Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

44%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
91 FPS
Ultra 1080p Measured
45 FPS

1440p (2K / QHD)

Low 1440p Measured
59 FPS
Ultra 1440p Measured
29 FPS

4K (Ultra HD)

Low 4K Measured
32 FPS
Ultra 4K Measured
15 FPS
17.2ms Frame Time
26ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,177
Graphics Card
Required 27,663
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 20 24 32
1440p QHD 29 38 45 59
1080p Full HD 45 58 70 91

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 58
1920x1080 Low 91
1920x1080 Medium 70
1920x1080 Ultra 45
2560x1440 High 38
2560x1440 Low 59
2560x1440 Medium 45
2560x1440 Ultra 29
3840x2160 High 20
3840x2160 Low 32
3840x2160 Medium 24
3840x2160 Ultra 15

Performance Analysis: Minimum on Your System

The Intel Core i5-11400F paired with the AMD Radeon RX 580 presents a classic mid-range combination from previous generations, and in the 2014 third-person shooter Minimum, the recorded data reveals a system that is heavily dependent on resolution and graphics presets to maintain smooth performance. The benchmark results indicate a clear ceiling at 4K, a borderline experience at 1440p, and a solidly playable setup at 1080p with specific settings.

Measured FPS Breakdown

At 3840x2160, the combination struggles to deliver playable frame rates across all tested settings. The Ultra preset averages only 15 FPS, which is the lowest recorded value in the entire dataset. High settings improve the average to 20 FPS, while Medium yields 24 FPS with a minimum of 21 and a maximum of 28. The Low preset provides the best result at this resolution, reaching an average of 32 FPS, but this still falls well short of the 60 FPS playable threshold.

Moving to 2560x1440, performance improves significantly but remains below the target. The Low preset averages 59 FPS, coming within a single frame of the playable threshold. Medium settings produce an average of 45 FPS, with recorded minimum and maximum values of 38 and 52 FPS respectively. High settings drop to an average of 38 FPS, and Ultra averages 29 FPS. None of the 1440p presets achieve the 60 FPS mark.

The most favorable results appear at 1920x1080. The Low preset averages 91 FPS, which is the highest average FPS recorded for this hardware combination in any configuration. Medium settings deliver an average of 70 FPS, with a minimum of 59 and a maximum of 80, clearing the playable threshold. High settings average 58 FPS, narrowly missing the 60 FPS target. The Ultra preset at 1080p averages 45 FPS, which is the same average as the Medium preset at 1440p, indicating a steep performance cost for the highest visual quality.

CPU and GPU Roles

The performance scaling across resolutions points to the GPU as the dominant limiting factor for this game. At 3840x2160, the average FPS ranges from 15 to 32 depending on settings, while at 2560x1440 the range shifts to 29 to 59. The jump to 1920x1080 produces averages between 45 and 91. This pattern shows that reducing resolution from 4K to 1080p more than doubles the average FPS on the Low preset, from 32 to 91 FPS. Such a large scaling factor is characteristic of a GPU-bound workload, where the rendering resolution directly impacts the pixel throughput required from the Radeon RX 580.

The difference between presets at the same resolution further supports the GPU-centric analysis. At 1080p, moving from Low to Ultra reduces the average FPS from 91 to 45, a drop of more than half. At 1440p, the same preset shift reduces the average from 59 to 29. At 4K, the drop is from 32 to 15. These consistent halvings of frame rate as settings increase indicate that the shading and texture workloads are taxing the graphics processor heavily.

The Intel Core i5-11400F, with its 6 cores and 12 threads, does not appear to be the primary constraint in this game. The CPU sits in the 71st percentile among all processors tested in the database, and its Cinebench R23 multicore score of 14340 suggests ample compute headroom for a title from 2014. If the CPU were the bottleneck, the frame rates would not scale so dramatically with resolution and preset changes. The data implies that the RX 580 is the component determining playability, especially at higher resolutions where the GPU must process a larger number of pixels.

Similar Performance Alternatives

The recorded database contains several hardware pieces that behave similarly to the components in this combination. The Intel Core i5-11400F has an average benchmark score of 17177, placing it near several rivals with comparable scores. The AMD EPYC 7H12 scores 17120, a delta of 0.3 percent, meaning it would deliver nearly identical CPU-bound performance in this game. The Intel Core i5-12450H scores 17239, which is 0.4 percent higher, and would act as a direct substitute in terms of processing power. The AMD Ryzen 3 PRO 8300G and Intel Core Ultra 7 164U score 17278 and 17074 respectively, with deltas of negative 0.6 and positive 0.6 percent, all falling within a narrow performance band around the i5-11400F.

On the graphics side, the AMD Radeon RX 580 has an average benchmark score of 12928 and sits in the 53rd percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile, which scores 12940, a delta of negative 0.1 percent. The NVIDIA GeForce GTX 1660 SUPER scores 12986, which is 0.4 percent higher. The AMD Radeon 740M scores 12870, a 0.5 percent difference, and the AMD FirePro W5100 scores 12847, a 0.6 percent difference. Any of these GPUs would produce frame rates in Minimum that are essentially indistinguishable from the RX 580, meaning a user swapping between these parts would see nearly identical performance at each resolution and preset combination.

How This Combo Ranks

The database ranks this specific CPU and GPU pairing as 3383 out of 3712 tested combinations for Minimum. This places the combo in the lower portion of the overall ranking, below the majority of tested systems. The rank reflects the combined capability of the i5-11400F and RX 580 in this particular game. Given that the GPU is the limiting factor, the rank is largely driven by the graphics card's performance tier. The RX 580 sits at the 53rd percentile among all GPUs, which is a middling position, and the game's demands at higher settings push this combo down the list. The CPU's stronger relative standing, at the 71st percentile, does not compensate for the GPU's limitations in this title.

The Verdict

The recorded verdict data is clear about what this system can achieve. At 3840x2160, there are no playable settings, meaning no preset at this resolution reaches the 60 FPS threshold. The best average FPS at 4K is 32 on Low, which is far below playable. At 2560x1440, the situation is identical: no playable settings exist, and the closest value is 59 FPS on Low, which still misses the mark. The system cannot run Minimum at a smooth 60 FPS on either 4K or 1440p.

At 1920x1080, the system is playable on two presets. The Low preset averages 91 FPS and the Medium preset averages 70 FPS, both clearing the 60 FPS threshold. The High preset averages 58 FPS, which fails to reach the target, and Ultra averages 45 FPS. Therefore, this PC can run Minimum at 1080p with Low or Medium settings, but it cannot handle High or Ultra at that resolution, nor any settings at higher resolutions.

Best Settings per Resolution

For 3840x2160, the database indicates no best settings exist because no preset achieves 60 FPS. The highest average recorded at this resolution is 32 FPS on Low, but since the verdict lists no playable settings, there is no recommended configuration.

For 2560x1440, similarly, no best settings are listed. The Low preset comes closest with an average of 59 FPS, but it falls one frame short of the playable threshold, so the data does not classify any 1440p preset as viable.

For 1920x1080, the best settings are Medium, which produces an average of 70 FPS. This is the most demanding preset that stays at or above 60 FPS at this resolution. The Low preset also clears the threshold with 91 FPS, but Medium offers higher visual quality while still maintaining a safe margin above the target. The Medium preset also has a recorded minimum of 59 FPS and a maximum of 80 FPS, indicating that frame times remain relatively stable.

FAQ

Q: Can this PC run Minimum at 4K resolution?

A: No. At 3840x2160, all tested presets fall below the 60 FPS playable threshold. The Low preset averages 32 FPS, Medium averages 24 FPS, High averages 20 FPS, and Ultra averages 15 FPS.

Q: What is the highest average FPS this combo achieves in Minimum?

A: The highest average FPS recorded is 91, achieved at 1920x1080 with the Low preset.

Q: Does the Intel Core i5-11400F or the AMD Radeon RX 580 limit performance more in this game?

A: The benchmark data indicates the GPU is the primary limiting factor. Frame rates scale heavily with resolution and preset changes, dropping from 91 FPS at 1080p Low to 32 FPS at 4K Low, which is characteristic of a GPU-bound workload.

Q: Which settings should be used for a smooth experience at 1080p?

A: The recommended settings are Medium, which averages 70 FPS with a minimum of 59 and a maximum of 80. Low is also playable at 91 FPS, but Medium provides higher quality while staying above the 60 FPS threshold.

Q: How does the RX 580 compare to the GTX 1660 SUPER in terms of benchmark scores?

A: The RX 580 has an average benchmark score of 12928, while the GTX 1660 SUPER scores 12986, a difference of 0.4 percent. They would perform nearly identically in this game.

Q: Is the 1440p Low preset playable?

A: No. The Low preset at 2560x1440 averages 59 FPS, which is one frame below the 60 FPS playable threshold, so it is not classified as playable in the database.