Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
206 FPS
Ultra 1080p Measured
98 FPS

1440p (2K / QHD)

Low 1440p Measured
131 FPS
Ultra 1440p Measured
65 FPS

4K (Ultra HD)

Low 4K Measured
69 FPS
Ultra 4K Measured
33 FPS
7.5ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 14,185
Graphics Card
Required 27,663
Your GPU 27,425

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 48 52 69
1440p QHD 65 86 99 131
1080p Full HD 98 134 154 206

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 134
1920x1080 Low 206
1920x1080 Medium 154
1920x1080 Ultra 98
2560x1440 High 86
2560x1440 Low 131
2560x1440 Medium 99
2560x1440 Ultra 65
3840x2160 High 48
3840x2160 Low 69
3840x2160 Medium 52
3840x2160 Ultra 33

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

The recorded data for Minimum, a third-person shooter released in 2014, shows a clear performance curve across three resolutions and four preset levels. At 1920x1080, the Intel Core i5-10400F paired with the AMD Radeon RX 6700 XT delivers an average of 205.9 FPS on Low settings, 154.4 FPS on Medium, 134.1 FPS on High, and 97.5 FPS on Ultra. These figures indicate that even the most demanding preset at 1080p leaves substantial headroom above the 60 FPS playable threshold.

Moving to 2560x1440, the averages scale downward in a predictable pattern. Low settings produce 130.7 FPS, Medium drops to 99.3 FPS, High reaches 86.1 FPS, and Ultra settles at 64.6 FPS. The gap between Low and Ultra at this resolution is approximately 66 FPS, which shows that preset selection has a meaningful impact on frame delivery. Notably, every preset at 1440p remains above 60 FPS, with Ultra being the closest to the threshold.

At 3840x2160, the picture changes considerably. Low settings still manage an average of 68.9 FPS, which clears the playable bar, but the higher presets fall short. Medium averages 52.3 FPS, High averages 47.9 FPS, and Ultra drops to 33.2 FPS. The data shows a steep decline as resolution increases, with Ultra at 4K delivering less than half the frame rate of Ultra at 1080p. No minimum or maximum frame values were recorded in the measurements, so the analysis relies solely on average FPS figures.

How This Combo Ranks

The database ranks this CPU and GPU combination at position 1976 out of 3712 tested combos for Minimum. That places it in the upper half of all recorded configurations, though not near the top. The percentile data reinforces this positioning: the CPU sits at the 68th percentile against all processors, while the GPU ranks at the 72nd percentile against all graphics cards. These are separate measurements, but together they suggest a balanced pairing where neither component dramatically drags down the other.

To interpret the rank more concretely, consider that 3712 total combos means roughly 1736 configurations performed better in this specific game. The combination's overall standing reflects both the CPU's solid multi-threaded capabilities and the GPU's strong rasterization performance. For a game from 2014, the hardware is clearly more than adequate at lower resolutions, but the 4K results show where the limits emerge.

The recorded FPS data aligns with the rank. At 1080p, the combo delivers frame rates that would satisfy most displays, including high-refresh-rate panels. At 1440p, the results remain strong across all presets. Only at 4K does the configuration show its constraints, with only the Low preset crossing the 60 FPS line.

Best Settings per Resolution

The most demanding preset that maintains an average of at least 60 FPS varies by resolution. At 1920x1080, Ultra is the best choice, delivering 97.5 FPS on average. This clears the threshold by a wide margin, so users can enable the highest visual quality without sacrificing smoothness.

At 2560x1440, Ultra also remains viable, though the margin narrows. The average of 64.6 FPS sits just above the 60 FPS playable line, making it the most demanding preset that still qualifies. For users who prefer a safety buffer, High at 86.1 FPS offers more headroom, but the data confirms Ultra as technically playable.

At 3840x2160, the situation is different. Only Low settings reach the required threshold, with an average of 68.9 FPS. Medium at 52.3 FPS, High at 47.9 FPS, and Ultra at 33.2 FPS all fall short. The verdict data in the database confirms this: Low is the only playable setting at 4K, and it is marked as the best settings option for that resolution.

Similar Performance Alternatives

The CPU's nearest rivals in the database provide context for its measured capabilities. The Intel Xeon 6756E has an average score of 14163, which is 0.2% lower than the Core i5-10400F's 14185 average. The Intel Core 7 160UL scores 14232, putting it 0.3% higher. The AMD EPYC 7552 scores 14115, which is 0.5% lower, and the AMD Ryzen 3 7320C scores 14277, which is 0.6% higher. These deltas are small enough that in real-world gaming, the differences would be negligible for Minimum.

On the GPU side, the Radeon RX 6700 XT's average benchmark score is 27425. The NVIDIA GeForce RTX 4070 Mobile scores 27435, essentially identical with a 0% delta. The NVIDIA GeForce RTX 3090 scores 27565, which is 0.5% higher. The NVIDIA RTX PRO 4000 Blackwell scores 27135, which is 1.1% lower. The AMD Radeon Pro Vega 20 scores 27839, which is 1.5% higher. All four rivals fall within a narrow performance band, meaning a system using any of these GPUs would produce nearly the same frame rates in Minimum at the tested settings.

For users considering alternatives, the data suggests that swapping the CPU for any of the four listed rivals would change performance by less than 1% in synthetic benchmarks. Similarly, swapping the GPU would change results by roughly 1.5% at most. The practical takeaway is that this combo sits in a well-populated performance tier, and nearby hardware would behave almost identically in this game.

FAQ

Q: Can this PC run Minimum at 60 FPS on Ultra settings at 1920x1080?

A: Yes. The recorded average FPS at 1080p with Ultra settings is 97.5, which is well above the 60 FPS playable threshold.

Q: What is the highest preset that maintains 60 FPS at 2560x1440?

A: Ultra settings average 64.6 FPS at 1440p, making it the most demanding preset that stays at or above the 60 FPS threshold. Lower presets also qualify, with High at 86.1 FPS, Medium at 99.3 FPS, and Low at 130.7 FPS.

Q: Is 4K playable with this combination?

A: Only at Low settings, which average 68.9 FPS. Medium at 52.3 FPS, High at 47.9 FPS, and Ultra at 33.2 FPS all fall below the 60 FPS threshold.

Q: How does this combo rank among all tested configurations for Minimum?

A: It ranks 1976 out of 3712 combos, placing it in the upper half of the database. The CPU is at the 68th percentile and the GPU is at the 72nd percentile among their respective categories.

Q: Which component has a stronger influence on performance at lower resolutions?

A: The data shows that at 1080p, even Ultra settings deliver 97.5 FPS, which suggests the GPU handles the load comfortably. The CPU's 6 cores and 12 threads, with a boost clock of 4.30 GHz, provide sufficient processing power for this 2014 title. At higher resolutions, the GPU becomes the limiting factor, as shown by the steep drops at 4K.

Q: Are there nearby hardware options that perform similarly?

A: Yes. The closest CPU rivals include the Intel Xeon 6756E (0.2% lower score), Intel Core 7 160UL (0.3% higher), AMD EPYC 7552 (0.5% lower), and AMD Ryzen 3 7320C (0.6% higher). For the GPU, the NVIDIA GeForce RTX 4070 Mobile matches it exactly (0% delta), while the RTX 3090 is 0.5% higher, the RTX PRO 4000 Blackwell is 1.1% lower, and the Radeon Pro Vega 20 is 1.5% higher.

The Verdict

The database verdict for this combination is clear. At 1920x1080, all four presets are playable, with Ultra delivering 97.5 FPS on average. At 2560x1440, all four presets also clear the 60 FPS bar, with Ultra at 64.6 FPS as the most demanding option that still qualifies. At 3840x2160, only Low settings are playable, averaging 68.9 FPS.

The playable settings list confirms this analysis. The verdict data marks 1080p and 1440p as fully playable across every preset, while 4K is restricted to Low. For users targeting 1080p or 1440p, this system can run Minimum with maximum visual quality and maintain smooth frame rates. For 4K, the system can run the game, but only with reduced settings.

This is a capable setup for a 2014 third-person shooter. The combination of a 6-core, 12-thread CPU and a 12 GB GPU with 2560 shading units handles the game's demands without issue at mainstream resolutions. The 4K limitations are not surprising given the game's age and the GPU's mid-range positioning in the current hardware landscape.

CPU and GPU Roles

The recorded FPS data reveals how the workload shifts between components as resolution changes. At 1920x1080, the average frame rates across presets range from 97.5 to 205.9 FPS. The gap between Low and Ultra is 108.4 FPS, which is a large spread. This indicates that at 1080p, the GPU is the primary driver of performance, since raising preset levels substantially increases the rendering load.

At 2560x1440, the range narrows to between 64.6 and 130.7 FPS, a spread of 66.1 FPS. The absolute values drop, but the relative ordering remains consistent. The CPU's role becomes slightly more prominent at this resolution, as the GPU has more pixels to process, but the CPU still keeps pace with the GPU's output.

At 3840x2160, the range compresses further to between 33.2 and 68.9 FPS, a spread of 35.7 FPS. Here, the GPU is clearly the bottleneck. The CPU's multi-threaded performance, as measured by a Cinebench R23 multi-core score of 10283, is more than sufficient to feed the GPU. The fact that even Low settings at 4K only reach 68.9 FPS, while the same preset at 1440p hits 130.7 FPS, shows that pixel throughput dominates the equation at this resolution.

The scaling between resolutions tells the same story. Going from 1080p to 1440p reduces Ultra performance from 97.5 to 64.6 FPS, a 33.7% drop. Going from 1440p to 4K reduces Ultra further to 33.2 FPS, a 48.6% drop from the 1440p figure. The GPU's memory bandwidth of 384.0 GB/s and its 192-bit bus width are adequate for 1440p but become strained at 4K with high presets. The CPU, with a base clock of 2.90 GHz and boost clock of 4.30 GHz, does not show signs of limiting the system at any resolution or preset in this game.