Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 21 | 25 | 33 |
| 1440p QHD | 30 | 39 | 47 | 61 |
| 1080p Full HD | 46 | 61 | 72 | 95 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Measured FPS Breakdown
At 3840x2160, the Intel Core i5-12400 with Intel Arc B390 produces its lowest recorded frame rates. High settings average 21 FPS, Medium averages 25 FPS with a minimum of 21 FPS and a maximum of 29 FPS, Low averages 33 FPS, and Ultra drops to 16 FPS. None of these averages approach the 60 FPS playable threshold, and the gap is substantial: Low settings at 4K still fall 27 FPS short of the target. The spread between Low and Ultra at this resolution is 17 FPS, indicating that the graphics workload dominates the frame rate ceiling.
Moving to 2560x1440, the data shows a meaningful improvement across all presets. High settings average 39 FPS, Medium averages 47 FPS with a minimum of 40 FPS and a maximum of 54 FPS, Ultra averages 30 FPS, and Low reaches 61 FPS. Low is the only preset at this resolution that clears the 60 FPS playable threshold, and it does so by a single frame. Medium remains 13 FPS below the target, while High trails by 21 FPS and Ultra by 30 FPS. The minimum recorded at Medium, 40 FPS, shows that even the playable Low preset may experience dips, though no minimum is recorded for Low in the database.
At 1920x1080, the system performs markedly better. Low settings average 95 FPS, Medium averages 72 FPS with a minimum of 62 FPS and a maximum of 83 FPS, High averages 61 FPS, and Ultra averages 46 FPS. Three presets clear the 60 FPS threshold: Low, Medium, and High. The Medium preset shows a minimum of 62 FPS, which stays above the playable threshold even in its worst recorded moment. High averages exactly 61 FPS, matching the 1440p Low result. Ultra is the only 1080p preset that fails to reach 60 FPS, sitting 14 FPS below the target.
The resolution scaling is steep. From 1080p Low to 1440p Low, the average drops from 95 FPS to 61 FPS, a reduction of 34 FPS. From 1440p Low to 2160p Low, the average falls from 61 FPS to 33 FPS, another 28 FPS loss. The same pattern holds for High settings: 61 FPS at 1080p, 39 FPS at 1440p, and 21 FPS at 2160p. This consistent halving of performance at each higher resolution step points to a GPU-bound scenario, where the Arc B390 is the limiting factor.
Similar Performance Alternatives
The database places the Intel Core i5-12400 at the 72nd percentile among all CPUs, with an average benchmark score of 18683. Its nearest rivals include the AMD EPYC 7643 with an average score of 18697, which is 0.1% higher, the Intel Core i7-1355U at 18730, 0.3% higher, the AMD Ryzen AI 5 330 at 18811, 0.7% higher, and the Intel Core i3-14100F at 18519, 0.9% lower. The deltas are all within one percentage point, meaning that for CPU-bound scenarios in this game, any of these processors would produce nearly identical frame rates. The i3-14100F is the closest competitor on the lower side, and its 0.9% deficit is negligible in real-world gameplay.
The Intel Arc B390 sits at the 9th percentile among all GPUs, with an average benchmark score of 1482. Its nearest rivals are the NVIDIA GeForce GT 520MX at 1463, 1.3% lower, the NVIDIA GeForce 800M at 1460, 1.5% lower, the NVIDIA GeForce GT 625 OEM at 1446, 2.5% lower, and the NVIDIA GeForce GT 710 at 1443, 2.7% lower. These are extremely low-end graphics parts, and the B390 outperforms them by margins that would translate to only a few frames per second in practice. In this game, a system built with any of these GPUs would land in the same general performance tier: playable at 1080p Low or Medium, marginal at 1440p Low, and not playable at 2160p.
When considering the full combo, the CPU is far stronger than the GPU relative to their respective peer groups. The i5-12400 outperforms 72% of all CPUs, while the B390 outperforms only 9% of all GPUs. The recorded frame rates reflect this imbalance, with the GPU consistently dictating the playable settings across all resolutions.
CPU and GPU Roles
The data indicates that the Intel Arc B390 is the dominant factor in this game's performance at every resolution. The evidence appears in the resolution scaling: when moving from 1920x1080 to 2560x1440, the average FPS at Low settings drops from 95 to 61, a 36% reduction. Moving from 2560x1440 to 3840x2160 drops Low from 61 to 33, a 46% reduction. These are classic GPU-bound patterns, where pixel throughput scales inversely with resolution.
The CPU's role is secondary but not irrelevant. The i5-12400's single-thread benchmark score of 910 in 3DMark and 1848 in Geekbench single-core indicate strong per-core performance for a 2022 desktop processor. The game's 2014 release date means it relies on fewer threads than modern titles, and the i5-12400's 6 cores and 12 threads provide ample headroom. The multi-threaded scores, including 15989 in Cinebench R23 and 18747 in PassMark multithread, suggest the CPU is never the bottleneck in this title.
The preset scaling within a single resolution reinforces the GPU-bound conclusion. At 1080p, moving from Low to High costs 34 FPS (95 to 61), while moving from High to Ultra costs another 15 FPS (61 to 46). At 1440p, the same progression goes from 61 to 39 to 30, and at 2160p from 33 to 21 to 16. The consistent drop with each quality increase, regardless of resolution, points to the GPU's shading units, texture units, and raster operations being fully utilized. The B390 has 1536 shading units, 48 TMUs, and 24 ROPs, and its 7.680 TFLOPS FP32 throughput is modest by current standards.
If the CPU were the limiting factor, frame rates would remain relatively flat across resolutions at the same preset. The recorded data shows the opposite: performance nearly halves at each resolution step. This is the signature of a GPU that reaches its compute ceiling before the CPU does.
The Verdict
The recorded data answers the question directly: this PC can run Minimum, but only under specific conditions. At 1920x1080, the system clears the 60 FPS playable threshold on High, Low, and Medium presets. High averages 61 FPS, Low averages 95 FPS, and Medium averages 72 FPS with a minimum of 62 FPS. Ultra at 1080p averages 46 FPS, which fails the threshold.
At 2560x1440, the system is playable only on Low, with an average of 61 FPS. Medium averages 47 FPS, High averages 39 FPS, and Ultra averages 30 FPS, all below the target. At 3840x2160, no preset is playable. The best result is Low at 33 FPS, followed by Medium at 25 FPS, High at 21 FPS, and Ultra at 16 FPS.
The verdict by resolution is clear: 1080p supports three playable presets, 1440p supports one, and 2160p supports none. Gamers targeting 60 FPS should stay at 1080p or accept the single Low preset at 1440p. The 4K results are not viable for smooth gameplay, with even the lowest preset falling 27 FPS short of the threshold.
FAQ
Q: Can this system run Minimum at 60 FPS on a 4K monitor?
A: No. The database shows no playable settings at 3840x2160. The best average is 33 FPS on Low, which is 27 FPS below the 60 FPS threshold.
Q: What is the best playable preset at 1440p?
A: Low is the only playable preset at 2560x1440, with an average of 61 FPS. Medium, High, and Ultra all average below 60 FPS.
Q: Does the 1080p Medium preset maintain 60 FPS at all times?
A: Yes. The recorded minimum for Medium at 1920x1080 is 62 FPS, with an average of 72 FPS and a maximum of 83 FPS.
Q: How does the GPU compare to its closest rivals?
A: The Intel Arc B390 scores 1482 in its benchmark, which is 1.3% higher than the NVIDIA GeForce GT 520MX, 1.5% higher than the GeForce 800M, 2.5% higher than the GT 625 OEM, and 2.7% higher than the GT 710.
Q: Is the CPU or GPU more important for this game?
A: The GPU dominates performance. Frame rates drop by roughly 30% to 50% at each higher resolution step, while the CPU's benchmark scores rank in the 72nd percentile among all CPUs.
Q: What frame rate does Ultra settings produce at 1080p?
A: Ultra averages 46 FPS at 1920x1080, which is 14 FPS below the playable threshold. No minimum or maximum is recorded for this preset.
Best Settings per Resolution
At 3840x2160, the database records no playable settings. The best possible average is 33 FPS on Low, but this falls short of the 60 FPS threshold, so no recommendation can be made.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is Low, with an average of exactly 61 FPS. This is the only viable option at this resolution.
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 61 FPS. Medium averages 72 FPS and Low averages 95 FPS, both also playable, but High offers the highest quality within the playable envelope. Ultra remains below the threshold at 46 FPS.
The recommendation hierarchy is straightforward: for maximum visual quality at a given resolution, use High at 1080p, Low at 1440p, and accept no playable option at 2160p.
How This Combo Ranks
The database ranks this combination at 3299 out of 3712 tested combos for Minimum. This places it in the lower 11% of all tested systems, which aligns with the GPU's 9th percentile standing. The CPU's 72nd percentile ranking does little to lift the overall combo because the game is GPU-bound at all resolutions.
The rank reflects the recorded frame rates: playable at 1080p on three presets, playable at 1440p on one preset, and not playable at 2160p. Systems ranked higher in the database would typically maintain 60 FPS at higher resolutions or on Ultra presets. Systems ranked lower would likely fail the 1080p High threshold that this combo barely meets at 61 FPS.
The gap between the CPU and GPU performance tiers is the defining characteristic of this combination. The i5-12400 is a mid-range processor from 2022 with solid benchmark scores, while the Arc B390 is an integrated-class GPU with a 9th percentile rank. The result is a system that is well-balanced for CPU-heavy tasks but constrained by graphics throughput in this game. The measured data shows that the GPU ceiling is reached before the CPU's headroom is exhausted, which is why the combo ranks as it does.