Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
261 FPS
Ultra 1080p Measured
124 FPS

1440p (2K / QHD)

Low 1440p Measured
163 FPS
Ultra 1440p Measured
78 FPS

4K (Ultra HD)

Low 4K Measured
87 FPS
Ultra 4K Measured
42 FPS
6ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 18,683
Graphics Card
Required 27,663
Your GPU 48,477

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 59 70 87
1440p QHD 78 110 129 163
1080p Full HD 124 167 201 261

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 167
1920x1080 Low 261
1920x1080 Medium 201
1920x1080 Ultra 124
2560x1440 High 110
2560x1440 Low 163
2560x1440 Medium 129
2560x1440 Ultra 78
3840x2160 High 59
3840x2160 Low 87
3840x2160 Medium 70
3840x2160 Ultra 42

Performance Analysis: Minimum on Your System

The Intel Core i5-12400 paired with the AMD Radeon RX 6800 XT is a formidable combination for Minimum, a third-person shooter from 2014. Measured performance data shows this system delivers well above the 60 FPS playability threshold at 1080p and 1440p across all tested presets, with only the most demanding 4K Ultra setting dipping below that mark. The data indicates a clear hierarchy: this PC is exceptionally strong at standard resolutions, but 4K requires some settings compromises to maintain smooth frame rates.

Measured FPS Breakdown

The benchmark results for this CPU/GPU combo in Minimum are drawn from direct measurement across three resolutions and four quality presets. The data shows a consistent pattern of high average frame rates, with the system's performance scaling predictably with resolution and settings load.

At 1920x1080, the frame rates are exceptionally high across the board. With Low settings, the system averages 260.7 FPS. Moving to Medium settings, the average drops to 200.7 FPS, while High settings produce an average of 166.9 FPS. The most demanding Ultra preset still delivers a very strong 123.9 FPS average. This resolution is clearly where the RX 6800 XT has the most headroom, and the i5-12400 is not a limiting factor at any settings level.

Stepping up to 2560x1440, performance remains well above the playable threshold. Low settings yield an average of 163.4 FPS. Medium settings average 128.7 FPS, and High settings produce 109.9 FPS. Even the Ultra preset, which typically demands the most from both CPU and GPU, maintains an average of 78.4 FPS. The scaling from 1080p to 1440p shows a roughly 30-40% reduction in average frame rates across presets, which is a typical cost for a 1.78x increase in pixel count.

At 3840x2160 (4K), the demands on the GPU become much more significant. Low settings still deliver a playable average of 86.5 FPS. Medium settings average 69.8 FPS, and High settings average 58.5 FPS, which just misses the 60 FPS target. The Ultra preset is the only configuration that falls clearly below the playable threshold, averaging 42 FPS. This shows that while the RX 6800 XT is powerful, 4K Ultra is beyond its reach for maintaining a consistent 60+ FPS experience in this title.

The data reveals a notable performance spread between presets at each resolution. At 4K, the difference between Low and Ultra settings is 44.5 FPS, while at 1080p, the spread is 136.8 FPS. This suggests that the GPU is the primary scaling factor, with higher resolutions amplifying the cost of each settings tier.

FAQ

*Q: Can this system run Minimum at 4K with playable frame rates?*

A: Yes, but not at the highest settings. The measured data shows that at 3840x2160, the Low preset averages 86.5 FPS and the Medium preset averages 69.8 FPS, both clearing the 60 FPS threshold. However, High settings average 58.5 FPS and Ultra averages 42 FPS, which are below the playable mark.

Q: What is the highest settings preset that maintains 60 FPS at 1440p?

A: The Ultra preset is the most demanding option and it still averages 78.4 FPS at 2560x1440. This is comfortably above the 60 FPS playable threshold, meaning all four presets are playable at this resolution.

Q: How much of a performance difference is there between 1080p and 1440p?

A: The impact is significant. For example, on Ultra settings, the average frame rate drops from 123.9 FPS at 1920x1080 to 78.4 FPS at 2560x1440. On Low settings, the drop is from 260.7 FPS to 163.4 FPS. This represents a performance reduction of roughly 35-40% depending on the preset.

Q: Is the Intel Core i5-12400 a bottleneck for the RX 6800 XT in this game?

A: The benchmark data does not show a CPU bottleneck at any resolution. The frame rates scale consistently with resolution, which indicates the GPU is the primary driver of performance. The i5-12400's single-thread score of 910 in 3DMark and 2257 in Cinebench R23 single-core are strong enough to keep up with the GPU.

Q: What is the most demanding setting that still provides a smooth experience at 1080p?

A: The Ultra preset at 1920x1080 averages 123.9 FPS, which is far above the 60 FPS playable threshold. All settings are playable at this resolution, so users can opt for the maximum visual quality without concerns about frame rate.

Q: How does this system's 4K performance compare to its 1440p performance?

A: At 4K, the average frame rates are roughly 47-53% lower than at 1440p. For instance, the Medium preset drops from 128.7 FPS at 1440p to 69.8 FPS at 4K. The High preset drops from 109.9 FPS to 58.5 FPS, showing that 4K is a much heavier load for the GPU.

Best Settings per Resolution

Based on the measured average FPS and the 60 FPS playable threshold, the best settings are defined as the most demanding preset that still maintains an average of at least 60 FPS.

At 1920x1080, the Ultra preset is the best choice. It delivers an average of 123.9 FPS, which is more than double the playable threshold. This allows for maximum visual fidelity without any frame rate concerns.

At 2560x1440, the Ultra preset is also the recommended option. It averages 78.4 FPS, which is still well above the 60 FPS target. This provides the best visual experience while maintaining a smooth gameplay feel.

At 3840x2160, the Medium preset is the best playable option. It averages 69.8 FPS, which clears the 60 FPS threshold. The High preset falls short at 58.5 FPS, so Medium is the highest quality setting that guarantees a playable experience at this resolution.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU and GPU in the benchmark database provides context for what other hardware might deliver similar performance.

For the Intel Core i5-12400, the closest benchmark match is the AMD EPYC 7643, which has an average score of 18697 compared to the i5-12400's 18683, a negligible -0.1% difference. The Intel Core i7-1355U scores 18730 (-0.3%), and the AMD Ryzen AI 5 330 scores 18811 (-0.7%). The Intel Core i3-14100F is slightly behind with 18519 (0.9% faster). These processors would likely produce very similar frame rates in Minimum, as the game's CPU demands are not extreme.

For the AMD Radeon RX 6800 XT, the nearest rivals include the NVIDIA RTX A1000 Mobile, which has an average score of 47743 (1.5% faster than the RX 6800 XT's 48477). The Intel Arc A550M scores 49737 (-2.5%), meaning it is slightly slower. The NVIDIA GeForce RTX 5070 Ti scores 49957 (-3%), and the AMD Radeon RX Vega 64 scores 50001 (-3%). These GPUs would offer comparable performance in Minimum, with the RTX A1000 Mobile being the closest match.

It is important to note that the CPU and GPU nearest rivals are from different product tiers, but the benchmark scores indicate they would behave similarly in this game's workload. The combination of any of these CPUs with the RX 6800 XT, or the i5-12400 with any of these GPUs, would likely produce frame rates within a few percent of the measured data.

CPU and GPU Roles

The benchmark data for Minimum clearly shows that the GPU is the dominant factor in determining frame rates, with the CPU's role being secondary.

The evidence for this is found in the scaling between resolutions and presets. When moving from 1920x1080 to 3840x2160, the pixel count quadruples. The average frame rates across all presets drop by roughly 50-60%. For example, the Medium preset drops from 200.7 FPS at 1080p to 69.8 FPS at 4K, a 65% reduction. This is a classic sign of GPU-bound performance, as the workload on the graphics card increases proportionally with the number of pixels rendered.

The settings preset scaling also points to GPU limitation. The difference between Low and Ultra settings at 1080p is 136.8 FPS (from 260.7 to 123.9). At 4K, the same comparison shows a difference of 44.5 FPS (from 86.5 to 42). The absolute drop in frame rate from lower to higher settings is larger at 1080p because the GPU has more headroom, but the percentage reduction is similar. This consistency suggests that the GPU is the constraining component across all configurations.

The CPU's role is to feed the GPU with enough data to keep it busy. The i5-12400, with its 6 cores and 12 threads, has sufficient processing power for this task. Its benchmark results, such as the 15989 score in Cinebench R23 multicore and 18747 in PassMark multithread, indicate strong all-around performance. In Minimum, which is a 2014 title, the CPU demands are likely modest, so the i5-12400 is more than capable of keeping up.

At higher resolutions, the CPU's relative importance diminishes further. As the GPU works harder to render more pixels, the frame rate drops, which gives the CPU more time to prepare each frame. This is why the frame rates at 4K Ultra (42 FPS) and 4K High (58.5 FPS) are lower than at 1080p, but the system remains GPU-limited throughout. The data does not show any scenario where the CPU becomes the bottleneck.

The Verdict

The measured performance data for the Intel Core i5-12400 + AMD Radeon RX 6800 XT in Minimum shows a system that is overwhelmingly capable of running the game at high frame rates.

At 1920x1080, the verdict is clear: all four presets are playable, with the Ultra preset averaging 123.9 FPS. This is far above the 60 FPS threshold, making this resolution entirely comfortable for the hardware.

At 2560x1440, the system also runs every preset at playable frame rates. The Ultra preset averages 78.4 FPS, which is the best visual setting available. This makes 1440p an excellent choice for this combination, offering a strong balance of image quality and smoothness.

At 3840x2160, the situation is more nuanced. The Low preset (86.5 FPS) and Medium preset (69.8 FPS) are playable, but High (58.5 FPS) and Ultra (42 FPS) fall short of the 60 FPS target. For a consistent 60+ FPS experience at 4K, users should select the Medium preset. This still provides a good visual experience, though it does not fully utilize the Ultra settings.

In summary, this PC can run Minimum at all tested resolutions, but the settings must be adjusted at 4K. For 1080p and 1440p gaming, the system offers maximum settings with high frame rates. For 4K gaming, the medium preset is the recommended ceiling for maintaining a playable frame rate.