Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
230 FPS
Ultra 1080p Measured
110 FPS

1440p (2K / QHD)

Low 1440p Measured
149 FPS
Ultra 1440p Measured
72 FPS

4K (Ultra HD)

Low 4K Measured
82 FPS
Ultra 4K Measured
37 FPS
6.8ms Frame Time
10ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 49,394
Graphics Card
Required 27,663
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 53 58 82
1440p QHD 72 95 111 149
1080p Full HD 110 147 175 230

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 147
1920x1080 Low 230
1920x1080 Medium 175
1920x1080 Ultra 110
2560x1440 High 95
2560x1440 Low 149
2560x1440 Medium 111
2560x1440 Ultra 72
3840x2160 High 53
3840x2160 Low 82
3840x2160 Medium 58
3840x2160 Ultra 37

Performance Analysis: Minimum on Your System

Wondering whether an Intel Core i5-14600KF paired with an NVIDIA GeForce RTX 3070 can handle Minimum, the third-person shooter released in mid-June 2014? The benchmark data says yes — and comfortably so at two of the three standard resolutions. Across twelve measured configurations spanning 1920x1080 to 3840x2160, this pairing delivers frame rates from 36.8 to 230.1 FPS, with the RTX 3070 sitting in the 61st percentile of all tested GPUs and the i5-14600KF in the 90th percentile of all tested CPUs. The interesting question is where the ceiling sits at 4K, and that's where the numbers get worth dissecting.

FAQ

*Q: Can the i5-14600KF + RTX 3070 run Minimum at 60 FPS?*

A: Yes at 1920x1080 and 2560x1440 — every preset from Low through Ultra clears 60 FPS at both. At 3840x2160, only the Low preset stays above the threshold, averaging 82.1 FPS; Medium (58.4) and High (53.2) fall just short, and Ultra manages 36.8.

Q: What is the highest preset that stays above 60 FPS at 4K?

A: Low, at an average of 82.1 FPS. The next step up, Medium, averages 58.4 FPS — under two frames short of the 60 FPS playable bar.

Q: Is this CPU a bottleneck for the game?

A: The data suggests not. With 14 cores, 20 threads, a 5.30 GHz boost clock, and a Geekbench single-core score of 2445 alongside a multi-core score of 17085, the i5-14600KF ranks in the 90th percentile of all tested CPUs. The scaling pattern in the measured frame rates points to the GPU as the limiting factor, especially at 4K.

*Q: How does this pairing rank among tested combos in Minimum?*

A: It ranks 1634 out of 3712 tested combinations — roughly the middle of the field, which reflects the RTX 3070's 61st percentile GPU standing more than the CPU's strength.

Q: What CPUs perform similarly to the i5-14600KF?

A: Its nearest rivals are remarkably close: the AMD Ryzen 9 7900 sits within 0.3 percent of its average benchmark score, the AMD Ryzen 7 PRO 5755G within 0.4 percent, the Intel Core Ultra 5 245 within 0.8 percent, and the AMD Ryzen AI Max+ 388 is 0.8 percent ahead.

Q: Is the RTX 3070 still a current GPU?

A: No — it is listed as end-of-life. It launched in late August 2020 on the Ampere architecture with a GA104 chip, 8 GB of GDDR6 on a 256-bit bus delivering 448.0 GB/s of bandwidth, and 20.31 TFLOPS of FP32 throughput.

Best Settings per Resolution

The most demanding preset that keeps the average at or above 60 FPS at each resolution:

  • 1920x1080 — Ultra, 109.8 FPS average. Even the top preset leaves a headroom of nearly 50 frames over the threshold. Low pushes all the way to 230.1 FPS.
  • 2560x1440 — Ultra, 71.7 FPS average. Ultra still clears the bar, though the margin narrows to about 11.7 frames. Medium is a comfortable middle ground at 111.3 FPS.
  • 3840x2160 — Low, 82.1 FPS average. This is the only 4K preset above 60 FPS. Medium at 58.4 and High at 53.2 miss by small amounts; Ultra at 36.8 misses by nearly half.

The pattern is telling: at 1080p and 1440p the question isn't whether the game is playable, it's how much visual fidelity you can pile on. At 4K the question inverts — how low do you have to go?

CPU and GPU Roles

The scaling data makes the division of labor unusually clear. From 1080p Low to 1440p Low, the average drops from 230.1 to 148.8 FPS; from 1440p Low to 4K Low, from 148.8 to 82.1. That is a heavy, resolution-driven falloff — pixel count is eating performance, which is the signature of GPU limitation, not CPU limitation.

Preset scaling tells the same story from another angle. At 1080p, moving from Low to Ultra costs 120.3 frames (230.1 down to 109.8). At 4K the same jump costs 45.3 frames (82.1 down to 36.8). The GPU is the constraint at every tested resolution for this game; the i5-14600KF, with a PassMark multithread score of 38697 and a single-thread score of 4273, is never the suspected culprit in this dataset.

That said, the 4K Medium result of 58.4 FPS is curious. It sits barely below the 60 FPS line while Low sits comfortably above it — a gap of 23.7 frames between two adjacent presets. What does that imply? Likely a shader or memory pressure threshold the 8 GB GDDR6 buffer crosses between those settings at 3840x2160. The data can't confirm the mechanism, but the cliff is there in the numbers.

Similar Performance Alternatives

On the CPU side, the i5-14600KF's rivals are clustered within a fraction of a percent. The AMD Ryzen 9 7900 (0.3 percent behind in average score), AMD Ryzen 7 PRO 5755G (0.4 percent behind), and Intel Core Ultra 5 245 (0.8 percent behind) would all behave effectively identically as game hosts; the AMD Ryzen AI Max+ 388 measures 0.8 percent ahead. Any of these pairings would produce results within a frame or two of what's measured here, assuming the same GPU.

On the GPU side, the RTX 3070's neighborhood is a stranger list: the AMD Radeon RX 7600 XT at 0.7 percent behind, NVIDIA GeForce GTX 690 at 1 percent behind, AMD Radeon HD 7970M at 1.1 percent behind, and NVIDIA Tesla K40c at 1.5 percent ahead. The presence of much older and much different classes of hardware in that cluster is a reminder that aggregate benchmark averages can equalize across very different architectures — the GTX 690 and HD 7970M would not necessarily match the RTX 3070's DirectX 12 Ultimate-class feature set in a modern game context, even if their composite scores are close. The RX 7600 XT is the most functionally comparable swap.

The Verdict

Can this PC run Minimum? Emphatically yes at 1920x1080 and 2560x1440, where every preset from Low to Ultra clears 60 FPS — Ultra averaging 109.8 FPS at 1080p and 71.7 FPS at 1440p. At 3840x2160 the answer is qualified: Low holds 82.1 FPS on average, but Medium (58.4), High (53.2), and Ultra (36.8) all fall short of the playable threshold. For a 60 FPS target, this combination is a two-resolution powerhouse with a limited 4K ceiling. Given the game's June 2014 release date, the fact that any modern configuration has to drop presets at 4K says more about the RTX 3070's 61st percentile standing at that pixel count than about the game itself.

How This Combo Ranks

Within the Minimum results database, the i5-14600KF + RTX 3070 pairing ranks 1634 out of 3712 tested combinations. That placement is almost exactly mid-field, and the reason isn't hard to find: a 90th percentile CPU tethered to a 61st percentile GPU produces balanced-but-unremarkable composite results in a GPU-limited title. The CPU's strength is largely invisible in this game's frame rates; the ranking tracks the GPU. A buyer prioritizing this title specifically would get more rank movement from a GPU upgrade than a CPU swap — the rivals table makes clear the CPU is already operating among peers like the Ryzen 9 7900 and Core Ultra 5 245.

Measured FPS Breakdown

All results are measured averages; minimum and maximum frame rates were not recorded for these runs.

3840x2160:

| Preset | Avg FPS |

|---|---|

| Low | 82.1 |

| Medium | 58.4 |

| High | 53.2 |

| Ultra | 36.8 |

The gap between Low and Medium — 23.7 frames — is the largest preset-to-preset drop at any resolution, while Medium to High costs only 5.2 frames. The curve flattens as quality rises, consistent with the GPU saturating.

2560x1440:

| Preset | Avg FPS |

|---|---|

| Low | 148.8 |

| Medium | 111.3 |

| High | 94.5 |

| Ultra | 71.7 |

Every preset clears 60 FPS, and even Ultra retains an 11.7-frame cushion. The Low-to-Ultra span of 77.1 frames is broad enough to support high-refresh play at reduced settings.

1920x1080:

| Preset | Avg FPS |

|---|---|

| Low | 230.1 |

| Medium | 174.9 |

| High | 147.0 |

| Ultra | 109.8 |

The strongest showing: Low exceeds 230 FPS, and Ultra still nearly doubles the playable threshold. If the display supports high refresh rates, this resolution offers the most flexibility in the entire dataset — a fitting outcome for a pairing whose CPU half clearly has headroom the game never asks for.