Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 50 | 56 | 74 |
| 1440p QHD | 66 | 87 | 104 | 137 |
| 1080p Full HD | 108 | 140 | 166 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Minimum is a third-person shooter released in mid-2014, and the pairing of an Intel Core i5-11400F with an NVIDIA GeForce RTX 5060 handles it comfortably at every resolution a typical player would use, with one clear exception: 4K at elevated settings. The recorded data shows this combination clearing the 60 FPS threshold at all four presets at both 1920x1080 and 2560x1440, while at 3840x2160 only the Low preset stays above that line. Below is the full breakdown of what the measurements indicate, resolution by resolution and preset by preset.
Measured FPS Breakdown
Starting at 1920x1080, the numbers are unambiguous. The Low preset averages 213.6 FPS, Medium climbs down to a still very high 165.5 FPS, High delivers 139.5 FPS, and even Ultra holds an average of 108.1 FPS. Every preset at 1080p sits far above the 60 FPS playable threshold, which means the question at this resolution is not whether the game runs, but how much visual quality can be enabled while retaining a high frame rate. Ultra at 108.1 FPS represents roughly half the frame rate of Low, a substantial cost, yet the absolute number remains more than adequate.
At 2560x1440, the pattern repeats with a downward shift. Low averages 136.8 FPS, Medium 104.4 FPS, High 87 FPS, and Ultra 66 FPS. The Ultra figure is the important one: it clears 60 FPS, but only by 6 frames on average, meaning it is the least comfortable margin in the entire dataset. High at 87 FPS offers a meaningful buffer while sacrificing relatively little compared to Ultra in this title. The step from Low to Ultra at 1440p costs slightly more than half the average frame rate.
At 3840x2160, the limits of this hardware configuration become visible. Low averages 74.1 FPS, Medium drops to 55.6 FPS, High to 49.5 FPS, and Ultra falls to 39.1 FPS. Only Low stays above the 60 FPS threshold. Medium misses it by a small margin, High by a wider one, and Ultra sits well below it. The database records average frame rates for these runs; minimum and maximum values were not captured for this configuration, so the analysis rests on averages alone.
The scaling between resolutions is consistent and informative. Comparing Ultra averages, the game runs at 108.1 FPS at 1080p, 66 FPS at 1440p, and 39.1 FPS at 4K. Comparing Low averages, the figures are 213.6, 136.8, and 74.1 FPS. In both cases, moving from 1080p to 1440p costs a proportionally similar amount of performance, and moving to 4K costs substantially more. This trajectory is characteristic of a GPU-limited workload, which the CPU and GPU roles section examines in detail.
FAQ
Q: Can the Core i5-11400F + RTX 5060 run Minimum at 60 FPS?
A: Yes, at 1920x1080 and 2560x1440 across every preset tested, including Ultra. At 3840x2160, only the Low preset (74.1 FPS average) clears the threshold; Medium, High, and Ultra all fall below 60 FPS.
Q: What is the highest settings preset this combo can use at 4K?
A: Low, with an average of 74.1 FPS. Medium at 4K averages 55.6 FPS and High averages 49.5 FPS, so neither qualifies as playable under the 60 FPS threshold used by the database.
Q: How many presets were tested at each resolution?
A: Four: Low, Medium, High, and Ultra, at each of 1920x1080, 2560x1440, and 3840x2160, for twelve measured configurations in total.
Q: What frame rate does this setup deliver at 1080p Ultra?
A: An average of 108.1 FPS. Dropping to High raises the average to 139.5 FPS, Medium to 165.5 FPS, and Low to 213.6 FPS.
Q: Which preset is the best choice at 1440p?
A: Ultra is technically playable at 66 FPS average, but High at 87 FPS offers a safer margin above 60 FPS while still providing elevated visual settings. Medium at 104.4 FPS is the choice when frame rate takes priority.
Q: What CPU and GPU make up this tested combination?
A: The CPU is the Intel Core i5-11400F, a 6-core, 12-thread Rocket Lake processor with a 2.60 base clock and a 4.40 boost clock. The GPU is the NVIDIA GeForce RTX 5060, a Blackwell 2.0 part with 8 GB of GDDR7 memory and a 128-bit bus.
CPU and GPU Roles
The evidence points firmly toward the GPU as the limiting factor in Minimum on this configuration. The clearest signal is the frame rate scaling across resolutions at a fixed preset. At Ultra, average frame rate falls from 108.1 FPS at 1080p to 66 FPS at 1440p to 39.1 FPS at 4K. If the processor were the bottleneck, increasing the pixel count would have produced much smaller reductions, since the CPU workload is largely independent of resolution. Instead, each resolution step removes a large slice of performance, which is the signature of a GPU-rendering limit.
The same holds at every preset. Low goes from 213.6 to 136.8 to 74.1 FPS as resolution rises; Medium from 165.5 to 104.4 to 55.6 FPS; High from 139.5 to 87 to 49.5 FPS. The proportional losses between 1080p and 1440p are similar across presets, and the losses between 1440p and 4K are steeper still. That uniformity indicates the RTX 5060 is doing the heavy lifting in determining frame rate, and the i5-11400F is feeding it without becoming the constraint at the settings measured.
The processor itself is not a weak link by the database's own rankings. The i5-11400F sits in the 71st percentile against all CPUs, with an average benchmark score of 17177. Its nearest rivals in the database are remarkably close: the AMD EPYC 7H12 scores 17120 on average, just 0.3 percent behind; the Intel Core i5-12450H scores 17239, 0.4 percent ahead; the AMD Ryzen 3 PRO 8300G scores 17278, 0.6 percent ahead; and the Intel Core Ultra 7 164U scores 17074, 0.6 percent behind. Those margins are small enough that any of these chips would produce broadly similar results in a GPU-limited scenario like this one.
The RTX 5060 ranks in the 72nd percentile against all GPUs with an average benchmark score of 26331. Its nearest rivals include the AMD Radeon 860M at 26401 (0.3 percent ahead), the NVIDIA GeForce MX550 at 26421 (0.3 percent ahead), the AMD Radeon RX 5700 XT 50th Anniversary at 26553 (0.8 percent ahead), and the AMD Radeon RX 6750 XT at 26011 (1.2 percent behind). Both components occupy similar percentile territory in their respective categories, but in this game the GPU's headroom is what runs out first, as the 4K results demonstrate.
How This Combo Ranks
Within the database's tested configurations for Minimum, the Core i5-11400F paired with the RTX 5060 ranks 1677 out of 3712 combos. That places it just below the midpoint: slightly more than half of all tested combinations deliver better results in this title. The ranking is consistent with the raw measurements. This combo is decisively strong at 1080p and 1440p, comfortably playable at both, yet it lacks the headroom for 4K at higher presets, and combinations above it in the ranking are presumably those that can push 4K Medium or High past 60 FPS.
Context matters here. Minimum launched in 2014, and a title of that era generally demands far less from hardware than modern releases. The RTX 5060's specifications, including 3840 shading units, 30 RT cores, 19.18 TFLOPS of FP32 throughput, and 448 GB/s of memory bandwidth, are generous for such a game, which explains the very high 1080p figures like 213.6 FPS at Low. The 4K ceiling is where those resources get consumed, and the ranking reflects that this configuration is good but not exceptional for pushing high-resolution, high-preset gameplay in this title.
The Verdict
Yes, this PC can run Minimum, with one qualification. At 1920x1080, the verdict is a clean sweep: Low (213.6), Medium (165.5), High (139.5), and Ultra (108.1) all clear 60 FPS, and Ultra does so with a wide margin. At 2560x1440, the sweep holds again: Low (136.8), Medium (104.4), High (87), and Ultra (66) all exceed the threshold, though Ultra's 6-frame cushion makes it the least secure choice of the eight.
At 3840x2160, the verdict changes. Only Low, at 74.1 FPS average, is playable. Medium at 55.6 FPS, High at 49.5 FPS, and Ultra at 39.1 FPS all fall short of 60 FPS and should be avoided at that resolution on this hardware. In short: play at 1080p or 1440p with any preset you like, or play at 4K with Low settings and accept a frame rate that still clears the threshold by a healthy margin.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, averaging 108.1 FPS. There is no reason to go lower at this resolution unless chasing frame rates well beyond the threshold, since even the maximum preset nearly doubles the playable minimum.
At 2560x1440, the most demanding playable preset is again Ultra, averaging 66 FPS. That is a pass, but a tight one; players sensitive to dips below the average may prefer High at 87 FPS, which the database also records as playable.
At 3840x2160, the most demanding playable preset is Low, averaging 74.1 FPS. Every preset above Low at 4K falls under the 60 FPS threshold, so Low is the ceiling for a 4K experience on the Core i5-11400F and RTX 5060 in Minimum.