Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

61%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
161 FPS
Ultra 1080p Measured
82 FPS

1440p (2K / QHD)

Low 1440p Measured
105 FPS
Ultra 1440p Measured
51 FPS

4K (Ultra HD)

Low 4K Measured
55 FPS
Ultra 4K Measured
31 FPS
9.7ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,177
Graphics Card
Required 27,663
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 35 44 55
1440p QHD 51 68 80 105
1080p Full HD 82 103 126 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 103
1920x1080 Low 161
1920x1080 Medium 126
1920x1080 Ultra 82
2560x1440 High 68
2560x1440 Low 105
2560x1440 Medium 80
2560x1440 Ultra 51
3840x2160 High 35
3840x2160 Low 55
3840x2160 Medium 44
3840x2160 Ultra 31

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

At 1920x1080, the Intel Core i5-11400F paired with the Intel Arc B580 delivers its strongest performance. Low settings average 160.8 FPS, making it the fastest preset measured at this resolution. Medium settings drop to 125.8 FPS, still well above the 60 FPS playability threshold. High settings average 103 FPS, and Ultra settings manage 82.1 FPS. The scaling between Low and Ultra represents a drop of roughly 49%, from 160.8 down to 82.1 FPS, which is a typical cost for maximum visual quality.

Moving to 2560x1440, the same pattern holds but with lower absolute numbers. Low settings produce 105 FPS, Medium drops to 80.1 FPS, and High averages 68.4 FPS. Ultra settings fall to 50.5 FPS, which sits below the 60 FPS playability threshold. The transition from 1080p to 1440p costs roughly 35% of the frame rate at Low settings, from 160.8 to 105 FPS, and a similar proportional reduction at High settings, from 103 to 68.4 FPS.

At 3840x2160, none of the presets reach the 60 FPS threshold. Low settings average 54.5 FPS, Medium averages 43.8 FPS, and High drops to 35.4 FPS. Ultra is the slowest at 30.8 FPS. The gap between Low and Ultra at 4K is 23.7 FPS, or about 44% lower performance. The data shows that 4K is not viable for smooth play with this combination, regardless of settings. The measured FPS values only include average frame rates; no minimum or maximum frame data is recorded in the database for this configuration.

FAQ

Q: Can this PC run Minimum at 60 FPS on a 1080p monitor?

A: Yes. The database shows all four presets at 1920x1080 exceed 60 FPS. Low averages 160.8 FPS, Medium 125.8 FPS, High 103 FPS, and Ultra 82.1 FPS. The playable settings list for 1080p includes High, Low, Medium, and Ultra.

Q: What is the best preset at 1440p that still maintains 60 FPS?

A: High is the most demanding playable preset at 2560x1440, with an average of 68.4 FPS. Low and Medium also qualify, at 105 FPS and 80.1 FPS respectively. Ultra at 1440p averages 50.5 FPS, which is below the playable threshold.

Q: Is 4K playable with this CPU and GPU combination?

A: No. At 3840x2160, the highest average is 54.5 FPS on Low settings. Medium averages 43.8 FPS, High 35.4 FPS, and Ultra 30.8 FPS. None of these reach the 60 FPS playability threshold, and the verdictByResolution data lists no playable settings at 4K.

Q: How much performance is lost when moving from 1080p to 1440p?

A: At Low settings, the average drops from 160.8 FPS to 105 FPS, a reduction of 55.8 FPS. At High settings, the drop is from 103 FPS to 68.4 FPS, a reduction of 34.6 FPS. The proportional cost is roughly 35% at Low and 34% at High.

Q: Which resolution and preset combination gives the highest measured frame rate?

A: The highest recorded average is 160.8 FPS at 1920x1080 with Low settings. The next highest is 125.8 FPS at 1080p Medium, followed by 105 FPS at 1440p Low.

Q: Does the combination rank high among all tested builds for this game?

A: The combo ranks 2830 out of 3712 tested combinations. That places it in the lower portion of the database, around the 76th percentile of all tested combos for Minimum. The GPU itself ranks in the 68th percentile among all GPUs, while the CPU ranks in the 71st percentile among all CPUs.

Similar Performance Alternatives

The nearest rivals for the Intel Arc B580 provide useful context for what other GPUs would perform similarly. The AMD Radeon RX 580 2048SP has an average benchmark score of 23061, which is 0.2% lower than the Arc B580's average of 23021. The NVIDIA GeForce RTX 2080 scores 22895, 0.6% lower. The NVIDIA GeForce RTX 3080 scores 23172, 0.7% higher. The NVIDIA P106-100 scores 23249, 1% higher. These delta values are small, all within 1% of the Arc B580, so any of these GPUs would likely produce nearly identical frame rates in Minimum at the same settings and resolution. The RTX 3080 and P106-100 sit slightly above the Arc B580, while the RX 580 2048SP and RTX 2080 sit slightly below.

On the CPU side, the Intel Core i5-11400F has an average benchmark score of 17177. Its nearest rivals are all within 0.6% of that figure. The AMD EPYC 7H12 scores 17120, 0.3% lower. The Intel Core i5-12450H scores 17239, 0.4% higher. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6% higher. The Intel Core Ultra 7 164U scores 17074, 0.6% lower. For a game like Minimum, which is a 2014 third-person shooter, the CPU demands are modest, and any of these processors would deliver essentially identical performance in this title. The benchmark deltas are negligible in the context of frame rate delivery.

The practical takeaway is that a system built with any of these rival CPUs and the Arc B580 would show FPS numbers within a rounding error of the measured results in this database. Similarly, swapping the Arc B580 for any of its rival GPUs while keeping the i5-11400F would produce nearly indistinguishable average frame rates across all resolutions and presets.

The Verdict

This PC can run Minimum at 60 FPS, but only at certain resolutions and settings. At 1920x1080, all four presets clear the 60 FPS threshold. The best playable preset is Ultra, with an average of 82.1 FPS, which leaves a comfortable margin above the playable threshold. At 2560x1440, the playable settings are High, Low, and Medium. The best playable preset is High at 68.4 FPS. Ultra at 1440p averages 50.5 FPS, which is not playable. At 3840x2160, there are no playable settings. Low averages 54.5 FPS, just below the threshold, and all other presets fall further behind. The verdict is clear: for 1080p gaming, this combination is fully capable at maximum settings; for 1440p, High settings are the ceiling; for 4K, the system cannot maintain 60 FPS even at Low.

CPU and GPU Roles

The scaling between resolutions reveals how the workload shifts between the CPU and GPU at different settings. At 1920x1080 Low, the average is 160.8 FPS. This high frame rate suggests the CPU is capable of feeding the GPU with enough draw calls to sustain well over 100 FPS. When moving from 1080p Low to 1440p Low, the frame rate drops to 105 FPS. That 35% reduction is driven by the GPU, as the pixel workload increases with resolution while the CPU load remains roughly constant. The same pattern appears at High settings: 103 FPS at 1080p drops to 68.4 FPS at 1440p, a 34% reduction. At 4K Low, the average falls to 54.5 FPS, another 48% drop from 1440p Low, again indicating the GPU is the limiting factor.

The preset scaling at a fixed resolution shows the GPU's role in handling visual complexity. At 1080p, raising settings from Low to Ultra reduces the average from 160.8 to 82.1 FPS, a 49% penalty. At 1440p, the same settings change drops performance from 105 to 50.5 FPS, a 52% penalty. At 4K, Low to Ultra goes from 54.5 to 30.8 FPS, a 43% penalty. These consistent reductions across resolutions indicate that the GPU is responsible for the majority of the performance cost when increasing preset quality. The CPU's role appears more prominent at lower resolutions and lower presets, where frame rates are highest. At 1080p Low, the system reaches 160.8 FPS, and the CPU must maintain that throughput. At 4K Ultra, the frame rate is just 30.8 FPS, leaving the CPU with far less work per second and making the GPU the clear bottleneck.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 82.1 FPS. This is the highest visual quality available in the game, and it maintains a 22 FPS margin over the playability threshold. At 2560x1440, the best playable preset is High, averaging 68.4 FPS. The margin is smaller at 8.4 FPS, but it still clears the threshold. Ultra at 1440p falls short at 50.5 FPS, so High is the recommended ceiling. At 3840x2160, no preset reaches 60 FPS. The closest is Low at 54.5 FPS, which is 5.5 FPS short of the threshold. The database records no best settings for 4K, meaning the combination cannot sustain playable frame rates at any preset in this resolution. For users who prioritize smoothness over visual fidelity, 1080p Ultra is the optimal choice, and 1440p High is the best balance of quality and performance.

How This Combo Ranks

The Intel Core i5-11400F and Intel Arc B580 combination ranks 2830 out of 3712 tested combos in the database for Minimum. That places it in the lower portion of the field, roughly in the 24th percentile of tested systems. The CPU ranks higher on its own, at the 71st percentile among all CPUs, while the GPU sits at the 68th percentile among all GPUs. The combination underperforms relative to those individual percentiles, which indicates that the pairing is not optimized for this specific game. The measured FPS data supports this: the system is fully playable at 1080p and playable at 1440p with High settings, but it falls short at 4K and cannot handle 1440p Ultra. The rank of 2830 out of 3712 suggests that a significant number of other tested combinations deliver higher frame rates in Minimum, likely due to stronger GPUs or CPUs that scale better with this game's engine. For a 2014 third-person shooter, the i5-11400F and Arc B580 provide adequate performance for 1080p and 1440p play, but the data places this combo below the median of tested systems.