Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

81%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
163 FPS
Ultra 1080p Measured
82 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
53 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
29 FPS
9.3ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 32,279
Graphics Card
Required 27,663
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 36 44 57
1440p QHD 53 71 78 106
1080p Full HD 82 107 126 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 107
1920x1080 Low 163
1920x1080 Medium 126
1920x1080 Ultra 82
2560x1440 High 71
2560x1440 Low 106
2560x1440 Medium 78
2560x1440 Ultra 53
3840x2160 High 36
3840x2160 Low 57
3840x2160 Medium 44
3840x2160 Ultra 29

Performance Analysis: Minimum on Your System

The Intel Core i5-14400F paired with the Intel Arc B580 delivers a playable experience in Minimum, but the headroom depends heavily on your target resolution. At 1920x1080, this combo has ample power for high-refresh monitors, while 2560x1440 remains very usable at High settings. 4K is not viable for smooth gameplay. The measured data, drawn directly from benchmark runs, shows a clear performance ceiling that shifts dramatically across the three tested resolutions.

Measured FPS Breakdown

The FPS data for this combination is presented as average frame rates, with no minimum or maximum values recorded. All results come from the measured FPS table.

1920x1080 (1080p):

  • Low: 162.5 FPS average
  • Medium: 125.5 FPS average
  • High: 107.3 FPS average
  • Ultra: 82.2 FPS average

At 1080p, the i5-14400F and Arc B580 produce excellent results. Even at Ultra settings, the average of 82.2 FPS clears the 60 FPS playability threshold by a wide margin. The gap between Low and Ultra is roughly 80 FPS, indicating that the GPU is scaling predictably with the graphical load. The step from Medium to High costs about 18 FPS, while the jump from High to Ultra costs another 25 FPS. For competitive play, the Low preset's 162.5 FPS average offers the smoothest experience, but the Ultra preset remains perfectly fluid for standard gameplay.

2560x1440 (1440p):

  • Low: 105.8 FPS average
  • Medium: 78.0 FPS average
  • High: 71.1 FPS average
  • Ultra: 52.6 FPS average

1440p shows a steeper performance curve. The Low preset still delivers a very high 105.8 FPS, but the Ultra preset drops below the 60 FPS playable threshold at 52.6 FPS. High settings hold at 71.1 FPS, providing a comfortable margin above 60 FPS. The difference between Medium and High is only 6.9 FPS, suggesting that the visual upgrade to High is relatively cheap. In contrast, the drop from High to Ultra costs 18.5 FPS, making Ultra the first setting that sacrifices playability at this resolution.

3840x2160 (4K):

  • Low: 56.6 FPS average
  • Medium: 44.2 FPS average
  • High: 35.7 FPS average
  • Ultra: 28.7 FPS average

4K is the breaking point for this hardware. Even the Low preset, at 56.6 FPS, falls just short of the 60 FPS playable threshold. The Medium preset drops to 44.2 FPS, and High is only 35.7 FPS. Ultra at 28.7 FPS is effectively unplayable for a third-person shooter. The scaling from Low to Ultra shows a consistent loss of roughly 10-12 FPS per settings tier, which is expected given the massive pixel count.

Similar Performance Alternatives

The CPU and GPU each have close rivals in the benchmark database, based on their average benchmark scores.

CPU (Intel Core i5-14400F): The i5-14400F sits in the 83rd percentile of all CPUs with an average benchmark score of 32279. Its nearest rivals are all within a 0.5% performance delta:

  • AMD Ryzen 7 PRO 8840U: 32233 average score (0.1% faster)
  • Intel Core i9-11900: 32226 average score (0.2% faster)
  • AMD Ryzen 7 6800HS: 32354 average score (0.2% slower)
  • Intel Core i7-12800H: 32121 average score (0.5% faster)

In practice, these chips would deliver nearly identical CPU-bound frame rates in Minimum. The i5-14400F's 10 cores and 16 threads with a 4.70 GHz boost clock provide ample processing power; any of these rivals would behave similarly in this game, which is not heavily CPU-threaded at lower resolutions.

GPU (Intel Arc B580): The Arc B580 ranks in the 68th percentile of all GPUs with an average benchmark score of 23021. Its nearest rivals show a broader spread:

  • AMD Radeon RX 580 2048SP: 23061 average score (0.2% faster)
  • NVIDIA GeForce RTX 2080: 22895 average score (0.6% slower)
  • NVIDIA GeForce RTX 3080: 23172 average score (0.7% faster)
  • NVIDIA P106-100: 23249 average score (1.0% faster)

The RTX 3080 being listed as a rival with only a 0.7% higher average score is notable. It suggests that in synthetic benchmarks, the Arc B580's 13.67 TFLOPS of FP32 performance and 456.0 GB/s memory bandwidth place it in similar territory to much older flagship cards. For Minimum, swapping the Arc B580 for any of these GPUs would result in nearly identical FPS at the same settings and resolution. The RX 580 2048SP is the closest match, meaning users upgrading from that older card would see minimal difference in this specific title.

CPU and GPU Roles

The data reveals a clear pattern: the GPU is the primary bottleneck at higher resolutions, while the CPU has sufficient headroom even at 1080p.

At 1920x1080, the CPU is doing more of the heavy lifting. The difference between Low (162.5 FPS) and Ultra (82.2 FPS) shows the GPU scaling with settings. The i5-14400F's strong single-thread performance, evidenced by its 3055 Cinebench R23 single-core score, keeps frame rates high even when the GPU is under lighter load. The CPU's 20 MB of L3 cache and 16 threads prevent any stutter in less demanding scenes.

At 2560x1440, the GPU begins to dominate. The average FPS drops by roughly 35% across all settings compared to 1080p. For example, High settings fall from 107.3 FPS to 71.1 FPS. This is a classic resolution scaling pattern where pixel fill rate becomes the limiting factor. The CPU's role diminishes because the GPU takes longer to render each frame, giving the CPU more time to feed it data.

At 3840x2160, the GPU is unequivocally the limiting component. The Low preset's 56.6 FPS is still below the 60 FPS threshold, meaning no amount of CPU power can compensate for the Arc B580's fill rate limitations at 4K. The GPU's 192-bit memory bus and 80 ROPs are simply insufficient for 8.3 million pixels at playable frame rates. The CPU's performance is essentially irrelevant at this resolution; the data shows that even the fastest rival CPU would not change the outcome.

The scaling between presets also confirms this split. At 1080p, moving from Low to Ultra costs 80.3 FPS (a 49% reduction). At 1440p, the same move costs 53.2 FPS (a 50% reduction). At 4K, it costs 27.9 FPS (a 49% reduction). The consistent percentage drop indicates the GPU architecture is scaling linearly with workload, and the CPU is never introducing a bottleneck that would flatten the curve.

FAQ

*Q: Can this combo run Minimum at 4K with any settings?*

A: No. The best result at 3840x2160 is the Low preset with 56.6 FPS average, which is below the 60 FPS playable threshold. The Ultra preset only reaches 28.7 FPS.

Q: What is the highest settings preset that stays above 60 FPS at 1440p?

A: High settings at 2560x1440 produce a 71.1 FPS average. Ultra drops to 52.6 FPS, which is not playable. Low and Medium also stay above 60 FPS at 105.8 and 78.0 FPS respectively.

Q: Is the CPU or GPU more important for this game at 1080p?

A: The GPU matters more for settings scaling, but the CPU provides a strong foundation. At 1080p Low, the combo hits 162.5 FPS, which suggests the CPU can push very high frame rates when the GPU load is low. The CPU's 83rd percentile ranking among all CPUs indicates it is not a weak link.

Q: How does this combo compare to an RTX 3080 build?

A: The Arc B580's average benchmark score is 23021, while the RTX 3080's nearest rival score is 23172, a 0.7% difference. In Minimum, you would expect nearly identical FPS from both GPUs when paired with the same CPU.

Q: What is the best settings preset for a 60 Hz monitor at 1440p?

A: High settings at 2560x1440 with 71.1 FPS average is the best choice. It provides a 11.1 FPS buffer above the 60 FPS threshold. Medium is also viable at 78.0 FPS, but High offers better visuals for only a 6.9 FPS cost.

Q: Is the 1080p Ultra preset smooth enough for gameplay?

A: Yes, with an 82.2 FPS average, Ultra at 1920x1080 is well above the 60 FPS playable threshold. It is the most demanding preset that remains playable, offering the best visual quality without sacrificing fluidity.

How This Combo Ranks

The Intel Core i5-14400F + Intel Arc B580 combination ranks 2815 out of 3712 tested combos in Minimum. This places it in the bottom quarter of all configurations, which is surprising given its solid 1080p performance. The ranking reflects the entire test pool, which likely includes many high-end multi-GPU setups and top-tier CPUs. In percentile terms, this combo sits at approximately the 24th percentile (2815/3712). The data suggests that while this pairing is perfectly capable for 1080p and reasonable 1440p gaming, it does not compete with the top configurations that dominate the benchmark charts.

The rank is influenced by the GPU's 68th percentile standing and the CPU's 83rd percentile. The Arc B580's relatively modest 13.67 TFLOPS FP32 performance holds back the overall score, even though the CPU is strong. In a game like Minimum, which appears to scale well with GPU power based on the resolution testing, the GPU becomes the limiting factor for the combo's overall rank.

Best Settings per Resolution

The playable threshold is 60 FPS average. The best settings are defined as the most demanding preset that stays at or above this threshold.

3840x2160 (4K): No settings are playable. The highest average FPS is 56.6 at Low, which is below the 60 FPS threshold. This resolution is not recommended for this combo.

2560x1440 (1440p): High settings is the best playable option, delivering 71.1 FPS average. Low (105.8 FPS) and Medium (78.0 FPS) also qualify, but High offers the best visual fidelity while maintaining a 11.1 FPS margin above the threshold. Ultra at 52.6 FPS is not playable.

1920x1080 (1080p): Ultra settings is the best playable option, delivering 82.2 FPS average. All four presets (Low at 162.5, Medium at 125.5, High at 107.3, Ultra at 82.2) remain above 60 FPS, so you can use the highest quality preset without concern. This is the only resolution where the full settings range is usable.