Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 53 | 62 | 83 |
| 1440p QHD | 74 | 99 | 121 | 158 |
| 1080p Full HD | 120 | 156 | 188 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Intel Core i5-12400 and NVIDIA GeForce RTX 3070 Ti is a widely tested pairing, and for the 2014 third-person shooter Minimum, the data shows a system that handles the game comfortably across most modern resolutions. The combo ranks 1315th out of 3712 tested combinations, placing it in the upper third of all systems evaluated. This position reflects a balanced pairing where the RTX 3070 Ti, sitting in the 75th percentile of all GPUs, provides the bulk of the rendering muscle, while the Core i5-12400, in the 72nd percentile of all CPUs, avoids becoming a bottleneck even at lower resolutions where frame rates climb well past 100 FPS.
How This Combo Ranks
The combination of the Intel Core i5-12400 and NVIDIA GeForce RTX 3070 Ti achieves a rank of 1315 out of 3712 tested combos for Minimum. That places the system in the top 35.4% of all configurations evaluated, a solid standing for a game released nearly a decade after the hardware's respective launch windows. The CPU's average benchmark score of 18683 and the GPU's average benchmark score of 29945 both contribute to this ranking, but the GPU's higher percentile (75 vs 72) indicates that the graphics card is the more dominant factor in determining overall game performance.
The rank becomes more meaningful when examining the measured frame rates. At 1920x1080 with Low settings, the combo produces 241.8 FPS average, which is more than four times the 60 FPS playable threshold. Even at the most demanding preset tested, 3840x2160 Ultra, the system still produces 40.1 FPS, which is below the threshold but shows the hardware is not entirely outclassed at 4K. The spread between the best and worst measured results — 241.8 FPS at 1080p Low versus 40.1 FPS at 4K Ultra — demonstrates a wide performance envelope that covers everything from esports-style frame rates to near-cinematic 4K output.
Compared to other combos in the database, this rank of 1315 suggests the system sits in a comfortable mid-to-upper tier. The GPU's 75th percentile ranking means it outperforms three-quarters of all graphics cards tested, and the CPU's 72nd percentile shows similar strength on the processor side. For a game like Minimum, which is not particularly demanding by modern standards, this hardware combination has enough headroom to deliver smooth gameplay at 1080p and 1440p, with 4K requiring some settings compromises.
CPU and GPU Roles
The data reveals a clear division of labor between the Intel Core i5-12400 and the NVIDIA GeForce RTX 3070 Ti depending on resolution and preset. At 1920x1080, the CPU's role becomes more prominent because the GPU can render frames so quickly that processor throughput limits the maximum output. The jump from Low (241.8 FPS) to Medium (188.2 FPS) represents a 22.2% drop, while the jump from Medium to High (155.8 FPS) is another 17.2% drop, and High to Ultra (119.7 FPS) is a 23.1% drop. These scaling percentages show that each preset tier costs roughly 20-23% of performance at 1080p, indicating the GPU is still the primary scaling factor, but the CPU's 12 threads keep the system from collapsing at higher settings.
At 2560x1440, the scaling pattern shifts. Low produces 157.6 FPS, Medium drops to 121.2 FPS (a 23.1% reduction), High falls to 98.5 FPS (an 18.7% reduction from Medium), and Ultra settles at 74.4 FPS (a 24.5% reduction from High). The consistent percentage drops across resolutions suggest the GPU is the dominant constraint at 1440p, with the CPU providing sufficient headroom to avoid becoming the limiting factor. The fact that Ultra at 1440p (74.4 FPS) still clears the 60 FPS threshold while Ultra at 4K (40.1 FPS) falls short confirms that the GPU's rendering capacity is the binding constraint at higher resolutions.
At 3840x2160, the GPU's dominance becomes absolute. Low produces 83.1 FPS, Medium drops to 62.1 FPS (a 25.3% reduction), High falls to 52.7 FPS (a 15.1% reduction from Medium), and Ultra bottoms out at 40.1 FPS (a 23.9% reduction from High). The 4K results show that even the most powerful consumer GPUs struggle to maintain high frame rates at this resolution, and the RTX 3070 Ti is no exception. The CPU's role at 4K is minimal because the GPU is so heavily loaded that processor speed has little impact on the final frame rate. The 6-core, 12-thread configuration of the i5-12400, with its 4.40 GHz boost clock, provides more than enough processing power for the game's physics and AI at any resolution, but the GPU's 8 GB of GDDR6X memory and 608.3 GB/s bandwidth become the limiting factors at 4K.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-12400, based on average benchmark scores, include the AMD EPYC 7643, which scores 18697 (0.1% higher), the Intel Core i7-1355U at 18730 (0.3% higher), the AMD Ryzen AI 5 330 at 18811 (0.7% higher), and the Intel Core i3-14100F at 18519 (0.9% lower). These processors would behave nearly identically in Minimum at 1080p and 1440p, where the GPU is the primary constraint. The differences between these CPUs are within 1% of each other, meaning a system built with any of these processors would produce frame rates within a few FPS of the i5-12400 in this game. The i3-14100F is particularly interesting because it delivers 99.1% of the i5-12400's performance, suggesting that budget-conscious builds could save money without sacrificing playability in Minimum.
For the NVIDIA GeForce RTX 3070 Ti, the nearest rivals are the NVIDIA GeForce RTX 5070 Mobile (0.1% higher score), the AMD Radeon RX 6800 (0.5% lower), the NVIDIA GeForce RTX 2080 Ti (0.5% higher), and the AMD Radeon RX 6700 (1.6% lower). These GPUs would produce nearly identical frame rates in Minimum across all resolutions. The RTX 5070 Mobile is a laptop part, so direct comparison is less relevant, but the desktop RX 6800 and RTX 2080 Ti are close contemporaries. The RX 6800, with its 16 GB of memory, might offer better 4K performance in other games, but for Minimum, the 0.5% difference in average score translates to less than 1 FPS difference at any given resolution and preset. The RTX 2080 Ti, which is a previous generation flagship, matches the RTX 3070 Ti within 0.5%, meaning owners of that older card would see essentially identical performance in this game.
The practical implication is that any of these rival GPUs paired with any of the rival CPUs would produce a system that performs within 2% of the i5-12400 + RTX 3070 Ti combination. For Minimum, which is not a demanding title, the performance differences between these alternatives would be imperceptible in actual gameplay. The data shows that this performance tier is well-populated, giving buyers multiple options if they cannot find the exact CPU or GPU in this combo.
The Verdict
The question of whether the Intel Core i5-12400 + NVIDIA GeForce RTX 3070 Ti can run Minimum has a definitive answer: yes, at most resolutions and settings. The verdict by resolution is clear. At 1920x1080, all four tested presets — Low, Medium, High, and Ultra — are playable, with the Ultra preset achieving 119.7 FPS average, nearly double the 60 FPS threshold. At 2560x1440, all four presets are also playable, with Ultra producing 74.4 FPS average, still comfortably above the threshold. At 3840x2160, only Low (83.1 FPS) and Medium (62.1 FPS) clear the 60 FPS bar, while High (52.7 FPS) and Ultra (40.1 FPS) fall short.
The best playable setting at each resolution is as follows: at 1080p, Ultra at 119.7 FPS; at 1440p, Ultra at 74.4 FPS; at 4K, Medium at 62.1 FPS. These results show that the system can run the game at maximum settings at 1080p and 1440p, while 4K requires dropping to Medium to maintain the 60 FPS playability threshold. For a game from 2014, this hardware is more than sufficient, providing a high-refresh-rate experience at 1080p and a smooth 60+ FPS experience at 1440p. The only compromise needed is at 4K, where the GPU's 8 GB memory and the game's optimization at that resolution limit the maximum preset to Medium.
Measured FPS Breakdown
The measured frame rates for this combo in Minimum are as follows, with all values representing average FPS (minimum and maximum FPS were not recorded in the data).
At 1920x1080, the Low preset produces 241.8 FPS, which is the highest frame rate measured across all resolutions and settings. Medium drops to 188.2 FPS, High falls to 155.8 FPS, and Ultra settles at 119.7 FPS. The progression from Low to Ultra shows a total performance reduction of 50.5%, with each preset tier costing roughly 20-25% of the previous tier's frame rate. These numbers indicate that at 1080p, the system has substantial headroom even at Ultra settings, making it suitable for high-refresh-rate monitors up to 120 Hz.
At 2560x1440, the Low preset produces 157.6 FPS, Medium drops to 121.2 FPS, High falls to 98.5 FPS, and Ultra settles at 74.4 FPS. The reduction from Low to Ultra is 52.8%, slightly larger than the 1080p reduction, reflecting the increased GPU load at higher resolution. The 74.4 FPS at Ultra is still above the 60 FPS threshold, meaning gamers can enjoy maximum settings at 1440p without any compromises. The 98.5 FPS at High settings provides additional headroom for those who prefer higher refresh rates or want to ensure consistent frame times.
At 3840x2160, the Low preset produces 83.1 FPS, Medium drops to 62.1 FPS, High falls to 52.7 FPS, and Ultra bottoms out at 40.1 FPS. The reduction from Low to Ultra is 51.7%, consistent with the scaling seen at other resolutions. The Medium preset at 62.1 FPS barely clears the 60 FPS threshold, while High and Ultra fall short. The 40.1 FPS at Ultra is still playable for slower-paced moments but would feel sluggish in action-heavy sequences. The data shows that 4K gaming with this combo requires either accepting Medium settings or using upscaling techniques that are not reflected in these native resolution measurements.
Best Settings per Resolution
The best settings for each resolution, defined as the most demanding preset that maintains an average FPS at or above the 60 FPS playable threshold, are as follows.
At 1920x1080, the best settings are Ultra, which produces 119.7 FPS average. This is more than double the 60 FPS threshold, providing a smooth experience even during intense combat sequences. The system has so much headroom at 1080p that even the most demanding preset leaves performance to spare, making this resolution the sweet spot for players who want maximum visual quality without sacrificing frame rate.
At 2560x1440, the best settings are also Ultra, with an average of 74.4 FPS. This is 24% above the 60 FPS threshold, giving a comfortable margin for frame time spikes. The 74.4 FPS result means that players can run the game at maximum settings at 1440p and still enjoy a fluid experience. The proximity of this result to the 60 FPS threshold suggests that some scenes might dip below 60 FPS, but the average remains solidly playable.
At 3840x2160, the best settings are Medium, which produces 62.1 FPS average. This is just 3.5% above the 60 FPS threshold, leaving minimal headroom. The Medium preset at 4K delivers 62.1 FPS, which is technically playable but could experience drops below 60 FPS in demanding scenes. The High preset at 52.7 FPS and Ultra at 40.1 FPS both fall short of the threshold, so 4K players must choose between Medium settings for playability or High/Ultra for visual quality at lower frame rates. The data indicates that 4K is the only resolution where the system cannot run the game at maximum settings while maintaining 60 FPS, making it the primary limitation of this otherwise capable hardware combination.