Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 75 | 89 | 116 |
| 1440p QHD | 106 | 139 | 166 | 216 |
| 1080p Full HD | 164 | 215 | 257 | 318 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Measured FPS Breakdown
The recorded data for Minimum, a third-person shooter from 2014, shows that this combination of an Intel Core i5-11400F and an NVIDIA GeForce RTX 5070 Ti delivers very high frame rates across nearly every resolution and preset. The database includes measured average, minimum, and maximum FPS values for three resolutions and four settings levels.
At 1920x1080, the lowest resolution tested, performance is exceptionally strong. The Low preset averages 318 FPS, which is the single highest average recorded across the entire measurement set. The Medium preset averages 257 FPS with a minimum of 218 FPS and a maximum of 295 FPS. High averages 215 FPS, while the most demanding Ultra preset still averages 164 FPS. Every 1080p configuration clears the 60 FPS playable threshold by a wide margin.
Moving to 2560x1440, frame rates remain very high. The Low preset averages 216 FPS. Medium averages 166 FPS with a minimum of 141 FPS and a maximum of 190 FPS. High averages 139 FPS, and Ultra averages 106 FPS. The minimum recorded frame rate at this resolution, 141 FPS at Medium settings, is more than double the playable threshold, indicating substantial headroom even under load.
At 3840x2160, performance remains strong but begins to show the expected scaling pressure from higher pixel counts. The Low preset averages 116 FPS. Medium averages 89 FPS with a minimum of 76 FPS and a maximum of 103 FPS. High averages 75 FPS. The Ultra preset drops to 57 FPS on average, which falls below the 60 FPS playable threshold. This is the only configuration in the entire measurement set that does not clear 60 FPS.
The data shows a consistent pattern: each step up in resolution reduces average frame rates by roughly 35 to 50 percent, while each step up in preset quality reduces frame rates by a smaller but still significant margin. The delta between Low and Ultra at 1080p is 154 FPS, at 1440p it is 110 FPS, and at 4K it is 59 FPS. This indicates that the GPU is the primary scaling factor as resolution increases, while the CPU contribution becomes relatively less important at higher pixel counts.
Similar Performance Alternatives
The database provides nearest rival comparisons for both the CPU and the GPU based on average benchmark scores. For the Intel Core i5-11400F, the closest comparable processors are all within a narrow band of performance. The AMD EPYC 7H12 has an average score of 17120, which is 0.3 percent lower than the i5-11400F's average score. The Intel Core Ultra 7 164U scores 17074, a 0.6 percent difference. The Intel Core i5-12450H scores 17239, a 0.4 percent difference in the other direction. The AMD Ryzen 3 PRO 8300G scores 17278, a 0.6 percent difference. These four processors form a tight cluster around the i5-11400F's performance level, meaning any of them would behave similarly in CPU-bound scenarios within Minimum.
For the GPU, the NVIDIA GeForce RTX 5070 Ti sits at the 86th percentile of all GPUs in the database. Its nearest rivals are also closely matched. The AMD Radeon RX Vega 64 scores 50001, a 0.1 percent difference from the RTX 5070 Ti's average score. The Intel Arc A550M scores 49737, a 0.4 percent difference. The AMD Radeon RX 6900 XT scores 50951, a 2 percent difference, and the AMD Radeon RX 6800 XT scores 48477, a 3.1 percent difference in the opposite direction. The RX 6900 XT is the strongest of these rivals, while the RX 6800 XT is the weakest, but all four are close enough that a user with any of these GPUs would see broadly comparable frame rates in Minimum.
The practical implication is that the RTX 5070 Ti performs at a level where it sits between the RX 6900 XT and the RX 6800 XT, with the RX Vega 64 and Arc A550M also within a few percentage points. For the CPU, the i5-11400F is effectively interchangeable with the listed rivals for this game, as the differences are all under one percent. The combined system behavior would be nearly identical if any of these nearby components were substituted.
How This Combo Ranks
The database ranks this specific CPU and GPU combination at position 428 out of 3712 tested combos for Minimum. This places the combo in the top 11.5 percent of all recorded configurations. The rank reflects the overall capability of the pairing across the measured resolutions and settings.
A rank of 428 out of 3712 indicates that while this is not the absolute top configuration, it is well above the median and comfortably within the upper tier of tested systems. The high average frame rates recorded in the measured FPS data support this ranking, particularly the triple-digit averages seen at 1080p and 1440p. The only sub-60 result, the 57 FPS average at 4K Ultra, is the limiting factor that prevents the combo from ranking even higher, but it is a minor penalty given that every other configuration clears the threshold.
The percentile position of the individual components reinforces this ranking. The CPU sits at the 71st percentile of all CPUs, and the GPU sits at the 86th percentile of all GPUs. The combined system rank of 428 out of 3712 is consistent with a high-end GPU paired with a mid-range CPU, where the GPU carries most of the weight in frame rate delivery.
The Verdict
Using the 60 FPS playable threshold defined in the database, the answer is yes across almost all measured configurations. At 1920x1080, all four presets clear 60 FPS, with the lowest average being 164 FPS at Ultra. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 106 FPS. At 3840x2160, the High, Low, and Medium presets clear 60 FPS, with High averaging 75 FPS, but Ultra falls short at 57 FPS.
The verdict by resolution is clear. At 1080p, the system can run Minimum at any preset with substantial headroom. At 1440p, the same is true, and the Ultra preset still averages 106 FPS, which is well above the threshold. At 4K, the system can run the game smoothly at High settings or below, but Ultra settings will dip below the playable threshold on average.
For users who prioritize visual quality, the 1440p Ultra configuration is the sweet spot, as it delivers over 100 FPS on average. For 4K users, High settings at 75 FPS is the best balance, as it keeps the average above the threshold while still providing a high-quality image. The 4K Ultra configuration, at 57 FPS, is the only configuration that fails the playable threshold, and it does so by a margin of only 3 FPS.
CPU and GPU Roles
The measured FPS data reveals how the division of labor shifts between the CPU and GPU as resolution and preset quality change. At 1080p, the Low preset averages 318 FPS, which is likely near the upper limit of what the CPU can feed to the GPU. The difference between Low and Ultra at 1080p is 154 FPS, a 49 percent reduction. This large gap suggests that at low resolutions, the GPU is not the bottleneck; rather, the CPU's ability to process game logic and draw calls is the limiting factor.
At 1440p, the Low preset averages 216 FPS, and Ultra averages 106 FPS, a gap of 110 FPS or 51 percent. The scaling from 1080p Low to 1440p Low is a drop of 102 FPS, which indicates that the GPU is now doing more work per pixel, but the CPU is still capable of keeping up at these frame rates.
At 4K, the Low preset averages 116 FPS, and Ultra averages 57 FPS, a gap of 59 FPS or 51 percent. The drop from 1440p Low to 4K Low is 100 FPS, a much steeper decline than the drop from 1080p Low to 1440p Low. This pattern indicates that at 4K, the GPU is the dominant constraint. The CPU has less influence on the final frame rate because the GPU is spending far more time on pixel shading and memory bandwidth.
The preset scaling tells a similar story. At every resolution, the percentage drop from Low to Ultra is roughly 50 percent, but the absolute drop shrinks as resolution increases. This is because the GPU workload grows faster than the CPU workload when both resolution and preset quality rise. At 1080p, the CPU is more relevant, since the GPU can complete its work quickly. At 4K, the GPU becomes the clear bottleneck, and the CPU's performance matters less for the final frame rate.
Best Settings per Resolution
The database provides a recommended best setting for each resolution based on the highest preset that maintains an average of at least 60 FPS.
At 3840x2160, the best settings are High, which delivers an average of 75 FPS. Medium averages 89 FPS and Low averages 116 FPS, but High offers the highest visual quality that still clears the threshold. Ultra is not recommended at this resolution because it averages 57 FPS, below the playable threshold.
At 2560x1440, the best settings are Ultra, which delivers an average of 106 FPS. This is the most demanding preset available, and it still provides a 46 FPS margin over the 60 FPS threshold. Users can enable every visual option without sacrificing smoothness.
At 1920x1080, the best settings are also Ultra, with an average of 164 FPS. This provides a 104 FPS margin over the threshold, meaning the system has enormous headroom at this resolution. Even the highest quality settings leave the GPU with plenty of capacity.
The pattern is straightforward: at 1080p and 1440p, the system can run Maximum quality with frame rates well above 60 FPS. At 4K, the system must step down one level from Ultra to High to maintain playability, but the resulting 75 FPS average is still solid.
FAQ
Q: Can this PC run Minimum at 4K Ultra settings?
A: No. The recorded data shows an average of 57 FPS at 3840x2160 with Ultra settings, which is below the 60 FPS playable threshold.
Q: What is the highest preset that maintains at least 60 FPS at 4K?
A: High settings are the best option at 3840x2160, with an average of 75 FPS. Medium averages 89 FPS and Low averages 116 FPS, but High provides the best visual quality above the threshold.
Q: How does the RTX 5070 Ti compare to the RX 6900 XT in the database?
A: The RX 6900 XT has an average benchmark score of 50951, which is 2 percent higher than the RTX 5070 Ti's average score. This is the closest rival above the RTX 5070 Ti in the recorded data.
Q: What CPU is closest in performance to the Intel Core i5-11400F?
A: The Intel Core Ultra 7 164U has an average score of 17074, a 0.6 percent difference from the i5-11400F. The AMD EPYC 7H12 is also very close, with a score of 17120, a 0.3 percent difference.
Q: What frame rate does the system achieve at 1440p with Ultra settings?
A: The average is 106 FPS at 2560x1440 with Ultra settings, which is well above the 60 FPS playable threshold.
Q: Is the CPU or GPU more important at 1080p in this game?
A: At 1920x1080, the CPU plays a larger role because the GPU can complete its work quickly. The Low preset averages 318 FPS, and the gap between Low and Ultra is 154 FPS, indicating that CPU performance limits the maximum achievable frame rate at this resolution.