Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

42%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
251 FPS
Ultra 1080p Measured
121 FPS

1440p (2K / QHD)

Low 1440p Measured
164 FPS
Ultra 1440p Measured
78 FPS

4K (Ultra HD)

Low 4K Measured
88 FPS
Ultra 4K Measured
44 FPS
6.2ms Frame Time
9ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,177
Graphics Card
Required 27,663
Your GPU 11,627

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 56 69 88
1440p QHD 78 101 126 164
1080p Full HD 121 161 194 251

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 161
1920x1080 Low 251
1920x1080 Medium 194
1920x1080 Ultra 121
2560x1440 High 101
2560x1440 Low 164
2560x1440 Medium 126
2560x1440 Ultra 78
3840x2160 High 56
3840x2160 Low 88
3840x2160 Medium 69
3840x2160 Ultra 44

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

The recorded data for Minimum, a 2014 third-person shooter, shows a wide performance envelope for the Intel Core i5-11400F paired with the AMD Radeon RX 7800 XT. Across all tested resolutions and presets, the combination never drops below the 60 FPS playable threshold except at one specific setting. The measurements are consistent with a system that is heavily GPU-bound at higher resolutions, while the CPU demonstrates sufficient headroom at 1080p.

At 3840x2160, the performance curve is steep and directly tied to the graphics preset. Low settings deliver an average of 87.5 FPS, which is comfortably above the playable mark. Medium settings reduce the average to 69.2 FPS, still playable but with a noticeable 21% drop from Low. High settings push the average down to 55.6 FPS, which falls below the 60 FPS threshold. Ultra is the most demanding configuration, producing an average of 44 FPS. The spread from Ultra to Low is a substantial 43.5 FPS, indicating that at 4K the GPU's render load dominates the outcome.

At 2560x1440, every preset clears the playable threshold. Low settings produce an average of 163.6 FPS, which is exceptionally high for a shooter. Medium follows at 125.6 FPS, High at 100.8 FPS, and Ultra at 77.8 FPS. The progression from Low to Ultra shows a 52.5% reduction in average frame rate, but even the most demanding setting retains a 17.8 FPS margin above the 60 FPS target. This resolution appears to be the sweet spot for the combo, offering high refresh potential on Low and Medium while maintaining smooth gameplay on Ultra.

At 1920x1080, the system reaches its peak output. Low settings hit an average of 251 FPS, which is the highest recorded value in the entire dataset. Medium produces 193.5 FPS, High produces 161.4 FPS, and Ultra produces 120.7 FPS. The gap between Low and Ultra is 130.3 FPS, and even the most demanding preset maintains a 60.7 FPS margin above the playable threshold. The data shows that at 1080p, the CPU and GPU combination is rarely stressed, as the frame rates suggest the GPU is still the primary limiter but with immense headroom.

There are no recorded minimum or maximum FPS values in the database for any resolution or preset. The analysis therefore relies solely on average frame rates, which is sufficient for determining playability in a fast-paced shooter where sustained averages above 60 FPS typically translate to a smooth experience.

FAQ

Q: Can this PC run Minimum at 4K resolution?

A: Yes, but only on Low and Medium presets. The recorded average FPS is 87.5 on Low and 69.2 on Medium, both above the 60 FPS playable threshold. High settings drop to 55.6 FPS and Ultra to 44 FPS, which are not playable.

Q: What is the highest preset that maintains 60 FPS at 2560x1440?

A: Ultra is playable at this resolution, with an average of 77.8 FPS. All four presets (Low 163.6, Medium 125.6, High 100.8, Ultra 77.8) clear the threshold.

Q: How does the RX 7800 XT compare to its nearest GPU rivals in average benchmark score?

A: The RX 7800 XT has an average benchmark score of 11627. It is 0.5% ahead of the NVIDIA GeForce GTX 1660 (11680, delta -0.5), 0.9% ahead of the AMD Radeon Pro 5500M (11528, delta 0.9), 1.3% ahead of the NVIDIA Tesla K20c (11479, delta 1.3), and 1.8% behind the AMD Radeon RX 6500 XT (11842, delta -1.8).

Q: Is the CPU a bottleneck at 1080p?

A: The data suggests not. At 1920x1080, the average FPS ranges from 120.7 on Ultra to 251 on Low. The scaling between presets is large, which indicates the GPU is still the primary performance limiter rather than the Intel Core i5-11400F.

Q: What is the playable setting for 3840x2160 if I want the best visual quality?

A: The best playable setting at 4K is Medium, which produces an average of 69.2 FPS. High and Ultra both fall below the 60 FPS threshold.

Q: How does this CPU+GPU combo rank among all tested combos for Minimum?

A: The combo ranks 1266 out of 3712 tested combinations, placing it in the upper third of all systems evaluated in the database.

CPU and GPU Roles

The performance data for Minimum reveals a clear division of labor between the Intel Core i5-11400F and the AMD Radeon RX 7800 XT. The game, released in 2014, does not appear to stress the CPU heavily based on the frame rate scaling across resolutions. The i5-11400F has 6 cores and 12 threads, with a boost clock of 4.40 GHz, and its benchmark scores are competitive with its nearest rivals. It sits 0.3% ahead of the AMD EPYC 7H12 (17120 vs 17177), 0.4% behind the Intel Core i5-12450H (17239 vs 17177), 0.6% behind the AMD Ryzen 3 PRO 8300G (17278 vs 17177), and 0.6% ahead of the Intel Core Ultra 7 164U (17074 vs 17177). This places the CPU in a strong position for gaming workloads.

The GPU, on the other hand, is the dominant factor in determining frame rates, especially as resolution increases. At 3840x2160, the difference between Low (87.5 FPS) and Ultra (44 FPS) is 43.5 FPS, a 49.7% reduction. At 2560x1440, the same preset change results in a 85.8 FPS difference (163.6 to 77.8). At 1920x1080, the difference is 130.3 FPS (251 to 120.7). This scaling pattern is typical of a GPU-bound scenario: as resolution drops, the GPU can render more frames, and the CPU has enough headroom to feed it.

The role of the CPU becomes more apparent at lower resolutions where frame rates are extremely high. At 1080p Low, the system produces 251 FPS, which requires the CPU to process a large number of frames per second. The i5-11400F's single-thread performance, reflected in its 3dmark_single_thread score of 868 and passmark_single_thread score of 2981, appears sufficient for this workload. There is no evidence in the data of a CPU bottleneck, as the frame rates continue to scale upward with lower graphical settings.

At 4K, the GPU is unquestionably the limiting factor. The RX 7800 XT, with its 16 GB of GDDR6 memory and 624.1 GB/s bandwidth, is tasked with rendering at four times the pixel count of 1080p. The result is that even Medium settings drop to 69.2 FPS, and High and Ultra fall below the playable threshold. The CPU's role at this resolution is diminished, as the GPU's raw compute capacity (37.32 TFLOPS FP32) is what determines the final output.

In summary, for Minimum, the GPU dictates the playable settings at 4K, while the CPU provides ample support at 1440p and 1080p. The data shows a balanced system where neither component is a weak link, but the GPU is the primary driver of frame rate changes across resolutions.

How This Combo Ranks

Within the database of tested combinations for Minimum, the Intel Core i5-11400F and AMD Radeon RX 7800 XT hold a rank of 1266 out of 3712 combos. This places the system in the 34th percentile of all tested configurations, meaning roughly two-thirds of tested systems perform better in this game. The ranking is a holistic measure that incorporates the measured FPS across all resolutions and presets.

The CPU's individual percentile against all CPUs is 71, which is strong, while the GPU's percentile against all GPUs is 51, which is average. The combination of a high-percentile CPU with a mid-percentile GPU yields a combo rank that is slightly below the median. This suggests that for Minimum, the GPU is the more critical component, and the RX 7800 XT's average standing among GPUs pulls the overall rank down.

The GPU's nearest rivals in the database include the NVIDIA GeForce GTX 1660, which has a nearly identical average benchmark score (11680 vs 11627, delta -0.5%). The Radeon Pro 5500M and Tesla K20c are slightly behind, while the Radeon RX 6500 XT is slightly ahead. This clustering indicates that the RX 7800 XT is in a competitive performance tier, but not a dominant one. The combo rank reflects this reality: it is a capable system, but not a top-tier one for this specific game.

The rank of 1266 out of 3712 represents a solid mid-pack result. It is neither a system that will top leaderboards nor one that struggles to run the game. For a title like Minimum, which has modest system requirements given its 2014 release, this rank is more than adequate for a smooth experience at most settings.

The Verdict

The data clearly answers the question: yes, this PC can run Minimum, and it does so with significant capability across most configurations. The verdict by resolution is as follows:

At 3840x2160, the system is partially playable. Low settings deliver 87.5 FPS and Medium delivers 69.2 FPS, both above the 60 FPS threshold. High (55.6 FPS) and Ultra (44 FPS) are not playable. The best playable setting at 4K is Medium, with an average of 69.2 FPS.

At 2560x1440, the system is fully playable on all presets. Low produces 163.6 FPS, Medium 125.6 FPS, High 100.8 FPS, and Ultra 77.8 FPS. The best playable setting is Ultra, with an average of 77.8 FPS, which provides a 17.8 FPS margin above the threshold.

At 1920x1080, the system is fully playable with exceptional headroom. Low produces 251 FPS, Medium 193.5 FPS, High 161.4 FPS, and Ultra 120.7 FPS. The best playable setting is Ultra, with an average of 120.7 FPS, more than double the playable threshold.

The overall assessment is that this combo excels at 1080p and 1440p, offering high refresh rate potential on lower presets and smooth 60+ FPS gameplay on maximum settings. At 4K, the system requires a reduction in graphical quality to maintain playability, but it is not excluded from 4K gaming entirely. The data shows a versatile system that can adapt to different display capabilities.

Best Settings per Resolution

For users seeking the most demanding preset that still maintains at least 60 FPS, the database provides clear guidance:

At 3840x2160, the best setting is Medium, which produces an average of 69.2 FPS. This is the only preset above Low that clears the threshold, and it offers a meaningful visual improvement over Low while retaining a 9.2 FPS safety margin.

At 2560x1440, the best setting is Ultra, with an average of 77.8 FPS. This allows users to experience the game at its highest visual quality while remaining 17.8 FPS above the playable mark. The margin is sufficient for most gameplay scenarios, though demanding scenes may cause dips.

At 1920x1080, the best setting is Ultra, with an average of 120.7 FPS. This provides a 60.7 FPS margin above the threshold, making it the most forgiving configuration in the dataset. Users can enable maximum settings without any concern for playability.

These recommendations are based purely on the recorded average FPS values. The absence of minimum FPS data means that stutter or frame drops cannot be assessed, but the large average margins at 1440p and 1080p suggest that even transient dips are unlikely to fall below 60 FPS. At 4K, the Medium preset's 69.2 FPS average leaves a smaller buffer, so users with sensitive displays may prefer Low for additional headroom.