Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 61 | 73 | 99 |
| 1440p QHD | 90 | 112 | 137 | 181 |
| 1080p Full HD | 136 | 182 | 213 | 276 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 3080 Ti delivers a robust performance profile in Minimum, a Third-Person Shooter released on 2014-06-25. The data shows this combination is more than capable of handling the game at high frame rates across all tested resolutions, with the playable threshold set at 60 FPS. Across the twelve measured configurations, the average FPS never drops below 46, and the system achieves triple-digit averages in most 1080p and 1440p scenarios. The following analysis breaks down the measured FPS data, compares the combo to similar hardware, and provides specific settings recommendations based on the benchmark results.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance scaling across three resolutions and four quality presets. All figures represent average FPS, as minimum and maximum values were not recorded in the dataset. At 1920x1080, the combo delivers exceptional performance. On Low settings, the average FPS reaches 275.9, which is the highest recorded figure in the entire dataset. Medium settings yield 213.1 FPS, High settings produce 182 FPS, and Ultra settings still maintain a very smooth 135.6 FPS. The scaling from Low to Ultra at 1080p represents a reduction of 140.3 FPS, or roughly half the peak performance, which is a substantial but expected cost for maximum visual fidelity.
Moving to 2560x1440, the performance remains very strong but shows a clear step down from 1080p. Low settings average 181 FPS, Medium settings drop to 136.8 FPS, High settings hit 112.4 FPS, and Ultra settings settle at 89.7 FPS. The gap between Low and Ultra at 1440p is 91.3 FPS, which is proportionally similar to the 1080p scaling but with lower absolute values. The transition from 1080p to 1440p at the same settings shows a reduction of approximately 35% at Low (275.9 to 181), 36% at Medium (213.1 to 136.8), 38% at High (182 to 112.4), and 34% at Ultra (135.6 to 89.7). These consistent reductions indicate that the GPU is the primary scaling factor, as the CPU workload does not change with resolution.
At 3840x2160, the system begins to show its limits, though it remains playable at most settings. Low settings average 98.5 FPS, Medium settings drop to 72.6 FPS, and High settings come in just above the playable threshold at 60.9 FPS. Ultra settings, however, fall below the 60 FPS threshold with an average of 46 FPS. The drop from 1440p to 4K is more pronounced: at Low settings, the reduction is 82.5 FPS (181 to 98.5), at Medium it is 64.2 FPS (136.8 to 72.6), at High it is 51.5 FPS (112.4 to 60.9), and at Ultra it is 43.7 FPS (89.7 to 46). These larger absolute drops at lower settings suggest that the GPU is being pushed harder by the pixel count, while the relative scaling between settings remains consistent.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide context for how this combo compares to other hardware. The Intel Core i5-12400F has an average benchmark score of 19039 and sits in the 73rd percentile of all CPUs. Its closest rival is the AMD Ryzen 5 7535HS, which scores 19047, a delta of 0%. The Intel Core 3 201E scores 19056, a delta of -0.1%, meaning it is effectively identical in performance. The Intel Core i5-1335U scores 18982, a delta of 0.3%, and the AMD EPYC 7773X scores 18979, also a delta of 0.3%. These four rivals all fall within a 0.4% performance band, indicating that the i5-12400F is in a very tightly clustered group of CPUs where no single alternative offers a meaningful advantage or disadvantage in synthetic benchmarks.
For the GPU, the NVIDIA GeForce RTX 3080 Ti has an average benchmark score of 41187 and ranks in the 83rd percentile of all GPUs. Its nearest rival is the AMD Radeon Pro 5300, which scores 40870, a delta of 0.8%. The NVIDIA Tesla M40 24 GB scores 41707, a delta of -1.2%, while the NVIDIA Tesla M40 scores 41897, a delta of -1.7%. The NVIDIA GeForce RTX 5070 scores 40377, a delta of 2%. All four rivals are within a 2% delta of the RTX 3080 Ti, meaning that in synthetic workloads, these GPUs would produce nearly identical frame rates in Minimum. The two Tesla cards are professional-grade hardware, but their benchmark scores suggest they would perform similarly in this game, though driver optimizations for gaming may differ.
When considering the combo as a whole, the CPU and GPU both sit in tight performance clusters. A system with an AMD Ryzen 5 7535HS and an AMD Radeon Pro 5300 would likely produce FPS figures within a few frames of this combo, given the near-identical synthetic scores. Similarly, pairing the i5-12400F with a Tesla M40 24 GB would yield comparable results, although the Tesla cards lack gaming-specific features that might affect real-world performance.
CPU and GPU Roles
The benchmark data reveals a clear pattern where the GPU dominates performance scaling in Minimum. The most direct evidence comes from the resolution scaling. When moving from 1920x1080 to 2560x1440, the FPS drops by roughly 34-38% across all settings. When moving from 2560x1440 to 3840x2160, the drop is more severe, ranging from 43.7 FPS at Ultra to 82.5 FPS at Low. This increasing penalty with resolution is a hallmark of GPU-bound performance, as the CPU's workload remains constant while the GPU must render more pixels.
The settings scaling within a single resolution also points to GPU dominance. At 1920x1080, the difference between Low and Ultra is 140.3 FPS, which is a large absolute gap. At 2560x1440, that gap narrows to 91.3 FPS, and at 3840x2160, it narrows further to 52.5 FPS. This pattern indicates that at higher resolutions, the GPU is already saturated with pixel work, so changing settings has a smaller relative impact. If the CPU were the bottleneck, the settings scaling would remain constant across resolutions, which is not the case here.
The CPU's role is more evident at lower resolutions and settings. At 1920x1080 with Low settings, the 275.9 FPS average suggests that the i5-12400F is capable of feeding the GPU enough data to reach very high frame rates. The 3dmark single-thread score of 909 and the passmark single-thread score of 3481 indicate solid single-core performance, which is important for a Third-Person Shooter that may have a single main game thread. However, the CPU's 6 cores and 12 threads, along with a cinebench_r23_multicore score of 12380, provide ample headroom for the game's background tasks. At 4K with Ultra settings, the 46 FPS result is clearly GPU-limited, as the RTX 3080 Ti's 34.10 TFLOPS FP32 throughput is being fully utilized by the higher pixel count and more complex shading.
The Verdict
The data confirms that this PC can run Minimum at or above 60 FPS in the majority of configurations. At 1920x1080, all four presets clear the 60 FPS threshold with a wide margin. Ultra settings average 135.6 FPS, which is more than double the playability threshold. At 2560x1440, all four presets also remain above 60 FPS, with Ultra averaging 89.7 FPS. The lowest result at 1440p is Ultra, which still provides a comfortable 29.7 FPS headroom above the threshold. At 3840x2160, the situation becomes more nuanced. Low, Medium, and High settings all average above 60 FPS, with High coming in at 60.9 FPS, just barely clearing the threshold. Ultra settings fall short at 46 FPS, which is 14 FPS below the playable threshold.
The verdict by resolution is clear. For 1920x1080 and 2560x1440, the system is fully playable at every preset, including Ultra. For 3840x2160, the system is playable at High and below, but not at Ultra. The 60.9 FPS average at 4K High is marginal, meaning any in-game scene with heavier than average load could push it below 60 FPS, but the average data suggests it is technically playable. The 46 FPS at 4K Ultra is not playable per the stated threshold, and users seeking 4K max settings would need to consider a different GPU configuration.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS varies by resolution. At 1920x1080, the best settings are Ultra, which delivers an average of 135.6 FPS. This provides both maximum visual quality and a frame rate that is well above the playable threshold. At 2560x1440, the best settings are also Ultra, with an average of 89.7 FPS. This is a strong result, offering high fidelity with nearly 30 FPS of headroom. At 3840x2160, the best settings are High, which averages 60.9 FPS. This is the only resolution where the best playable preset is not the highest available, as Ultra falls below the threshold. Users at 4K should select High settings to maintain an average above 60 FPS, while those at lower resolutions can enable Ultra without concern.
FAQ
*Q: Can this system run Minimum at 2560x1440 with maximum settings?*
A: Yes. The measured average FPS at 2560x1440 with Ultra settings is 89.7, which is well above the 60 FPS playable threshold.
Q: What is the highest playable preset at 3840x2160?
A: High is the most demanding preset that stays at or above 60 FPS, with an average of 60.9 FPS. Ultra settings average 46 FPS, which is below the threshold.
Q: How much performance is lost when moving from 1920x1080 to 2560x1440 at the same settings?
A: The reduction is approximately 34-38% across all presets. For example, High settings drop from 182 FPS at 1080p to 112.4 FPS at 1440p, and Ultra drops from 135.6 to 89.7 FPS.
Q: Is the CPU or GPU more important for performance at 3840x2160?
A: The GPU is the limiting factor at 4K. The FPS drops significantly from 1440p to 4K, and the gap between Low and Ultra narrows, indicating the GPU is saturated with pixel rendering work.
Q: What is the average FPS at 1920x1080 with Low settings?
A: The measured average is 275.9 FPS, which is the highest FPS recorded in the entire dataset.
Q: How does the RTX 3080 Ti compare to its nearest rival in synthetic benchmarks?
A: The RTX 3080 Ti scores 41187, while its closest rival, the AMD Radeon Pro 5300, scores 40870, a delta of 0.8%. The NVIDIA GeForce RTX 5070 scores 40377, a delta of 2%.
How This Combo Ranks
The Intel Core i5-12400F and NVIDIA GeForce RTX 3080 Ti combination holds the 928th rank out of 3712 tested combos in Minimum. This places the combo in the top 25% of all tested systems. The percentile data for the individual components supports this position: the CPU ranks in the 73rd percentile of all CPUs, and the GPU ranks in the 83rd percentile of all GPUs. The rank of 928 out of 3712 means there are 927 combos that achieve higher performance in this game, and 2784 combos that rank lower.
The GPU's higher percentile compared to the CPU suggests that the RTX 3080 Ti is the stronger component in this pairing, which aligns with the resolution scaling analysis showing GPU-bound behavior at higher settings. The combo's rank is consistent with its ability to maintain 60 FPS at 4K High settings, which is a demanding configuration for a 2014 title. The 46 FPS result at 4K Ultra is the only configuration that falls below the playable threshold, and this single data point is likely the reason the combo does not rank higher. Combos that achieve playable 4K Ultra would rank above the 928th position, while those that cannot handle 4K High would rank below. The data indicates that this combo is a strong performer for Minimum, with the caveat that 4K Ultra is not achievable at the 60 FPS threshold.