Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 19 | 23 | 30 |
| 1440p QHD | 27 | 35 | 42 | 55 |
| 1080p Full HD | 42 | 55 | 65 | 85 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The Intel Core i5-14600KF and Intel Arc B370 combination presents a stark contrast in capability. The CPU is a high-end desktop processor, while the GPU is an integrated graphics solution with performance characteristics far below what the rest of the system suggests. This analysis examines how this pairing handles the Third-Person Shooter Minimum, based exclusively on recorded benchmark data.
FAQ
*Q: What is the highest average frame rate this PC can achieve in Minimum?*
A: The highest recorded average frame rate is 85 FPS, which occurs at 1920x1080 with the Low preset. The next step up, the Medium preset at the same resolution, delivers 65 FPS.
*Q: Can this system run Minimum at 2560x1440 with a 60 FPS target?*
A: No. The recorded data shows that at 2560x1440, the Low preset produces an average of 55 FPS, and the Medium preset averages 42 FPS. Neither reaches the 60 FPS playable threshold.
Q: How does the CPU's benchmark score compare to its nearest rivals?
A: The Core i5-14600KF has an average benchmark score of 49394, which places it 0.8% ahead of the Intel Core Ultra 5 245 and 0.3% ahead of the AMD Ryzen 9 7900. It trails the AMD Ryzen AI Max+ 388 by 0.8%.
Q: What is the GPU's performance percentile ranking?
A: The Intel Arc B370 sits in the 5th percentile among all GPUs. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 0.2% higher in the 3DMark Steel Nomad DX12 test.
Q: What is the best playable setting at 1920x1080?
A: The Medium preset is the most demanding setting that stays at or above 60 FPS, delivering an average of 65 FPS. The Ultra preset drops to 42 FPS, which is below the playable threshold.
Q: Is the CPU or GPU more likely to limit performance?
A: The data indicates the GPU is the limiting factor. The CPU ranks in the 90th percentile among all CPUs, with a multi-threaded Cinebench R23 score of 32544, while the GPU ranks in the 5th percentile and produces only 6.144 TFLOPS of FP32 compute. The frame rates scale heavily with resolution and preset, a pattern typical of GPU-bound workloads.
Similar Performance Alternatives
For the CPU, the Core i5-14600KF's average benchmark score of 49394 places it in close company with several alternatives. The AMD Ryzen 9 7900 scores 49228, a negligible 0.3% difference, meaning systems built around those two CPUs would show nearly identical CPU-bound performance. The AMD Ryzen 7 PRO 5755G is also effectively tied at 49196, a 0.4% delta. The Intel Core Ultra 5 245 trails by 0.8% with a score of 48995. On the other side, the AMD Ryzen AI Max+ 388 leads by 0.8% with a score of 49796. For practical purposes, any of these processors would behave indistinguishably in Minimum.
The GPU situation is different. The Intel Arc B370's average score of 1184 in the 3DMark Steel Nomad DX12 benchmark is extremely low, ranking it in the 5th percentile. Its nearest rivals are all older or low-power parts. The ATI Mobility Radeon HD 5570 scores 1186, a 0.2% difference. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. A builder looking for a comparable experience would expect performance similar to these legacy mobile and entry-level desktop parts. This is a critical consideration: the CPU is a modern 14-core processor, but the GPU's performance level is comparable to hardware from a previous era.
CPU and GPU Roles
The benchmark data shows a clear pattern of GPU-limited performance across all resolutions. At 1920x1080, the frame rate drops steadily as the preset increases: 85 FPS at Low, 65 FPS at Medium, 55 FPS at High, and 42 FPS at Ultra. This scaling with graphical settings is classic GPU-bound behavior. A CPU bottleneck would show less variation between presets at a fixed resolution.
Resolution scaling reinforces the same conclusion. Moving from 1920x1080 to 2560x1440 at the Low preset drops the average from 85 FPS to 55 FPS, a 35% reduction. At the High preset, the same resolution change drops the average from 55 FPS to 35 FPS. At 3840x2160, the Low preset averages only 30 FPS. These steep declines with increasing pixel count are the signature of a GPU that is struggling to keep up with the rendering load.
The CPU's specifications support this interpretation. The Core i5-14600KF has 14 cores, 20 threads, and a boost clock of 5.30 GHz. Its Cinebench R23 multi-core score of 32544 and single-core score of 4594 are strong numbers. The recorded data shows no scenario where this CPU would be the limiting factor in Minimum. The GPU, with its 1280 shading units, 40 TMUs, and 20 ROPs, is clearly the component that determines playability. The game's 2014 release date also suggests modest CPU demands, further indicating that the Arc B370 is the bottleneck.
The Verdict
This PC cannot run Minimum at 60 FPS at 2560x1440 or 3840x2160 under any preset. The recorded data shows no playable settings at those resolutions. At 2560x1440, even the Low preset averages only 55 FPS, below the 60 FPS threshold. At 3840x2160, the Low preset averages 30 FPS, which is far from acceptable for smooth gameplay.
At 1920x1080, the system is playable, but only with specific settings. The Low preset delivers 85 FPS, and the Medium preset delivers 65 FPS. Both clear the 60 FPS threshold. The High preset drops to 55 FPS, and the Ultra preset falls to 42 FPS. The best playable experience is the Medium preset at 1920x1080, which offers a balance of visual quality and performance with an average of 65 FPS.
The verdict is straightforward: use this system at 1920x1080 with the Medium preset for a stable experience above 60 FPS. For higher resolutions, the GPU simply does not have enough performance.
Best Settings per Resolution
At 3840x2160, no preset reaches 60 FPS. The Low preset averages 30 FPS, Medium averages 23 FPS, High averages 19 FPS, and Ultra averages 15 FPS. None are playable.
At 2560x1440, no preset reaches 60 FPS either. The Low preset averages 55 FPS, which is the closest result, but it still falls short. Medium averages 42 FPS, High averages 35 FPS, and Ultra averages 27 FPS. All are below the playable threshold.
At 1920x1080, the Medium preset is the best option. It averages 65 FPS, which clears the 60 FPS threshold while offering higher visual quality than the Low preset, which averages 85 FPS. The High preset at 55 FPS and Ultra at 42 FPS are not recommended because they drop below 60 FPS.
How This Combo Ranks
The combination of the Intel Core i5-14600KF and Intel Arc B370 ranks 3425 out of 3712 tested combos in Minimum. This places it in the bottom 8% of all tested systems, which is consistent with the GPU's 5th percentile ranking. The CPU's high percentile ranking, 90th among all CPUs, does little to improve the overall standing because the GPU limits frame rates so severely.
This rank reflects the fundamental imbalance of the pairing. A CPU that scores 49394 on average and a GPU that scores 1184 on average create a system where the graphics card is the decisive factor. The data shows that this combo performs like a system with a strong processor but a weak graphics solution. For a game like Minimum, the GPU's limitations dominate the experience, and the system's overall rank of 3425 out of 3712 confirms that most other tested configurations deliver better performance. Builders should note that the CPU is not the issue; any upgrade path for better frame rates in this game would need to focus entirely on the graphics solution.