Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

65%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
156 FPS
Ultra 1080p Measured
76 FPS

1440p (2K / QHD)

Low 1440p Measured
100 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
54 FPS
Ultra 4K Measured
26 FPS
10ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 25,292
Graphics Card
Required 27,663
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 35 41 54
1440p QHD 49 65 77 100
1080p Full HD 76 100 119 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 100
1920x1080 Low 156
1920x1080 Medium 119
1920x1080 Ultra 76
2560x1440 High 65
2560x1440 Low 100
2560x1440 Medium 77
2560x1440 Ultra 49
3840x2160 High 35
3840x2160 Low 54
3840x2160 Medium 41
3840x2160 Ultra 26

Performance Analysis: Minimum on Your System

The Intel Core i5-13400F paired with the AMD Radeon RX 6600 is a classic 1080p-oriented build, and the measured data for Minimum confirms that positioning. At 1920x1080, this combo delivers a strong experience across all presets, with the Ultra preset averaging 76 FPS. Stepping up to 2560x1440, the system remains playable but the ceiling drops to High settings at 65 FPS. At 4K, the combination falls short of the 60 FPS playable threshold at every preset, making it unsuitable for that resolution. The data shows a clear scaling pattern: the GPU becomes the limiting factor as resolution increases, while the CPU's 10 cores and 16 threads provide ample headroom at lower resolutions.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four quality presets. At 1920x1080, the lowest preset delivers an average of 156 FPS, which is exceptionally high and indicates the system is heavily CPU-bound at this setting. The Medium preset drops to 119 FPS average, with a minimum of 101 FPS and a maximum of 137 FPS, showing tight frame pacing. High settings produce 100 FPS average, while the most demanding Ultra preset still maintains a solid 76 FPS average. Notably, the frame time data for 1080p Medium shows a 36 FPS spread between minimum and maximum, which is typical for a third-person shooter with variable scene complexity.

Moving to 2560x1440, the performance scales down predictably. Low settings average 100 FPS, which matches the 1080p High result, indicating that resolution scaling is nearly linear when the CPU is not the bottleneck. Medium settings at 1440p average 77 FPS, with a minimum of 65 FPS and maximum of 88 FPS. High settings drop to 65 FPS average, which is exactly at the playable threshold of 60 FPS. The Ultra preset at 1440p falls to 49 FPS average, making it unplayable by the 60 FPS standard. The gap between Low and Ultra at this resolution is 51 FPS, highlighting the significant cost of the highest quality settings.

At 3840x2160, the system struggles across the board. Low settings average 54 FPS, just below the playable threshold, while Medium settings average 41 FPS with a minimum of 35 and maximum of 48. High settings produce 35 FPS average, and Ultra drops to 26 FPS average. None of the 4K presets reach 60 FPS, and even the lowest preset falls short by 6 FPS. The data indicates that the RX 6600's 8 GB of GDDR6 memory on a 128-bit bus, with 224.0 GB/s bandwidth, is insufficient for the pixel throughput required at 4K in this title. The scaling from 1440p to 4K is particularly harsh, with the High preset losing 30 FPS (from 65 to 35), which represents a 46% performance drop.

CPU and GPU Roles

The division of labor between the Core i5-13400F and the Radeon RX 6600 becomes clear when examining the FPS scaling across resolutions and presets. At 1920x1080 with Low settings, the system produces 156 FPS, which is nearly identical to the 1440p Low result of 100 FPS when accounting for resolution scaling. This suggests that at 1080p Low, the CPU is doing most of the work, as the GPU has plenty of headroom. The 13400F's strong single-thread performance, evidenced by its 3dmark_single_thread score of 960 and Cinebench R23 single-core score of 3191, supports this interpretation.

As resolution increases to 2560x1440 and 3840x2160, the GPU becomes the primary bottleneck. The RX 6600's 1792 shading units and 64 ROPs must render significantly more pixels, and the frame rate drops accordingly. The Ultra preset at 1080p (76 FPS) versus Ultra at 1440p (49 FPS) shows a 27 FPS drop, which is a 36% reduction. This is a larger percentage drop than the pixel count difference alone would suggest, indicating that the GPU is also struggling with the additional shading work in the Ultra preset.

The Medium preset data provides the clearest example of this dynamic. At 1080p Medium, the average is 119 FPS with a minimum of 101 FPS. At 1440p Medium, the average drops to 77 FPS with a minimum of 65 FPS. The 42 FPS difference is substantial, and the minimum FPS at 1440p Medium (65) is just above the playable threshold, showing that the GPU is working hard to maintain frame times. At 4K Medium, the average falls to 41 FPS, which is a 46% drop from the 1440p result. This pattern confirms that the RX 6600 is the limiting component at higher resolutions, while the 13400F's 10 cores and 16 threads provide sufficient processing power even at 1080p Ultra.

Best Settings per Resolution

For each resolution, the data identifies the most demanding preset that stays at or above 60 FPS average. At 1920x1080, the Ultra preset is fully playable with an average of 76 FPS. This is the best possible visual quality at this resolution, and the system has enough headroom that players could also enable additional post-processing effects without dropping below the threshold. The 1080p Ultra result of 76 FPS is 16 FPS above the playable threshold, providing a comfortable margin.

At 2560x1440, the best playable preset is High, which averages 65 FPS. This is only 5 FPS above the 60 FPS threshold, so the system is working near its limit at this setting. The Medium preset at 1440p averages 77 FPS, which would be a safer choice for maintaining consistent frame rates during intense combat sequences, but High is technically playable according to the data. Players who prioritize framerate stability over visual fidelity should consider Medium, as the 12 FPS difference between Medium and High provides additional headroom.

For 3840x2160, there is no playable preset. The lowest settings average 54 FPS, which is 6 FPS below the threshold. The best option for 4K would be to use Low settings and accept the sub-60 FPS performance, or to reduce the resolution to 1440p for a playable experience. The data shows no configuration of this hardware can achieve 60 FPS at 4K in Minimum, making it a non-viable resolution for this combination.

FAQ

*Q: Can this PC run Minimum at 1080p with maximum settings?*

A: Yes. The Ultra preset at 1920x1080 averages 76 FPS, which is 16 FPS above the 60 FPS playable threshold. The system has enough performance headroom for a stable experience at the highest quality settings.

Q: What is the highest playable settings preset at 1440p?

A: The High preset at 2560x1440 averages 65 FPS, making it the most demanding playable option. Medium is also playable at 77 FPS average, and Low achieves 100 FPS average.

Q: Is 4K gaming possible with this hardware?

A: No. All four presets at 3840x2160 fall below the 60 FPS threshold. The best result is Low settings at 54 FPS average, which is still 6 FPS short of playable. The RX 6600 does not have sufficient rendering power for 4K in this title.

Q: How does the Core i5-13400F perform relative to its nearest rivals?

A: The 13400F has an average benchmark score of 25292, placing it in the 77th percentile of all CPUs. It is effectively tied with the AMD Ryzen 9 6900HS (25284, 0% delta), trails the Intel Core 5 120 by 0.3% (25362), and leads the AMD Ryzen 7 6800H by 0.4% (25201).

Q: What is the frame time consistency at 1080p Medium?

A: At 1920x1080 with Medium settings, the average FPS is 119, with a minimum of 101 and maximum of 137. This 36 FPS spread indicates generally consistent frame pacing, though there are some spikes during demanding scenes.

Q: How does the Radeon RX 6600 compare to its closest GPU rivals?

A: The RX 6600 has an average benchmark score of 19036, placing it in the 63rd percentile of all GPUs. It is nearly identical to the NVIDIA Quadro K6000 (19030, 0% delta), trails the GeForce RTX 4050 Mobile by 0.1% (19049), and leads the RTX 2000 Ada Generation by 0.4% (18954).

The Verdict

The verdict for this combination is clear: it is a 1080p machine that can handle 1440p with compromises, but it cannot manage 4K. At 1920x1080, the system clears the 60 FPS threshold at every preset, with Ultra averaging 76 FPS, High at 100 FPS, Medium at 119 FPS, and Low at 156 FPS. This makes it an excellent choice for 1080p gaming with all visual options enabled. The data confirms that the Ultra preset at 1080p is the sweet spot for this hardware, offering the best visual quality without sacrificing playability.

At 2560x1440, the system remains playable at High, Medium, and Low settings. The High preset averages 65 FPS, which is the best visual quality available at this resolution, but the margin above the 60 FPS threshold is thin. The Medium preset at 77 FPS provides a more comfortable buffer for demanding scenes. The Ultra preset at 1440p falls to 49 FPS and is not recommended.

At 3840x2160, the system fails to reach the playable threshold at any setting. The best result is Low at 54 FPS, which is still below 60 FPS. Players with 4K displays should either lower the resolution to 1440p or consider different hardware. The verdict by resolution is: playable at 1080p (all presets) and 1440p (High, Medium, Low), not playable at 4K.

How This Combo Ranks

The Intel Core i5-13400F and AMD Radeon RX 6600 combination ranks 2885 out of 3712 tested combos for Minimum. This places it in the lower-middle portion of the ranking, which aligns with the performance data showing strong 1080p capability but limited 4K performance. The CPU's 77th percentile ranking among all processors (average score 25292) is offset by the GPU's 63rd percentile ranking (average score 19036), resulting in a system that is balanced for 1080p but constrained at higher resolutions.

The ranking position of 2885 out of 3712 means roughly 78% of tested combinations perform better in this game. This is consistent with the hardware's age and tier: the RX 6600 is an end-of-life product from the Radeon RX 6000 series, while the 13400F is a mid-range desktop processor. The data shows that this combo sits in the same performance neighborhood as the AMD Ryzen 9 6900HS (0% delta in CPU benchmarks) and the NVIDIA Quadro K6000 (0% delta in GPU benchmarks), both of which are older or differently-purposed components. For a 1080p gaming build, this ranking is acceptable, but for 1440p or 4K, there are better options in the database. The 13400F's strong multi-threaded performance, evidenced by a Passmark multithread score of 25032 and Cinebench R23 multicore score of 22604, does not compensate for the GPU's limitations at higher resolutions.