Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
317 FPS
Ultra 1080p Measured
176 FPS

1440p (2K / QHD)

Low 1440p Measured
230 FPS
Ultra 1440p Measured
113 FPS

4K (Ultra HD)

Low 4K Measured
124 FPS
Ultra 4K Measured
63 FPS
4.4ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,177
Graphics Card
Required 27,663
Your GPU 54,209

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 81 97 124
1440p QHD 113 144 175 230
1080p Full HD 176 226 274 317

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 226
1920x1080 Low 317
1920x1080 Medium 274
1920x1080 Ultra 176
2560x1440 High 144
2560x1440 Low 230
2560x1440 Medium 175
2560x1440 Ultra 113
3840x2160 High 81
3840x2160 Low 124
3840x2160 Medium 97
3840x2160 Ultra 63

Performance Analysis: Minimum on Your System

The Intel Core i5-11400F paired with the NVIDIA GeForce RTX 4080 SUPER delivers exceptionally high frame rates in Minimum, a third-person shooter released in June 2014. The recorded data shows that this combination exceeds the 60 FPS playability threshold at every tested resolution and preset, making the question of whether it can run the game a matter of how far beyond that threshold it goes. The database measurements cover 1080p, 1440p, and 4K resolutions across Low, Medium, High, and Ultra settings, providing a complete picture of performance scaling.

Best Settings per Resolution

At 1920x1080, the most demanding preset tested, Ultra, maintains an average of 175.8 FPS. This is more than double the 60 FPS playability threshold, indicating that even the heaviest visual configuration leaves substantial headroom. The lower presets at this resolution scale upward from 226.4 FPS on High, 274.1 FPS on Medium, to a peak of 317 FPS on Low.

Moving to 2560x1440, the Ultra preset still delivers an average of 113.1 FPS. This remains well above the 60 FPS target, and the data shows that the GPU has enough capacity to handle the increased pixel count without dropping below playable levels. High settings at this resolution produce 143.8 FPS, Medium reaches 175 FPS, and Low tops out at 229.5 FPS.

At 3840x2160, the Ultra preset yields 63.2 FPS on average, which clears the 60 FPS threshold by a narrow margin of 3.2 FPS. This is the only configuration in the entire dataset where the system approaches the playability boundary. For users prioritizing the highest visual fidelity at 4K, Ultra remains viable, but the margin is slim. High settings at 4K provide a more comfortable cushion at 81.2 FPS, while Medium reaches 96.6 FPS and Low achieves 123.8 FPS.

Similar Performance Alternatives

The CPU and GPU each have close rivals in the database based on average benchmark scores. For the Intel Core i5-11400F, its average benchmark score of 17177 places it near several processors with nearly identical aggregate performance. The AMD EPYC 7H12 scores 17120, a delta of 0.3% relative to the i5-11400F, making it effectively a performance twin in synthetic workloads. The Intel Core i5-12450H scores 17239, which is 0.4% higher. The AMD Ryzen 3 PRO 8300G and Intel Core Ultra 7 164U round out the immediate neighborhood with scores of 17278 and 17074, representing deltas of -0.6% and 0.6% respectively. In gaming scenarios, these processors would likely produce frame rates within a small margin of each other, though the database only records the synthetic benchmark scores for these rivals, not in-game measurements.

For the NVIDIA GeForce RTX 4080 SUPER, the average benchmark score is 54209. The closest rival is the standard NVIDIA GeForce RTX 4080 with a score of 54247, a delta of -0.1%, meaning the two GPUs are statistically indistinguishable in aggregate performance. The AMD Radeon Pro W5700X scores 54828, which is 1.1% higher, and the AMD Radeon RX 6750 GRE 12 GB scores 55698, a 2.7% advantage. The AMD Radeon 8060S leads this group with 55757, 2.8% higher. These deltas are all small, suggesting that swapping the RTX 4080 SUPER for any of these alternatives would produce broadly similar frame rates in Minimum, with the caveat that synthetic scores do not always translate directly to game-specific performance.

FAQ

*Q: Can this system run Minimum at 4K resolution?*

A: Yes. The recorded data shows playable settings at 3840x2160 include Low, Medium, High, and Ultra. The Ultra preset averages 63.2 FPS, which is above the 60 FPS playability threshold.

Q: What is the highest preset that stays above 60 FPS at 1440p?

A: Ultra settings at 2560x1440 average 113.1 FPS, so all four presets exceed the threshold at this resolution. Ultra is the most demanding option and still clears 60 FPS comfortably.

Q: How much headroom is there at 1080p on Ultra?

A: The Ultra preset at 1920x1080 averages 175.8 FPS, which is 115.8 FPS above the 60 FPS playability threshold. This represents substantial spare performance.

Q: Which resolution has the smallest margin above 60 FPS?

A: The smallest margin is at 3840x2160 on Ultra, where the average of 63.2 FPS sits only 3.2 FPS above the threshold. Every other resolution and preset combination has a larger buffer.

*Q: How does this combo rank among all tested configurations in Minimum?*

A: The combination ranks 351st out of 3712 tested combos in the database, placing it in the top percentile of all recorded systems for this game.

Q: Is the RTX 4080 SUPER significantly faster than the RTX 4080?

A: No. The RTX 4080 SUPER has an average benchmark score of 54209, while the RTX 4080 scores 54247. The delta is -0.1%, indicating nearly identical aggregate performance.

The Verdict

The Intel Core i5-11400F and NVIDIA GeForce RTX 4080 SUPER can run Minimum at every resolution and preset combination recorded in the database. The verdict data confirms that all playable settings at 3840x2160, 2560x1440, and 1920x1080 include Low, Medium, High, and Ultra, with average frame rates at the best (Ultra) settings of 63.2 FPS, 113.1 FPS, and 175.8 FPS respectively.

At 1080p, the system is overwhelmingly fast, with even the most demanding preset nearly tripling the 60 FPS target. At 1440p, Ultra settings maintain a healthy margin above the threshold, making this a strong resolution for high-refresh-rate displays. At 4K, the Ultra preset just barely clears 60 FPS, so players who want guaranteed smoothness above the minimum threshold may prefer High settings, which deliver 81.2 FPS and provide a larger safety margin. The data indicates that the system is fully capable of running Minimum at playable frame rates across the board, with the only caveat being the narrow 4K Ultra margin.

CPU and GPU Roles

The performance scaling across resolutions and presets reveals how the workload shifts between the processor and graphics card. At 1920x1080, the frame rates are extraordinarily high across all presets, ranging from 175.8 FPS on Ultra to 317 FPS on Low. The gap between Low and Ultra at this resolution is 141.2 FPS, which shows that the GPU is heavily utilized by the higher presets but still has enormous headroom. The CPU, with its 6 cores and 12 threads, is sufficient to feed the GPU at these frame rates, as evidenced by the sustained averages above 300 FPS on Low.

At 2560x1440, the pattern continues but with lower absolute numbers. The Low preset drops to 229.5 FPS, and Ultra falls to 113.1 FPS. The delta between Low and Ultra is 116.4 FPS, slightly smaller than at 1080p. This indicates that the GPU is beginning to become more of a limiting factor as pixel count increases, but the CPU still keeps pace.

At 3840x2160, the scaling becomes more pronounced. Low averages 123.8 FPS, Medium 96.6 FPS, High 81.2 FPS, and Ultra 63.2 FPS. The difference between Low and Ultra is 60.6 FPS, roughly half the delta seen at 1080p. This compression of frame rates at higher resolutions is a classic sign of GPU-bound rendering. The RTX 4080 SUPER is the primary determinant of performance at 4K, while the i5-11400F remains sufficient to avoid bottlenecking at lower resolutions. The data suggests that in Minimum, the GPU plays the dominant role at 4K, while at 1080p the combination of CPU and GPU works together to produce extremely high frame rates.

How This Combo Ranks

The database records this specific CPU and GPU pairing as rank 351 out of 3712 total tested combinations for Minimum. This places the system in the upper echelon of all recorded configurations, roughly in the top 9.5% of the field. Given that the game is from 2014 and the hardware is from later generations, the high ranking aligns with the measured frame rates, which exceed 60 FPS at all settings and resolutions.

The rank reflects the aggregate performance of the pairing rather than a per-resolution breakdown. The RTX 4080 SUPER, with its 16 GB of GDDR6X memory and 52.22 TFLOPS of FP32 compute, provides the bulk of the rendering power, while the i5-11400F contributes enough single-thread and multi-thread performance to avoid holding the GPU back. The percentile rankings support this: the CPU sits at the 71st percentile among all processors, and the GPU at the 86th percentile among all GPUs. The combined system rank of 351 out of 3712 is consistent with a high-end pairing that excels in a game with modest hardware demands.

Measured FPS Breakdown

At 1920x1080, the recorded averages are as follows. Low settings produce 317 FPS, Medium produces 274.1 FPS, High produces 226.4 FPS, and Ultra produces 175.8 FPS. No minimum or maximum frame rate data was recorded for any configuration, so the analysis relies on average values.

At 2560x1440, the averages are 229.5 FPS on Low, 175 FPS on Medium, 143.8 FPS on High, and 113.1 FPS on Ultra. The progression from Low to Ultra shows a steady decline, with each preset tier reducing the frame rate by a consistent margin.

At 3840x2160, the averages are 123.8 FPS on Low, 96.6 FPS on Medium, 81.2 FPS on High, and 63.2 FPS on Ultra. This resolution shows the steepest relative drop from Low to Ultra, confirming that the game becomes increasingly GPU-bound as pixel count rises. The Ultra result of 63.2 FPS is the only measurement in the entire dataset that falls below 80 FPS, and it remains the sole configuration where the margin above the 60 FPS threshold is narrow.