Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 19 | 23 | 30 |
| 1440p QHD | 27 | 35 | 42 | 55 |
| 1080p Full HD | 42 | 55 | 65 | 85 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Measured FPS Breakdown
The recorded data for this combination of the Intel Core i5-14400F and the Intel Arc B370 in Minimum provides a clear picture of its performance envelope across three resolutions and four quality presets. The measurements are structured around average FPS, with minimum and maximum frame rates captured only for the Medium preset at each resolution.
At 3840x2160, the results are consistently below the playable threshold. The Low preset delivers an average of 30 FPS. Moving up to Medium, the average drops to 23 FPS, with a recorded minimum of 19 FPS and a maximum of 26 FPS. High settings produce an average of 19 FPS, while Ultra falls further to 15 FPS. None of these averages approach the 60 FPS target, and the spread between presets shows a narrow range of roughly 15 FPS from the most demanding to the least demanding settings.
The 2560x1440 resolution shows a meaningful improvement over 4K, but still falls short of the playable threshold across all presets. Low settings average 55 FPS, which is the closest this combination gets to 60 FPS at this resolution. Medium averages 42 FPS, with a minimum of 36 FPS and a maximum of 48 FPS. High settings average 35 FPS, and Ultra averages 27 FPS. The progression from Low to Ultra at this resolution spans 28 FPS, indicating that the graphics settings have a substantial impact on performance.
At 1920x1080, the data reveals the first playable results. Low settings average 85 FPS, which clears the 60 FPS threshold by a comfortable margin. Medium settings average 65 FPS, with a minimum of 56 FPS and a maximum of 75 FPS. This is the most demanding preset that maintains an average above 60 FPS. High settings average 55 FPS, just below the threshold, while Ultra averages 42 FPS. The range from Low to Ultra at 1080p is 43 FPS, showing that preset selection matters more at this resolution than at higher ones.
The min and max data recorded for the Medium preset at each resolution provides additional context. At 1080p Medium, the minimum of 56 FPS indicates that frame time spikes can dip below the average, though the mean remains above 60. At 1440p Medium, the minimum of 36 FPS and maximum of 48 FPS show a relatively tight band around the 42 FPS average. At 4K Medium, the 19 to 26 FPS range reflects the heavy load placed on the GPU at that resolution.
Best Settings per Resolution
For each resolution, the best settings are defined as the most demanding preset that keeps the average FPS at or above 60. The recorded data shows that this is only achievable at one resolution.
At 3840x2160, no preset reaches 60 FPS. The highest average is 30 FPS on Low settings, which is half the target. The verdict field confirms that no playable settings exist at this resolution, and the best settings entry is null. The hardware simply does not have enough graphics throughput for 4K gameplay in Minimum.
At 2560x1440, the situation is similar. No preset achieves 60 FPS. Low settings come closest at 55 FPS, but this is still 5 FPS short of the playable threshold. The verdict field lists no playable settings, and the best settings entry is null. The gap between 55 FPS on Low and 60 FPS is relatively small, but the data shows that this combination cannot bridge it at this resolution.
At 1920x1080, the best settings are Medium, with an average of 65 FPS. This preset is the most demanding option that stays above 60 FPS. Low settings also clear the threshold at 85 FPS, but Medium is the higher quality option. The verdict field confirms that both Low and Medium are playable, with Medium being the best. High settings at 55 FPS and Ultra at 42 FPS fall below the threshold, so they are not recommended for a 60 FPS experience.
The pattern across resolutions shows a clear scaling behavior. Each step down in resolution from 4K to 1440p to 1080p yields a substantial increase in achievable settings. The jump from 4K Low at 30 FPS to 1440p Low at 55 FPS is 25 FPS, and the jump from 1440p Low to 1080p Low is another 30 FPS. This suggests that the GPU is the limiting factor, as resolution scaling has a direct and predictable effect on frame rates.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide context for what hardware behaves similarly to this combination. These comparisons are based on average benchmark scores, not on in-game measurements, but they indicate the performance class of each component.
For the Intel Core i5-14400F, the closest rivals in the database are all near its average benchmark score of 32279. The AMD Ryzen 7 PRO 8840U scores 32233, a delta of 0.1 percent, meaning it is essentially equivalent in synthetic CPU performance. The Intel Core i9-11900 scores 32226, a delta of 0.2 percent, also effectively the same. The AMD Ryzen 7 6800HS scores 32354, which is 0.2 percent higher, and the Intel Core i7-12800H scores 32121, which is 0.5 percent lower. These four processors sit within a half percent of each other, so any of them would deliver nearly identical CPU-bound behavior in Minimum.
For the Intel Arc B370, the nearest rivals are much older hardware, reflecting the GPU's low percentile ranking. The ATI Mobility Radeon HD 5570 scores 1186, a delta of -0.2 percent from the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, a delta of -0.5 percent. The AMD Radeon HD 7650M scores 1192, a delta of -0.7 percent, and the AMD FirePro M2000 scores 1168, a delta of 1.4 percent. These GPUs are all within a few points of the Arc B370 in the 3DMark Steel Nomad DX12 test, which is the only GPU benchmark in the database for this component. The comparison suggests that the Arc B370 delivers performance in a class with these older discrete and mobile parts, which aligns with its 5th percentile ranking among all GPUs.
The combination of a modern mid-range CPU with a very low-end GPU means that the overall system performance is heavily constrained by the graphics side. The CPU's nearest rivals are all capable desktop and mobile processors that would not bottleneck in this game, while the GPU's nearest rivals are all older parts that would struggle with modern titles. In Minimum, which launched in 2014, the GPU's class is the deciding factor.
The Verdict
The question of whether this PC can run Minimum is answered directly by the verdict data. The playable threshold is 60 FPS, and the recorded measurements show that this is only achievable at 1920x1080.
At 3840x2160, the answer is no. No settings preset reaches 60 FPS, and the best average is 30 FPS on Low. The game would be playable in a technical sense, since it runs, but the frame rate is far below what would be considered smooth. The data shows no playable settings at this resolution.
At 2560x1440, the answer is also no. Low settings average 55 FPS, which is close but not enough. The 5 FPS gap between the best preset and the threshold means that this resolution is not viable for a 60 FPS experience. The verdict field confirms no playable settings.
At 1920x1080, the answer is yes, with caveats. Low settings average 85 FPS and Medium settings average 65 FPS, both above the threshold. Medium is the best playable preset, providing a 65 FPS average with a minimum of 56 FPS. High settings drop to 55 FPS and Ultra to 42 FPS, so those are excluded. The verdict lists Low and Medium as playable, with Medium as the best option.
The practical takeaway is that this system is a 1080p machine for Minimum. It cannot handle 1440p or 4K at 60 FPS, regardless of settings. At 1080p, users have a choice between the higher frame rate of Low settings and the better visual quality of Medium settings, both of which clear the threshold. The minimum frame rate of 56 FPS on Medium means that occasional dips below 60 are possible, but the average is solidly above the line.
CPU and GPU Roles
The division of labor between the Intel Core i5-14400F and the Intel Arc B370 in Minimum can be inferred from the scaling patterns across resolutions and presets. The data shows how each component contributes to the final frame rate.
The CPU is clearly not the limiting factor in this configuration. The i5-14400F has a strong benchmark profile, with a Cinebench R23 multi-core score of 21645 and a single-core score of 3055. Its percentile ranking of 83 among all CPUs places it well above average. In a game like Minimum, which is a third-person shooter from 2014, the CPU demands are modest. The fact that the frame rates scale so directly with resolution and preset indicates that the GPU is the bottleneck at all settings.
The GPU's role is dominant. The Arc B370 has a percentile ranking of 5 among all GPUs, placing it in the bottom tier. Its only benchmark score is 1184 in 3DMark Steel Nomad DX12, and its nearest rivals are all older ATI and AMD parts. The measured FPS data reflects this: at each resolution, lowering the preset from Ultra to Low yields a consistent improvement, and lowering the resolution from 4K to 1080p yields an even larger improvement.
The scaling between resolutions is particularly telling. At Low settings, the average FPS goes from 30 at 4K to 55 at 1440p to 85 at 1080p. That is a 55 FPS increase when moving from 4K to 1080p, which is a 4x reduction in pixel count. The relationship is not perfectly linear, since 4K has roughly 2.25 times the pixels of 1440p and 1440p has roughly 1.78 times the pixels of 1080p, but the trend is clear. The GPU's fill rate and shading capacity are the primary constraints.
The scaling between presets at a fixed resolution also points to the GPU. At 1080p, the average FPS drops from 85 on Low to 65 on Medium to 55 on High to 42 on Ultra. This is a smooth progression that tracks the increasing workload on the graphics hardware. The CPU would not show this kind of sensitivity to visual settings, especially in a game from 2014 where draw calls and physics are unlikely to stress a 10-core, 16-thread processor.
The CPU and GPU roles can be summarized as follows: the CPU provides ample headroom and is not a constraint at any resolution or preset, while the GPU determines the playable envelope. Users tuning settings will see the largest gains from reducing resolution or lowering the preset, both of which primarily reduce the GPU load.
FAQ
Q: What is the highest resolution at which this system can maintain 60 FPS in Minimum?
A: The only resolution with an average FPS at or above 60 is 1920x1080. At 2560x1440, the best average is 55 FPS on Low settings, and at 3840x2160, the best average is 30 FPS on Low.
Q: Which graphics preset is recommended for 1080p gameplay?
A: Medium settings provide an average of 65 FPS, with a minimum of 56 FPS and a maximum of 75 FPS. This is the most demanding preset that clears the 60 FPS threshold. Low settings also work at 85 FPS, but Medium offers better quality.
Q: Can this system run Minimum at 1440p?
A: No. The highest average FPS at 2560x1440 is 55 on Low settings, which is below the 60 FPS playable threshold. The verdict data lists no playable settings at this resolution.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 has an average benchmark score of 1184, which is 0.2 percent lower than the ATI Mobility Radeon HD 5570, 0.5 percent lower than the ATI Radeon HD 5770, 0.7 percent lower than the AMD Radeon HD 7650M, and 1.4 percent higher than the AMD FirePro M2000.
Q: Is the Intel Core i5-14400F a bottleneck for the Arc B370 in this game?
A: The data suggests no. The CPU scores 21645 in Cinebench R23 multi-core and ranks in the 83rd percentile among all CPUs. The frame rates scale strongly with resolution and preset, which indicates the GPU is the limiting factor.
Q: What frame rate can be expected at 4K with the lowest settings?
A: At 3840x2160 with Low settings, the average FPS is 30. This is half the playable threshold of 60 FPS and is not considered playable according to the verdict data.
How This Combo Ranks
The combination of the Intel Core i5-14400F and the Intel Arc B370 ranks 3425th out of 3712 tested combinations for Minimum. This places it in the bottom 8 percent of all systems in the database for this game.
The ranking reflects the GPU's severe limitation. The Arc B370 sits in the 5th percentile among all GPUs, and its nearest rivals are graphics cards from over a decade ago. While the CPU is in the 83rd percentile, the system's overall performance is dragged down by the graphics side. The GPU's 3DMark Steel Nomad DX12 score of 1184 is the only benchmark recorded for it, and that score is within 2 percent of several legacy ATI and AMD parts.
In the context of the database, this combo is near the bottom for Minimum. The 287 combos ranked below it would be even less capable, likely pairing similarly weak GPUs with slower CPUs. The combos ranked above it include systems with stronger graphics hardware, which would be able to hit higher resolutions and presets at 60 FPS.
The practical significance of the ranking is that this system should be treated as a 1080p, medium-settings machine for Minimum. It cannot push beyond that, and it is far from the top of the performance ladder. Users with this hardware should set expectations accordingly and prioritize resolution and preset choices that match the measured data. The 1080p Medium result of 65 FPS is the best playable configuration, and that is where the analysis lands.