Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
215 FPS
Ultra 1080p Measured
105 FPS

1440p (2K / QHD)

Low 1440p Measured
139 FPS
Ultra 1440p Measured
68 FPS

4K (Ultra HD)

Low 4K Measured
75 FPS
Ultra 4K Measured
37 FPS
7.2ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 18,683
Graphics Card
Required 27,663
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 48 57 75
1440p QHD 68 89 106 139
1080p Full HD 105 138 165 215

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 138
1920x1080 Low 215
1920x1080 Medium 165
1920x1080 Ultra 105
2560x1440 High 89
2560x1440 Low 139
2560x1440 Medium 106
2560x1440 Ultra 68
3840x2160 High 48
3840x2160 Low 75
3840x2160 Medium 57
3840x2160 Ultra 37

Performance Analysis: Minimum on Your System

The Intel Core i5-12400 and NVIDIA GeForce RTX 5060 combination delivers a clear performance profile for Minimum, a third-person shooter. Benchmark data shows this pairing handles the game decisively at 1080p and 1440p, while 4K requires a settings compromise to maintain playability. The analysis below breaks down the measured FPS, comparative hardware positions, and optimal configurations.

Similar Performance Alternatives

The CPU and GPU each sit near distinct rival hardware based on aggregate benchmark scores. For the Intel Core i5-12400, the data places it at the 72nd percentile among all CPUs, with an average benchmark score of 18683. Its closest competitor is the AMD EPYC 7643, which scores 18697, a mere 0.1% difference. This effectively means the i5-12400 and EPYC 7643 would produce nearly identical frame rates in Minimum when paired with the same GPU, given their negligible performance gap. The Intel Core i7-1355U is 0.3% ahead, and the AMD Ryzen AI 5 330 is 0.7% ahead; these differences are within run-to-run variance and will not manifest as observable FPS differences. On the lower side, the Intel Core i3-14100F trails by 0.9%, again an imperceptible margin.

On the GPU side, the RTX 5060 holds the 72nd percentile among all GPUs, with an average score of 26331. Its nearest rival is the AMD Radeon 860M, which scores 26401, a 0.3% deficit. The NVIDIA GeForce MX550 also sits 0.3% behind. The AMD Radeon RX 5700 XT 50th Anniversary trails by 0.8%, while the AMD Radeon RX 6750 XT is 1.2% ahead. For Minimum, these rival GPUs should deliver frame rates within a few percentage points of the RTX 5060 at each resolution and settings preset. A player with an RX 6750 XT would see slightly higher average FPS, while an MX550 would be marginally lower. None of these differences change the fundamental playability verdict: the bottleneck is the game’s settings at 4K, not the GPU’s raw class.

CPU and GPU Roles

The measured FPS data reveals how the balance shifts across resolutions. At 1920x1080, the game is heavily GPU-bound. Moving from Low to Ultra drops average FPS from 215 to 105, a 110 FPS reduction. The CPU’s single-thread strength—evidenced by a 3dmark single-thread score of 910 and a Cinebench R23 single-core score of 2257—keeps the frame rate high, but the GPU’s fill rate and shading units determine the scaling. The RTX 5060 has 3840 shading units and a texture rate of 299.6 GTexel/s, which explains why Ultra still holds 105 FPS.

At 2560x1440, GPU pressure increases. The Ultra preset falls to 68 FPS, while Medium stays at 106 FPS. The performance gap between Low (139 FPS) and Ultra (68 FPS) becomes steeper, indicating the GPU is now the dominant constraint. The CPU’s 6 cores and 12 threads are sufficient; the game does not appear to scale beyond 12 threads, as evidenced by the 3dmark 16-thread score of 5873 being nearly identical to the max-thread score of 5890. This suggests the i5-12400 has headroom even at 1440p.

At 3840x2160, the GPU is the absolute bottleneck. Ultra averages 37 FPS, which is unplayable, while High drops to 48 FPS. Even Medium only reaches 57 FPS, below the 60 FPS threshold. The CPU’s role diminishes further; its single-thread score of 3456 in Passmark and 910 in 3dmark single-thread are more than adequate. The data shows that the RTX 5060’s 8 GB of GDDR7 memory and 448.0 GB/s bandwidth are not enough to sustain high settings at 4K. The scaling from 1080p to 4K is not linear: 1080p Ultra runs at 105 FPS, but 4K Ultra runs at 37 FPS, a 35% performance retention. This indicates the GPU’s fill rate and memory bandwidth are the primary limiters.

FAQ

*Q: Can this PC run Minimum at 60 FPS on 4K?*

A: Only at Low settings. The measured average FPS at 4K Low is 75, which clears the 60 FPS playable threshold. Medium, High, and Ultra all fall below 60 FPS, with Ultra reaching only 37 FPS.

Q: What is the best playable settings preset at 1440p?

A: The data shows Ultra is playable at 1440p, with an average FPS of 68. This is above the 60 FPS playable threshold. Lower presets also run well: High at 89, Medium at 106, and Low at 139 FPS.

Q: How does the RTX 5060 compare to the RX 6750 XT in this game?

A: The RTX 5060 has a 1.2% lower average benchmark score than the RX 6750 XT. In practice, the RX 6750 XT would likely deliver slightly higher FPS, but the difference is minimal—not enough to change which presets are playable at any given resolution.

*Q: Does the CPU limit the GPU in Minimum at 1080p?*

A: The data suggests no. The i5-12400’s multi-thread score of 18747 in PassMark and its 12 threads are far above the game’s requirements. The 1080p Low preset runs at 215 FPS with no indication of CPU bottlenecking, as the GPU is still the limiting factor.

Q: Is this PC considered a high-performing combo for the game?

A: The combo ranks 1651st out of 3712 tested combinations, placing it in the 45th percentile of tested hardware. This is a mid-range ranking, not a top-tier result. The FPS data shows it is capable of smooth play at 1080p and 1440p, but it is not among the top performers.

Q: At 1080p, does the Medium preset have consistent frame pacing?

A: The measured data for 1080p Medium shows an average of 165 FPS, with a minimum of 140 FPS and a maximum of 190 FPS. The minimum is still far above the 60 FPS threshold, indicating consistent performance without drops to unplayable levels.

The Verdict

This PC configuration can run Minimum at all three tested resolutions, but the playable settings differ significantly. At 1920x1080, the system runs Ultra at an average of 105 FPS, which is decisively above the 60 FPS playable threshold. At 2560x1440, Ultra also clears the threshold with 68 FPS, making it fully playable at maximum settings. At 3840x2160, the system cannot maintain 60 FPS on any preset above Low. The verdict data shows the only playable setting at 4K is Low, which achieves 75 FPS. High, Medium, and Ultra are all below 60 FPS, with Ultra at 37 FPS being particularly low. Therefore, the overall verdict is that this configuration is a 1080p and 1440p machine for Minimum, and a 4K machine only if the player accepts Low settings.

Measured FPS Breakdown

The measured FPS data provides exact numbers for each resolution and settings preset. The data is measured, not estimated, and the playable threshold is set at 60 FPS.

At 1920x1080:

  • Low: 215 FPS average (no min/max provided)
  • Medium: 165 FPS average, 140 min, 190 max
  • High: 138 FPS average (no min/max provided)
  • Ultra: 105 FPS average (no min/max provided)

At 2560x1440:

  • Low: 139 FPS average (no min/max provided)
  • Medium: 106 FPS average, 90 min, 122 max
  • High: 89 FPS average (no min/max provided)
  • Ultra: 68 FPS average (no min/max provided)

At 3840x2160:

  • Low: 75 FPS average (no min/max provided)
  • Medium: 57 FPS average, 49 min, 66 max
  • High: 48 FPS average (no min/max provided)
  • Ultra: 37 FPS average (no min/max provided)

The 1440p Medium preset shows a min of 90 FPS, which is still well above the 60 FPS threshold. The 4K Medium preset has a min of 49 FPS, which dips below playable even though the average is 57 FPS. This indicates that 4K Medium is not only below average but also experiences frame drops that would be noticeable.

How This Combo Ranks

The Intel Core i5-12400 + RTX 5060 combination ranks 1651st out of 3712 tested combos for Minimum. This places it in the 45th percentile of all tested hardware. The ranking is a function of the CPU’s 72nd percentile and the GPU’s 72nd percentile, but the game’s heavy GPU scaling at 4K pulls the overall rank down. Many combos with higher-end GPUs or better CPU-GPU balance achieve higher ranks. The data indicates that this combo is slightly above average for the game, but there is a significant gap between this rank and the top-tier combos that can run 4K Ultra at 60 FPS. The rank reflects the fact that the system is a solid mid-range performer, not a top-tier enthusiast setup.

Best Settings per Resolution

For each resolution, the best settings preset is the highest that maintains an average FPS at or above the 60 FPS playable threshold.

At 1920x1080, the best settings are Ultra, with an average of 105 FPS. This is decisively above the 60 FPS threshold, so the game can be run at maximum quality.

At 2560x1440, the best settings are also Ultra, with an average of 68 FPS. This is above 60 FPS, but with only 8 FPS of headroom. The data shows this is still playable.

At 3840x2160, the best settings are Low, with an average of 75 FPS. This is the only preset that clears the 60 FPS threshold. The Medium preset falls short at 57 FPS, so it is not recommended for smooth play. The player should use Low for a stable experience, sacrificing detail for performance.