Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
270 FPS
Ultra 1080p Measured
161 FPS

1440p (2K / QHD)

Low 1440p Measured
212 FPS
Ultra 1440p Measured
105 FPS

4K (Ultra HD)

Low 4K Measured
114 FPS
Ultra 4K Measured
55 FPS
4.7ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 14,185
Graphics Card
Required 27,663
Your GPU 44,795

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 74 86 114
1440p QHD 105 136 164 212
1080p Full HD 161 211 246 270

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 211
1920x1080 Low 270
1920x1080 Medium 246
1920x1080 Ultra 161
2560x1440 High 136
2560x1440 Low 212
2560x1440 Medium 164
2560x1440 Ultra 105
3840x2160 High 74
3840x2160 Low 114
3840x2160 Medium 86
3840x2160 Ultra 55

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

At 1920x1080, the combination of the Intel Core i5-10400F and NVIDIA GeForce RTX 4070 Ti delivers its highest frame rates. On Low settings, the average FPS reaches 270.1. Moving to Medium settings, the average drops to 245.6 FPS. High settings produce an average of 210.7 FPS. The most demanding preset, Ultra, still maintains an average of 161 FPS. All four presets at this resolution are far above the 60 FPS playable threshold, with even the lowest recorded average more than double the threshold.

At 2560x1440, the performance remains strong but shows a clear step down from 1080p. Low settings average 212.1 FPS, Medium settings average 164.1 FPS, High settings average 136 FPS, and Ultra settings average 105.1 FPS. The scaling from Low to Ultra at this resolution shows a drop of 107 FPS between the lowest and highest presets, which is a reduction of about half the Low preset score. Every preset at 1440p stays comfortably above 60 FPS, with Ultra still achieving 105.1 FPS on average.

At 3840x2160, the load increases substantially. Low settings average 114.1 FPS, Medium settings average 86.4 FPS, and High settings average 73.9 FPS. Ultra settings drop to 55.4 FPS, which falls below the 60 FPS playable threshold. This is the only resolution and preset combination in the measured data that fails to clear 60 FPS. The gap between High and Ultra at 4K is 18.5 FPS, while the gap between Medium and High is 12.5 FPS. The difference between Low and Medium at 4K is 27.7 FPS, the largest single-preset jump at that resolution.

The data does not include separate minimum or maximum FPS values, so the analysis relies solely on average FPS figures. The absence of min and max data means frame pacing and stutter behavior cannot be assessed from these measurements, but the average values are sufficiently high at most settings to indicate consistent playability.

How This Combo Ranks

Within the database, this specific CPU and GPU combination ranks 619th out of 3712 tested combos for the game Minimum. That places it in the top 17 percent of all recorded hardware pairings for this title. The percentile score for the CPU alone is 68, meaning the Intel Core i5-10400F outperforms 68 percent of all CPUs in the database. The GPU, the NVIDIA GeForce RTX 4070 Ti, sits at the 84th percentile among all GPUs, outperforming 84 percent of recorded graphics cards.

The rank of 619 out of 3712 is driven primarily by the GPU, which is the stronger component in this pairing. The CPU percentile of 68 is respectable but not elite, while the GPU percentile of 84 is clearly higher. This asymmetry matters for a game like Minimum, which is a third-person shooter from 2014. The recorded data shows that at lower resolutions the CPU becomes more relevant, while at higher resolutions the GPU dominates the frame rate outcome.

The combination's overall rank suggests that for most players, this system will deliver well above the playable threshold at common resolutions. The only scenario where the rank does not translate into a fully playable experience is 4K Ultra, where the average FPS falls to 55.4. Even that single shortfall is narrow, just 4.6 FPS below the 60 FPS threshold.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the Intel Core i5-10400F has an average benchmark score of 14185. The closest alternative is the Intel Core 7 160UL, which scores 14232, a difference of 0.3 percent in that rival's favor. The Intel Xeon 6756E scores 14163, which is 0.2 percent behind the i5-10400F. The AMD EPYC 7552 scores 14115, 0.5 percent behind. The AMD Ryzen 3 7320C scores 14277, 0.6 percent ahead. These four rivals are all within a single percentage point of the i5-10400F, so in practice, swapping to any of them would produce nearly identical frame rates in CPU-bound scenarios. None of these rivals would meaningfully change the measured FPS results for Minimum.

For the GPU, the NVIDIA GeForce RTX 4070 Ti has an average benchmark score of 44795. The nearest rival is the NVIDIA GeForce RTX 5090 Mobile, which scores 45152, 0.8 percent ahead. The AMD Radeon Pro 5500 XT scores 45384, 1.3 percent ahead. The NVIDIA RTX A6000 scores 44075, 1.6 percent behind. The Intel Arc A730M scores 45592, 1.7 percent ahead. All four rivals sit within 1.7 percent of the RTX 4070 Ti, meaning any of them would deliver essentially the same FPS in Minimum. The practical takeaway is that this GPU's performance tier is tightly clustered, and small benchmark differences would not alter the resolution or preset recommendations.

Since the CPU and GPU rivals are all so close in score, a system built with any of the listed alternatives would behave almost identically to the i5-10400F plus RTX 4070 Ti combination. The 4K Ultra result of 55.4 FPS would remain below 60 FPS with any of these parts, and the 4K High result of 73.9 FPS would remain playable.

The Verdict

Can this PC run Minimum? The recorded data answers yes for almost every configuration. At 1920x1080, all four presets clear 60 FPS. The lowest average among them is Ultra at 161 FPS, which is more than two and a half times the playable threshold. At 2560x1440, all four presets also clear 60 FPS, with the lowest being Ultra at 105.1 FPS. At 3840x2160, three presets clear 60 FPS: Low at 114.1 FPS, Medium at 86.4 FPS, and High at 73.9 FPS. The only failure is 4K Ultra, which averages 55.4 FPS, just below the 60 FPS line.

The verdict by resolution is straightforward. For 1080p and 1440p, the system is fully playable at any preset, including Ultra. For 4K, the system is playable up to High settings, but Ultra is not recommended if a stable 60 FPS is required. The best playable setting at 4K is High, with an average of 73.9 FPS. At 1440p, the best playable setting is Ultra at 105.1 FPS. At 1080p, the best playable setting is also Ultra, at 161 FPS.

The margin at 4K Ultra is small, only 4.6 FPS below the threshold, so players who tolerate slightly lower frame rates might still find it acceptable. However, the database's playable threshold is clearly set at 60 FPS, and 4K Ultra does not meet that bar.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component matters more for Minimum. At 1920x1080, the difference between Low and Ultra is 109.1 FPS (270.1 down to 161). At 2560x1440, the same Low-to-Ultra gap is 107 FPS (212.1 down to 105.1). At 3840x2160, the gap is 58.7 FPS (114.1 down to 55.4). The shrinking gap at higher resolutions indicates that the GPU becomes the limiting factor as pixel count rises, because the frame rate difference between presets compresses.

The CPU's role is most visible at 1080p Low, where the system reaches 270.1 FPS. That high frame rate suggests the CPU can feed the GPU quickly at lower resolutions. At 4K Low, the average drops to 114.1 FPS, a reduction of 156 FPS compared to 1080p Low. That massive drop is attributable to the GPU's workload increasing with resolution, not the CPU becoming slower. The CPU's compute capabilities, as shown by its benchmarks, do not change with resolution, so the frame rate decline at higher resolutions is a GPU-bound effect.

Comparing presets within a single resolution further clarifies the split. At 4K, Low to Medium costs 27.7 FPS, Medium to High costs 12.5 FPS, and High to Ultra costs 18.5 FPS. The non-linear scaling indicates that Ultra settings add disproportionately more GPU work relative to the visual uplift. At 1080p, Low to Medium costs 24.5 FPS, Medium to High costs 34.9 FPS, and High to Ultra costs 49.7 FPS. The increasing cost of each preset step at 1080p shows that the GPU is still the dominant factor even when the CPU has headroom.

The data indicates that the RTX 4070 Ti is the primary determinant of frame rates across all resolutions, while the i5-10400F provides sufficient throughput to avoid bottlenecking at 1080p and 1440p. At 4K, the GPU is even more clearly the limiting component, since the CPU has ample headroom at the lower frame rates observed there.

FAQ

Q: Can this system run Minimum at 4K Ultra settings?

A: No. The measured average FPS at 3840x2160 with Ultra settings is 55.4, which is below the 60 FPS playable threshold. The best playable setting at 4K is High, with an average of 73.9 FPS.

Q: What is the highest preset that maintains at least 60 FPS at 2560x1440?

A: Ultra settings at 2560x1440 average 105.1 FPS, which is well above 60 FPS. All four presets at this resolution clear the threshold, so Ultra is the most demanding playable option.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-10400F has an average benchmark score of 14185. Its closest rivals are the Intel Core 7 160UL at 14232 (0.3 percent higher), the Intel Xeon 6756E at 14163 (0.2 percent lower), the AMD EPYC 7552 at 14115 (0.5 percent lower), and the AMD Ryzen 3 7320C at 14277 (0.6 percent higher). All are within one percent, so performance differences in Minimum would be negligible.

Q: Is the GPU or CPU more important for this game at 4K?

A: The GPU is the dominant factor at 4K. The frame rate drops substantially when moving from 1080p Low (270.1 FPS) to 4K Low (114.1 FPS), which is a resolution-driven GPU workload increase. The CPU's capabilities do not change with resolution, so the observed frame rate decline is attributable to the GPU.

Q: What is the best setting for 1920x1080?

A: Ultra settings at 1920x1080 average 161 FPS, making it the most demanding preset that still clears the 60 FPS threshold. Low, Medium, and High all also clear the threshold, but Ultra offers the highest visual quality while remaining playable.

Q: How does the GPU rank among all tested GPUs?

A: The NVIDIA GeForce RTX 4070 Ti sits at the 84th percentile among all GPUs in the database. Its nearest rival in average score is the NVIDIA GeForce RTX 5090 Mobile at 45152, which is 0.8 percent higher, while the NVIDIA RTX A6000 scores 44075, 1.6 percent lower.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 161 FPS. This is the highest visual quality available while maintaining a large margin above the playable threshold.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, with an average of 105.1 FPS. The margin above 60 FPS is 45.1 FPS, providing comfortable headroom.

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 73.9 FPS. Ultra at 4K averages 55.4 FPS and falls short of the threshold, so High is the recommended maximum for players targeting 60 FPS.

These three recommendations summarize the system's capabilities: Ultra is fully playable at 1080p and 1440p, while 4K players should cap at High settings. The single weak point in the entire measured set is 4K Ultra, and every other combination of resolution and preset clears the 60 FPS bar.