Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
257 FPS
Ultra 1080p Measured
126 FPS

1440p (2K / QHD)

Low 1440p Measured
165 FPS
Ultra 1440p Measured
80 FPS

4K (Ultra HD)

Low 4K Measured
88 FPS
Ultra 4K Measured
42 FPS
6ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 25,292
Graphics Card
Required 27,663
Your GPU 48,477

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 58 71 88
1440p QHD 80 106 126 165
1080p Full HD 126 166 198 257

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 166
1920x1080 Low 257
1920x1080 Medium 198
1920x1080 Ultra 126
2560x1440 High 106
2560x1440 Low 165
2560x1440 Medium 126
2560x1440 Ultra 80
3840x2160 High 58
3840x2160 Low 88
3840x2160 Medium 71
3840x2160 Ultra 42

Performance Analysis: Minimum on Your System

The Intel Core i5-13400F paired with the AMD Radeon RX 6800 XT delivers a robust performance profile for Minimum, a Third-Person Shooter released in 2014. The measured data, collected at three resolutions and four quality presets, shows a system that is consistently capable of high frame rates, though the most demanding 4K Ultra preset pushes it below the 60 FPS threshold. The dataset provides average FPS only; no minimum or maximum frame time data was recorded for any configuration.

Measured FPS Breakdown

At 1920x1080, the combination produces exceptional frame rates across all settings. With Low settings, the average FPS reaches 256.7, establishing a very high ceiling. Moving to Medium, the average drops to 197.7 FPS, still a massive margin above typical display refresh rates. High settings yield an average of 166.1 FPS. The most demanding preset, Ultra, still maintains an average of 125.7 FPS, which is more than double the 60 FPS playability threshold.

Scaling to 2560x1440, the performance remains very strong, though the gap between presets widens. The Low preset averages 164.5 FPS. Medium settings produce an average of 125.9 FPS, while High settings deliver 105.9 FPS. At Ultra, the average FPS is 79.5, which is still comfortably above the playable threshold.

At 3840x2160, the strain on the GPU becomes apparent. The Low preset averages 87.6 FPS, a significant drop from the 1440p Low figure. Medium settings average 70.8 FPS, still above 60 FPS. The High preset averages 58.3 FPS, falling just short of the playable threshold. The Ultra preset is the only configuration in the entire dataset that fails to maintain 60 FPS, with an average of 42.2 FPS.

Best Settings per Resolution

At 1920x1080, all four presets clear the 60 FPS threshold, so the best settings are Ultra, delivering an average of 125.7 FPS. This provides the highest visual quality without sacrificing fluidity.

At 2560x1440, the Ultra preset also remains playable, with an average of 79.5 FPS. This is the most demanding preset that stays at or above 60 FPS, making it the recommended choice for this resolution.

At 3840x2160, the situation changes. The Ultra preset averages 42.2 FPS and is not playable. The High preset averages 58.3 FPS, also below the 60 FPS line. The best settings that maintain 60 FPS are Medium, which achieves an average of 70.8 FPS. This is the highest quality preset at 4K that remains fluid.

CPU and GPU Roles

The performance scaling between resolutions and presets indicates that the graphics card is the primary limiting factor in this game for this combo. The data shows a clear pattern: as resolution increases, the average FPS drops consistently for each preset, which is a classic indicator of GPU-bound performance.

For example, at Low settings, the average FPS falls from 256.7 at 1080p to 164.5 at 1440p, a reduction of about 36%. At 4K, the same preset drops further to 87.6 FPS, another 47% reduction. This proportional scaling with pixel count is a hallmark of the GPU being the bottleneck. The CPU, with its 10 cores and 16 threads, is capable of feeding the GPU at these frame rates.

The difference between presets at a fixed resolution also points to the GPU's role. At 1080p, moving from Low to Ultra reduces the average FPS from 256.7 to 125.7. This halving of performance is due to the increased graphical load on the GPU. The CPU's role becomes less relevant as the resolution increases because the GPU takes longer to render each frame. At 4K, the delta between Low and Ultra is from 87.6 to 42.2 FPS, showing the GPU is saturated and the CPU has idle capacity. The data suggests that the i5-13400F is more than sufficient for this title, and the RX 6800 XT determines the playable settings at each resolution.

FAQ

*Q: Can this PC run Minimum at 1920x1080 with Ultra settings?*

A: Yes. The measured average FPS at 1080p Ultra is 125.7, which is well above the 60 FPS playable threshold.

Q: What is the highest preset playable at 3840x2160?

A: Medium settings are the highest playable preset at 4K, with an average of 70.8 FPS. The High preset falls to 58.3 FPS, which is below the threshold.

Q: How does the i5-13400F compare to the AMD Ryzen 5 5600X3D in synthetic benchmarks?

A: The average benchmark scores are nearly identical. The Ryzen 5 5600X3D has an average score of 25365, while the i5-13400F has an average score of 25292, a difference of -0.3%.

Q: Is the RX 6800 XT more powerful than the NVIDIA GeForce RTX 5070 Ti?

A: According to the average benchmark scores, the RTX 5070 Ti is slightly ahead. The RX 6800 XT has an average score of 48477, while the RTX 5070 Ti scores 49957, putting the RX 6800 XT 3% behind.

Q: What is the performance difference between Low and Ultra settings at 2560x1440?

A: The Low preset averages 164.5 FPS, while Ultra averages 79.5 FPS. The Ultra preset is roughly 52% slower than Low at this resolution.

Q: Does the CPU or GPU have a larger impact on performance at 4K?

A: The GPU has a larger impact. The average FPS at 4K Low is 87.6, which is a significant drop from 1440p Low at 164.5 FPS, indicating the GPU is the limiting factor.

The Verdict

The data indicates that this PC can run Minimum effectively at all three tested resolutions, with some caveats at 4K. At 1920x1080, the system clears 60 FPS on all presets, with Ultra averaging 125.7 FPS. At 2560x1440, all presets also remain playable, with Ultra achieving 79.5 FPS. At 3840x2160, the verdict is mixed. The Medium preset is playable at 70.8 FPS, and the Low preset is playable at 87.6 FPS. However, the High preset averages 58.3 FPS, and the Ultra preset averages 42.2 FPS, both failing to meet the 60 FPS playable threshold. The best experience for 4K is Medium settings, which balances visual quality with fluid performance.

How This Combo Ranks

Among all tested hardware combinations in the database for Minimum, this CPU-GPU pairing ranks 1226 out of 3712 combinations. This places it in the upper third of all tested systems, indicating a strong overall performance level. The rank reflects the system's ability to handle the game at high settings across most resolutions, with only the most extreme 4K Ultra preset proving too demanding.

Similar Performance Alternatives

The CPU and GPU each have close rivals based on average benchmark scores. These alternatives would likely produce similar frame rates in Minimum.

For the Intel Core i5-13400F, the nearest rival is the AMD Ryzen 9 6900HS, with an average score of 25284, nearly identical to the i5's 25292. Other nearby options include the Intel Core 5 120 (25362, -0.3%), the AMD Ryzen 5 5600X3D (25365, -0.3%), and the AMD Ryzen 7 6800H (25201, 0.4%). All of these CPUs have average scores within 0.4% of each other, meaning the choice between them would have a negligible impact on gaming performance.

For the AMD Radeon RX 6800 XT, the nearest rival is the NVIDIA RTX A1000 Mobile, which has an average score of 47743, putting it 1.5% behind the RX 6800 XT's 48477. On the other side, the Intel Arc A550M scores 49737, which is 2.5% ahead. The NVIDIA GeForce RTX 5070 Ti scores 49957, also 3% ahead, and the AMD Radeon RX Vega 64 scores 50001, 3% ahead. These GPUs would deliver very similar performance in Minimum, with the RX 6800 XT sitting slightly below the higher-scoring alternatives in synthetic tests.