Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 87 | 99 | 132 |
| 1440p QHD | 118 | 155 | 185 | 244 |
| 1080p Full HD | 183 | 240 | 291 | 369 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Can Intel Core i3-12100F + NVIDIA GeForce RTX 5080 run Minimum? Based on measured data, this combination delivers playable frame rates at every resolution and preset tested, with the RTX 5080 providing massive headroom even in the most demanding scenarios. The data shows a clear pattern: at 1080p the combo exceeds 180 FPS on Ultra, while at 4K Ultra it still holds above the 60 FPS playability threshold. The i3-12100F’s four cores and eight threads (Alder Lake architecture, 10 nm process, 12 MB shared L3 cache) prove sufficient to feed the RTX 5080 across all tested configurations, though the scaling between resolutions reveals where the CPU begins to matter more.
Measured FPS Breakdown
At 1920x1080, the measured average frame rates are exceptionally high across all presets. Low settings produce an average of 368.6 FPS, Medium drops to 290.8 FPS, High settles at 240.1 FPS, and Ultra still delivers 182.6 FPS. These numbers indicate that at 1080p the RTX 5080 (with 10,752 shading units, 336 TMUs, and 112 ROPs on the Blackwell 2.0 architecture) is the dominant factor, and the i3-12100F’s single-thread score of 893 in 3dmark and 1,674 in Cinebench R23 single-core is sufficient to avoid bottlenecking. The gap between Low and Ultra is 186 FPS, showing a 50.5% reduction from Low to Ultra, which is typical for a game where visual fidelity scales heavily with pixel shader work.
Moving to 2560x1440, the averages remain high but show the expected resolution penalty. Low produces 243.5 FPS, Medium 184.8 FPS, High 154.6 FPS, and Ultra 117.6 FPS. Compared to 1080p, the drop from Low to Low is 125.1 FPS (34% reduction), while Ultra falls from 182.6 to 117.6 FPS (35.6% reduction). This consistency suggests that the RTX 5080’s 960.0 GB/s memory bandwidth and 56.28 TFLOPS FP32 compute are scaling predictably with pixel count, and the CPU’s role is still secondary at this resolution. The minimum FPS values were not recorded in the dataset, so the average figures are the sole metric for smoothness assessment.
At 3840x2160, the combo still delivers playable averages across all presets. Low runs at 131.6 FPS, Medium at 99 FPS, High at 86.7 FPS, and Ultra at 64.8 FPS. The Ultra figure is the only one that approaches the 60 FPS playable threshold, sitting 4.8 FPS above it. The scaling from 1440p to 4K shows a 46% reduction for Low (243.5 to 131.6 FPS), 46.4% for Medium (184.8 to 99 FPS), 43.9% for High (154.6 to 86.7 FPS), and 44.9% for Ultra (117.6 to 64.8 FPS). These near-uniform reductions indicate that the RTX 5080’s 16 GB GDDR7 memory and 256-bit bus are handling the increased resolution without hitting a bandwidth wall, and the i3-12100F’s 4.30 GHz boost clock is adequate for maintaining frame pacing.
How This Combo Ranks
In the benchmark database, this combination of Intel Core i3-12100F and NVIDIA GeForce RTX 5080 ranks 196th out of 3,712 tested combos for Minimum. That places it in the top 5.3% of all configurations, which is remarkable given the CPU’s modest specifications. The i3-12100F’s percentile vs all CPUs is 68, meaning it outperforms 68% of processors in general compute tasks, while the RTX 5080 sits at the 87th percentile among GPUs. The combo’s high rank is driven almost entirely by the GPU, as the CPU’s multi-thread score of 11,860 in Cinebench R23 is far below what high-end CPUs achieve, yet the measured FPS data shows no resolution or preset where the combo falls below playable.
The rank of 196 out of 3,712 combos suggests that many configurations with stronger CPUs and weaker GPUs would produce lower frame rates in this game. For example, a CPU with an avg benchmark score around 13,500 (like the i3-12100F’s 13,494) paired with a GPU in the 87th percentile is a rare combination. The data implies that Minimum is heavily GPU-bound, and the i3-12100F’s four cores are enough to keep the RTX 5080 fed at all tested settings. The 68th percentile CPU ranking is not a liability here, as the game’s engine appears to scale with GPU throughput rather than CPU thread count.
Similar Performance Alternatives
The nearest rivals for the Intel Core i3-12100F, based on average benchmark scores, are the Intel Core 3 N355 (avg score 13,492, 0% delta), Intel Core i5-9500 (13,452, 0.3% ahead), Intel Core 5 120UL (13,594, 0.7% behind), and Intel Core i7-1250U (13,351, 1.1% ahead). These CPUs would likely produce nearly identical FPS in Minimum when paired with the RTX 5080, because the game’s frame rates are so high that the CPU is rarely the limiting factor. The i5-9500 is a 6-core part, but its 0.3% higher avg score suggests no meaningful advantage in this title. The Core 5 120UL and i7-1250U are mobile-oriented parts, yet their benchmark scores are close enough that any difference would be invisible in the measured FPS data.
For the NVIDIA GeForce RTX 5080, the nearest GPU rivals are the AMD Radeon 8060S (avg score 55,757, 0.6% behind), AMD Radeon RX 6750 GRE 12 GB (55,698, 0.7% behind), AMD Radeon Pro W5700X (54,828, 2.3% behind), and AMD Radeon RX 9070 GRE (57,367, 2.2% ahead). In Minimum, these GPUs would deliver frame rates within a few percentage points of the RTX 5080 at every resolution. For instance, the RX 9070 GRE’s 2.2% advantage would translate to roughly 3 FPS at 4K Ultra (64.8 to about 66.2 FPS), which is imperceptible. Conversely, the Pro W5700X’s 2.3% deficit would drop 4K Ultra to approximately 63.3 FPS, still above the 60 FPS threshold. The RX 6750 GRE 12 GB, despite being a much older architecture, would behave almost identically in this game due to the high FPS ceiling.
FAQ
Q: Can this combo run Minimum at 4K Ultra?
A: Yes. The measured average FPS at 3840x2160 Ultra is 64.8 FPS, which is 4.8 FPS above the 60 FPS playable threshold. All other 4K presets (Low 131.6, Medium 99, High 86.7) also exceed 60 FPS.
Q: What is the best settings preset for 1080p?
A: Ultra is the best settings preset at 1920x1080, delivering an average of 182.6 FPS. This is well above the playable threshold, and all other presets (Low 368.6, Medium 290.8, High 240.1) are also playable.
Q: How does the i3-12100F compare to its nearest CPU rivals?
A: The i3-12100F has an average benchmark score of 13,494. The Intel Core 3 N355 scores 13,492 (0% delta), the Intel Core i5-9500 scores 13,452 (0.3% higher), the Intel Core 5 120UL scores 13,594 (0.7% lower), and the Intel Core i7-1250U scores 13,351 (1.1% higher). These differences are negligible for Minimum.
Q: Is the RTX 5080’s performance close to any AMD GPUs?
A: The nearest rival is the AMD Radeon RX 9070 GRE, which has an avg score of 57,367 versus the RTX 5080’s 56,083, a 2.2% advantage. The AMD Radeon 8060S is 0.6% behind, the RX 6750 GRE 12 GB is 0.7% behind, and the Radeon Pro W5700X is 2.3% behind.
Q: What is the combo’s overall rank in the database?
A: This combo ranks 196th out of 3,712 tested combinations for Minimum. That places it in the top 5.3% of all configurations.
Q: Does the CPU bottleneck the GPU at any resolution?
A: Based on the FPS data, no. At 1080p Low the combo reaches 368.6 FPS, which suggests the i3-12100F can sustain very high frame rates. At 4K Ultra the average drops to 64.8 FPS, but this is due to GPU load, not CPU limitation.
CPU and GPU Roles
The measured FPS data reveals a clear division of labor between the i3-12100F and RTX 5080. At 1920x1080, the frame rates are so high (368.6 FPS on Low) that the CPU’s single-thread performance—a 3dmark single-thread score of 893 and Cinebench R23 single-core of 1,674—becomes the potential constraint. However, the fact that Low settings produce nearly 370 FPS indicates that the i3-12100F’s 4.30 GHz boost clock is sufficient to avoid severe bottlenecking. The scaling from Low to Ultra at 1080p (368.6 to 182.6 FPS) is a 50.5% reduction, which is a GPU-driven change, not a CPU limit.
At 2560x1440, the GPU’s role grows. The drop from 1080p Low to 1440p Low is 125.1 FPS (34%), while the drop from 1080p Ultra to 1440p Ultra is 65 FPS (35.6%). This uniform scaling across presets confirms that the RTX 5080’s fill rate and memory bandwidth are the primary determinants. The i3-12100F’s multi-thread score of 11,860 in Cinebench R23 is not stressed, as the game likely uses only a few threads. The 4-core/8-thread configuration (with 80 KB L1 and 1.25 MB L2 per core) is adequate for this title.
At 3840x2160, the GPU dominance becomes even more pronounced. The 4K Ultra average of 64.8 FPS is only 4.8 FPS above the playable threshold, and the 4K Low figure of 131.6 FPS is 37% lower than 1440p Low. This resolution scaling is entirely attributable to the RTX 5080’s pixel throughput (293.1 GPixel/s) and texture rate (879.3 GTexel/s). The CPU’s contribution at 4K is minimal, as the frame rate is determined by the GPU’s ability to process 8.3 million pixels per frame. If the i3-12100F were the bottleneck, we would expect to see similar FPS across all resolutions, but the data shows a clear 50-70% drop from 1080p to 4K, which is a GPU-bound signature.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 182.6 FPS. This is 122.6 FPS above the playable threshold, and no preset comes close to failing. The data shows that even the most visually intensive settings leave massive headroom.
At 2560x1440, the best settings preset is also Ultra, delivering an average of 117.6 FPS. This is 57.6 FPS above the 60 FPS threshold, meaning the combo can handle 1440p Ultra with room to spare. The next preset down, High, runs at 154.6 FPS, but Ultra is still clearly playable.
At 3840x2160, Ultra remains the best settings preset, with an average of 64.8 FPS. This is only 4.8 FPS above the playable threshold, so it is the most marginal configuration in the dataset. High runs at 86.7 FPS, Medium at 99 FPS, and Low at 131.6 FPS, all comfortably above 60 FPS. For players targeting a strict 60 FPS lock, 4K Ultra is viable, but any slight variation in scene complexity could push it lower. The 4K Ultra figure of 64.8 FPS is the only measured value that approaches the threshold, yet it still qualifies as the best playable setting at that resolution.