Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 35 | 42 | 52 |
| 1440p QHD | 49 | 66 | 76 | 102 |
| 1080p Full HD | 76 | 102 | 121 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Can Intel Core i7-12700KF + AMD Radeon RX 6600 run Minimum? The benchmark data indicates a capable pairing for this 2014 third-person shooter, with the system delivering a broad range of framerates across the tested resolutions and presets. At 1920x1080, the combination excels, while 2560x1440 remains highly playable with adjusted settings; however, 3840x2160 falls short of the 60 FPS threshold in every configuration tested.
Measured FPS Breakdown
The measured FPS data for this pairing in Minimum reveals a clear performance hierarchy across resolutions and presets. At 1920x1080, the system achieves its strongest results: Low settings produce an average of 158.1 FPS, Medium reaches 120.7 FPS, High delivers 102.2 FPS, and Ultra still maintains a solid 76 FPS. Every 1080p preset clears the 60 FPS playable threshold by a substantial margin, with the gap between Low and Ultra representing a 82.1 FPS difference, indicating that even the most demanding settings leave considerable headroom.
Moving to 2560x1440, the averages drop but remain respectable. Low settings yield 102.4 FPS, which is still above the 1080p High result, while Medium produces 75.9 FPS and High comes in at 66.2 FPS. Ultra falls to 49.2 FPS, which is below the 60 FPS target. The scaling from 1080p to 1440p shows an average reduction of roughly 35% across comparable settings, with High dropping from 102.2 to 66.2 FPS, Medium from 120.7 to 75.9 FPS, and Low from 158.1 to 102.4 FPS.
At 3840x2160, performance degrades significantly. Low settings average 51.7 FPS, Medium drops to 41.7 FPS, High manages 34.6 FPS, and Ultra falls to 23.3 FPS. None of these reach the 60 FPS threshold, and the gap between Low and Ultra at 4K is 28.4 FPS, showing that the GPU becomes a limiting factor at this resolution. Notably, the data does not include min or max FPS values for any resolution or setting, so the analysis relies solely on average framerates, which represent the overall experience but may mask occasional dips or spikes.
Similar Performance Alternatives
The nearest rivals for the Intel Core i7-12700KF provide context for CPU-side behavior. The Intel Core i7-13700T scores 35403 in average benchmarks, which is 0.1% lower than the i7-12700KF’s 35365 average. The Intel Core i5-13600T posts 35305, a 0.2% advantage for the i7-12700KF, while the Intel Core 5 213PE reaches 35428, putting it 0.2% ahead. The Intel Core i7-12700K scores 35287, which is 0.2% behind. These deltaPct values are negligible, meaning any of these CPUs would produce nearly identical frame rates in Minimum, assuming the GPU remains the bottleneck at higher resolutions.
On the GPU side, the AMD Radeon RX 6600’s nearest rivals include the NVIDIA Quadro K6000, which scores 19030 in average benchmarks, essentially identical to the RX 6600’s 19036 (0% delta). The NVIDIA GeForce RTX 4050 Mobile scores 19049, just 0.1% higher, while the NVIDIA Tesla K20m reaches 19089, a 0.3% edge, and the NVIDIA RTX 2000 Ada Generation scores 18954, which is 0.4% lower. For Minimum, any of these GPUs would deliver comparable framerates, meaning a system with an RTX 4050 Mobile or Quadro K6000 would likely see similar results at each resolution and preset, though thermal and power characteristics differ outside the scope of this data.
CPU and GPU Roles
The data suggests that the GPU becomes the dominant factor as resolution increases, while the CPU provides sufficient headroom at lower resolutions. At 1920x1080, the framerate spread between Low (158.1 FPS) and Ultra (76 FPS) is 82.1 FPS, indicating that the graphics workload scales heavily with preset quality. The fact that even Ultra clears 60 FPS by 16 FPS suggests the CPU is not limiting at this resolution, as the i7-12700KF’s strong single-thread performance (3dmark single thread score of 1043, Cinebench R23 single core of 4071) can feed the GPU adequately.
At 2560x1440, the scaling between presets narrows: Low (102.4 FPS) to Ultra (49.2 FPS) spans 53.2 FPS, a smaller absolute difference than at 1080p. This reduction in spread indicates that the GPU is starting to become the bottleneck, as raising resolution increases pixel count and shader load, which the RX 6600 handles with decreasing efficiency. The drop from High (66.2 FPS) to Ultra (49.2 FPS) is 17 FPS, showing that Ultra’s additional effects are particularly costly at this resolution.
At 3840x2160, the GPU’s role is unmistakable. The framerate range from Low (51.7 FPS) to Ultra (23.3 FPS) is 28.4 FPS, and even Low fails to hit 60 FPS. The CPU’s performance is essentially irrelevant here, as the RX 6600’s 8 GB of GDDR6 memory and 224.0 GB/s bandwidth are overwhelmed by the 4K pixel workload. The scaling from 1440p Low (102.4 FPS) to 4K Low (51.7 FPS) shows a 50.7 FPS drop, a 49.5% reduction, which aligns with the fourfold increase in pixel count, though the actual drop is less than linear due to other bottlenecks. The data implies that for Minimum, the CPU is more than adequate for 1080p and 1440p, but the GPU dictates playability at 4K.
The Verdict
Can this PC run Minimum? The verdictByResolution data provides a clear answer. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with the best setting being Ultra at an average of 76 FPS, which is 16 FPS above the 60 FPS threshold. This means the system can run the game at maximum quality at 1080p without any compromises.
At 2560x1440, three presets are playable: High (66.2 FPS), Low (102.4 FPS), and Medium (75.9 FPS). The best playable setting is High at 66.2 FPS, which exceeds 60 FPS by 6.2 FPS, providing a comfortable margin. Ultra at 49.2 FPS is not playable, falling 10.8 FPS short of the threshold.
At 3840x2160, no settings are playable. The highest average is Low at 51.7 FPS, which is 8.3 FPS below 60 FPS, while Ultra lags at 23.3 FPS. The data shows that 4K requires a more powerful GPU, as even the lowest preset cannot maintain a consistent 60 FPS. Overall, the system is a strong 1080p performer, a capable 1440p machine with settings adjustments, and unsuitable for 4K gaming in Minimum.
How This Combo Ranks
The combo rank for this specific pairing in Minimum is 2869 out of 3712 tested combinations. This places it in the lower-middle range of all systems benchmarked, meaning that while it performs adequately for 1080p and 1440p, there are 843 other combinations that achieve higher average framerates. Given that the RX 6600 sits at the 63rd percentile among all GPUs and the i7-12700KF at the 85th percentile among CPUs, the ranking suggests that the GPU is the limiting factor for overall performance in this game, particularly at higher resolutions. The rank of 2869 implies that many systems with stronger GPUs or more balanced pairings would outperform this combo, but for the specific resolutions where this system is playable, it delivers a solid experience.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 76 FPS. This is the highest quality setting available, and the system maintains a 16 FPS buffer above the playable threshold, indicating that even demanding scenes would likely stay above 60 FPS, though the lack of min FPS data prevents confirmation of worst-case dips.
For 2560x1440, the best playable setting is High, averaging 66.2 FPS. This provides a 6.2 FPS margin over the 60 FPS threshold, which is adequate but leaves less headroom for intense moments. Medium also clears the threshold at 75.9 FPS, but High offers better visual quality while still being playable.
For 3840x2160, there is no best setting, as no preset reaches 60 FPS. The closest is Low at 51.7 FPS, but this does not meet the playability criterion. Users seeking 4K would need to lower the resolution or accept framerates below the threshold.
FAQ
Q: Can this PC run Minimum at 1920x1080 with Ultra settings?
A: Yes, the measured average FPS at 1920x1080 Ultra is 76 FPS, which is 16 FPS above the 60 FPS playable threshold.
Q: What is the best playable setting at 2560x1440?
A: The best setting at 2560x1440 is High, which averages 66.2 FPS. Low (102.4 FPS) and Medium (75.9 FPS) also clear 60 FPS, but High offers the highest quality among playable options.
Q: Does this system achieve 60 FPS at 3840x2160?
A: No, none of the settings at 3840x2160 reach 60 FPS. Low averages 51.7 FPS, Medium 41.7 FPS, High 34.6 FPS, and Ultra 23.3 FPS, all below the threshold.
Q: How does the Intel Core i7-12700KF compare to its nearest rival, the Intel Core i7-13700T?
A: The i7-13700T has an average benchmark score of 35403, which is 0.1% lower than the i7-12700KF’s 35365, making the performance difference negligible for gaming.
Q: What is the FPS difference between 1920x1080 Low and Ultra?
A: At 1920x1080, Low averages 158.1 FPS while Ultra averages 76 FPS, a difference of 82.1 FPS, showing a significant performance cost for higher presets.
Q: Is the GPU or CPU more influential at 2560x1440?
A: The data shows that as resolution increases to 2560x1440, the GPU becomes more influential, as the framerate spread between presets narrows compared to 1080p, and Ultra drops below 60 FPS at 49.2 FPS, indicating GPU limitations.