles.

The 1080p results, however, tell a different story. At 1080p Ultra, the combo outperforms many higher-ranked pairings because the CPU can push high frame rates without GPU saturation. The rank is dragged down by the 4K results, where the RTX 2070 SUPER's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth become limiting factors. The GPU's average benchmark score of 20,282 places it near the NVIDIA Quadro M4000M, RTX 3070 Mobile, Intel Arc B570, and Intel Arc A750, all of which cluster within 1.5 percent of each other. This tight grouping suggests the GPU is the bottleneck in demanding scenarios, and the combo rank reflects that ceiling.

The CPU's average benchmark score of 35,365 puts it in a similarly tight cluster with the Intel Core i7-13700T, Core i5-13600T, Core 5 213PE, and Core i7-12700K, all within 0.2 percent of each other. This means the processor is not what holds this combo back in Minimum; swapping to a slightly faster or slower CPU would barely move the needle, while GPU upgrades would have a much larger impact on the 4K and Ultra presets.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with a recorded average of 92.8 FPS. This is the maximum quality the database lists, and it clears the threshold by a wide margin, so users can max out the game without concern.

At 2560x1440, the best playable preset is High, averaging 76.8 FPS. Medium also clears the threshold at 94.3 FPS, but High offers more visual quality while still maintaining a 16.8 FPS buffer above the 60 FPS line. Ultra at 58.6 FPS is not playable under the database's threshold.

At 3840x2160, the only playable preset is Low, with an average of 67.8 FPS. This provides a modest 7.8 FPS buffer above the threshold, leaving little room for demanding scenes. Medium at 49.9 FPS, High at 44 FPS, and Ultra at 33.7 FPS are all below the playability line.

For users prioritizing smoothness, 1080p Low offers the highest headroom at 185.2 FPS, which would suit high-refresh displays. For balanced quality and performance, 1440p High at 76.8 FPS is the most compelling option, as it keeps the frame rate comfortably above 60 while providing better image clarity than 1080p Ultra.

Similar Performance Alternatives

The nearest rivals for the Intel Core i7-12700KF, based on average benchmark scores, include the Intel Core i7-13700T with a score of 35,403 and a negligible 0.1 percent difference, the Intel Core i5-13600T at 35,305 with a 0.2 percent difference, the Intel Core 5 213PE at 35,428 with a 0.2 percent difference, and the Intel Core i7-12700K at 35,287 with a 0.2 percent difference. Any of these CPUs would deliver nearly identical frame rates in Minimum, since the game does not appear to heavily tax processor resources at playable settings.

The nearest rivals for the NVIDIA GeForce RTX 2070 SUPER include the NVIDIA Quadro M4000M with an average score of 20,480 and a 1 percent difference, the NVIDIA GeForce RTX 3070 Mobile at 20,534 with a 1.2 percent difference, the Intel Arc B570 at 20,556 with a 1.3 percent difference, and the Intel Arc A750 at 20,582 with a 1.5 percent difference. These GPUs cluster so closely that swapping between them would produce almost identical FPS results in Minimum. The Quadro M4000M is a workstation part, so its driver behavior may differ, but its raw compute score aligns with the others.

The practical takeaway from the rival data is that this combo sits in a well-populated performance tier. A system with any of the rival CPUs paired with any of the rival GPUs would land within a few FPS of the results measured here. The 1080p Ultra average of 92.8 FPS would likely shift by only 1 to 2 percent with any of these swaps, and the 4K results would remain equally constrained by the GPU tier. Users considering an upgrade path should note that the GPU rivals all sit within 1.5 percent of each other, meaning no meaningful performance gain is available without moving to a higher GPU tier entirely.