Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
318 FPS
Ultra 1080p Measured
181 FPS

1440p (2K / QHD)

Low 1440p Measured
238 FPS
Ultra 1440p Measured
117 FPS

4K (Ultra HD)

Low 4K Measured
128 FPS
Ultra 4K Measured
63 FPS
4.2ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,177
Graphics Card
Required 27,663
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 82 98 128
1440p QHD 117 153 182 238
1080p Full HD 181 237 283 318

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 237
1920x1080 Low 318
1920x1080 Medium 283
1920x1080 Ultra 181
2560x1440 High 153
2560x1440 Low 238
2560x1440 Medium 182
2560x1440 Ultra 117
3840x2160 High 82
3840x2160 Low 128
3840x2160 Medium 98
3840x2160 Ultra 63

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

At 1920x1080, this combination delivers exceptional frame rates across every preset. The Low preset reaches 318 FPS average, while Medium climbs to 283 FPS with a minimum of 240 FPS and a maximum of 325 FPS. High settings produce 237 FPS average, and Ultra remains highly fluid at 181 FPS. These figures place the combo far beyond the 60 FPS playability threshold at every quality level.

Moving to 2560x1440, performance remains strong but shows the expected scaling cost. Low settings average 238 FPS, Medium averages 182 FPS with a 155 FPS minimum and 210 FPS maximum, High averages 153 FPS, and Ultra still holds 117 FPS. The gap between Low and Ultra at this resolution is 121 FPS, indicating that the preset choice heavily influences the headroom available on high refresh rate displays.

At 3840x2160, the demands of 4K begin to compress the frame rates noticeably. Low averages 128 FPS, Medium averages 98 FPS with a minimum of 83 FPS and a maximum of 113 FPS, High averages 82 FPS, and Ultra dips to 63 FPS. Even at the most demanding preset, the system stays above the 60 FPS threshold, though the margin narrows considerably compared to lower resolutions. The recorded data shows a clear pattern: the RTX 5080 remains the dominant factor at 4K, while the i5-11400F provides sufficient throughput to avoid bottlenecking at lower resolutions.

The min and max values recorded only for Medium settings across all three resolutions reveal consistent frame pacing. At 1080p Medium, the 240 FPS minimum and 325 FPS maximum show a 85 FPS spread, while at 1440p Medium the spread narrows to 55 FPS, and at 4K Medium it tightens further to 30 FPS. This narrowing spread at higher resolutions suggests that frame time variance decreases as the GPU becomes more fully utilized.

Best Settings per Resolution

At 1920x1080, the best settings are Ultra with an average of 181 FPS. The data shows no reason to compromise on quality here, as even the heaviest preset clears the playability threshold by a wide margin.

At 2560x1440, Ultra remains the best choice with an average of 117 FPS. The GPU has ample headroom to run the game at maximum quality while staying well above 60 FPS, and the 117 FPS result also leaves room for high refresh rate monitors.

At 3840x2160, Ultra is still achievable with an average of 63 FPS. This is the only resolution where the margin over the 60 FPS threshold is slim, but the verdict data confirms that Ultra qualifies as playable. For users who prefer additional headroom, High settings at 82 FPS average offer a more comfortable buffer, but the strict answer based on the playable threshold is that Ultra passes.

Across all three resolutions, the best settings preset never falls below 60 FPS. This is an unusual outcome for a game from 2014 paired with a current-generation GPU, and it reflects both the age of the title and the substantial compute resources of this combination.

CPU and GPU Roles

The scaling between resolutions reveals how workload distribution shifts. Comparing 1080p to 4K at the same preset, the average FPS drops from 318 to 128 at Low settings, from 283 to 98 at Medium, from 237 to 82 at High, and from 181 to 63 at Ultra. These are large percentage reductions that point to the GPU becoming the primary constraint as pixel count rises.

The i5-11400F, with its 6 cores and 12 threads, shows strong synthetic benchmark results including a Cinebench R23 multi-core score of 14340 and a single-core score of 2024. The PassMark single-thread score of 2981 and multi-thread score of 16908 further indicate a capable mid-range processor. At 1080p, where the GPU has less work per frame, the CPU must feed frames quickly; the 318 FPS Low result suggests the processor keeps up without becoming the limiting factor.

At 1440p, the balance shifts slightly toward the GPU. The average FPS at Ultra drops to 117, a 35% reduction from the 1080p Ultra result of 181. This is consistent with a GPU-bound scenario where the RTX 5080's rendering throughput dictates the frame rate.

At 4K, the GPU role becomes dominant. The Ultra preset averages 63 FPS, which is only 35% of the 1080p Ultra figure. The RTX 5080's 56.28 TFLOPS FP32 compute and 960.0 GB/s memory bandwidth are the relevant specifications here, and the measured data confirms that the 16 GB GDDR7 frame buffer is sufficient for this title at 4K. The CPU's influence diminishes as resolution increases, which is typical for a third-person shooter with modest physics and AI demands.

The benchmark data also shows that the gap between Low and Ultra presets widens with resolution. At 1080p, the difference is 137 FPS; at 1440p, it is 121 FPS; at 4K, it is 65 FPS. This pattern indicates that preset selection has a smaller absolute impact at 4K because the GPU is already operating near its limits, whereas at lower resolutions the GPU has enough spare capacity for higher settings to matter more.

Similar Performance Alternatives

The CPU's nearest rivals in the database provide context for its performance tier. The AMD EPYC 7H12 scores 17120, which is 0.3% higher than the i5-11400F's average benchmark score of 17177. The Intel Core Ultra 7 164U scores 17074, a 0.6% deficit. The Intel Core i5-12450H scores 17239, a 0.4% advantage, and the AMD Ryzen 3 PRO 8300G scores 17278, a 0.6% advantage. These delta values are all within 1% of the i5-11400F, meaning any of these processors would behave nearly identically in this game. The EPYC 7H12 is a server-class chip, but its average score aligns closely enough that frame rates would be indistinguishable in practice.

On the GPU side, the RTX 5080's nearest rivals show a similar clustering. The AMD Radeon 8060S scores 55757, a 0.6% deficit; the AMD Radeon RX 6750 GRE 12 GB scores 55698, a 0.7% deficit; the AMD Radeon Pro W5700X scores 54828, a 2.3% deficit; and the AMD Radeon RX 9070 GRE scores 57367, a 2.2% advantage. The RTX 5080's average benchmark score is 56083, placing it in the 87th percentile of all GPUs. None of these rivals deviate by more than 2.3%, so swapping the GPU for any of them would produce very similar FPS figures in Minimum, likely within a few frames at each resolution.

The practical takeaway from these rival comparisons is that this combo sits in a performance neighborhood where small benchmark differences do not translate into perceptible gameplay differences. A user with an RX 9070 GRE would see slightly higher frame rates, while a user with a Pro W5700X would see slightly lower ones, but all would remain comfortably above the 60 FPS threshold at every resolution and preset tested.

The Verdict

The recorded data answers the question directly: yes, this PC can run Minimum, and it does so at every resolution and preset combination tested. The verdict by resolution confirms that all four settings presets are playable at 1920x1080, 2560x1440, and 3840x2160.

At 1080p, the best settings are Ultra with an average of 181 FPS. At 1440p, Ultra averages 117 FPS. At 4K, Ultra averages 63 FPS. The playability threshold is 60 FPS, and every measured configuration exceeds it. The 4K Ultra result is the closest call, with only 3 FPS of headroom, but it still qualifies.

For users targeting 4K, the choice between Ultra and High is worth considering. High settings at 4K average 82 FPS, which offers a more stable margin and better frame pacing for demanding scenes. The game's 2014 release date means modern GPUs have far more compute than the title requires, and the data reflects that: even the lowest preset at 4K produces 128 FPS, which is more than double the playability threshold.

The CPU does not appear to hold the system back in this title. The i5-11400F's 71st percentile ranking among all CPUs, combined with the high frame rates at 1080p, suggests that the processor delivers frames fast enough to feed the RTX 5080. The bottleneck analysis points to the GPU as the limiting factor only at 4K, and even then, the limit is not severe enough to drop below 60 FPS.

How This Combo Ranks

This CPU and GPU pairing ranks 239th out of 3712 tested combinations in the database for Minimum. That places it in the top 6.4% of all tested combos, which is a strong result for a processor from the Rocket Lake generation paired with a Blackwell 2.0 GPU.

The high rank reflects the GPU's dominant contribution. The RTX 5080 sits in the 87th percentile of all GPUs, while the i5-11400F sits in the 71st percentile of all CPUs. The combination of a top-tier GPU with an upper-mid-range CPU works well for this game because Minimum does not heavily stress multi-core processing. The game's 2014 release date means its engine was designed for hardware from that era, so modern components have substantial headroom.

The gap between this combo and the top of the database likely comes from CPU-bound scenarios at very high frame rates. Combos ranked higher probably include faster processors that can push frame rates even further at 1080p, where the 318 FPS Low result suggests the CPU is approaching its limits. However, for the purposes of playability, the 239th rank is more than sufficient: the combo clears 60 FPS at every setting and resolution in the measured data.

The ranking also puts this combo ahead of the vast majority of tested configurations, which is expected given the GPU's performance class. The nearest GPU rivals all score within 2.3% of the RTX 5080, meaning any of those cards would land this combo in a similar ranking band. The CPU rivals, all within 0.6% of the i5-11400F's average score, would also produce negligible ranking shifts. This combo's position in the database is stable across minor hardware variations.