Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
256 FPS
Ultra 1080p Measured
128 FPS

1440p (2K / QHD)

Low 1440p Measured
167 FPS
Ultra 1440p Measured
81 FPS

4K (Ultra HD)

Low 4K Measured
89 FPS
Ultra 4K Measured
42 FPS
6ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 35,365
Graphics Card
Required 27,663
Your GPU 48,477

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 58 71 89
1440p QHD 81 107 127 167
1080p Full HD 128 167 197 256

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 167
1920x1080 Low 256
1920x1080 Medium 197
1920x1080 Ultra 128
2560x1440 High 107
2560x1440 Low 167
2560x1440 Medium 127
2560x1440 Ultra 81
3840x2160 High 58
3840x2160 Low 89
3840x2160 Medium 71
3840x2160 Ultra 42

Performance Analysis: Minimum on Your System

The Intel Core i7-12700KF paired with the AMD Radeon RX 6800 XT delivers a strong showing in Minimum, a third-person shooter from 2014. Benchmark results indicate this combination is highly capable, though 4K Ultra settings push it below the 60 FPS threshold. Across the board, the data shows a system that excels at 1080p and 1440p, with clear performance scaling tied directly to resolution and graphics presets.

Measured FPS Breakdown

The measured FPS data provides a clear picture of how this combo handles Minimum across three resolutions and four quality presets. All figures represent average FPS, with no min/max data recorded in the results.

1920x1080 (1080p): This is where the combo is most comfortable. At Low settings, the system achieves an average of 256 FPS. Moving to Medium drops the average to 196.7 FPS, and High settings yield 167.4 FPS. Even at Ultra, the frame rate remains exceptionally high at 128.2 FPS. All four presets clear the 60 FPS playable threshold by a massive margin, making this resolution ideal for high-refresh-rate displays.

2560x1440 (1440p): Performance remains excellent. The Low preset produces an average of 167.4 FPS, identical to the 1080p High result. Medium delivers 127.1 FPS, High drops to 106.9 FPS, and Ultra still maintains a strong 80.8 FPS. Every preset at this resolution stays well above the 60 FPS threshold, indicating no compromise is needed for smooth gameplay.

3840x2160 (4K): Here, the scaling becomes more demanding. The Low preset averages 88.6 FPS, which is playable. Medium also clears the bar with 71.2 FPS. However, the High preset falls to 57.5 FPS, just below the 60 FPS playable threshold. Ultra is the only setting that fails to deliver a smooth experience, averaging only 42.1 FPS. The data suggests that players at 4K should stick to Medium or lower for a locked 60+ FPS experience.

The gap between presets is consistent. At 1080p, moving from Low to Ultra costs 127.8 FPS, a significant drop but one that leaves ample headroom. At 1440p, the same preset shift reduces the average by 86.6 FPS. At 4K, the cost of Ultra over Low is 46.5 FPS, which is proportionally larger given the lower starting point.

FAQ

*Q: Can this PC run Minimum at 60 FPS on a 4K monitor?*

A: Yes, but not at every setting. The data shows that at 3840x2160, the Low preset averages 88.6 FPS and Medium averages 71.2 FPS, both clearing the 60 FPS threshold. High and Ultra fall short, with averages of 57.5 FPS and 42.1 FPS, respectively.

Q: What is the best graphics preset for 1440p gameplay?

A: The verdict data indicates Ultra is the best setting at 2560x1440, delivering an average of 80.8 FPS. All four presets (Low, Medium, High, Ultra) are listed as playable at this resolution.

Q: How does the 1080p performance compare to 1440p performance?

A: The system is significantly faster at 1080p. For example, at Ultra settings, 1920x1080 yields 128.2 FPS, which is 47.4 FPS higher than the 80.8 FPS seen at 2560x1440 with the same settings. At Low settings, the gap is 88.6 FPS (256 vs 167.4).

Q: Is the Ultra preset playable at any resolution?

A: Yes. The data shows Ultra is playable at both 1920x1080 (128.2 FPS) and 2560x1440 (80.8 FPS). It is not playable at 3840x2160, where the average drops to 42.1 FPS.

Q: Which component is more critical for 4K performance in this game?

A: The GPU is the primary bottleneck at 4K. The FPS drop from 1440p to 4K is steep across all presets, indicating the Radeon RX 6800 XT's rendering load increases substantially. The CPU's role is less prominent at this resolution, as the frame rate is governed by the graphics card's output.

Q: Does the game support high refresh rates like 144Hz?

A: The data suggests yes at lower resolutions and settings. At 1080p Low, the average of 256 FPS is well above 144Hz. Even 1440p Low (167.4 FPS) and Medium (127.1 FPS) can drive high-refresh monitors, though 1440p High (106.9 FPS) would not saturate a 144Hz panel.

CPU and GPU Roles

The benchmark data reveals a clear shift in component responsibility depending on the resolution. At 1920x1080, the Intel Core i7-12700KF has ample headroom, as evidenced by the 256 FPS Low preset result. The frame rate is so high that the GPU is likely the limiting factor, but the CPU is not struggling. The scaling from Low to Ultra at 1080p (a 127.8 FPS drop) shows that the graphics card is the primary driver of performance changes, with the CPU able to feed it consistently.

When moving to 2560x1440, the GPU's workload increases, but the system still maintains high frame rates. The 106.9 FPS High result and 80.8 FPS Ultra result indicate that the RX 6800 XT is still performing robustly, and the CPU continues to provide sufficient throughput. The delta between 1080p and 1440p at the same settings (e.g., 167.4 to 106.9 FPS at High) is a 36% reduction, which is a direct consequence of the increased pixel count stressing the GPU.

At 3840x2160, the GPU's role becomes dominant. The average FPS at High (57.5) and Ultra (42.1) drops below the playable threshold, while the CPU's computational demands remain relatively static. The data shows that the CPU is not the bottleneck at any resolution; instead, the GPU's rendering capabilities at 4K dictate the playable settings. The CPU's 12 cores and 20 threads, with a boost clock of 5.00 GHz, are more than sufficient for this title, even at lower resolutions where frame rates are highest.

The presets also illustrate this dynamic. At 4K, the difference between Low (88.6 FPS) and Medium (71.2 FPS) is 17.4 FPS, while the gap between Medium and High is 13.7 FPS, and High to Ultra is 15.4 FPS. These are relatively consistent decrements, indicating a linear scaling of GPU load with graphical complexity. At 1080p, the same preset jumps are larger in absolute terms (59.3 FPS from Low to Medium, 29.3 FPS from Medium to High, 39.2 FPS from High to Ultra), which suggests the CPU is capable of delivering higher frame rates but the GPU's output is still the limiting factor.

Similar Performance Alternatives

Looking at the nearest rivals for both components provides context for what other hardware would behave similarly. For the CPU, the Intel Core i7-12700KF has an average benchmark score of 35365, placing it in the 85th percentile of all CPUs. Its closest competitors in synthetic tests are the Intel Core i7-13700T (average score 35403, delta -0.1%) and the Intel Core i5-13600T (average score 35305, delta 0.2%). The Intel Core 5 213PE (score 35428, delta -0.2%) and the Intel Core i7-12700K (score 35287, delta 0.2%) are also within a negligible performance window. In practical terms, any of these processors would deliver nearly identical frame rates in Minimum, as the game's CPU demands are well within their capabilities.

For the GPU, the AMD Radeon RX 6800 XT has an average benchmark score of 48477, also in the 85th percentile of all GPUs. Its nearest rivals include the NVIDIA RTX A1000 Mobile (score 47743, delta 1.5%), the Intel Arc A550M (score 49737, delta -2.5%), the NVIDIA GeForce RTX 5070 Ti (score 49957, delta -3%), and the AMD Radeon RX Vega 64 (score 50001, delta -3%). The delta percentages show that the RX 6800 XT is slightly ahead of the RTX A1000 Mobile but trails the other three by a small margin. In gaming performance, these GPUs would produce similar FPS numbers at the tested resolutions, though the RX 6800 XT's 16 GB of GDDR6 memory and 512.0 GB/s bandwidth are notable advantages at 4K.

The combination of the i7-12700KF and RX 6800 XT is a balanced pairing. Swapping the CPU for a 13700T or 13600T would not change the playable settings, as the GPU remains the limiting factor at higher resolutions. Similarly, replacing the GPU with an RTX 5070 Ti or RX Vega 64 would yield FPS figures within a few percent, keeping the same playable preset tiers at each resolution.

The Verdict

This PC can run Minimum well, but the playable settings depend heavily on the target resolution. The verdict data is unambiguous. At 1920x1080, all four presets are playable, with the best setting being Ultra at an average of 128.2 FPS. This is far above the 60 FPS playable threshold, so users can max out the game and still have substantial headroom.

At 2560x1440, the system also clears 60 FPS on every preset. The best setting is Ultra, which averages 80.8 FPS. This makes 1440p an excellent choice for this combo, offering a balance of visual fidelity and performance. The High preset at 106.9 FPS is also a strong option for those prioritizing higher frame rates.

The situation changes at 3840x2160. The verdict lists only Low and Medium as playable, with Medium being the best setting at 71.2 FPS. High (57.5 FPS) and Ultra (42.1 FPS) fall short of the 60 FPS threshold. Therefore, 4K gaming is possible, but only with reduced settings. The data indicates that the GPU's limitations at 4K prevent the higher presets from delivering a smooth experience.

In summary, the Intel Core i7-12700KF and AMD Radeon RX 6800 XT can run Minimum at 60+ FPS on 1080p and 1440p with all settings maxed out. For 4K, users must dial back to Medium or Low to maintain playability.

How This Combo Ranks

The combination of the Intel Core i7-12700KF and AMD Radeon RX 6800 XT ranks 1205 out of 3712 tested combos in Minimum. This places it in the top third of all systems tested, which is a strong result given the age of the game and the hardware's respective release dates. The rank reflects the system's ability to handle the game's demands across multiple resolutions and settings.

The 85th percentile standing for both the CPU and GPU individually reinforces the quality of this pairing. The i7-12700KF's multi-threaded performance, as shown by its Cinebench R23 multicore score of 28838, and the RX 6800 XT's raw throughput, evidenced by its passmark G3D score of 24980, contribute to a system that is well above average. The rank of 1205 out of 3712 suggests that while there are faster combinations, this pair delivers a robust experience, particularly at 1080p and 1440p where it maxes out settings without issue. The data indicates that this combo is a solid mid-to-high-tier option for Minimum, offering headroom for high refresh rates at lower resolutions and playable frame rates at 4K with adjusted presets.